손가락 질겅이
야수
화염 탑에 내성
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 % 증가
밀려날 수 없음
Knucklegnaw
SpectreN
Tagsanimal_claw_weapon, beast, blight_boss, blight_monster, fire_affinity, is_unarmed, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
생명력
1200%
회피
+10%
Ailment Threshold
1200%
저항
40 40 40 25
Damage
240%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 16
Attack Time
1.305 Second
Damage Spread
±20%
경험치
200%
Model Size
150%
Type
BlightFireHellionBoss
Metadata
BlightFireHellionBoss
레벨
68
생명력
1,672,156
방어도
28,790
회피
5,213
에너지 보호막
0
Damage
1,021
주문 피해
1,524
정확도
290
Attack Time
0.87435
경험치
112,805
Ailment Threshold
1,053,458
Chill
3,331
Shock
3,331
Brittle
18,845
Scorch
3,331
Sap
9,203
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 717–1076
치명타 확률: 5%
Attack Time: 1.305 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BlightHellionChampionSlam
Triggerable, Attack
Base Damage: 717–1076
치명타 확률: 5%
Attack Time: 1.305 초
재사용 대기시간: 8 초
주는 피해 150.3% 증폭
물리 피해의 75%를 화염 피해로 전환
공격 속도 45% 감폭
is area damage [1]
BlightHellionChampionStep
Triggerable, Attack
Base Damage: 717–1076
치명타 확률: 5%
Attack Time: 1.305 초
주는 피해 54.25% 증폭
물리 피해의 75%를 화염 피해로 전환
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/boss/hellion_fire.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/boss/hellion_fire.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Fire/BlightFireHellionBoss"] = {
    name = "Knucklegnaw",
    life = 12,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.4,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "Melee",
        "BlightHellionChampionSlam",
        "BlightHellionChampionStep",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightHellionChampionSlam"] = {
    name = "BlightHellionChampionSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.8,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 75, -45, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 75, -45, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 75, -45, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {200, 75, -45, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightHellionChampionStep"] = {
    name = "BlightHellionChampionStep",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {72, 75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
화염 탑에 내성
IdBlightFireType__
FamilyBlightMonsterType
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • is blight fire monster Min: 1 Max: 1 Global
  • 몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 % 증가
    IdMonsterBlightMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • 밀려날 수 없음
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • IdBlightHellionBossDaemon
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Edit

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