MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
異教奴隸
不死
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
monster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [-30]
增加 40% 攻擊速度
增加 20% 移動速度
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Profane Thrall
幽魂
標籤bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
生命
300%
護甲值
+25%
閃避
+50%
異常狀態臨界值
300%
抗性
IconEnemyResistanceFire20% IconEnemyResistanceCold20% IconEnemyResistanceLightning20% IconEnemyResistanceChaos0%
傷害
90%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 8
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
150%
Model Size
100%
類型
RaisedSkeletonKitava
Metadata
RaisedSkeletonKitava80
等級
68
生命
19,300
護甲值
35,988
閃避值
7,109
傷害
336
法術傷害
336
命中
580
攻擊間隔
1.995
經驗值
15,383
召喚物生命
4,186
召喚物傷害
268
異常狀態臨界值
19,300
冰緩
61
感電
61
易碎
345
焦灼
61
殘喘
169
Phys Convert Ele
240%
MeleeKitavaMinion
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 269403
暴擊率: 5%
攻擊間隔: 1.995 秒
用強大的攻擊擊倒敵人。
你的擊中不能暈眩敵人
造成33%更少傷害
skill can fire arrows [0]
skill can fire wand projectiles [0]
iconbasicattack

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
	basic_action = "Revive"
}

Stats
{
	set_minion_dies_when_parent_deleted = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava80"] = {
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    name = "Profane Thrall",
    life = 3,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "MeleeKitavaMinion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeKitavaMinion"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "cannot_stun",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster no drops or experience 1 1 全域 — 無法使用的值
  • monster penalty against minions damage +% final vs player minions [-30]
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions -30 -30 全域
  • Craft Tags傷害
    增加 40% 攻擊速度
    增加 20% 移動速度
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • damage +% 0 0 全域
  • attack speed +% 40 40 全域
  • base damage taken +% 0 0 全域
  • base movement velocity +% 20 20 全域
  • Craft Tags傷害 攻擊 速度
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this 1 1 全域 — 無法使用的值
  • cant possess this 1 1 全域 — 無法使用的值
  • cannot be afflicted 1 1 全域 — 無法使用的值
  • monster no talismans 1 1 全域 — 無法使用的值
  • cannot have azmeri dust 1 1 全域
  • cannot have affliction mods 1 1 全域 — 無法使用的值
  • cannot be tagged by sentinel 1 1 全域
  • 異教奴隸
    不死
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
    monster no drops or experience [1]
    monster penalty against minions damage +% final vs player minions [-30]
    增加 20% 傷害
    增加 20% 攻擊速度
    增加 10% 移動速度
    減少 20% 承受傷害
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Profane Thrall
    幽魂
    標籤bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
    生命
    300%
    護甲值
    +25%
    閃避
    +50%
    異常狀態臨界值
    300%
    抗性
    IconEnemyResistanceFire20% IconEnemyResistanceCold20% IconEnemyResistanceLightning20% IconEnemyResistanceChaos0%
    傷害
    90%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.995 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    110%
    類型
    RaisedSkeletonKitava
    Metadata
    RaisedSkeletonKitava100
    等級
    68
    生命
    19,300
    護甲值
    35,988
    閃避值
    7,109
    傷害
    336
    法術傷害
    336
    命中
    580
    攻擊間隔
    1.995
    經驗值
    15,383
    召喚物生命
    4,186
    召喚物傷害
    268
    異常狀態臨界值
    19,300
    冰緩
    61
    感電
    61
    易碎
    345
    焦灼
    61
    殘喘
    169
    Phys Convert Ele
    240%
    MeleeKitavaMinion
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 269403
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    用強大的攻擊擊倒敵人。
    你的擊中不能暈眩敵人
    造成33%更少傷害
    skill can fire arrows [0]
    skill can fire wand projectiles [0]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava100"] = {
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        name = "Profane Thrall",
        life = 3,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeKitavaMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKitavaMinion"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 全域 — 無法使用的值
  • monster penalty against minions damage +% final vs player minions [-30]
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions -30 -30 全域
  • Craft Tags傷害
    增加 20% 傷害
    增加 20% 攻擊速度
    增加 10% 移動速度
    減少 20% 承受傷害
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • damage +% 20 20 全域
  • attack speed +% 20 20 全域
