骷髏瓦爾擁戴者
人形
Risen Vaal Advocate
幽魂Y
幽魂 取代Metadata/Monsters/KitavaCultist/VaalCultistSpearLightningChampionTempleSpectre
地區阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿
標籤法術, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Packs
  • 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿: 骷髏瓦爾信徒, 骷髏瓦爾狂熱者, 骷髏瓦爾信徒, 骷髏瓦爾擁戴者
  • 生命
    405%
    護甲
    +20%
    閃避
    +40%
    異常狀態臨界值
    405%
    抗性
    35 35 35 20
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    75%
    Model Size
    120%
    類型
    VaalCultistSpearChampionTemple
    Metadata
    VaalCultistSpearLightningChampionTemple_
    等級
    55
    生命
    10,846
    護甲
    12,108
    閃避
    4,127
    能量護盾
    0
    傷害
    287
    法術傷害
    287
    命中
    172
    攻擊間隔
    1.5
    經驗值
    5,144
    異常狀態臨界值
    10,846
    冰緩
    34
    感電
    34
    易碎
    194
    焦灼
    34
    殘喘
    95
    FireballIncusionLightning
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可齊射, 範圍法術
    火球
    暴擊率: 6%
    施放時間: 1.2 秒
    釋放一顆火球朝著目標,爆炸後會傷害附近的敵人。
    造成 177.9533.7 閃電傷害
    基礎範圍為 0.9
    base is projectile [1]
    spell maximum action distance +% [-40]
    DelayedLightningSpark
    法術, 可觸發
    施放時間: 1.2 秒
    冷卻時間: 6 秒
    造成 188.5565.6 閃電傷害
    +0.5 秒基礎持續時間
    增加 25% 投射物速度
    active skill area of effect radius +% final [-75]
    spell maximum action distance +% [-40]
    SummonedSparkDaemonLightning
    法術, 法術可重複, 可觸發
    施放時間: 1 秒
    增加 25% 投射物速度
    alternate minion [340]
    cast on delayed skill trigger % [100]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-90]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearLightningChampionTemple_"] = {
        name = "Risen Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionLightning",
            "DelayedLightningSpark",
            "SummonedSparkDaemonLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionLightning"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelayedLightningSpark"] = {
        name = "DelayedLightningSpark",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_projectile_speed_+%",
        },
        levels = {
            [1] = {0.5, 1.5, 500, -40, -75, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonedSparkDaemonLightning"] = {
        name = "SummonedSparkDaemonLightning",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "cast_on_delayed_skill_trigger_%",
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "base_projectile_speed_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {100, 340, 1, -90, 25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    骷髏瓦爾擁戴者
    人形
    Risen Vaal Advocate
    幽魂Y
    幽魂 取代Metadata/Monsters/KitavaCultist/VaalCultistSpearLightningChampionTempleMapSpectre
    地區阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿
    標籤法術, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    Packs
  • 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿: 骷髏瓦爾信徒, 骷髏瓦爾狂熱者, 骷髏瓦爾信徒, 骷髏瓦爾擁戴者
  • 生命
    405%
    護甲
    +20%
    閃避
    +40%
    異常狀態臨界值
    405%
    抗性
    35 35 35 20
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    120%
    類型
    VaalCultistSpearChampionTempleMap
    Metadata
    VaalCultistSpearLightningChampionTempleMap
    等級
    78
    生命
    73,864
    護甲
    75,521
    閃避
    9,334
    能量護盾
    0
    傷害
    1,013
    法術傷害
    1,013
    命中
    428
    攻擊間隔
    1.5
    經驗值
    18,566
    異常狀態臨界值
    73,864
    冰緩
    234
    感電
    234
    易碎
    1,321
    焦灼
    234
    殘喘
    645
    FireballIncusionLightning
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可齊射, 範圍法術
    火球
    暴擊率: 6%
    施放時間: 1.2 秒
    釋放一顆火球朝著目標,爆炸後會傷害附近的敵人。
    造成 546.51639 閃電傷害
    基礎範圍為 0.9
    base is projectile [1]
    spell maximum action distance +% [-40]
    DelayedLightningSpark
    法術, 可觸發
    施放時間: 1.2 秒
    冷卻時間: 6 秒
    造成 518.91557 閃電傷害
    +0.5 秒基礎持續時間
    增加 25% 投射物速度
    active skill area of effect radius +% final [-75]
    spell maximum action distance +% [-40]
    SummonedSparkDaemonLightning
    法術, 法術可重複, 可觸發
    施放時間: 1 秒
    增加 25% 投射物速度
    alternate minion [340]
