毒性潛伏號
幽魂Y
地區聖所地圖, 壁壘地圖, 堡壘地圖, 憎惡地圖, 高地神塔地圖
標籤animal_claw_weapon, beast, 法術, extra_small_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, ranged, slow_movement, spider
Packs
  • 高地神塔地圖, 堡壘地圖, 壁壘地圖, 憎惡地圖, 聖所地圖: 毒性潛伏號, 疫病蜘蛛
  • 生命
    194%
    異常狀態臨界值
    194%
    抗性
    0 0 30 30
    傷害
    102%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.95 秒
    傷害分佈
    ±20%
    經驗值
    185%
    Model Size
    85%
    類型
    SpiderPlagueChampionAtlasUber
    Metadata
    SpiderPlagueMaligaroAtlasUber
    等級
    84
    生命
    68,472
    護甲
    99,834
    閃避
    8,120
    能量護盾
    0
    傷害
    972
    法術傷害
    972
    命中
    538
    攻擊間隔
    1.95
    經驗值
    24,513
    異常狀態臨界值
    68,472
    冰緩
    217
    感電
    217
    易碎
    1,225
    焦灼
    217
    殘喘
    598
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 778–1167
    暴擊率: 5%
    攻擊間隔: 1.95 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    NovaProjectileSpellSpiderCausticGroundAtlasUber
    法術, 投射物, 可觸發
    施放時間: 1 秒
    冷卻時間: 5 秒
    造成 219262.8 閃電傷害
    投射物穿透全部目標
    凋零持續 4
    +4 秒基礎持續時間
    70% 閃電傷害轉換為混沌傷害
    擊中時有造成凋零
    active skill area of effect radius +% final [-60]
    base is projectile [1]
    base projectile ground caustic cloud damage per minute [39055]
    ground caustic art variation [3]
    is area damage [1]
    skill visual scale +% [-45]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpiderPlague/SpiderPlagueMaligaroAtlasUber"] = {
        name = "Noxious Crawler",
        life = 1.94,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 30,
        chaosResist = 30,
        damage = 1.02,
        damageSpread = 0.2,
        attackTime = 1.95,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "NovaProjectileSpellSpiderCausticGroundAtlasUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["NovaProjectileSpellSpiderCausticGroundAtlasUber"] = {
        name = "NovaProjectileSpellSpiderCausticGroundAtlasUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_projectile_ground_caustic_cloud_damage_per_minute",
            "ground_caustic_art_variation",
            "base_skill_effect_duration",
            "skill_lightning_damage_%_to_convert_to_chaos",
            "skill_visual_scale_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "withered_on_hit_chance_%",
            "active_skill_withered_base_duration_ms",
            "always_pierce",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.10000000149012, 0.11999999731779, 1.0700000524521, 3, 4000, 70, -45, -60, 100, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    
    Edit

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