  • base damage taken +% -20 -20 全域
  • base movement velocity +% 10 10 全域
  • Craft Tags傷害 攻擊 速度
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this 1 1 全域 — 無法使用的值
  • cant possess this 1 1 全域 — 無法使用的值
  • cannot be afflicted 1 1 全域 — 無法使用的值
  • monster no talismans 1 1 全域 — 無法使用的值
  • cannot have azmeri dust 1 1 全域
  • cannot have affliction mods 1 1 全域 — 無法使用的值
  • cannot be tagged by sentinel 1 1 全域
  • 異教奴隸
    不死
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
    monster no drops or experience [1]
    monster penalty against minions damage +% final vs player minions [-30]
    增加 40% 傷害
    減少 40% 承受傷害
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Profane Thrall
    幽魂
    標籤bone_armour, bones, cultist, is_unarmed, large_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
    生命
    300%
    護甲值
    +25%
    閃避
    +50%
    異常狀態臨界值
    300%
    抗性
    IconEnemyResistanceFire20% IconEnemyResistanceCold20% IconEnemyResistanceLightning20% IconEnemyResistanceChaos0%
    傷害
    90%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    1.995 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    120%
    類型
    RaisedSkeletonKitava
    Metadata
    RaisedSkeletonKitava120
    等級
    68
    生命
    19,300
    護甲值
    35,988
    閃避值
    7,109
    傷害
    336
    法術傷害
    336
    命中
    580
    攻擊間隔
    1.995
    經驗值
    15,383
    召喚物生命
    4,186
    召喚物傷害
    268
    異常狀態臨界值
    19,300
    冰緩
    61
    感電
    61
    易碎
    345
    焦灼
    61
    殘喘
    169
    Phys Convert Ele
    240%
    MeleeKitavaMinion
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 269403
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    用強大的攻擊擊倒敵人。
    你的擊中不能暈眩敵人
    造成33%更少傷害
    skill can fire arrows [0]
    skill can fire wand projectiles [0]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava120"] = {
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        name = "Profane Thrall",
        life = 3,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeKitavaMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKitavaMinion"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 全域 — 無法使用的值
  • monster penalty against minions damage +% final vs player minions [-30]
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions -30 -30 全域
  • Craft Tags傷害
    增加 40% 傷害
    減少 40% 承受傷害
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • damage +% 40 40 全域
  • attack speed +% 0 0 全域
  • base damage taken +% -40 -40 全域
  • base movement velocity +% 0 0 全域
  • Craft Tags傷害 攻擊 速度
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this 1 1 全域 — 無法使用的值
  • cant possess this 1 1 全域 — 無法使用的值
  • cannot be afflicted 1 1 全域 — 無法使用的值
  • monster no talismans 1 1 全域 — 無法使用的值
  • cannot have azmeri dust 1 1 全域
  • cannot have affliction mods 1 1 全域 — 無法使用的值
  • cannot be tagged by sentinel 1 1 全域
  • 異教奴隸
    不死
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
    monster penalty against minions damage +% final vs player minions [-30]
    增加 40% 攻擊速度
    增加 20% 移動速度
    Profane Thrall
    幽魂
    標籤bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
    生命
    300%
    護甲值
    +25%
    閃避
    +50%
    異常狀態臨界值
    300%
    抗性
    IconEnemyResistanceFire20% IconEnemyResistanceCold20% IconEnemyResistanceLightning20% IconEnemyResistanceChaos0%
    傷害
    90%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 8
    攻擊間隔
    1.995 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    100%
    類型
    RaisedSkeletonKitava
    Metadata
    RaisedSkeletonKitava80Extra
    等級
    68
    生命
    19,300
    護甲值
    35,988
    閃避值
    7,109
    傷害
    336
    法術傷害
    336
    命中
    580
    攻擊間隔
    1.995
    經驗值
    15,383
    召喚物生命
    4,186
    召喚物傷害
    268
    異常狀態臨界值
    19,300
    冰緩
    61
    感電
    61
    易碎
    345
    焦灼
    61
    殘喘
    169
    Phys Convert Ele
    240%
    MeleeKitavaMinion
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 269403
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    用強大的攻擊擊倒敵人。
    你的擊中不能暈眩敵人
    造成33%更少傷害
    skill can fire arrows [0]
    skill can fire wand projectiles [0]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava80Extra"] = {
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        name = "Profane Thrall",
        life = 3,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeKitavaMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKitavaMinion"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster penalty against minions damage +% final vs player minions [-30]