    cast on delayed skill trigger % [100]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-90]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearLightningChampionTempleMap"] = {
        name = "Risen Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionLightning",
            "DelayedLightningSpark",
            "SummonedSparkDaemonLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionLightning"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelayedLightningSpark"] = {
        name = "DelayedLightningSpark",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_projectile_speed_+%",
        },
        levels = {
            [1] = {0.5, 1.5, 500, -40, -75, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonedSparkDaemonLightning"] = {
        name = "SummonedSparkDaemonLightning",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "cast_on_delayed_skill_trigger_%",
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "base_projectile_speed_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {100, 340, 1, -90, 25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    骷髏瓦爾擁戴者
    人形
    Risen Vaal Advocate
    幽魂Y
    標籤法術, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    生命
    360%
    護甲
    +20%
    閃避
    +40%
    異常狀態臨界值
    360%
    抗性
    35 35 35 20
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    75%
    Model Size
    120%
    類型
    VaalCultistSpearChampionTempleSpectre
    Metadata
    VaalCultistSpearLightningChampionTempleSpectre
    等級
    68
    生命
    23,160
    護甲
    34,548
    閃避
    6,635
    能量護盾
    0
    傷害
    560
    法術傷害
    560
    命中
    290
    攻擊間隔
    1.5
    經驗值
    7,691
    異常狀態臨界值
    23,160
    冰緩
    73
    感電
    73
    易碎
    414
    焦灼
    73
    殘喘
    202
    FireballIncusionLightning
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可齊射, 範圍法術
    火球
    暴擊率: 6%
    施放時間: 1.2 秒
    釋放一顆火球朝著目標,爆炸後會傷害附近的敵人。
    造成 335.51006 閃電傷害
    基礎範圍為 0.9
    base is projectile [1]
    spell maximum action distance +% [-40]
    DelayedLightningSpark
    法術, 可觸發
    施放時間: 1.2 秒
    冷卻時間: 6 秒
    造成 334.11002 閃電傷害
    +0.5 秒基礎持續時間
    增加 25% 投射物速度
    active skill area of effect radius +% final [-75]
    spell maximum action distance +% [-40]
    SummonedSparkDaemonLightning
    法術, 法術可重複, 可觸發
    施放時間: 1 秒
    增加 25% 投射物速度
    alternate minion [340]
    cast on delayed skill trigger % [100]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-90]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearLightningChampionTempleSpectre"] = {
        name = "Risen Vaal Advocate",
        life = 3.6,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionLightning",
            "DelayedLightningSpark",
            "SummonedSparkDaemonLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionLightning"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelayedLightningSpark"] = {
        name = "DelayedLightningSpark",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_projectile_speed_+%",
        },
        levels = {
            [1] = {0.5, 1.5, 500, -40, -75, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonedSparkDaemonLightning"] = {
        name = "SummonedSparkDaemonLightning",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "cast_on_delayed_skill_trigger_%",
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "base_projectile_speed_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {100, 340, 1, -90, 25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    骷髏瓦爾擁戴者
    人形
    Risen Vaal Advocate
    幽魂Y
    標籤法術, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    生命
    360%
    護甲
    +20%
    閃避
    +40%
    異常狀態臨界值
    360%
    抗性
    35 35 35 20
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    120%
    類型
    VaalCultistSpearChampionTempleMapSpectre
    Metadata
    VaalCultistSpearLightningChampionTempleMapSpectre
    等級
    68
    生命
    23,160
    護甲
    34,548
    閃避
    6,635
    能量護盾
    0
    傷害
    560
    法術傷害
    560
    命中
    290
    攻擊間隔
    1.5
    經驗值
