疫病蜘蛛
幽魂Y
地區腐朽寺廟:第一層, 腐朽寺廟:第二層, 永恆實驗室, 神殿禁區, 神殿禁區, 卡蘭德迷湖
標籤animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider
Packs
  • 腐朽寺廟:第一層, 腐朽寺廟:第二層: 疫病蜘蛛
  • 永恆實驗室: 疫病蜘蛛, 毒息
  • 疫病蜘蛛
  • 生命
    156%
    異常狀態臨界值
    156%
    抗性
    0 0 30 30
    傷害
    100%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.95 秒
    傷害分佈
    ±20%
    經驗值
    125%
    Model Size
    60%
    類型
    SpiderPlague
    Metadata
    SpiderPlague_
    等級
    68
    生命
    10,036
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    374
    法術傷害
    374
    命中
    0
    攻擊間隔
    1.95
    經驗值
    12,819
    異常狀態臨界值
    10,036
    冰緩
    32
    感電
    32
    易碎
    180
    焦灼
    32
    殘喘
    88
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 299–448
    暴擊率: 5%
    攻擊間隔: 1.95 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpiderPlague/SpiderPlague_"] = {
        name = "Plagued Arachnid",
        life = 1.56,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 30,
        chaosResist = 30,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.95,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    疫病蜘蛛
    野獸
    種類: 海妖
    屬類: 蜘蛛
    科類: 洞窟
    Plagued Arachnid
    幽魂Y
    地區腐朽寺廟:第二層, 卡蘭德迷湖
    標籤animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider
    Packs
  • 腐朽寺廟:第二層: 疫病蜘蛛
  • 生命
    156%
    異常狀態臨界值
    156%
    抗性
    0 0 30 30
    傷害
    100%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.95 秒
    傷害分佈
    ±20%
    經驗值
    125%
    Model Size
    60%
    類型
    SpiderPlague
    Metadata
    SpiderPlague3
    等級
    55
    生命
    4,178
    護甲
    10,090
    閃避
    2,948
    能量護盾
    0
    傷害
    191
    法術傷害
    191
    命中
    0
    攻擊間隔
    1.95
    經驗值
    8,574
    異常狀態臨界值
    4,178
    冰緩
    13
    感電
    13
    易碎
    75
    焦灼
    13
    殘喘
    36
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 153–230
    暴擊率: 5%
    攻擊間隔: 1.95 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpiderPlague/SpiderPlague3"] = {
        name = "Plagued Arachnid",
        life = 1.56,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 30,
        chaosResist = 30,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.95,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    疫病蜘蛛
    幽魂Y
    地區聖所地圖, 壁壘地圖, 堡壘地圖, 憎惡地圖, 高地神塔地圖
    標籤animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider
    Packs
  • 高地神塔地圖, 堡壘地圖, 壁壘地圖, 憎惡地圖, 聖所地圖: 毒性潛伏號, 疫病蜘蛛
  • 生命
    148%
    異常狀態臨界值
    148%
    抗性
    0 0 30 30
    傷害
    102%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.95 秒
    傷害分佈
    ±20%
    經驗值
    185%
    Model Size
    60%
    類型
    SpiderPlagueAtlasUber
    Metadata
    SpiderPlague3AtlasUber
    等級
    84
    生命
    52,237
    護甲
    99,834
    閃避
    8,120
    能量護盾
    0
    傷害
    972
    法術傷害
    972
    命中
    0
    攻擊間隔
    1.95
    經驗值
    24,513
    異常狀態臨界值
    52,237
    冰緩
    165
    感電
    165
    易碎
    934
    焦灼
    165
    殘喘
    456
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 778–1167
    暴擊率: 5%
    攻擊間隔: 1.95 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpiderPlague/SpiderPlague3AtlasUber"] = {
        name = "Plagued Arachnid",
        life = 1.48,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 30,
        chaosResist = 30,
        damage = 1.02,
        damageSpread = 0.2,
        attackTime = 1.95,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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