奇塔弗士兵
亡灵
monster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [-30]
攻击速度加快 40%
移动速度加快 20%
Profane Thrall
幽魂N
标签bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
生命
300%
护甲
+50%
闪避值
+50%
异常状态临界值
300%
抗性
20 20 20 0
伤害
90%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.995 秒
伤害分布
±20%
经验值
150%
Model Size
100%
类型
RaisedSkeletonKitava
Metadata
RaisedSkeletonKitava80
等级
68
生命
19,300
护甲
43,185
闪避值
7,109
能量护盾
0
伤害
336
法术伤害
336
命中
290
攻击间隔
1.995
经验值
15,383
异常状态临界值
19,300
冰缓
61
Shock
61
Brittle
345
Scorch
61
Sap
169
MeleeKitavaMinion
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 269–403
攻击暴击率: 5%
攻击间隔: 1.995 秒
对你的敌人无情痛击。
你的击中不能眩晕敌人
伤害总降 33%
skill can fire arrows [0]
skill can fire wand projectiles [0]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
	basic_action = "Revive"
}

Stats
{
	set_minion_dies_when_parent_deleted = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	//turn_duration = 0.35
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao"
}

Animated
{
	on_emerge_pit_02_offset =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
		HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape );
	"

	on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
	on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );"

	on_emerge_pit_03_offset =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
		HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape );
	"

	on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
	on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava80"] = {
    name = "Profane Thrall",
    life = 3,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "MeleeKitavaMinion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeKitavaMinion"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "cannot_stun",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • monster penalty against minions damage +% final vs player minions [-30]
    IdMonsterDamageVersusPlayerMinions30
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 全域
  • Craft Tagsdamage
    攻击速度加快 40%
    移动速度加快 20%
    IdKitavaMinionFerocity80_
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • damage +% Min: 0 Max: 0 全域
  • attack speed +% Min: 40 Max: 40 全域
  • base damage taken +% Min: 0 Max: 0 全域
  • base movement velocity +% Min: 20 Max: 20 全域
  • Craft Tagsdamage attack speed
    粗陋奴隶
    亡灵
    monster no drops or experience [1]
    monster penalty against minions damage +% final vs player minions [-30]
    伤害提高 20%
    攻击速度加快 20%
    移动速度加快 10%
    承受伤害降低 20%
    Profane Thrall
    幽魂N
    标签bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
    生命
    300%
    护甲
    +50%
    闪避值
    +50%
    异常状态临界值
    300%
    抗性
    20 20 20 0
    伤害
    90%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.995 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    110%
    类型
    RaisedSkeletonKitava
    Metadata
    RaisedSkeletonKitava100
    等级
    68
    生命
    19,300
    护甲
    43,185
    闪避值
    7,109
    能量护盾
    0
    伤害
    336
    法术伤害
    336
    命中
    290
    攻击间隔
    1.995
    经验值
    15,383
    异常状态临界值
    19,300
    冰缓
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MeleeKitavaMinion
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 269–403
    攻击暴击率: 5%
    攻击间隔: 1.995 秒
    对你的敌人无情痛击。
    你的击中不能眩晕敌人
    伤害总降 33%
    skill can fire arrows [0]
    skill can fire wand projectiles [0]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	//turn_duration = 0.35
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao"
    }
    
    Animated
    {
    	on_emerge_pit_02_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );"
    