    15,383
    異常狀態臨界值
    23,160
    冰緩
    73
    感電
    73
    易碎
    414
    焦灼
    73
    殘喘
    202
    FireballIncusionLightning
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可齊射, 範圍法術
    火球
    暴擊率: 6%
    施放時間: 1.2 秒
    釋放一顆火球朝著目標,爆炸後會傷害附近的敵人。
    造成 335.51006 閃電傷害
    基礎範圍為 0.9
    base is projectile [1]
    spell maximum action distance +% [-40]
    DelayedLightningSpark
    法術, 可觸發
    施放時間: 1.2 秒
    冷卻時間: 6 秒
    造成 334.11002 閃電傷害
    +0.5 秒基礎持續時間
    增加 25% 投射物速度
    active skill area of effect radius +% final [-75]
    spell maximum action distance +% [-40]
    SummonedSparkDaemonLightning
    法術, 法術可重複, 可觸發
    施放時間: 1 秒
    增加 25% 投射物速度
    alternate minion [340]
    cast on delayed skill trigger % [100]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-90]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearLightningChampionTempleMapSpectre"] = {
        name = "Risen Vaal Advocate",
        life = 3.6,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionLightning",
            "DelayedLightningSpark",
            "SummonedSparkDaemonLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionLightning"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelayedLightningSpark"] = {
        name = "DelayedLightningSpark",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_projectile_speed_+%",
        },
        levels = {
            [1] = {0.5, 1.5, 500, -40, -75, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonedSparkDaemonLightning"] = {
        name = "SummonedSparkDaemonLightning",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "cast_on_delayed_skill_trigger_%",
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "base_projectile_speed_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {100, 340, 1, -90, 25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    骷髏瓦爾擁戴者
    人形
    Risen Vaal Advocate
    幽魂Y
    幽魂 取代Metadata/Monsters/KitavaCultist/VaalCultistSpearFireChampionTempleSpectre
    地區阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿
    標籤法術, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    Packs
  • 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿: 骷髏瓦爾信徒, 骷髏瓦爾狂熱者, 骷髏瓦爾信徒, 骷髏瓦爾擁戴者
  • 生命
    405%
    護甲
    +20%
    閃避
    +40%
    異常狀態臨界值
    405%
    抗性
    35 35 35 20
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    75%
    Model Size
    120%
    類型
    VaalCultistSpearChampionTemple
    Metadata
    VaalCultistSpearFireChampionTemple
    等級
    55
    生命
    10,846
    護甲
    12,108
    閃避
    4,127
    能量護盾
    0
    傷害
    287
    法術傷害
    287
    命中
    172
    攻擊間隔
    1.5
    經驗值
    5,144
    異常狀態臨界值
    10,846
    冰緩
    34
    感電
    34
    易碎
    194
    焦灼
    34
    殘喘
    95
    FireballIncusionFire
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可齊射, 範圍法術
    火球
    暴擊率: 6%
    施放時間: 1.2 秒
    釋放一顆火球朝著目標,爆炸後會傷害附近的敵人。
    造成 253379.5 火焰傷害
    基礎範圍為 0.9
    base is projectile [1]
    spell maximum action distance +% [-40]
    VaalIncursionFirestorm
    法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 可齊射, 範圍法術
    烈炎風暴
    施放時間: 1.2 秒
    冷卻時間: 6 秒
    呼喚無數火焰之球如雨一般灑落在目標區域。每顆火球落地時將會爆炸,並對附近的敵人造成傷害。
    +0.6 秒基礎持續時間
    造成 689.91035 火焰傷害
    0.2 秒撞擊一次
    基礎範圍為 1
    firestorm base area of effect +% [100]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearFireChampionTemple"] = {
        name = "Risen Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionFire",
            "VaalIncursionFirestorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionFire"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionFirestorm"] = {
        name = "Firestorm",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 600, 200, 100, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    骷髏瓦爾擁戴者
    人形
    Risen Vaal Advocate
    幽魂Y
    幽魂 取代Metadata/Monsters/KitavaCultist/VaalCultistSpearFireChampionTempleMapSpectre_
    地區阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿
    標籤法術, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    Packs
