怪异穴居者
古灵
Grotesque Cavedweller
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder1Spectre__ |
标签 | 施法, cleaving_weapon, demon, eldritch, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood, very_fast_movement |
Packs |
生命
216%
生命转为护盾
50%
闪避值
+50%
异常状态临界值
216%
抗性
0 75 0 0
伤害
156%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 7
攻击间隔
1.5 秒
伤害分布
±20%
经验值
120%
Model Size
160%
类型
AtlasInvadersDoomFodder1
Metadata
DoomFodder1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
13,896
护甲
28,790
闪避值
7,109
能量护盾
3,064
伤害
583
法术伤害
583
命中
290
攻击间隔
1.5
经验值
12,306
异常状态临界值
13,896
冰缓
44
Shock
44
Brittle
249
Scorch
44
Sap
121
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 466–699
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSDoomFodder1Vomit
法术, 可触发
暴击几率: 5%
施放间隔: 3.333 秒
冷却时间: 4.2 秒
造成 120.6 - 180.9 物理伤害
is area damage [1]
spell maximum action distance +% [-85]
is area damage [1]
spell maximum action distance +% [-85]
DTTDoomFodder1Dash
法术, 位移
施放间隔: 1.2 秒
冷却时间: 4.5 秒
leap slam minimum distance [60]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder1"] = { name = "Grotesque Cavedweller", life = 2.16, energyShield = 0.5, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSDoomFodder1Vomit", "DTTDoomFodder1Dash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomFodder1Vomit"] = { name = "GSDoomFodder1Vomit", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.333, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -85, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTDoomFodder1Dash"] = { name = "DTTDoomFodder1Dash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {60, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
怪异穴居者
古灵
Grotesque Cavedweller
幽魂 | N |
---|---|
标签 | 施法, cleaving_weapon, demon, eldritch, eldritch_perfection_monster, fast_movement, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood |
生命
960%
生命转为护盾
50%
闪避值
+50%
异常状态临界值
960%
抗性
0 75 0 0
伤害
420%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
3 ~ 7
攻击间隔
1.5 秒
伤害分布
±20%
经验值
120%
Model Size
120%
类型
AtlasInvadersDoomFodder1Summoned
Metadata
DoomFodder1Summoned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
61,760
护甲
28,790
闪避值
7,109
能量护盾
3,064
伤害
1,569
法术伤害
1,569
命中
290
攻击间隔
1.5
经验值
12,306
异常状态临界值
61,760
冰缓
195
Shock
195
Brittle
1,105
Scorch
195
Sap
540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 1255–1883
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSDoomFodder1Vomit
法术, 可触发
暴击几率: 5%
施放间隔: 3.333 秒
冷却时间: 4.2 秒
造成 120.6 - 180.9 物理伤害
is area damage [1]
spell maximum action distance +% [-85]
is area damage [1]
spell maximum action distance +% [-85]
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder1Summoned"] = { name = "Grotesque Cavedweller", life = 9.6, energyShield = 0.5, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 4.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSDoomFodder1Vomit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomFodder1Vomit"] = { name = "GSDoomFodder1Vomit", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.333, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -85, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
怪异穴居者
古灵
Grotesque Cavedweller
幽魂 | Y |
---|---|
标签 | 施法, cleaving_weapon, demon, eldritch, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood, very_fast_movement |
生命
216%
生命转为护盾
50%
闪避值
+50%
异常状态临界值
216%
抗性
0 75 0 0
伤害
156%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 7
攻击间隔
1.5 秒
伤害分布
±20%
经验值
120%
Model Size
160%
类型
AtlasInvadersDoomFodder1
Metadata
DoomFodder1Spectre__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
13,896
护甲
28,790
闪避值
7,109
能量护盾
3,064
伤害
583
法术伤害
583
命中
290
攻击间隔
1.5
经验值
12,306
异常状态临界值
13,896
冰缓
44
Shock
44
Brittle
249
Scorch
44
Sap
121
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 466–699
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSDoomFodder1Vomit
法术, 可触发
暴击几率: 5%
施放间隔: 3.333 秒
冷却时间: 4.2 秒
造成 120.6 - 180.9 物理伤害
is area damage [1]
spell maximum action distance +% [-85]
is area damage [1]
spell maximum action distance +% [-85]
DTTDoomFodder1Dash
法术, 位移
施放间隔: 1.2 秒
冷却时间: 4.5 秒
leap slam minimum distance [60]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder1Spectre__"] = { name = "Grotesque Cavedweller", life = 2.16, energyShield = 0.5, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSDoomFodder1Vomit", "DTTDoomFodder1Dash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomFodder1Vomit"] = { name = "GSDoomFodder1Vomit", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.333, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -85, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTDoomFodder1Dash"] = { name = "DTTDoomFodder1Dash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {60, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.