異教奴隸
不死
monster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [-30]
monster penalty against minions damage +% final vs player minions [-30]
增加 40% 攻擊速度
增加 20% 移動速度
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
增加 20% 移動速度
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Profane Thrall
幽魂 | N |
---|---|
標籤 | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
生命
300%
護甲
+25%
閃避
+50%
異常狀態臨界值
300%
抗性
20 20 20 0
傷害
90%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 8
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
150%
Model Size
100%
類型
RaisedSkeletonKitava
Metadata
RaisedSkeletonKitava80
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
19,300
護甲
35,988
閃避
7,109
能量護盾
0
傷害
336
法術傷害
336
命中
290
攻擊間隔
1.995
經驗值
15,383
異常狀態臨界值
19,300
冰緩
61
感電
61
易碎
345
焦灼
61
殘喘
169
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeKitavaMinion
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 269–403
暴擊率: 5%
攻擊間隔: 1.995 秒
用強大的攻擊擊倒敵人。
你的擊中不能暈眩敵人
造成 33% 更少傷害
skill can fire arrows [0]
skill can fire wand projectiles [0]
造成 33% 更少傷害
skill can fire arrows [0]
skill can fire wand projectiles [0]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Revive" } Stats { set_minion_dies_when_parent_deleted = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao" } Animated { on_emerge_pit_02_offset = " AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root ); HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape ); " on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );" on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );" on_emerge_pit_03_offset = " AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root ); HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape ); " on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );" on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava80"] = { name = "Profane Thrall", life = 3, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.995, attackRange = 8, accuracy = 1, skillList = { "MeleeKitavaMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeKitavaMinion"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "cannot_stun", }, levels = { [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
增加 40% 攻擊速度
增加 20% 移動速度
Id | KitavaMinionFerocity80_ |
---|---|
Family | ChimeraMinionFerocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
異教奴隸
不死
monster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [-30]
monster penalty against minions damage +% final vs player minions [-30]
增加 20% 傷害
增加 20% 攻擊速度
增加 10% 移動速度
減少 20% 承受傷害
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
增加 20% 攻擊速度
增加 10% 移動速度
減少 20% 承受傷害
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Profane Thrall
幽魂 | N |
---|---|
標籤 | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
生命
300%
護甲
+25%
閃避
+50%
異常狀態臨界值
300%
抗性
20 20 20 0
傷害
90%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
150%
Model Size
110%
類型
RaisedSkeletonKitava
Metadata
RaisedSkeletonKitava100
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
19,300
護甲
35,988
閃避
7,109
能量護盾
0
傷害
336
法術傷害
336
命中
290
攻擊間隔
1.995
經驗值
15,383
異常狀態臨界值
19,300
冰緩
61
感電
61
易碎
345
焦灼
61
殘喘
169
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeKitavaMinion
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 269–403
暴擊率: 5%
攻擊間隔: 1.995 秒
用強大的攻擊擊倒敵人。
你的擊中不能暈眩敵人
造成 33% 更少傷害
skill can fire arrows [0]
skill can fire wand projectiles [0]
造成 33% 更少傷害
skill can fire arrows [0]
skill can fire wand projectiles [0]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Revive" } Stats { set_minion_dies_when_parent_deleted = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao" } Animated { on_emerge_pit_02_offset = " AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root ); HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape ); " on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );" on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );" on_emerge_pit_03_offset = " AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root ); HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape ); " on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );" on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava100"] = { name = "Profane Thrall", life = 3, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.995, attackRange = 9, accuracy = 1, skillList = { "MeleeKitavaMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeKitavaMinion"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "cannot_stun", }, levels = { [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
增加 20% 傷害
增加 20% 攻擊速度
增加 10% 移動速度
減少 20% 承受傷害
Id | KitavaMinionFerocity100 |
---|---|
Family | ChimeraMinionFerocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
異教奴隸
不死
monster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [-30]
monster penalty against minions damage +% final vs player minions [-30]
增加 40% 傷害
減少 40% 承受傷害
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
減少 40% 承受傷害
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Profane Thrall
幽魂 | N |
---|---|
標籤 | bone_armour, bones, cultist, is_unarmed, large_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
生命
300%
護甲
+25%
閃避
+50%
異常狀態臨界值
300%
抗性
20 20 20 0
傷害
90%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
150%
Model Size
120%
類型
RaisedSkeletonKitava
Metadata
RaisedSkeletonKitava120
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
19,300
護甲
35,988
閃避
7,109
能量護盾
0
傷害
336
法術傷害
336
命中
290
攻擊間隔
1.995
經驗值
15,383
異常狀態臨界值
19,300
冰緩
61
感電
61
易碎
345
焦灼
61
殘喘
169
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeKitavaMinion
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 269–403
暴擊率: 5%
攻擊間隔: 1.995 秒
用強大的攻擊擊倒敵人。
你的擊中不能暈眩敵人
造成 33% 更少傷害
skill can fire arrows [0]