  • 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿: 骷髏瓦爾信徒, 骷髏瓦爾狂熱者, 骷髏瓦爾信徒, 骷髏瓦爾擁戴者
  • 生命
    405%
    護甲
    +20%
    閃避
    +40%
    異常狀態臨界值
    405%
    抗性
    35 35 35 20
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    120%
    類型
    VaalCultistSpearChampionTempleMap
    Metadata
    VaalCultistSpearFireChampionTempleMap
    等級
    78
    生命
    73,864
    護甲
    75,521
    閃避
    9,334
    能量護盾
    0
    傷害
    1,013
    法術傷害
    1,013
    命中
    428
    攻擊間隔
    1.5
    經驗值
    18,566
    異常狀態臨界值
    73,864
    冰緩
    234
    感電
    234
    易碎
    1,321
    焦灼
    234
    殘喘
    645
    FireballIncusionFire
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可齊射, 範圍法術
    火球
    暴擊率: 6%
    施放時間: 1.2 秒
    釋放一顆火球朝著目標,爆炸後會傷害附近的敵人。
    造成 777.11166 火焰傷害
    基礎範圍為 0.9
    base is projectile [1]
    spell maximum action distance +% [-40]
    VaalIncursionFirestorm
    法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 可齊射, 範圍法術
    烈炎風暴
    施放時間: 1.2 秒
    冷卻時間: 6 秒
    呼喚無數火焰之球如雨一般灑落在目標區域。每顆火球落地時將會爆炸,並對附近的敵人造成傷害。
    +0.6 秒基礎持續時間
    造成 17002551 火焰傷害
    0.2 秒撞擊一次
    基礎範圍為 1
    firestorm base area of effect +% [100]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearFireChampionTempleMap"] = {
        name = "Risen Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionFire",
            "VaalIncursionFirestorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionFire"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionFirestorm"] = {
        name = "Firestorm",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 600, 200, 100, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    骷髏瓦爾擁戴者
    人形
    Risen Vaal Advocate
    幽魂Y
    標籤法術, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    生命
    360%
    護甲
    +20%
    閃避
    +40%
    異常狀態臨界值
    360%
    抗性
    35 35 35 20
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    75%
    Model Size
    120%
    類型
    VaalCultistSpearChampionTempleSpectre
    Metadata
    VaalCultistSpearFireChampionTempleSpectre
    等級
    68
    生命
    23,160
    護甲
    34,548
    閃避
    6,635
    能量護盾
    0
    傷害
    560
    法術傷害
    560
    命中
    290
    攻擊間隔
    1.5
    經驗值
    7,691
    異常狀態臨界值
    23,160
    冰緩
    73
    感電
    73
    易碎
    414
    焦灼
    73
    殘喘
    202
    FireballIncusionFire
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可齊射, 範圍法術
    火球
    暴擊率: 6%
    施放時間: 1.2 秒
    釋放一顆火球朝著目標,爆炸後會傷害附近的敵人。
    造成 477.1715.6 火焰傷害
    基礎範圍為 0.9
    base is projectile [1]
    spell maximum action distance +% [-40]
    VaalIncursionFirestorm
    法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 可齊射, 範圍法術
    烈炎風暴
    施放時間: 1.2 秒
    冷卻時間: 6 秒
    呼喚無數火焰之球如雨一般灑落在目標區域。每顆火球落地時將會爆炸,並對附近的敵人造成傷害。
    +0.6 秒基礎持續時間
    造成 11491723 火焰傷害
    0.2 秒撞擊一次
    基礎範圍為 1
    firestorm base area of effect +% [100]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearFireChampionTempleSpectre"] = {
        name = "Risen Vaal Advocate",
        life = 3.6,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionFire",
            "VaalIncursionFirestorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionFire"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionFirestorm"] = {
        name = "Firestorm",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 600, 200, 100, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    骷髏瓦爾擁戴者
    人形
    Risen Vaal Advocate
    幽魂Y
    標籤法術, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    生命
    360%
    護甲
    +20%
    閃避
    +40%
    異常狀態臨界值
    360%
    抗性
    35 35 35 20
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    120%
    類型
    VaalCultistSpearChampionTempleMapSpectre
    Metadata
    VaalCultistSpearFireChampionTempleMapSpectre_
    等級
    68
    生命
    23,160
    護甲
    34,548
    閃避
    6,635
    能量護盾
    0
    傷害
    560
    法術傷害
    560
    命中
    290
    攻擊間隔
    1.5
    經驗值
    15,383
    異常狀態臨界值
    23,160
    冰緩
    73
    感電
    73
    易碎
    414
    焦灼
    73
    殘喘
    202
    FireballIncusionFire