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions -30 -30 全域
  • Craft Tags傷害
    增加 40% 攻擊速度
    增加 20% 移動速度
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • damage +% 0 0 全域
  • attack speed +% 40 40 全域
  • base damage taken +% 0 0 全域
  • base movement velocity +% 20 20 全域
  • Craft Tags傷害 攻擊 速度
    異教奴隸
    不死
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
    monster penalty against minions damage +% final vs player minions [-30]
    增加 20% 傷害
    增加 20% 攻擊速度
    增加 10% 移動速度
    減少 20% 承受傷害
    Profane Thrall
    幽魂
    標籤bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
    生命
    300%
    護甲值
    +25%
    閃避
    +50%
    異常狀態臨界值
    300%
    抗性
    IconEnemyResistanceFire20% IconEnemyResistanceCold20% IconEnemyResistanceLightning20% IconEnemyResistanceChaos0%
    傷害
    90%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.995 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    110%
    類型
    RaisedSkeletonKitava
    Metadata
    RaisedSkeletonKitava100Extra
    等級
    68
    生命
    19,300
    護甲值
    35,988
    閃避值
    7,109
    傷害
    336
    法術傷害
    336
    命中
    580
    攻擊間隔
    1.995
    經驗值
    15,383
    召喚物生命
    4,186
    召喚物傷害
    268
    異常狀態臨界值
    19,300
    冰緩
    61
    感電
    61
    易碎
    345
    焦灼
    61
    殘喘
    169
    Phys Convert Ele
    240%
    MeleeKitavaMinion
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 269403
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    用強大的攻擊擊倒敵人。
    你的擊中不能暈眩敵人
    造成33%更少傷害
    skill can fire arrows [0]
    skill can fire wand projectiles [0]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava100Extra"] = {
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        name = "Profane Thrall",
        life = 3,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeKitavaMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKitavaMinion"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster penalty against minions damage +% final vs player minions [-30]
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions -30 -30 全域
  • Craft Tags傷害
    增加 20% 傷害
    增加 20% 攻擊速度
    增加 10% 移動速度
    減少 20% 承受傷害
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • damage +% 20 20 全域
  • attack speed +% 20 20 全域
  • base damage taken +% -20 -20 全域
  • base movement velocity +% 10 10 全域
  • Craft Tags傷害 攻擊 速度
    異教奴隸
    不死
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
    monster penalty against minions damage +% final vs player minions [-30]
    增加 40% 傷害
    減少 40% 承受傷害
    Profane Thrall
    幽魂
    標籤bone_armour, bones, cultist, is_unarmed, large_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
    生命
    300%
    護甲值
    +25%
    閃避
    +50%
    異常狀態臨界值
    300%
    抗性
    IconEnemyResistanceFire20% IconEnemyResistanceCold20% IconEnemyResistanceLightning20% IconEnemyResistanceChaos0%
    傷害
    90%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    1.995 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    120%
    類型
    RaisedSkeletonKitava
    Metadata
    RaisedSkeletonKitava120Extra
    等級
    68
    生命
    19,300
    護甲值
    35,988
    閃避值
    7,109
    傷害
    336
    法術傷害
    336
    命中
    580
    攻擊間隔
    1.995
    經驗值
    15,383
    召喚物生命
    4,186
    召喚物傷害
    268
    異常狀態臨界值
    19,300
    冰緩
    61
    感電
    61
    易碎
    345
    焦灼
    61
    殘喘
    169
    Phys Convert Ele
    240%
    MeleeKitavaMinion
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 269403
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    用強大的攻擊擊倒敵人。
    你的擊中不能暈眩敵人
    造成33%更少傷害
    skill can fire arrows [0]
    skill can fire wand projectiles [0]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava120Extra"] = {
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        name = "Profane Thrall",
        life = 3,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeKitavaMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKitavaMinion"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster penalty against minions damage +% final vs player minions [-30]
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions -30 -30 全域
  • Craft Tags傷害
    增加 40% 傷害
    減少 40% 承受傷害
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • damage +% 40 40 全域
  • attack speed +% 0 0 全域
  • base damage taken +% -40 -40 全域
