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태풍의 계승자
악마
IconEnemyResistanceColdStrong
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Heir of Storm
Spectre
Tags시전, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, not_dex, not_str, red_blood, slow_movement
생명력
90%
Energy Shield From Life
100%
Ailment Threshold
90%
저항
IconEnemyResistanceFire0% IconEnemyResistanceColdStrong75% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
114%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
4 ~ 8
Attack Time
1.005 Second
Damage Spread
±20%
경험치
90%
Model Size
104%
Type
SeaWitchMerveilDaughter
Metadata
SeaWitchMerveilSummonLightning
레벨
68
생명력
5,790
방어도
28,790
회피
4,739
에너지 보호막
5,514
Damage
426
주문 피해
426
정확도
580
Attack Time
1.005
경험치
9,230
Minion Life
1,256
Minion Energy Shield
1,196
Minion Damage
340
Ailment Threshold
5,790
Chill
18
Shock
18
Brittle
104
Scorch
18
Sap
51
Phys Convert Ele
240%
MerveilDaughterLightningNova
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 4%
시전 속도: 1.333 초
135.2~405.5 번개 피해
주는 피해 50% 감폭
시전 속도 250% 증가
base is projectile [1]
monster projectile variation [4]
spell maximum action distance +% [0]

Object Type

version 2
extends "Metadata/Monsters/Seawitch/SeaWitch"

Transitionable
{
	on_transition = "MakeCollidable();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Seawitch/SeaWitchMerveilSummonLightning"] = {
    fireResist = 0,
    coldResist = 75,
    lightningResist = 0,
    chaosResist = 0,
    name = "Heir of Storm",
    life = 0.9,
    energyShield = 1,
    damage = 1.14,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "MerveilDaughterLightningNova",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MerveilDaughterLightningNova"] = {
    name = "MerveilDaughterLightningNova",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, -35, 4, critChance = 4, levelRequirement = 15, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.5, 1.5, 0, -50, 250, 4, critChance = 4, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global — 변경이 불가능한 값
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — 변경이 불가능한 값
  • cant possess this 1 1 Global — 변경이 불가능한 값
  • cannot be afflicted 1 1 Global — 변경이 불가능한 값
  • monster no talismans 1 1 Global — 변경이 불가능한 값
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — 변경이 불가능한 값
  • cannot be tagged by sentinel 1 1 Global
  • Edit

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