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可齊射, 範圍法術
    火球
    暴擊率: 6%
    施放時間: 1.2 秒
    釋放一顆火球朝著目標,爆炸後會傷害附近的敵人。
    造成 477.1715.6 火焰傷害
    基礎範圍為 0.9
    base is projectile [1]
    spell maximum action distance +% [-40]
    VaalIncursionFirestorm
    法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 可齊射, 範圍法術
    烈炎風暴
    施放時間: 1.2 秒
    冷卻時間: 6 秒
    呼喚無數火焰之球如雨一般灑落在目標區域。每顆火球落地時將會爆炸,並對附近的敵人造成傷害。
    +0.6 秒基礎持續時間
    造成 11491723 火焰傷害
    0.2 秒撞擊一次
    基礎範圍為 1
    firestorm base area of effect +% [100]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearFireChampionTempleMapSpectre_"] = {
        name = "Risen Vaal Advocate",
        life = 3.6,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionFire",
            "VaalIncursionFirestorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionFire"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionFirestorm"] = {
        name = "Firestorm",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 600, 200, 100, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    骷髏瓦爾擁戴者
    人形
    Risen Vaal Advocate
    幽魂Y
    幽魂 取代Metadata/Monsters/KitavaCultist/VaalCultistSpearBloodChampionTempleSpectre
    地區阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿
    標籤法術, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
    Packs
  • 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿: 骷髏瓦爾信徒, 骷髏瓦爾狂熱者, 骷髏瓦爾信徒, 骷髏瓦爾擁戴者
  • 生命
    405%
    護甲
    +20%
    閃避
    +40%
    異常狀態臨界值
    405%
    抗性
    35 35 35 20
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    75%
    Model Size
    120%
    類型
    VaalCultistSpearChampionTemple
    Metadata
    VaalCultistSpearBloodChampionTemple
    等級
    55
    生命
    10,846
    護甲
    12,108
    閃避
    4,127
    能量護盾
    0
    傷害
    287
    法術傷害
    287
    命中
    172
    攻擊間隔
    1.5
    經驗值
    5,144
    異常狀態臨界值
    10,846
    冰緩
    34
    感電
    34
    易碎
    194
    焦灼
    34
    殘喘
    95
    VaalincursionMortar
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
    施放時間: 1.2 秒
    通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
    造成 233.9350.9 物理傷害
    active skill area of effect radius +% final [-40]
    base is projectile [1]
    is area damage [1]
    projectile minimum range [10]
    projectile spread radius [10]
    projectile spread radius per additional projectile [5]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    VaalIncursionSpecialBeamCannonBlood
    法術, 傷害
    施放時間: 1.5 秒
    冷卻時間: 8 秒

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearBloodChampionTemple"] = {
        name = "Risen Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "VaalincursionMortar",
            "VaalIncursionSpecialBeamCannonBlood",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalincursionMortar"] = {
        name = "VaalincursionMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius_per_additional_projectile",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, -40, 5, 10, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionSpecialBeamCannonBlood"] = {
        name = "VaalIncursionSpecialBeamCannonBlood",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    骷髏瓦爾擁戴者
    人形
    Risen Vaal Advocate
    幽魂Y
    幽魂 取代Metadata/Monsters/KitavaCultist/VaalCultistSpearBloodChampionTempleMapSpectre
    地區阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿
    標籤法術, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
    Packs
  • 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿: 骷髏瓦爾信徒, 骷髏瓦爾狂熱者, 骷髏瓦爾信徒, 骷髏瓦爾擁戴者
  • 生命
    405%
    護甲
    +20%
    閃避
    +40%
    異常狀態臨界值
    405%
    抗性
    35 35 35 20
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    120%
    類型
    VaalCultistSpearChampionTempleMap
    Metadata
    VaalCultistSpearBloodChampionTempleMap
    等級
    78
    生命
    73,864
    護甲
    75,521
    閃避
    9,334
    能量護盾
    0
    傷害
    1,013
    法術傷害
    1,013
    命中
    428
    攻擊間隔
    1.5
    經驗值
    18,566
    異常狀態臨界值
    73,864
    冰緩
    234
    感電
    234
    易碎
    1,321
    焦灼
    234
    殘喘
    645