  • base movement velocity +% 0 0 全域
  • Craft Tags傷害 攻擊 速度
    異教奴隸
    不死
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
    monster penalty against minions damage +% final vs player minions [-30]
    增加 40% 攻擊速度
    增加 20% 移動速度
    Profane Thrall
    幽魂
    標籤bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
    生命
    300%
    護甲值
    +25%
    閃避
    +50%
    異常狀態臨界值
    300%
    抗性
    IconEnemyResistanceFire20% IconEnemyResistanceCold20% IconEnemyResistanceLightning20% IconEnemyResistanceChaos0%
    傷害
    90%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 8
    攻擊間隔
    1.995 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    100%
    類型
    RaisedSkeletonKitava
    Metadata
    RaisedSkeletonKitava80LongEmerge_
    等級
    68
    生命
    19,300
    護甲值
    35,988
    閃避值
    7,109
    傷害
    336
    法術傷害
    336
    命中
    580
    攻擊間隔
    1.995
    經驗值
    15,383
    召喚物生命
    4,186
    召喚物傷害
    268
    異常狀態臨界值
    19,300
    冰緩
    61
    感電
    61
    易碎
    345
    焦灼
    61
    殘喘
    169
    Phys Convert Ele
    240%
    MeleeKitavaMinion
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 269403
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    用強大的攻擊擊倒敵人。
    你的擊中不能暈眩敵人
    造成33%更少傷害
    skill can fire arrows [0]
    skill can fire wand projectiles [0]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava80LongEmerge_"] = {
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        name = "Profane Thrall",
        life = 3,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeKitavaMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKitavaMinion"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster penalty against minions damage +% final vs player minions [-30]
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions -30 -30 全域
  • Craft Tags傷害
    增加 40% 攻擊速度
    增加 20% 移動速度
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • damage +% 0 0 全域
  • attack speed +% 40 40 全域
  • base damage taken +% 0 0 全域
  • base movement velocity +% 20 20 全域
  • Craft Tags傷害 攻擊 速度
    異教奴隸
    不死
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
    monster penalty against minions damage +% final vs player minions [-30]
    增加 20% 傷害
    增加 20% 攻擊速度
    增加 10% 移動速度
    減少 20% 承受傷害
    Profane Thrall
    幽魂
    標籤bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
    生命
    300%
    護甲值
    +25%
    閃避
    +50%
    異常狀態臨界值
    300%
    抗性
    IconEnemyResistanceFire20% IconEnemyResistanceCold20% IconEnemyResistanceLightning20% IconEnemyResistanceChaos0%
    傷害
    90%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.995 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    110%
    類型
    RaisedSkeletonKitava
    Metadata
    RaisedSkeletonKitava100LongEmerge
    等級
    68
    生命
    19,300
    護甲值
    35,988
    閃避值
    7,109
    傷害
    336
    法術傷害
    336
    命中
    580
    攻擊間隔
    1.995
    經驗值
    15,383
    召喚物生命
    4,186
    召喚物傷害
    268
    異常狀態臨界值
    19,300
    冰緩
    61
    感電
    61
    易碎
    345
    焦灼
    61
    殘喘
    169
    Phys Convert Ele
    240%
    MeleeKitavaMinion
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 269403
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    用強大的攻擊擊倒敵人。
    你的擊中不能暈眩敵人
    造成33%更少傷害
    skill can fire arrows [0]
    skill can fire wand projectiles [0]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava100LongEmerge"] = {
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        name = "Profane Thrall",
        life = 3,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeKitavaMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKitavaMinion"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster penalty against minions damage +% final vs player minions [-30]
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions -30 -30 全域
  • Craft Tags傷害
    增加 20% 傷害
    增加 20% 攻擊速度
    增加 10% 移動速度
    減少 20% 承受傷害
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • damage +% 20 20 全域
  • attack speed +% 20 20 全域
  • base damage taken +% -20 -20 全域
  • base movement velocity +% 10 10 全域
  • Craft Tags傷害 攻擊 速度
    異教奴隸
    不死
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
    monster penalty against minions damage +% final vs player minions [-30]
    增加 40% 傷害
    減少 40% 承受傷害
    Profane Thrall
    幽魂
    標籤bone_armour, bones, cultist, is_unarmed, large_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
