幽魂 | Y |
---|---|
地区 | 没落圣所, 幽闭城塞, 上古堡垒, 憎恨之地, 灵祭塔庙 |
标签 | animal_claw_weapon, beast, 施法, extra_small_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, ranged, slow_movement, spider |
Packs |
生命
194%
异常状态临界值
194%
抗性
0 0 30 30
伤害
102%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.95 秒
伤害分布
±20%
经验值
185%
Model Size
85%
类型
SpiderPlagueChampionAtlasUber
Metadata
SpiderPlagueMaligaroAtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
84
生命
68,472
护甲
99,834
闪避值
8,120
能量护盾
0
伤害
972
法术伤害
972
命中
538
攻击间隔
1.95
经验值
24,513
异常状态临界值
68,472
冰缓
217
Shock
217
Brittle
1,225
Scorch
217
Sap
598
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 778–1167
暴击几率: 5%
攻击间隔: 1.95 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
NovaProjectileSpellSpiderCausticGroundAtlasUber
法术, 投射物, 可触发
施放间隔: 1 秒
冷却时间: 5 秒
造成 219 - 262.8 闪电伤害
投射物贯穿所有目标
死亡凋零持续 4 秒
基础持续时间为 4 秒
将闪电伤害的 70%转化为混沌伤害
击中后造成死亡凋零
active skill area of effect radius +% final [-60]
base is projectile [1]
base projectile ground caustic cloud damage per minute [39055]
ground caustic art variation [3]
is area damage [1]
skill visual scale +% [-45]
投射物贯穿所有目标
死亡凋零持续 4 秒
基础持续时间为 4 秒
将闪电伤害的 70%转化为混沌伤害
击中后造成死亡凋零
active skill area of effect radius +% final [-60]
base is projectile [1]
base projectile ground caustic cloud damage per minute [39055]
ground caustic art variation [3]
is area damage [1]
skill visual scale +% [-45]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlague/SpiderPlagueMaligaroAtlasUber"] = { name = "Noxious Crawler", life = 1.94, fireResist = 0, coldResist = 0, lightningResist = 30, chaosResist = 30, damage = 1.02, damageSpread = 0.2, attackTime = 1.95, attackRange = 9, accuracy = 1, skillList = { "Melee", "NovaProjectileSpellSpiderCausticGroundAtlasUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NovaProjectileSpellSpiderCausticGroundAtlasUber"] = { name = "NovaProjectileSpellSpiderCausticGroundAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_projectile_ground_caustic_cloud_damage_per_minute", "ground_caustic_art_variation", "base_skill_effect_duration", "skill_lightning_damage_%_to_convert_to_chaos", "skill_visual_scale_+%", "active_skill_area_of_effect_radius_+%_final", "withered_on_hit_chance_%", "active_skill_withered_base_duration_ms", "always_pierce", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.10000000149012, 0.11999999731779, 1.0700000524521, 3, 4000, 70, -45, -60, 100, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, }