    VaalincursionMortar
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
    施放時間: 1.2 秒
    通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
    造成 516.1774.1 物理傷害
    active skill area of effect radius +% final [-40]
    base is projectile [1]
    is area damage [1]
    projectile minimum range [10]
    projectile spread radius [10]
    projectile spread radius per additional projectile [5]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    VaalIncursionSpecialBeamCannonBlood
    法術, 傷害
    施放時間: 1.5 秒
    冷卻時間: 8 秒

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearBloodChampionTempleMap"] = {
        name = "Risen Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "VaalincursionMortar",
            "VaalIncursionSpecialBeamCannonBlood",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalincursionMortar"] = {
        name = "VaalincursionMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius_per_additional_projectile",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, -40, 5, 10, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionSpecialBeamCannonBlood"] = {
        name = "VaalIncursionSpecialBeamCannonBlood",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    骷髏瓦爾擁戴者
    人形
    Risen Vaal Advocate
    幽魂Y
    標籤法術, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
    生命
    360%
    護甲
    +20%
    閃避
    +40%
    異常狀態臨界值
    360%
    抗性
    35 35 35 20
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    75%
    Model Size
    120%
    類型
    VaalCultistSpearChampionTempleSpectre
    Metadata
    VaalCultistSpearBloodChampionTempleSpectre
    等級
    68
    生命
    23,160
    護甲
    34,548
    閃避
    6,635
    能量護盾
    0
    傷害
    560
    法術傷害
    560
    命中
    290
    攻擊間隔
    1.5
    經驗值
    7,691
    異常狀態臨界值
    23,160
    冰緩
    73
    感電
    73
    易碎
    414
    焦灼
    73
    殘喘
    202
    VaalincursionMortar
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
    施放時間: 1.2 秒
    通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
    造成 365.9548.8 物理傷害
    active skill area of effect radius +% final [-40]
    base is projectile [1]
    is area damage [1]
    projectile minimum range [10]
    projectile spread radius [10]
    projectile spread radius per additional projectile [5]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    VaalIncursionSpecialBeamCannonBlood
    法術, 傷害
    施放時間: 1.5 秒
    冷卻時間: 8 秒

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearBloodChampionTempleSpectre"] = {
        name = "Risen Vaal Advocate",
        life = 3.6,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "VaalincursionMortar",
            "VaalIncursionSpecialBeamCannonBlood",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalincursionMortar"] = {
        name = "VaalincursionMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius_per_additional_projectile",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, -40, 5, 10, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionSpecialBeamCannonBlood"] = {
        name = "VaalIncursionSpecialBeamCannonBlood",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    骷髏瓦爾擁戴者
    人形
    Risen Vaal Advocate
    幽魂Y
    標籤法術, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
    生命
    360%
    護甲
    +20%
    閃避
    +40%
    異常狀態臨界值
    360%
    抗性
    35 35 35 20
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    120%
    類型
    VaalCultistSpearChampionTempleMapSpectre
    Metadata
    VaalCultistSpearBloodChampionTempleMapSpectre
    等級
    68
    生命
    23,160
    護甲
    34,548
    閃避
    6,635
    能量護盾
    0
    傷害
    560
    法術傷害
    560
    命中
    290
    攻擊間隔
    1.5
    經驗值
    15,383
    異常狀態臨界值
    23,160
    冰緩
    73
    感電
    73
    易碎
    414
    焦灼
    73
    殘喘
    202
    VaalincursionMortar
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
    施放時間: 1.2 秒
    通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
    造成 365.9548.8 物理傷害
    active skill area of effect radius +% final [-40]
    base is projectile [1]
    is area damage [1]
