剧毒爬行者
Noxious Crawler
幽魂Y
地区没落圣所, 幽闭城塞, 上古堡垒, 憎恨之地, 灵祭塔庙
标签animal_claw_weapon, beast, 施法, extra_small_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, ranged, slow_movement, spider
Packs
  • 灵祭塔庙, 上古堡垒, 幽闭城塞, 憎恨之地, 没落圣所: 剧毒爬行者, 瘟疫巨蛛
  • 生命
    194%
    异常状态临界值
    194%
    抗性
    0 0 30 30
    伤害
    102%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.95 秒
    伤害分布
    ±20%
    经验值
    185%
    Model Size
    85%
    类型
    SpiderPlagueChampionAtlasUber
    Metadata
    SpiderPlagueMaligaroAtlasUber
    等级
    84
    生命
    68,472
    护甲
    99,834
    闪避值
    8,120
    能量护盾
    0
    伤害
    972
    法术伤害
    972
    命中
    538
    攻击间隔
    1.95
    经验值
    24,513
    异常状态临界值
    68,472
    冰缓
    217
    Shock
    217
    Brittle
    1,225
    Scorch
    217
    Sap
    598
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 778–1167
    攻击暴击率: 5%
    攻击间隔: 1.95 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    NovaProjectileSpellSpiderCausticGroundAtlasUber
    法术, 投射物, 可触发
    施放间隔: 1 秒
    冷却时间: 5 秒
    造成 219 - 262.8 闪电伤害
    投射物贯穿所有目标
    死亡凋零持续 4
    基础持续时间为 4
    将闪电伤害的 70%转化为混沌伤害
    击中后造成死亡凋零
    active skill area of effect radius +% final [-60]
    base is projectile [1]
    base projectile ground caustic cloud damage per minute [39055]
    ground caustic art variation [3]
    is area damage [1]
    skill visual scale +% [-45]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpiderPlague/SpiderPlagueMaligaroAtlasUber"] = {
        name = "Noxious Crawler",
        life = 1.94,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 30,
        chaosResist = 30,
        damage = 1.02,
        damageSpread = 0.2,
        attackTime = 1.95,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "NovaProjectileSpellSpiderCausticGroundAtlasUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["NovaProjectileSpellSpiderCausticGroundAtlasUber"] = {
        name = "NovaProjectileSpellSpiderCausticGroundAtlasUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_projectile_ground_caustic_cloud_damage_per_minute",
            "ground_caustic_art_variation",
            "base_skill_effect_duration",
            "skill_lightning_damage_%_to_convert_to_chaos",
            "skill_visual_scale_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "withered_on_hit_chance_%",
            "active_skill_withered_base_duration_ms",
            "always_pierce",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.10000000149012, 0.11999999731779, 1.0700000524521, 3, 4000, 70, -45, -60, 100, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    
    Edit

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