skill can fire wand projectiles [0]
造成 33% 更少傷害
skill can fire arrows [0]
skill can fire wand projectiles [0]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Revive" } Stats { set_minion_dies_when_parent_deleted = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao" } Animated { on_emerge_pit_02_offset = " AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root ); HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape ); " on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );" on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );" on_emerge_pit_03_offset = " AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root ); HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape ); " on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );" on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava120"] = { name = "Profane Thrall", life = 3, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "MeleeKitavaMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeKitavaMinion"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "cannot_stun", }, levels = { [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
增加 40% 傷害
減少 40% 承受傷害
Id | KitavaMinionFerocity120 |
---|---|
Family | ChimeraMinionFerocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
異教奴隸
不死
monster penalty against minions damage +% final vs player minions [-30]
增加 40% 攻擊速度
增加 20% 移動速度
增加 20% 移動速度
Profane Thrall
幽魂 | N |
---|---|
標籤 | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
生命
300%
護甲
+25%
閃避
+50%
異常狀態臨界值
300%
抗性
20 20 20 0
傷害
90%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 8
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
150%
Model Size
100%
類型
RaisedSkeletonKitava
Metadata
RaisedSkeletonKitava80Extra
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
19,300
護甲
35,988
閃避
7,109
能量護盾
0
傷害
336
法術傷害
336
命中
290
攻擊間隔
1.995
經驗值
15,383
異常狀態臨界值
19,300
冰緩
61
感電
61
易碎
345
焦灼
61
殘喘
169
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeKitavaMinion
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 269–403
暴擊率: 5%
攻擊間隔: 1.995 秒
用強大的攻擊擊倒敵人。
你的擊中不能暈眩敵人
造成 33% 更少傷害
skill can fire arrows [0]
skill can fire wand projectiles [0]
造成 33% 更少傷害
skill can fire arrows [0]
skill can fire wand projectiles [0]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Revive" } Stats { set_minion_dies_when_parent_deleted = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao" } Animated { on_emerge_pit_02_offset = " AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root ); HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape ); " on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );" on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );" on_emerge_pit_03_offset = " AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root ); HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape ); " on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );" on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava80Extra"] = { name = "Profane Thrall", life = 3, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.995, attackRange = 8, accuracy = 1, skillList = { "MeleeKitavaMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeKitavaMinion"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "cannot_stun", }, levels = { [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1}, cost = { }, }, }, }
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
增加 40% 攻擊速度
增加 20% 移動速度
Id | KitavaMinionFerocity80_ |
---|---|
Family | ChimeraMinionFerocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
異教奴隸
不死
monster penalty against minions damage +% final vs player minions [-30]
增加 20% 傷害
增加 20% 攻擊速度
增加 10% 移動速度
減少 20% 承受傷害
增加 20% 攻擊速度
增加 10% 移動速度
減少 20% 承受傷害
Profane Thrall
幽魂 | N |
---|---|
標籤 | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
生命
300%
護甲
+25%
閃避
+50%
異常狀態臨界值
300%
抗性
20 20 20 0
傷害
90%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
150%
Model Size
110%
類型
RaisedSkeletonKitava
Metadata
RaisedSkeletonKitava100Extra
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
19,300
護甲
35,988
閃避
7,109
能量護盾
0
傷害
336
法術傷害
336
命中
290
攻擊間隔
1.995
經驗值
15,383
異常狀態臨界值
19,300
冰緩
61
感電
61
易碎
345
焦灼
61
殘喘
169
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeKitavaMinion
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 269–403
暴擊率: 5%
攻擊間隔: 1.995 秒
用強大的攻擊擊倒敵人。
你的擊中不能暈眩敵人
造成 33% 更少傷害
skill can fire arrows [0]
skill can fire wand projectiles [0]
造成 33% 更少傷害
skill can fire arrows [0]
skill can fire wand projectiles [0]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Revive" } Stats { set_minion_dies_when_parent_deleted = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao" } Animated { on_emerge_pit_02_offset = " AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root ); HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape ); " on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );" on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );" on_emerge_pit_03_offset = " AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root ); HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape ); " on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );" on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava100Extra"] = { name = "Profane Thrall", life = 3, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.995, attackRange = 9, accuracy = 1, skillList = { "MeleeKitavaMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeKitavaMinion"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "cannot_stun", }, levels = { [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1}, cost = { }, }, }, }
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
增加 20% 傷害
增加 20% 攻擊速度
增加 10% 移動速度
減少 20% 承受傷害
Id | KitavaMinionFerocity100 |
---|---|
