Esclavo profano
No muerto
monster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [-30]
Velocidad de ataque aumentada un 40%
Velocidad de movimiento aumentada un 20%
Profane Thrall
SpectreN
Tagsbone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
Vida
300%
Armaduras
+50%
Evasión
+50%
Ailment Threshold
300%
Resistencia
20 20 20 0
Damage
90%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
RaisedSkeletonKitava
Metadata
RaisedSkeletonKitava80
Nivel
68
Vida
19,300
Armaduras
43,185
Evasión
7,109
Escudo de energía
0
Damage
336
Daño de hechizos
336
Precisión
290
Attack Time
1.995
Experiencia
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
MeleeKitavaMinion
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 269–403
Probabilidad de golpe crítico: 5%
Attack Time: 1.995 seg
Derriba a tus enemigos con un golpe poderoso.
Tus golpes no pueden aturdir a los enemigos
Inflige un 33% menos de daño
skill can fire arrows [0]
skill can fire wand projectiles [0]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
	basic_action = "Revive"
}

Stats
{
	set_minion_dies_when_parent_deleted = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	//turn_duration = 0.35
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao"
}

Animated
{
	on_emerge_pit_02_offset =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
		HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape );
	"

	on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
	on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );"

	on_emerge_pit_03_offset =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
		HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape );
	"

	on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
	on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava80"] = {
    name = "Profane Thrall",
    life = 3,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "MeleeKitavaMinion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeKitavaMinion"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "cannot_stun",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domainsmonstruo (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster penalty against minions damage +% final vs player minions [-30]
    IdMonsterDamageVersusPlayerMinions30
    FamilyMonsterDamageVersusMinions
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 Global
  • Craft Tagsdamage
    Velocidad de ataque aumentada un 40%
    Velocidad de movimiento aumentada un 20%
    IdKitavaMinionFerocity80_
    FamilyChimeraMinionFerocity
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • damage +% Min: 0 Max: 0 Global
  • attack speed +% Min: 40 Max: 40 Global
  • base damage taken +% Min: 0 Max: 0 Global
  • base movement velocity +% Min: 20 Max: 20 Global
  • Craft Tagsdamage attack speed
    Esclavo profano
    No muerto
    monster no drops or experience [1]
    monster penalty against minions damage +% final vs player minions [-30]
    Daño aumentado un 20%
    Velocidad de ataque aumentada un 20%
    Velocidad de movimiento aumentada un 10%
    Daño recibido reducido un 20%
    Profane Thrall
    SpectreN
    Tagsbone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
    Vida
    300%
    Armaduras
    +50%
    Evasión
    +50%
    Ailment Threshold
    300%
    Resistencia
    20 20 20 0
    Damage
    90%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiencia
    150%
    Model Size
    110%
    Type
    RaisedSkeletonKitava
    Metadata
    RaisedSkeletonKitava100
    Nivel
    68
    Vida
    19,300
    Armaduras
    43,185
    Evasión
    7,109
    Escudo de energía
    0
    Damage
    336
    Daño de hechizos
    336
    Precisión
    290
    Attack Time
    1.995
    Experiencia
    15,383
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MeleeKitavaMinion
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 269–403
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.995 seg
    Derriba a tus enemigos con un golpe poderoso.
    Tus golpes no pueden aturdir a los enemigos
    Inflige un 33% menos de daño
    skill can fire arrows [0]
    skill can fire wand projectiles [0]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	//turn_duration = 0.35
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao"
    }
    
    Animated
    {
    	on_emerge_pit_02_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );"
    