    生命
    300%
    護甲值
    +25%
    閃避
    +50%
    異常狀態臨界值
    300%
    抗性
    IconEnemyResistanceFire20% IconEnemyResistanceCold20% IconEnemyResistanceLightning20% IconEnemyResistanceChaos0%
    傷害
    90%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    1.995 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    120%
    類型
    RaisedSkeletonKitava
    Metadata
    RaisedSkeletonKitava120LongEmerge
    等級
    68
    生命
    19,300
    護甲值
    35,988
    閃避值
    7,109
    傷害
    336
    法術傷害
    336
    命中
    580
    攻擊間隔
    1.995
    經驗值
    15,383
    召喚物生命
    4,186
    召喚物傷害
    268
    異常狀態臨界值
    19,300
    冰緩
    61
    感電
    61
    易碎
    345
    焦灼
    61
    殘喘
    169
    Phys Convert Ele
    240%
    MeleeKitavaMinion
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 269403
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    用強大的攻擊擊倒敵人。
    你的擊中不能暈眩敵人
    造成33%更少傷害
    skill can fire arrows [0]
    skill can fire wand projectiles [0]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava120LongEmerge"] = {
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        name = "Profane Thrall",
        life = 3,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeKitavaMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKitavaMinion"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster penalty against minions damage +% final vs player minions [-30]
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions -30 -30 全域
  • Craft Tags傷害
    增加 40% 傷害
    減少 40% 承受傷害
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • damage +% 40 40 全域
  • attack speed +% 0 0 全域
  • base damage taken +% -40 -40 全域
  • base movement velocity +% 0 0 全域
  • Craft Tags傷害 攻擊 速度
    異教奴隸
    不死
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
    monster no drops or experience [1]
    monster penalty against minions damage +% final vs player minions [-30]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Profane Thrall
    幽魂
    標籤bone_armour, bones, 法術, cultist, is_unarmed, medium_height, not_dex, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    生命
    300%
    生命轉為護盾
    100%
    異常狀態臨界值
    300%
    抗性
    IconEnemyResistanceFire20% IconEnemyResistanceCold20% IconEnemyResistanceLightning20% IconEnemyResistanceChaos0%
    傷害
    180%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 8
    攻擊間隔
    1.995 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    100%
    類型
    RaisedSkeletonKitavaCaster
    Metadata
    RaisedSkeletonKitavaCaster
    等級
    68
    生命
    19,300
    護甲值
    28,790
    閃避值
    4,739
    能量護盾
    18,381
    傷害
    672
    法術傷害
    672
    命中
    580
    攻擊間隔
    1.995
    經驗值
    15,383
    召喚物生命
    4,186
    Minion Energy Shield
    3,987
    召喚物傷害
    537
    異常狀態臨界值
    19,300
    冰緩
    61
    感電
    61
    易碎
    345
    焦灼
    61
    殘喘
    169
    Phys Convert Ele
    240%
    KitavaMinionProjectileSpellMinion
    法術, 投射物, 玩家投射物, 可觸發
    施放時間: 0.9 秒
    造成 222.4333.7 物理傷害
    base is projectile [1]
    monster projectile variation [23]
    skill visual scale +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitavaCaster"] = {
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        name = "Profane Thrall",
        life = 3,
        energyShield = 1,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "KitavaMinionProjectileSpellMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaMinionProjectileSpellMinion"] = {
        name = "KitavaMinionProjectileSpellMinion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.9,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "skill_visual_scale_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 23, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.60000002384186, 0.89999997615814, 23, -50, levelRequirement = 67, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 全域 — 無法使用的值
  • monster penalty against minions damage +% final vs player minions [-30]
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions -30 -30 全域
  • Craft Tags傷害
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this 1 1 全域 — 無法使用的值
  • cant possess this 1 1 全域 — 無法使用的值
  • cannot be afflicted 1 1 全域 — 無法使用的值
  • monster no talismans 1 1 全域 — 無法使用的值
  • cannot have azmeri dust 1 1 全域
  • cannot have affliction mods 1 1 全域 — 無法使用的值
  • cannot be tagged by sentinel 1 1 全域
  • Edit

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