Family | ChimeraMinionFerocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
異教奴隸
不死
monster penalty against minions damage +% final vs player minions [-30]
增加 40% 傷害
減少 40% 承受傷害
減少 40% 承受傷害
Profane Thrall
幽魂 | N |
---|---|
標籤 | bone_armour, bones, cultist, is_unarmed, large_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
生命
300%
護甲
+25%
閃避
+50%
異常狀態臨界值
300%
抗性
20 20 20 0
傷害
90%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
150%
Model Size
120%
類型
RaisedSkeletonKitava
Metadata
RaisedSkeletonKitava120Extra
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
19,300
護甲
35,988
閃避
7,109
能量護盾
0
傷害
336
法術傷害
336
命中
290
攻擊間隔
1.995
經驗值
15,383
異常狀態臨界值
19,300
冰緩
61
感電
61
易碎
345
焦灼
61
殘喘
169
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeKitavaMinion
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 269–403
暴擊率: 5%
攻擊間隔: 1.995 秒
用強大的攻擊擊倒敵人。
你的擊中不能暈眩敵人
造成 33% 更少傷害
skill can fire arrows [0]
skill can fire wand projectiles [0]
造成 33% 更少傷害
skill can fire arrows [0]
skill can fire wand projectiles [0]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Revive" } Stats { set_minion_dies_when_parent_deleted = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao" } Animated { on_emerge_pit_02_offset = " AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root ); HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape ); " on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );" on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );" on_emerge_pit_03_offset = " AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root ); HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape ); " on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );" on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava120Extra"] = { name = "Profane Thrall", life = 3, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "MeleeKitavaMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeKitavaMinion"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "cannot_stun", }, levels = { [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1}, cost = { }, }, }, }
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
增加 40% 傷害
減少 40% 承受傷害
Id | KitavaMinionFerocity120 |
---|---|
Family | ChimeraMinionFerocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
異教奴隸
不死
monster penalty against minions damage +% final vs player minions [-30]
增加 40% 攻擊速度
增加 20% 移動速度
增加 20% 移動速度
Profane Thrall
幽魂 | N |
---|---|
標籤 | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
生命
300%
護甲
+25%
閃避
+50%
異常狀態臨界值
300%
抗性
20 20 20 0
傷害
90%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 8
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
150%
Model Size
100%
類型
RaisedSkeletonKitava
Metadata
RaisedSkeletonKitava80LongEmerge_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
19,300
護甲
35,988
閃避
7,109
能量護盾
0
傷害
336
法術傷害
336
命中
290
攻擊間隔
1.995
經驗值
15,383
異常狀態臨界值
19,300
冰緩
61
感電
61
易碎
345
焦灼
61
殘喘
169
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeKitavaMinion
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 269–403
暴擊率: 5%
攻擊間隔: 1.995 秒
用強大的攻擊擊倒敵人。
你的擊中不能暈眩敵人
造成 33% 更少傷害
skill can fire arrows [0]
skill can fire wand projectiles [0]
造成 33% 更少傷害
skill can fire arrows [0]
skill can fire wand projectiles [0]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Revive" } Stats { set_minion_dies_when_parent_deleted = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao" } Animated { on_emerge_pit_02_offset = " AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root ); HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape ); " on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );" on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );" on_emerge_pit_03_offset = " AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root ); HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape ); " on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );" on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava80LongEmerge_"] = { name = "Profane Thrall", life = 3, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.995, attackRange = 8, accuracy = 1, skillList = { "MeleeKitavaMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeKitavaMinion"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "cannot_stun", }, levels = { [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1}, cost = { }, }, }, }
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
增加 40% 攻擊速度
增加 20% 移動速度
Id | KitavaMinionFerocity80_ |
---|---|
Family | ChimeraMinionFerocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
異教奴隸
不死
monster penalty against minions damage +% final vs player minions [-30]
增加 20% 傷害
增加 20% 攻擊速度
增加 10% 移動速度
減少 20% 承受傷害
增加 20% 攻擊速度
增加 10% 移動速度
減少 20% 承受傷害
Profane Thrall
幽魂 | N |
---|---|
標籤 | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
生命
300%
護甲
+25%
閃避
+50%
異常狀態臨界值
300%
抗性
20 20 20 0
傷害
90%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
150%
Model Size
110%
類型
RaisedSkeletonKitava
Metadata
RaisedSkeletonKitava100LongEmerge
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
19,300
護甲
35,988
閃避
7,109
能量護盾
0
傷害
336
法術傷害
336
命中
290
攻擊間隔
1.995
經驗值
15,383
異常狀態臨界值
19,300
冰緩
61
感電
61
易碎
345
焦灼
61
殘喘
169
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeKitavaMinion
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 269–403
暴擊率: 5%
攻擊間隔: 1.995 秒
用強大的攻擊擊倒敵人。
你的擊中不能暈眩敵人
造成 33% 更少傷害
skill can fire arrows [0]
skill can fire wand projectiles [0]
造成 33% 更少傷害
skill can fire arrows [0]