    	on_emerge_pit_03_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava100"] = {
        name = "Profane Thrall",
        life = 3,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeKitavaMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKitavaMinion"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster penalty against minions damage +% final vs player minions [-30]
    IdMonsterDamageVersusPlayerMinions30
    FamilyMonsterDamageVersusMinions
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 Global
  • Craft Tagsdamage
    Daño aumentado un 20%
    Velocidad de ataque aumentada un 20%
    Velocidad de movimiento aumentada un 10%
    Daño recibido reducido un 20%
    IdKitavaMinionFerocity100
    FamilyChimeraMinionFerocity
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • damage +% Min: 20 Max: 20 Global
  • attack speed +% Min: 20 Max: 20 Global
  • base damage taken +% Min: -20 Max: -20 Global
  • base movement velocity +% Min: 10 Max: 10 Global
  • Craft Tagsdamage attack speed
    Esclavo profano
    No muerto
    monster no drops or experience [1]
    monster penalty against minions damage +% final vs player minions [-30]
    Daño aumentado un 40%
    Daño recibido reducido un 40%
    Profane Thrall
    SpectreN
    Tagsbone_armour, bones, cultist, is_unarmed, large_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
    Vida
    300%
    Armaduras
    +50%
    Evasión
    +50%
    Ailment Threshold
    300%
    Resistencia
    20 20 20 0
    Damage
    90%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiencia
    150%
    Model Size
    120%
    Type
    RaisedSkeletonKitava
    Metadata
    RaisedSkeletonKitava120
    Nivel
    68
    Vida
    19,300
    Armaduras
    43,185
    Evasión
    7,109
    Escudo de energía
    0
    Damage
    336
    Daño de hechizos
    336
    Precisión
    290
    Attack Time
    1.995
    Experiencia
    15,383
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MeleeKitavaMinion
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 269–403
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.995 seg
    Derriba a tus enemigos con un golpe poderoso.
    Tus golpes no pueden aturdir a los enemigos
    Inflige un 33% menos de daño
    skill can fire arrows [0]
    skill can fire wand projectiles [0]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	//turn_duration = 0.35
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao"
    }
    
    Animated
    {
    	on_emerge_pit_02_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );"
    
    	on_emerge_pit_03_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava120"] = {
        name = "Profane Thrall",
        life = 3,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeKitavaMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKitavaMinion"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster penalty against minions damage +% final vs player minions [-30]
    IdMonsterDamageVersusPlayerMinions30
    FamilyMonsterDamageVersusMinions
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 Global
  • Craft Tagsdamage
    Daño aumentado un 40%
    Daño recibido reducido un 40%
    IdKitavaMinionFerocity120
    FamilyChimeraMinionFerocity
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • damage +% Min: 40 Max: 40 Global
  • attack speed +% Min: 0 Max: 0 Global
  • base damage taken +% Min: -40 Max: -40 Global
  • base movement velocity +% Min: 0 Max: 0 Global
  • Craft Tagsdamage attack speed
    Esclavo profano
    No muerto
    monster penalty against minions damage +% final vs player minions [-30]
    Velocidad de ataque aumentada un 40%
    Velocidad de movimiento aumentada un 20%
    Profane Thrall
    SpectreN
    Tagsbone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
    Vida
    300%
    Armaduras
    +50%
    Evasión
    +50%
    Ailment Threshold
    300%
    Resistencia
    20 20 20 0
    Damage
    90%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiencia
    150%
    Model Size
    100%
    Type
    RaisedSkeletonKitava
    Metadata
    RaisedSkeletonKitava80Extra
    Nivel
    68
    Vida
    19,300
    Armaduras
    43,185
    Evasión
    7,109
    Escudo de energía
    0
    Damage
    336
    Daño de hechizos
    336
    Precisión
    290
    Attack Time
    1.995
    Experiencia
    15,383
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MeleeKitavaMinion
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 269–403
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.995 seg
    Derriba a tus enemigos con un golpe poderoso.
    Tus golpes no pueden aturdir a los enemigos
    Inflige un 33% menos de daño
    skill can fire arrows [0]
    skill can fire wand projectiles [0]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	//turn_duration = 0.35
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao"
    }
    
    Animated
    {
    	on_emerge_pit_02_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );"
    
    	on_emerge_pit_03_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava80Extra"] = {
        name = "Profane Thrall",
        life = 3,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeKitavaMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKitavaMinion"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster penalty against minions damage +% final vs player minions [-30]
    IdMonsterDamageVersusPlayerMinions30
    FamilyMonsterDamageVersusMinions
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 Global
  • Craft Tagsdamage
    Velocidad de ataque aumentada un 40%
    Velocidad de movimiento aumentada un 20%
    IdKitavaMinionFerocity80_
    FamilyChimeraMinionFerocity
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • damage +% Min: 0 Max: 0 Global
  • attack speed +% Min: 40 Max: 40 Global
  • base damage taken +% Min: 0 Max: 0 Global
  • base movement velocity +% Min: 20 Max: 20 Global
  • Craft Tagsdamage attack speed
    Esclavo profano
    No muerto
    monster penalty against minions damage +% final vs player minions [-30]
    Daño aumentado un 20%
    Velocidad de ataque aumentada un 20%
    Velocidad de movimiento aumentada un 10%
    Daño recibido reducido un 20%
    Profane Thrall
    SpectreN
    Tagsbone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
    Vida
    300%
    Armaduras
    +50%
    Evasión
    +50%
    Ailment Threshold
    300%
    Resistencia
    20 20 20 0
    Damage
    90%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiencia
    150%
    Model Size
    110%
    Type
    RaisedSkeletonKitava
    Metadata
    RaisedSkeletonKitava100Extra
    Nivel
    68
    Vida
    19,300
    Armaduras
    43,185
    Evasión
    7,109
    Escudo de energía
    0
    Damage
    336
    Daño de hechizos
    336
    Precisión
    290
    Attack Time
    1.995
    Experiencia
    15,383
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MeleeKitavaMinion
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 269–403
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.995 seg
    Derriba a tus enemigos con un golpe poderoso.
    Tus golpes no pueden aturdir a los enemigos
    Inflige un 33% menos de daño
    skill can fire arrows [0]
    skill can fire wand projectiles [0]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	//turn_duration = 0.35
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao"
    }
    
    Animated
    {
    	on_emerge_pit_02_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );"
    
    	on_emerge_pit_03_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava100Extra"] = {
        name = "Profane Thrall",
        life = 3,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeKitavaMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKitavaMinion"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster penalty against minions damage +% final vs player minions [-30]
    IdMonsterDamageVersusPlayerMinions30
    FamilyMonsterDamageVersusMinions
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 Global
  • Craft Tagsdamage
    Daño aumentado un 20%
    Velocidad de ataque aumentada un 20%
    Velocidad de movimiento aumentada un 10%
    Daño recibido reducido un 20%
    IdKitavaMinionFerocity100
    FamilyChimeraMinionFerocity
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • damage +% Min: 20 Max: 20 Global
  • attack speed +% Min: 20 Max: 20 Global
  • base damage taken +% Min: -20 Max: -20 Global
  • base movement velocity +% Min: 10 Max: 10 Global
  • Craft Tagsdamage attack speed
    Esclavo profano
    No muerto
    monster penalty against minions damage +% final vs player minions [-30]
    Daño aumentado un 40%
    Daño recibido reducido un 40%
    Profane Thrall
    SpectreN
    Tagsbone_armour, bones, cultist, is_unarmed, large_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
    Vida
    300%
    Armaduras
    +50%
    Evasión
    +50%
    Ailment Threshold
    300%
    Resistencia
    20 20 20 0
    Damage
    90%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiencia
    150%
    Model Size
    120%
    Type
    RaisedSkeletonKitava
    Metadata
    RaisedSkeletonKitava120Extra
    Nivel
    68
    Vida
    19,300
    Armaduras
    43,185
    Evasión
    7,109
    Escudo de energía
    0
    Damage
    336
    Daño de hechizos
    336
    Precisión
    290
    Attack Time
    1.995
    Experiencia
    15,383
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MeleeKitavaMinion
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 269–403
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.995 seg
    Derriba a tus enemigos con un golpe poderoso.
    Tus golpes no pueden aturdir a los enemigos
    Inflige un 33% menos de daño
    skill can fire arrows [0]
    skill can fire wand projectiles [0]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	//turn_duration = 0.35
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao"
    }
    
    Animated
    {
    	on_emerge_pit_02_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );"
    
    	on_emerge_pit_03_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava120Extra"] = {
        name = "Profane Thrall",
        life = 3,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeKitavaMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKitavaMinion"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster penalty against minions damage +% final vs player minions [-30]
    IdMonsterDamageVersusPlayerMinions30
    FamilyMonsterDamageVersusMinions
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 Global
  • Craft Tagsdamage
    Daño aumentado un 40%
    Daño recibido reducido un 40%
    IdKitavaMinionFerocity120
    FamilyChimeraMinionFerocity
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • damage +% Min: 40 Max: 40 Global
  • attack speed +% Min: 0 Max: 0 Global
  • base damage taken +% Min: -40 Max: -40 Global
  • base movement velocity +% Min: 0 Max: 0 Global
  • Craft Tagsdamage attack speed
    Esclavo profano
    No muerto
    monster penalty against minions damage +% final vs player minions [-30]
    Velocidad de ataque aumentada un 40%
    Velocidad de movimiento aumentada un 20%
    Profane Thrall
    SpectreN
    Tagsbone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
    Vida
    300%
    Armaduras
    +50%
    Evasión
    +50%
    Ailment Threshold
    300%
    Resistencia
    20 20 20 0
    Damage
    90%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiencia
    150%
    Model Size
    100%
    Type
    RaisedSkeletonKitava
    Metadata
    RaisedSkeletonKitava80LongEmerge_
    Nivel
    68
    Vida
    19,300
    Armaduras
    43,185
    Evasión
    7,109
    Escudo de energía
    0
    Damage
    336
    Daño de hechizos
    336
    Precisión
    290
    Attack Time
    1.995
    Experiencia
    15,383
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MeleeKitavaMinion
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 269–403
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.995 seg
    Derriba a tus enemigos con un golpe poderoso.
    Tus golpes no pueden aturdir a los enemigos
    Inflige un 33% menos de daño
    skill can fire arrows [0]
    skill can fire wand projectiles [0]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	//turn_duration = 0.35
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao"
    }
    
    Animated
    {
    	on_emerge_pit_02_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );"
    
    	on_emerge_pit_03_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava80LongEmerge_"] = {
        name = "Profane Thrall",
        life = 3,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeKitavaMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKitavaMinion"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster penalty against minions damage +% final vs player minions [-30]
    IdMonsterDamageVersusPlayerMinions30
    FamilyMonsterDamageVersusMinions
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 Global
  • Craft Tagsdamage
    Velocidad de ataque aumentada un 40%
    Velocidad de movimiento aumentada un 20%
    IdKitavaMinionFerocity80_
    FamilyChimeraMinionFerocity
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • damage +% Min: 0 Max: 0 Global
  • attack speed +% Min: 40 Max: 40 Global
  • base damage taken +% Min: 0 Max: 0 Global
  • base movement velocity +% Min: 20 Max: 20 Global
  • Craft Tagsdamage attack speed
    Esclavo profano
    No muerto
    monster penalty against minions damage +% final vs player minions [-30]
    Daño aumentado un 20%
    Velocidad de ataque aumentada un 20%
    Velocidad de movimiento aumentada un 10%
    Daño recibido reducido un 20%
    Profane Thrall
    SpectreN
    Tagsbone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
    Vida
    300%
    Armaduras
    +50%
    Evasión
    +50%
    Ailment Threshold
    300%
    Resistencia
    20 20 20 0
    Damage
    90%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiencia
    150%
    Model Size
    110%
    Type
    RaisedSkeletonKitava
    Metadata
    RaisedSkeletonKitava100LongEmerge
    Nivel
    68
    Vida
    19,300
    Armaduras
    43,185
    Evasión
    7,109
    Escudo de energía
    0
    Damage
    336
    Daño de hechizos
    336
    Precisión
    290
    Attack Time
    1.995
    Experiencia
    15,383
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MeleeKitavaMinion
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 269–403
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.995 seg
    Derriba a tus enemigos con un golpe poderoso.
    Tus golpes no pueden aturdir a los enemigos
    Inflige un 33% menos de daño
    skill can fire arrows [0]
    skill can fire wand projectiles [0]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	//turn_duration = 0.35
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao"
    }
    
    Animated
    {
    	on_emerge_pit_02_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );"
    
    	on_emerge_pit_03_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava100LongEmerge"] = {
        name = "Profane Thrall",
        life = 3,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeKitavaMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKitavaMinion"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster penalty against minions damage +% final vs player minions [-30]
    IdMonsterDamageVersusPlayerMinions30
    FamilyMonsterDamageVersusMinions
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 Global
  • Craft Tagsdamage
    Daño aumentado un 20%
    Velocidad de ataque aumentada un 20%
    Velocidad de movimiento aumentada un 10%
    Daño recibido reducido un 20%
    IdKitavaMinionFerocity100
    FamilyChimeraMinionFerocity
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • damage +% Min: 20 Max: 20 Global
  • attack speed +% Min: 20 Max: 20 Global
  • base damage taken +% Min: -20 Max: -20 Global
  • base movement velocity +% Min: 10 Max: 10 Global
  • Craft Tagsdamage attack speed
    Esclavo profano
    No muerto
    monster penalty against minions damage +% final vs player minions [-30]
    Daño aumentado un 40%
    Daño recibido reducido un 40%
    Profane Thrall
    SpectreN
    Tagsbone_armour, bones, cultist, is_unarmed, large_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
    Vida
    300%
    Armaduras
    +50%
    Evasión
    +50%
    Ailment Threshold
    300%
    Resistencia
    20 20 20 0
    Damage
    90%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiencia
    150%
    Model Size
    120%
    Type
    RaisedSkeletonKitava
    Metadata
    RaisedSkeletonKitava120LongEmerge
    Nivel
    68
    Vida
    19,300
    Armaduras
    43,185
    Evasión
    7,109
    Escudo de energía
    0
    Damage
    336
    Daño de hechizos
    336
    Precisión
    290
    Attack Time
    1.995
    Experiencia
    15,383
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MeleeKitavaMinion
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 269–403
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.995 seg
    Derriba a tus enemigos con un golpe poderoso.
    Tus golpes no pueden aturdir a los enemigos
    Inflige un 33% menos de daño
    skill can fire arrows [0]
    skill can fire wand projectiles [0]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	//turn_duration = 0.35
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao"
    }
    
    Animated
    {
    	on_emerge_pit_02_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );"
    
    	on_emerge_pit_03_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava120LongEmerge"] = {
        name = "Profane Thrall",
        life = 3,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeKitavaMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKitavaMinion"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster penalty against minions damage +% final vs player minions [-30]
    IdMonsterDamageVersusPlayerMinions30
    FamilyMonsterDamageVersusMinions
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 Global
  • Craft Tagsdamage
    Daño aumentado un 40%
    Daño recibido reducido un 40%
    IdKitavaMinionFerocity120
    FamilyChimeraMinionFerocity
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • damage +% Min: 40 Max: 40 Global
  • attack speed +% Min: 0 Max: 0 Global
  • base damage taken +% Min: -40 Max: -40 Global
  • base movement velocity +% Min: 0 Max: 0 Global
  • Craft Tagsdamage attack speed
    Esclavo profano
    No muerto
    monster no drops or experience [1]
    monster penalty against minions damage +% final vs player minions [-30]
    Profane Thrall
    SpectreN
    Tagsbone_armour, bones, Lanzador de hechizos, cultist, is_unarmed, medium_height, not_dex, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    Vida
    300%
    Energy Shield From Life
    100%
    Ailment Threshold
    300%
    Resistencia
    20 20 20 0
    Damage
    180%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiencia
    150%
    Model Size
    100%
    Type
    RaisedSkeletonKitavaCaster
    Metadata
    RaisedSkeletonKitavaCaster
    Nivel
    68
    Vida
    19,300
    Armaduras
    28,790
    Evasión
    4,739
    Escudo de energía
    6,127
    Damage
    672
    Daño de hechizos
    672
    Precisión
    290
    Attack Time
    1.995
    Experiencia
    15,383
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    KitavaMinionProjectileSpellMinion
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Tiempo de lanzamiento: 0.9 seg
    Inflige de 222.4 a 333.7 de daño físico
    base is projectile [1]
    monster projectile variation [23]
    skill visual scale +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	//turn_duration = 0.35
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao"
    }
    
    Animated
    {
    	on_emerge_pit_02_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );"
    
    	on_emerge_pit_03_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitavaCaster"] = {
        name = "Profane Thrall",
        life = 3,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "KitavaMinionProjectileSpellMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaMinionProjectileSpellMinion"] = {
        name = "KitavaMinionProjectileSpellMinion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.9,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "skill_visual_scale_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 23, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.60000002384186, 0.89999997615814, 23, -50, levelRequirement = 67, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster penalty against minions damage +% final vs player minions [-30]
    IdMonsterDamageVersusPlayerMinions30
    FamilyMonsterDamageVersusMinions
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 Global
  • Craft Tagsdamage
    Edit

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