    projectile minimum range [10]
    projectile spread radius [10]
    projectile spread radius per additional projectile [5]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    VaalIncursionSpecialBeamCannonBlood
    法術, 傷害
    施放時間: 1.5 秒
    冷卻時間: 8 秒

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearBloodChampionTempleMapSpectre"] = {
        name = "Risen Vaal Advocate",
        life = 3.6,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "VaalincursionMortar",
            "VaalIncursionSpecialBeamCannonBlood",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalincursionMortar"] = {
        name = "VaalincursionMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius_per_additional_projectile",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, -40, 5, 10, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionSpecialBeamCannonBlood"] = {
        name = "VaalIncursionSpecialBeamCannonBlood",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    骷髏瓦爾擁戴者
    人形
    Risen Vaal Advocate
    幽魂Y
    幽魂 取代Metadata/Monsters/KitavaCultist/VaalCultistSpearChaosChampionTempleSpectre
    標籤法術, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    生命
    405%
    護甲
    +20%
    閃避
    +40%
    異常狀態臨界值
    405%
    抗性
    35 35 35 20
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    75%
    Model Size
    120%
    類型
    VaalCultistSpearChampionTemple
    Metadata
    VaalCultistSpearChaosChampionTemple
    等級
    68
    生命
    26,055
    護甲
    34,548
    閃避
    6,635
    能量護盾
    0
    傷害
    560
    法術傷害
    560
    命中
    290
    攻擊間隔
    1.5
    經驗值
    7,691
    異常狀態臨界值
    26,055
    冰緩
    82
    感電
    82
    易碎
    466
    焦灼
    82
    殘喘
    228
    FireballIncursionChaos
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可齊射, 範圍法術
    火球
    暴擊率: 6%
    施放時間: 1.2 秒
    釋放一顆火球朝著目標,爆炸後會傷害附近的敵人。
    造成 195.3292.9 混沌傷害
    基礎範圍為 0.9
    base is projectile [1]
    spell maximum action distance +% [-40]
    IncursionSummonPhantasms
    法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
    施放時間: 2 秒
    冷卻時間: 15 秒
    alternate minion [351]
    number of monsters to summon [4]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    IncursionMeteorUpheaval
    法術, 傷害, 火焰, 可觸發
    暴擊率: 5%
    施放時間: 2.5 秒
    冷卻時間: 8 秒
    造成 186.5279.8 物理傷害
    30% 物理傷害轉化至混沌傷害
    爆發 +8
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/chaos/chaos_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/chaos/chaos_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearChaosChampionTemple"] = {
        name = "Risen Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncursionChaos",
            "IncursionSummonPhantasms",
            "IncursionMeteorUpheaval",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncursionChaos"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionSummonPhantasms"] = {
        name = "IncursionSummonPhantasms",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {4, 351, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionMeteorUpheaval"] = {
        name = "IncursionMeteorUpheaval",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "upheaval_number_of_spikes",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 8, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    骷髏瓦爾擁戴者
    人形
    Risen Vaal Advocate
    幽魂Y
    幽魂 取代Metadata/Monsters/KitavaCultist/VaalCultistSpearChaosChampionTempleMapSpectre
    地區阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿
    標籤法術, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    Packs
  • 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿: 骷髏瓦爾信徒, 骷髏瓦爾狂熱者, 骷髏瓦爾信徒, 骷髏瓦爾擁戴者
  • 生命
    405%
    護甲
    +20%
    閃避
    +40%
    異常狀態臨界值
    405%
    抗性
    35 35 35 20
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    120%
    類型
    VaalCultistSpearChampionTempleMap
    Metadata
    VaalCultistSpearChaosChampionTempleMap
    等級
    78
    生命
    73,864
    護甲
    75,521
    閃避
    9,334
    能量護盾
    0
    傷害
    1,013
    法術傷害
    1,013
    命中
    428