skill can fire wand projectiles [0]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Revive" } Stats { set_minion_dies_when_parent_deleted = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao" } Animated { on_emerge_pit_02_offset = " AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root ); HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape ); " on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );" on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );" on_emerge_pit_03_offset = " AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root ); HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape ); " on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );" on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava100LongEmerge"] = { name = "Profane Thrall", life = 3, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.995, attackRange = 9, accuracy = 1, skillList = { "MeleeKitavaMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeKitavaMinion"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "cannot_stun", }, levels = { [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1}, cost = { }, }, }, }
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
增加 20% 傷害
增加 20% 攻擊速度
增加 10% 移動速度
減少 20% 承受傷害
Id | KitavaMinionFerocity100 |
---|---|
Family | ChimeraMinionFerocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
異教奴隸
不死
monster penalty against minions damage +% final vs player minions [-30]
增加 40% 傷害
減少 40% 承受傷害
減少 40% 承受傷害
Profane Thrall
幽魂 | N |
---|---|
標籤 | bone_armour, bones, cultist, is_unarmed, large_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
生命
300%
護甲
+25%
閃避
+50%
異常狀態臨界值
300%
抗性
20 20 20 0
傷害
90%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
150%
Model Size
120%
類型
RaisedSkeletonKitava
Metadata
RaisedSkeletonKitava120LongEmerge
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
19,300
護甲
35,988
閃避
7,109
能量護盾
0
傷害
336
法術傷害
336
命中
290
攻擊間隔
1.995
經驗值
15,383
異常狀態臨界值
19,300
冰緩
61
感電
61
易碎
345
焦灼
61
殘喘
169
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeKitavaMinion
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 269–403
暴擊率: 5%
攻擊間隔: 1.995 秒
用強大的攻擊擊倒敵人。
你的擊中不能暈眩敵人
造成 33% 更少傷害
skill can fire arrows [0]
skill can fire wand projectiles [0]
造成 33% 更少傷害
skill can fire arrows [0]
skill can fire wand projectiles [0]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Revive" } Stats { set_minion_dies_when_parent_deleted = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao" } Animated { on_emerge_pit_02_offset = " AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root ); HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape ); " on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );" on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );" on_emerge_pit_03_offset = " AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root ); HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape ); " on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );" on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava120LongEmerge"] = { name = "Profane Thrall", life = 3, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "MeleeKitavaMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeKitavaMinion"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "cannot_stun", }, levels = { [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1}, cost = { }, }, }, }
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
增加 40% 傷害
減少 40% 承受傷害
Id | KitavaMinionFerocity120 |
---|---|
Family | ChimeraMinionFerocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
異教奴隸
不死
monster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [-30]
monster penalty against minions damage +% final vs player minions [-30]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Profane Thrall
幽魂 | N |
---|---|
標籤 | bone_armour, bones, 法術, cultist, is_unarmed, medium_height, not_dex, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
生命
300%
生命轉為護盾
100%
異常狀態臨界值
300%
抗性
20 20 20 0
傷害
180%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 8
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
150%
Model Size
100%
類型
RaisedSkeletonKitavaCaster
Metadata
RaisedSkeletonKitavaCaster
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
19,300
護甲
28,790
閃避
4,739
能量護盾
6,127
傷害
672
法術傷害
672
命中
290
攻擊間隔
1.995
經驗值
15,383
異常狀態臨界值
19,300
冰緩
61
感電
61
易碎
345
焦灼
61
殘喘
169
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
KitavaMinionProjectileSpellMinion
法術, 投射物, 玩家投射物, 可觸發
施放時間: 0.9 秒
造成 222.4 至 333.7 物理傷害
base is projectile [1]
monster projectile variation [23]
skill visual scale +% [-50]
base is projectile [1]
monster projectile variation [23]
skill visual scale +% [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Revive" } Stats { set_minion_dies_when_parent_deleted = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao" } Animated { on_emerge_pit_02_offset = " AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root ); HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape ); " on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );" on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );" on_emerge_pit_03_offset = " AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root ); HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape ); " on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );" on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitavaCaster"] = { name = "Profane Thrall", life = 3, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.995, attackRange = 8, accuracy = 1, skillList = { "KitavaMinionProjectileSpellMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["KitavaMinionProjectileSpellMinion"] = { name = "KitavaMinionProjectileSpellMinion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_visual_scale_+%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 23, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.60000002384186, 0.89999997615814, 23, -50, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |