Knochenkauer
Bestie
Widerstandsfähig gegenüber Feuertürmen
Monster gewähren 100% erhöhte Erfahrung
% erhöhte Seltenheit fallen gelassener Gegenstände
Kann nicht zurückgestoßen werden
Monster gewähren 100% erhöhte Erfahrung
% erhöhte Seltenheit fallen gelassener Gegenstände
Kann nicht zurückgestoßen werden
Knucklegnaw
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, blight_boss, blight_monster, fire_affinity, is_unarmed, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Leben
1200%
Ausweichen
+10%
Ailment Threshold
1200%
Widerstand
40 40 40 25
Damage
240%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 16
Attack Time
1.305 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
150%
Type
BlightFireHellionBoss
Metadata
BlightFireHellionBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
1,672,156
Rüstung
28,790
Ausweichen
5,213
Energieschild
0
Damage
1,021
Zauberschaden
1,524
Genauigkeit
290
Attack Time
0.87435
Erfahrung
112,805
Ailment Threshold
1,053,458
Chill
3,331
Shock
3,331
Brittle
18,845
Scorch
3,331
Sap
9,203
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 717–1076
Kritische Trefferchance: 5%
Attack Time: 1.305 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BlightHellionChampionSlam
Triggerable, Attack
Base Damage: 717–1076
Kritische Trefferchance: 5%
Attack Time: 1.305 Sek.
Abklingzeit: 8 Sek.
Verursacht 150.3% mehr Schaden
75% des physischen Schadens werden in Feuerschaden umgewandelt
45% weniger Angriffsgeschwindigkeit
is area damage [1]
75% des physischen Schadens werden in Feuerschaden umgewandelt
45% weniger Angriffsgeschwindigkeit
is area damage [1]
BlightHellionChampionStep
Triggerable, Attack
Base Damage: 717–1076
Kritische Trefferchance: 5%
Attack Time: 1.305 Sek.
Verursacht 54.25% mehr Schaden
75% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
75% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/boss/hellion_fire.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/boss/hellion_fire.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Fire/BlightFireHellionBoss"] = { name = "Knucklegnaw", life = 12, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.4, damageSpread = 0.2, attackTime = 1.305, attackRange = 16, accuracy = 1, skillList = { "Melee", "BlightHellionChampionSlam", "BlightHellionChampionStep", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightHellionChampionSlam"] = { name = "BlightHellionChampionSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {0, 75, -45, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, -45, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, -45, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, -45, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightHellionChampionStep"] = { name = "BlightHellionChampionStep", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {0, 75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {72, 75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
Widerstandsfähig gegenüber Feuertürmen
Id | BlightFireType__ |
---|---|
Family | BlightMonsterType |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Monster gewähren 100% erhöhte Erfahrung
% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterBlightMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Kann nicht zurückgestoßen werden
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Id | BlightHellionBossDaemon |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.