嗜骨獄獸
野獸
適應火焰塔
怪物增加 100% 經驗值
增加 % 物品掉落稀有度
不能被擊退
Knucklegnaw
幽魂N
標籤animal_claw_weapon, beast, blight_boss, blight_monster, fire_affinity, is_unarmed, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
生命
1200%
閃避
+10%
異常狀態臨界值
1200%
抗性
40 40 40 25
傷害
240%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 16
攻擊間隔
1.305 秒
傷害分佈
±20%
經驗值
200%
Model Size
150%
類型
BlightFireHellionBoss
Metadata
BlightFireHellionBoss
等級
68
生命
1,672,156
護甲
28,790
閃避
4,739
能量護盾
0
傷害
1,021
法術傷害
1,524
命中
0
攻擊間隔
0.87435
經驗值
112,805
異常狀態臨界值
1,053,458
冰緩
3,331
感電
3,331
易碎
18,845
焦灼
3,331
殘喘
9,203
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 717–1076
暴擊率: 5%
攻擊間隔: 1.305 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
BlightHellionChampionSlam
可觸發, 攻擊
基本傷害: 717–1076
暴擊率: 5%
攻擊間隔: 1.305 秒
冷卻時間: 8 秒
造成 150.3% 更多傷害
75% 物理傷害轉化至火焰傷害
45% 更少攻擊速度
is area damage [1]
BlightHellionChampionStep
可觸發, 攻擊
基本傷害: 717–1076
暴擊率: 5%
攻擊間隔: 1.305 秒
造成 54.25% 更多傷害
75% 物理傷害轉化至火焰傷害
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/boss/hellion_fire.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/boss/hellion_fire.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Fire/BlightFireHellionBoss"] = {
    name = "Knucklegnaw",
    life = 12,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.4,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "Melee",
        "BlightHellionChampionSlam",
        "BlightHellionChampionStep",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightHellionChampionSlam"] = {
    name = "BlightHellionChampionSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.8,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 75, -45, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 75, -45, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 75, -45, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {200, 75, -45, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightHellionChampionStep"] = {
    name = "BlightHellionChampionStep",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {72, 75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
適應火焰塔
IdBlightFireType__
FamilyBlightMonsterType
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • is blight fire monster Min: 1 Max: 1 全域
  • 怪物增加 100% 經驗值
    增加 % 物品掉落稀有度
    IdMonsterBlightMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 0 Max: 0 全域
  • 不能被擊退
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • IdBlightHellionBossDaemon
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Edit

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