    攻擊間隔
    1.5
    經驗值
    18,566
    異常狀態臨界值
    73,864
    冰緩
    234
    感電
    234
    易碎
    1,321
    焦灼
    234
    殘喘
    645
    FireballIncursionChaos
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可齊射, 範圍法術
    火球
    暴擊率: 6%
    施放時間: 1.2 秒
    釋放一顆火球朝著目標,爆炸後會傷害附近的敵人。
    造成 250375 混沌傷害
    基礎範圍為 0.9
    base is projectile [1]
    spell maximum action distance +% [-40]
    IncursionSummonPhantasms
    法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
    施放時間: 2 秒
    冷卻時間: 15 秒
    alternate minion [351]
    number of monsters to summon [4]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    IncursionMeteorUpheaval
    法術, 傷害, 火焰, 可觸發
    暴擊率: 5%
    施放時間: 2.5 秒
    冷卻時間: 8 秒
    造成 233349.6 物理傷害
    30% 物理傷害轉化至混沌傷害
    爆發 +8
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/chaos/chaos_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/chaos/chaos_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearChaosChampionTempleMap"] = {
        name = "Risen Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncursionChaos",
            "IncursionSummonPhantasms",
            "IncursionMeteorUpheaval",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncursionChaos"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionSummonPhantasms"] = {
        name = "IncursionSummonPhantasms",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {4, 351, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionMeteorUpheaval"] = {
        name = "IncursionMeteorUpheaval",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "upheaval_number_of_spikes",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 8, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    骷髏瓦爾擁戴者
    人形
    Risen Vaal Advocate
    幽魂Y
    標籤法術, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    生命
    360%
    護甲
    +20%
    閃避
    +40%
    異常狀態臨界值
    360%
    抗性
    35 35 35 20
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    75%
    Model Size
    120%
    類型
    VaalCultistSpearChampionTempleSpectre
    Metadata
    VaalCultistSpearChaosChampionTempleSpectre
    等級
    68
    生命
    23,160
    護甲
    34,548
    閃避
    6,635
    能量護盾
    0
    傷害
    560
    法術傷害
    560
    命中
    290
    攻擊間隔
    1.5
    經驗值
    7,691
    異常狀態臨界值
    23,160
    冰緩
    73
    感電
    73
    易碎
    414
    焦灼
    73
    殘喘
    202
    FireballIncursionChaos
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可齊射, 範圍法術
    火球
    暴擊率: 6%
    施放時間: 1.2 秒
    釋放一顆火球朝著目標,爆炸後會傷害附近的敵人。
    造成 195.3292.9 混沌傷害
    基礎範圍為 0.9
    base is projectile [1]
    spell maximum action distance +% [-40]
    IncursionSummonPhantasms
    法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
    施放時間: 2 秒
    冷卻時間: 15 秒
    alternate minion [351]
    number of monsters to summon [4]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    IncursionMeteorUpheaval
    法術, 傷害, 火焰, 可觸發
    暴擊率: 5%
    施放時間: 2.5 秒
    冷卻時間: 8 秒
    造成 186.5279.8 物理傷害
    30% 物理傷害轉化至混沌傷害
    爆發 +8
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/chaos/chaos_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/chaos/chaos_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearChaosChampionTempleSpectre"] = {
        name = "Risen Vaal Advocate",
        life = 3.6,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncursionChaos",
            "IncursionSummonPhantasms",
            "IncursionMeteorUpheaval",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncursionChaos"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionSummonPhantasms"] = {
        name = "IncursionSummonPhantasms",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {4, 351, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionMeteorUpheaval"] = {
        name = "IncursionMeteorUpheaval",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "upheaval_number_of_spikes",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 8, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Edit

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