毒性潛伏號
幽魂Y
地區聖所地圖, 壁壘地圖, 堡壘地圖, 憎惡地圖, 高地神塔地圖
標籤animal_claw_weapon, beast, 法術, extra_small_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, ranged, slow_movement, spider
Packs
  • 高地神塔地圖, 堡壘地圖, 壁壘地圖, 憎惡地圖, 聖所地圖: 毒性潛伏號, 疫病蜘蛛
  • 生命
    194%
    異常狀態臨界值
    194%
    抗性
    0 0 30 30
    傷害
    102%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.95 秒
    傷害分佈
    ±20%
    經驗值
    185%
    Model Size
    85%
    類型
    SpiderPlagueChampionAtlasUber
    Metadata
    SpiderPlagueMaligaroAtlasUber
    等級
    84
    生命
    68,472
    護甲
    99,834
    閃避
    8,120
    能量護盾
    0
    傷害
    972
    法術傷害
    972
    命中
    0
    攻擊間隔
    1.95
    經驗值
    24,513
    異常狀態臨界值
    68,472
    冰緩
    217
    感電
    217
    易碎
    1,225
    焦灼
    217
    殘喘
    598
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 778–1167
    暴擊率: 5%
    攻擊間隔: 1.95 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    NovaProjectileSpellSpiderCausticGroundAtlasUber
    法術, 投射物, 可觸發
    施放時間: 1 秒
    冷卻時間: 5 秒
    造成 219262.8 閃電傷害
    投射物穿透全部目標
    凋零持續 4
    +4 秒基礎持續時間
    70% 閃電傷害轉換為混沌傷害
    擊中時有造成凋零
    active skill area of effect radius +% final [-60]
    base is projectile [1]
    base projectile ground caustic cloud damage per minute [39055]
    ground caustic art variation [3]
    is area damage [1]
    skill visual scale +% [-45]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpiderPlague/SpiderPlagueMaligaroAtlasUber"] = {
        name = "Noxious Crawler",
        life = 1.94,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 30,
        chaosResist = 30,
        damage = 1.02,
        damageSpread = 0.2,
        attackTime = 1.95,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "NovaProjectileSpellSpiderCausticGroundAtlasUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["NovaProjectileSpellSpiderCausticGroundAtlasUber"] = {
        name = "NovaProjectileSpellSpiderCausticGroundAtlasUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_projectile_ground_caustic_cloud_damage_per_minute",
            "ground_caustic_art_variation",
            "base_skill_effect_duration",
            "skill_lightning_damage_%_to_convert_to_chaos",
            "skill_visual_scale_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "withered_on_hit_chance_%",
            "active_skill_withered_base_duration_ms",
            "always_pierce",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.10000000149012, 0.11999999731779, 1.0700000524521, 3, 4000, 70, -45, -60, 100, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    
    Edit

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