    	on_emerge_pit_03_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava100"] = {
        name = "Profane Thrall",
        life = 3,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeKitavaMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKitavaMinion"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • monster penalty against minions damage +% final vs player minions [-30]
    IdMonsterDamageVersusPlayerMinions30
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 全域
  • Craft Tagsdamage
    伤害提高 20%
    攻击速度加快 20%
    移动速度加快 10%
    承受伤害降低 20%
    IdKitavaMinionFerocity100
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • damage +% Min: 20 Max: 20 全域
  • attack speed +% Min: 20 Max: 20 全域
  • base damage taken +% Min: -20 Max: -20 全域
  • base movement velocity +% Min: 10 Max: 10 全域
  • Craft Tagsdamage attack speed
    粗陋奴隶
    亡灵
    monster no drops or experience [1]
    monster penalty against minions damage +% final vs player minions [-30]
    伤害提高 40%
    承受伤害降低 40%
    Profane Thrall
    幽魂N
    标签bone_armour, bones, cultist, is_unarmed, large_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
    生命
    300%
    护甲
    +50%
    闪避值
    +50%
    异常状态临界值
    300%
    抗性
    20 20 20 0
    伤害
    90%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 10
    攻击间隔
    1.995 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    120%
    类型
    RaisedSkeletonKitava
    Metadata
    RaisedSkeletonKitava120
    等级
    68
    生命
    19,300
    护甲
    43,185
    闪避值
    7,109
    能量护盾
    0
    伤害
    336
    法术伤害
    336
    命中
    290
    攻击间隔
    1.995
    经验值
    15,383
    异常状态临界值
    19,300
    冰缓
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MeleeKitavaMinion
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 269–403
    攻击暴击率: 5%
    攻击间隔: 1.995 秒
    对你的敌人无情痛击。
    你的击中不能眩晕敌人
    伤害总降 33%
    skill can fire arrows [0]
    skill can fire wand projectiles [0]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	//turn_duration = 0.35
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao"
    }
    
    Animated
    {
    	on_emerge_pit_02_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );"
    
    	on_emerge_pit_03_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava120"] = {
        name = "Profane Thrall",
        life = 3,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeKitavaMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKitavaMinion"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • monster penalty against minions damage +% final vs player minions [-30]
    IdMonsterDamageVersusPlayerMinions30
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 全域
  • Craft Tagsdamage
    伤害提高 40%
    承受伤害降低 40%
    IdKitavaMinionFerocity120
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • damage +% Min: 40 Max: 40 全域
  • attack speed +% Min: 0 Max: 0 全域
  • base damage taken +% Min: -40 Max: -40 全域
  • base movement velocity +% Min: 0 Max: 0 全域
  • Craft Tagsdamage attack speed
    渎神的奴仆
    亡灵
    monster penalty against minions damage +% final vs player minions [-30]
    攻击速度加快 40%
    移动速度加快 20%
    Profane Thrall
    幽魂N
    标签bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
    生命
    300%
    护甲
    +50%
    闪避值
    +50%
    异常状态临界值
    300%
    抗性
    20 20 20 0
    伤害
    90%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 8
    攻击间隔
    1.995 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    100%
    类型
    RaisedSkeletonKitava
    Metadata
    RaisedSkeletonKitava80Extra
    等级
    68
    生命
    19,300
    护甲
    43,185
    闪避值
    7,109
    能量护盾
    0
    伤害
    336
    法术伤害
    336
    命中
    290
    攻击间隔
    1.995
    经验值
    15,383
    异常状态临界值
    19,300
    冰缓
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MeleeKitavaMinion
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 269–403
    攻击暴击率: 5%
    攻击间隔: 1.995 秒
    对你的敌人无情痛击。
    你的击中不能眩晕敌人
    伤害总降 33%
    skill can fire arrows [0]
    skill can fire wand projectiles [0]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	//turn_duration = 0.35
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao"
    }
    
    Animated
    {
    	on_emerge_pit_02_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );"
    
    	on_emerge_pit_03_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava80Extra"] = {
        name = "Profane Thrall",
        life = 3,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeKitavaMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKitavaMinion"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster penalty against minions damage +% final vs player minions [-30]
    IdMonsterDamageVersusPlayerMinions30
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 全域
  • Craft Tagsdamage
    攻击速度加快 40%
    移动速度加快 20%
    IdKitavaMinionFerocity80_
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • damage +% Min: 0 Max: 0 全域
  • attack speed +% Min: 40 Max: 40 全域
  • base damage taken +% Min: 0 Max: 0 全域
  • base movement velocity +% Min: 20 Max: 20 全域
  • Craft Tagsdamage attack speed
    渎神的奴仆
    亡灵
    monster penalty against minions damage +% final vs player minions [-30]
    伤害提高 20%
    攻击速度加快 20%
    移动速度加快 10%
    承受伤害降低 20%
    Profane Thrall
    幽魂N
    标签bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
    生命
    300%
    护甲
    +50%
    闪避值
    +50%
    异常状态临界值
    300%
    抗性
    20 20 20 0
    伤害
    90%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.995 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    110%
    类型
    RaisedSkeletonKitava
    Metadata
    RaisedSkeletonKitava100Extra
    等级
    68
    生命
    19,300
    护甲
    43,185
    闪避值
    7,109
    能量护盾
    0
    伤害
    336
    法术伤害
    336
    命中
    290
    攻击间隔
    1.995
    经验值
    15,383
    异常状态临界值
    19,300
    冰缓
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MeleeKitavaMinion
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 269–403
    攻击暴击率: 5%
    攻击间隔: 1.995 秒
    对你的敌人无情痛击。
    你的击中不能眩晕敌人
    伤害总降 33%
    skill can fire arrows [0]
    skill can fire wand projectiles [0]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	//turn_duration = 0.35
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao"
    }
    
    Animated
    {
    	on_emerge_pit_02_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );"
    
    	on_emerge_pit_03_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava100Extra"] = {
        name = "Profane Thrall",
        life = 3,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeKitavaMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKitavaMinion"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster penalty against minions damage +% final vs player minions [-30]
    IdMonsterDamageVersusPlayerMinions30
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 全域
  • Craft Tagsdamage
    伤害提高 20%
    攻击速度加快 20%
    移动速度加快 10%
    承受伤害降低 20%
    IdKitavaMinionFerocity100
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • damage +% Min: 20 Max: 20 全域
  • attack speed +% Min: 20 Max: 20 全域
  • base damage taken +% Min: -20 Max: -20 全域
  • base movement velocity +% Min: 10 Max: 10 全域
  • Craft Tagsdamage attack speed
    渎神的奴仆
    亡灵
    monster penalty against minions damage +% final vs player minions [-30]
    伤害提高 40%
    承受伤害降低 40%
    Profane Thrall
    幽魂N
    标签bone_armour, bones, cultist, is_unarmed, large_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
    生命
    300%
    护甲
    +50%
    闪避值
    +50%
    异常状态临界值
    300%
    抗性
    20 20 20 0
    伤害
    90%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 10
    攻击间隔
    1.995 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    120%
    类型
    RaisedSkeletonKitava
    Metadata
    RaisedSkeletonKitava120Extra
    等级
    68
    生命
    19,300
    护甲
    43,185
    闪避值
    7,109
    能量护盾
    0
    伤害
    336
    法术伤害
    336
    命中
    290
    攻击间隔
    1.995
    经验值
    15,383
    异常状态临界值
    19,300
    冰缓
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MeleeKitavaMinion
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 269–403
    攻击暴击率: 5%
    攻击间隔: 1.995 秒
    对你的敌人无情痛击。
    你的击中不能眩晕敌人
    伤害总降 33%
    skill can fire arrows [0]
    skill can fire wand projectiles [0]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	//turn_duration = 0.35
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao"
    }
    
    Animated
    {
    	on_emerge_pit_02_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );"
    
    	on_emerge_pit_03_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava120Extra"] = {
        name = "Profane Thrall",
        life = 3,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeKitavaMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKitavaMinion"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster penalty against minions damage +% final vs player minions [-30]
    IdMonsterDamageVersusPlayerMinions30
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 全域
  • Craft Tagsdamage
    伤害提高 40%
    承受伤害降低 40%
    IdKitavaMinionFerocity120
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • damage +% Min: 40 Max: 40 全域
  • attack speed +% Min: 0 Max: 0 全域
  • base damage taken +% Min: -40 Max: -40 全域
  • base movement velocity +% Min: 0 Max: 0 全域
  • Craft Tagsdamage attack speed
    渎神的奴仆
    亡灵
    monster penalty against minions damage +% final vs player minions [-30]
    攻击速度加快 40%
    移动速度加快 20%
    Profane Thrall
    幽魂N
    标签bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
    生命
    300%
    护甲
    +50%
    闪避值
    +50%
    异常状态临界值
    300%
    抗性
    20 20 20 0
    伤害
    90%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 8
    攻击间隔
    1.995 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    100%
    类型
    RaisedSkeletonKitava
    Metadata
    RaisedSkeletonKitava80LongEmerge_
    等级
    68
    生命
    19,300
    护甲
    43,185
    闪避值
    7,109
    能量护盾
    0
    伤害
    336
    法术伤害
    336
    命中
    290
    攻击间隔
    1.995
    经验值
    15,383
    异常状态临界值
    19,300
    冰缓
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MeleeKitavaMinion
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 269–403
    攻击暴击率: 5%
    攻击间隔: 1.995 秒
    对你的敌人无情痛击。
    你的击中不能眩晕敌人
    伤害总降 33%
    skill can fire arrows [0]
    skill can fire wand projectiles [0]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	//turn_duration = 0.35
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao"
    }
    
    Animated
    {
    	on_emerge_pit_02_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );"
    
    	on_emerge_pit_03_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava80LongEmerge_"] = {
        name = "Profane Thrall",
        life = 3,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeKitavaMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKitavaMinion"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster penalty against minions damage +% final vs player minions [-30]
    IdMonsterDamageVersusPlayerMinions30
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 全域
  • Craft Tagsdamage
    攻击速度加快 40%
    移动速度加快 20%
    IdKitavaMinionFerocity80_
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • damage +% Min: 0 Max: 0 全域
  • attack speed +% Min: 40 Max: 40 全域
  • base damage taken +% Min: 0 Max: 0 全域
  • base movement velocity +% Min: 20 Max: 20 全域
  • Craft Tagsdamage attack speed
    渎神的奴仆
    亡灵
    monster penalty against minions damage +% final vs player minions [-30]
    伤害提高 20%
    攻击速度加快 20%
    移动速度加快 10%
    承受伤害降低 20%
    Profane Thrall
    幽魂N
    标签bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
    生命
    300%
    护甲
    +50%
    闪避值
    +50%
    异常状态临界值
    300%
    抗性
    20 20 20 0
    伤害
    90%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.995 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    110%
    类型
    RaisedSkeletonKitava
    Metadata
    RaisedSkeletonKitava100LongEmerge
    等级
    68
    生命
    19,300
    护甲
    43,185
    闪避值
    7,109
    能量护盾
    0
    伤害
    336
    法术伤害
    336
    命中
    290
    攻击间隔
    1.995
    经验值
    15,383
    异常状态临界值
    19,300
    冰缓
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MeleeKitavaMinion
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 269–403
    攻击暴击率: 5%
    攻击间隔: 1.995 秒
    对你的敌人无情痛击。
    你的击中不能眩晕敌人
    伤害总降 33%
    skill can fire arrows [0]
    skill can fire wand projectiles [0]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	//turn_duration = 0.35
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao"
    }
    
    Animated
    {
    	on_emerge_pit_02_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );"
    
    	on_emerge_pit_03_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava100LongEmerge"] = {
        name = "Profane Thrall",
        life = 3,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeKitavaMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKitavaMinion"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster penalty against minions damage +% final vs player minions [-30]
    IdMonsterDamageVersusPlayerMinions30
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 全域
  • Craft Tagsdamage
    伤害提高 20%
    攻击速度加快 20%
    移动速度加快 10%
    承受伤害降低 20%
    IdKitavaMinionFerocity100
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • damage +% Min: 20 Max: 20 全域
  • attack speed +% Min: 20 Max: 20 全域
  • base damage taken +% Min: -20 Max: -20 全域
  • base movement velocity +% Min: 10 Max: 10 全域
  • Craft Tagsdamage attack speed
    渎神的奴仆
    亡灵
    monster penalty against minions damage +% final vs player minions [-30]
    伤害提高 40%
    承受伤害降低 40%
    Profane Thrall
    幽魂N
    标签bone_armour, bones, cultist, is_unarmed, large_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
    生命
    300%
    护甲
    +50%
    闪避值
    +50%
    异常状态临界值
    300%
    抗性
    20 20 20 0
    伤害
    90%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 10
    攻击间隔
    1.995 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    120%
    类型
    RaisedSkeletonKitava
    Metadata
    RaisedSkeletonKitava120LongEmerge
    等级
    68
    生命
    19,300
    护甲
    43,185
    闪避值
    7,109
    能量护盾
    0
    伤害
    336
    法术伤害
    336
    命中
    290
    攻击间隔
    1.995
    经验值
    15,383
    异常状态临界值
    19,300
    冰缓
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MeleeKitavaMinion
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 269–403
    攻击暴击率: 5%
    攻击间隔: 1.995 秒
    对你的敌人无情痛击。
    你的击中不能眩晕敌人
    伤害总降 33%
    skill can fire arrows [0]
    skill can fire wand projectiles [0]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	//turn_duration = 0.35
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao"
    }
    
    Animated
    {
    	on_emerge_pit_02_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );"
    
    	on_emerge_pit_03_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitava120LongEmerge"] = {
        name = "Profane Thrall",
        life = 3,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeKitavaMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKitavaMinion"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {0, 0, -33, levelRequirement = 67, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster penalty against minions damage +% final vs player minions [-30]
    IdMonsterDamageVersusPlayerMinions30
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 全域
  • Craft Tagsdamage
    伤害提高 40%
    承受伤害降低 40%
    IdKitavaMinionFerocity120
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • damage +% Min: 40 Max: 40 全域
  • attack speed +% Min: 0 Max: 0 全域
  • base damage taken +% Min: -40 Max: -40 全域
  • base movement velocity +% Min: 0 Max: 0 全域
  • Craft Tagsdamage attack speed
    粗陋奴隶
    亡灵
    monster no drops or experience [1]
    monster penalty against minions damage +% final vs player minions [-30]
    Profane Thrall
    幽魂N
    标签bone_armour, bones, 施法, cultist, is_unarmed, medium_height, not_dex, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    生命
    300%
    生命转为护盾
    100%
    异常状态临界值
    300%
    抗性
    20 20 20 0
    伤害
    180%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 8
    攻击间隔
    1.995 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    100%
    类型
    RaisedSkeletonKitavaCaster
    Metadata
    RaisedSkeletonKitavaCaster
    等级
    68
    生命
    19,300
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    6,127
    伤害
    672
    法术伤害
    672
    命中
    290
    攻击间隔
    1.995
    经验值
    15,383
    异常状态临界值
    19,300
    冰缓
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    KitavaMinionProjectileSpellMinion
    法术, 投射物, 玩家投射物, 可触发
    施放间隔: 0.9 秒
    造成 222.4 - 333.7 物理伤害
    base is projectile [1]
    monster projectile variation [23]
    skill visual scale +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_minion_dies_when_parent_deleted = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	//turn_duration = 0.35
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao"
    }
    
    Animated
    {
    	on_emerge_pit_02_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( weaponShape );"
    
    	on_emerge_pit_03_offset =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
    		HideMeshSegments( axeShape, glowShape, staffShape, weaponShape, staffhornsShape );
    	"
    
    	on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/axe_effect.epk );"
    	on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( weaponShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitavaCaster"] = {
        name = "Profane Thrall",
        life = 3,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "KitavaMinionProjectileSpellMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaMinionProjectileSpellMinion"] = {
        name = "KitavaMinionProjectileSpellMinion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.9,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "skill_visual_scale_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 23, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.60000002384186, 0.89999997615814, 23, -50, levelRequirement = 67, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • monster penalty against minions damage +% final vs player minions [-30]
    IdMonsterDamageVersusPlayerMinions30
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 全域
  • Craft Tagsdamage
    Edit

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