迅雷之傳承
惡魔
monster no drops or experience [1]
Heir of Storm
幽魂N
標籤法術, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, not_dex, not_str, red_blood, slow_movement
生命
90%
生命轉為護盾
100%
異常狀態臨界值
90%
抗性
0 75 0 0
傷害
114%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
4 ~ 8
攻擊間隔
1.005 秒
傷害分佈
±20%
經驗值
90%
Model Size
104%
類型
SeaWitchMerveilDaughter
Metadata
SeaWitchMerveilSummonLightning
等級
68
生命
5,790
護甲
28,790
閃避
4,739
能量護盾
6,127
傷害
426
法術傷害
426
命中
290
攻擊間隔
1.005
經驗值
9,230
異常狀態臨界值
5,790
冰緩
18
感電
18
易碎
104
焦灼
18
殘喘
51
MerveilDaughterLightningNova
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 4%
施放時間: 1.333 秒
造成 135.2405.5 閃電傷害
造成 50% 更少傷害
增加 250% 施放速度
base is projectile [1]
monster projectile variation [4]
spell maximum action distance +% [0]

Object Type

version 2
extends "Metadata/Monsters/Seawitch/SeaWitch"

Transitionable
{
	on_transition = "MakeCollidable();"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Seawitch/SeaWitch"

Transitionable
{
	create_untransitioned =
	"
		PlayAnimation( emerge );
		PauseAnimation();
		RemoveCollidability();
	"

	create_transitioned = "EnableTargetable();"
	on_transition = "EnableTargetable();"
}

Targetable
{
	targetable = false
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/elemental_beacon/lightning/explode.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/labyrinth/skeleton_king/golden_spine_upheaval/goldenupheaval.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Seawitch/SeaWitchMerveilSummonLightning"] = {
    name = "Heir of Storm",
    life = 0.9,
    energyShield = 1,
    fireResist = 0,
    coldResist = 75,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.14,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "MerveilDaughterLightningNova",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MerveilDaughterLightningNova"] = {
    name = "MerveilDaughterLightningNova",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, -35, 4, critChance = 4, levelRequirement = 15, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.5, 1.5, 0, -50, 250, 4, critChance = 4, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • Edit

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