ผู้อยู่ถ้ำวิตถาร
ผิดธรรมชาติ
Grotesque Cavedweller
SpectreY
Spectre OverrideMetadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder1Spectre__
Tagsนักเวท, cleaving_weapon, demon, eldritch, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood, very_fast_movement
Packs
  • ผีกลืนกิน, ผู้อยู่ถ้ำวิตถาร, ตัวทุบวิตถาร
  • พลังชีวิต
    216%
    Energy Shield From Life
    50%
    การหลบหลีก
    +50%
    Ailment Threshold
    216%
    ค่าต้านทาน
    0 75 0 0
    Damage
    156%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    4 ~ 7
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    120%
    Model Size
    160%
    Type
    AtlasInvadersDoomFodder1
    Metadata
    DoomFodder1
    เลเวล
    68
    พลังชีวิต
    13,896
    เกราะ
    28,790
    การหลบหลีก
    7,109
    โล่พลังงาน
    3,064
    Damage
    583
    ความเสียหายเวท
    583
    ความแม่นยำ
    290
    Attack Time
    1.5
    ค่าประสบการณ์
    12,306
    Ailment Threshold
    13,896
    Chill
    44
    Shock
    44
    Brittle
    249
    Scorch
    44
    Sap
    121
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 466–699
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSDoomFodder1Vomit
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 3.333 วินาที
    คูลดาวน์: 4.2 วินาที
    สร้างความเสียหาย กายภาพ 120.6 ถึง 180.9
    is area damage [1]
    spell maximum action distance +% [-85]
    DTTDoomFodder1Dash
    Spell, Movement
    เวลาร่าย: 1.2 วินาที
    คูลดาวน์: 4.5 วินาที
    leap slam minimum distance [60]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder1"] = {
        name = "Grotesque Cavedweller",
        life = 2.16,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.56,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSDoomFodder1Vomit",
            "DTTDoomFodder1Dash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoomFodder1Vomit"] = {
        name = "GSDoomFodder1Vomit",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -85, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTDoomFodder1Dash"] = {
        name = "DTTDoomFodder1Dash",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {60, -40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    ผู้อยู่ถ้ำวิตถาร
    ผิดธรรมชาติ
    Grotesque Cavedweller
    SpectreN
    Tagsนักเวท, cleaving_weapon, demon, eldritch, eldritch_perfection_monster, fast_movement, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood
    พลังชีวิต
    960%
    Energy Shield From Life
    50%
    การหลบหลีก
    +50%
    Ailment Threshold
    960%
    ค่าต้านทาน
    0 75 0 0
    Damage
    420%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    3 ~ 7
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    120%
    Model Size
    120%
    Type
    AtlasInvadersDoomFodder1Summoned
    Metadata
    DoomFodder1Summoned
    เลเวล
    68
    พลังชีวิต
    61,760
    เกราะ
    28,790
    การหลบหลีก
    7,109
    โล่พลังงาน
    3,064
    Damage
    1,569
    ความเสียหายเวท
    1,569
    ความแม่นยำ
    290
    Attack Time
    1.5
    ค่าประสบการณ์
    12,306
    Ailment Threshold
    61,760
    Chill
    195
    Shock
    195
    Brittle
    1,105
    Scorch
    195
    Sap
    540
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 1255–1883
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSDoomFodder1Vomit
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 3.333 วินาที
    คูลดาวน์: 4.2 วินาที
    สร้างความเสียหาย กายภาพ 120.6 ถึง 180.9
    is area damage [1]
    spell maximum action distance +% [-85]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder1Summoned"] = {
        name = "Grotesque Cavedweller",
        life = 9.6,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 4.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSDoomFodder1Vomit",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoomFodder1Vomit"] = {
        name = "GSDoomFodder1Vomit",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -85, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ผู้อยู่ถ้ำวิตถาร
    ผิดธรรมชาติ
    Grotesque Cavedweller
    SpectreY
    Tagsนักเวท, cleaving_weapon, demon, eldritch, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood, very_fast_movement
    พลังชีวิต
    216%
    Energy Shield From Life
    50%
    การหลบหลีก
    +50%
    Ailment Threshold
    216%
    ค่าต้านทาน
    0 75 0 0
    Damage
    156%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    4 ~ 7
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    120%
    Model Size
    160%
    Type
    AtlasInvadersDoomFodder1
    Metadata
    DoomFodder1Spectre__
    เลเวล
    68
    พลังชีวิต
    13,896
    เกราะ
    28,790
    การหลบหลีก
    7,109
    โล่พลังงาน
    3,064
    Damage
    583
    ความเสียหายเวท
    583
    ความแม่นยำ
    290
    Attack Time
    1.5
    ค่าประสบการณ์
    12,306
    Ailment Threshold
    13,896
    Chill
    44
    Shock
    44
    Brittle
    249
    Scorch
    44
    Sap
    121
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 466–699
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSDoomFodder1Vomit
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 3.333 วินาที
    คูลดาวน์: 4.2 วินาที
    สร้างความเสียหาย กายภาพ 120.6 ถึง 180.9
    is area damage [1]
    spell maximum action distance +% [-85]
    DTTDoomFodder1Dash
    Spell, Movement
    เวลาร่าย: 1.2 วินาที
    คูลดาวน์: 4.5 วินาที
    leap slam minimum distance [60]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder1Spectre__"] = {
        name = "Grotesque Cavedweller",
        life = 2.16,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.56,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSDoomFodder1Vomit",
            "DTTDoomFodder1Dash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoomFodder1Vomit"] = {
        name = "GSDoomFodder1Vomit",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -85, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTDoomFodder1Dash"] = {
        name = "DTTDoomFodder1Dash",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {60, -40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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