Séide vaal réanimé
Humanoïde
Risen Vaal Advocate
SpectreY
Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistSpearLightningChampionTempleSpectre
AreaLe Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl
TagsLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Packs
  • Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl: Zélote vaal réanimé, Fanatique vaal réanimé, Zélote vaal réanimé, Séide vaal réanimé
  • Vie
    405%
    Armure
    +25%
    Évasion
    +40%
    Ailment Threshold
    405%
    Résistance
    35 35 35 20
    Damage
    150%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    75%
    Model Size
    120%
    Type
    VaalCultistSpearChampionTemple
    Metadata
    VaalCultistSpearLightningChampionTemple_
    Niveau
    55
    Vie
    10,846
    Armure
    12,613
    Évasion
    4,127
    Bouclier d'énergie
    0
    Damage
    287
    Dégâts des sorts
    287
    Précision
    172
    Attack Time
    1.5
    Expérience
    5,144
    Ailment Threshold
    10,846
    Chill
    34
    Shock
    34
    Brittle
    194
    Scorch
    34
    Sap
    95
    FireballIncusionLightning
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
    Boule de feu
    Chances de coup critique: 6%
    Temps d'incantation: 1.2 sec.
    Libère une boule de feu vers une cible qui explose à l'impact, endommageant les ennemis à proximité.
    Inflige 177.9 à 533.7 Dégâts de foudre
    Le Rayon de base est de 0.9 mètres
    base is projectile [1]
    spell maximum action distance +% [-40]
    DelayedLightningSpark
    Spell, Triggerable
    Temps d'incantation: 1.2 sec.
    Temps de recharge: 6 sec.
    Inflige 188.5 à 565.6 Dégâts de foudre
    La Durée de base est de 0.5 secondes
    25% d'Augmentation de la Vitesse des Projectiles
    active skill area of effect radius +% final [-75]
    spell maximum action distance +% [-40]
    SummonedSparkDaemonLightning
    Spell, Multicastable, Triggerable
    Temps d'incantation: 1 sec.
    25% d'Augmentation de la Vitesse des Projectiles
    alternate minion [340]
    cast on delayed skill trigger % [100]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-90]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearLightningChampionTemple_"] = {
        name = "Risen Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionLightning",
            "DelayedLightningSpark",
            "SummonedSparkDaemonLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionLightning"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelayedLightningSpark"] = {
        name = "DelayedLightningSpark",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_projectile_speed_+%",
        },
        levels = {
            [1] = {0.5, 1.5, 500, -40, -75, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonedSparkDaemonLightning"] = {
        name = "SummonedSparkDaemonLightning",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "cast_on_delayed_skill_trigger_%",
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "base_projectile_speed_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {100, 340, 1, -90, 25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Séide vaal réanimé
    Humanoïde
    Risen Vaal Advocate
    SpectreY
    Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistSpearLightningChampionTempleMapSpectre
    AreaLe Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl
    TagsLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    Packs
  • Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl: Zélote vaal réanimé, Fanatique vaal réanimé, Zélote vaal réanimé, Séide vaal réanimé
  • Vie
    405%
    Armure
    +25%
    Évasion
    +40%
    Ailment Threshold
    405%
    Résistance
    35 35 35 20
    Damage
    150%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    120%
    Type
    VaalCultistSpearChampionTempleMap
    Metadata
    VaalCultistSpearLightningChampionTempleMap
    Niveau
    78
    Vie
    73,864
    Armure
    78,668
    Évasion
    9,334
    Bouclier d'énergie
    0
    Damage
    1,013
    Dégâts des sorts
    1,013
    Précision
    428
    Attack Time
    1.5
    Expérience
    18,566
    Ailment Threshold
    73,864
    Chill
    234
    Shock
    234
    Brittle
    1,321
    Scorch
    234
    Sap
    645
    FireballIncusionLightning
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
    Boule de feu
    Chances de coup critique: 6%
    Temps d'incantation: 1.2 sec.
    Libère une boule de feu vers une cible qui explose à l'impact, endommageant les ennemis à proximité.
    Inflige 546.5 à 1639 Dégâts de foudre
    Le Rayon de base est de 0.9 mètres
    base is projectile [1]
    spell maximum action distance +% [-40]
    DelayedLightningSpark
    Spell, Triggerable
    Temps d'incantation: 1.2 sec.
    Temps de recharge: 6 sec.
    Inflige 518.9 à 1557 Dégâts de foudre
    La Durée de base est de 0.5 secondes
    25% d'Augmentation de la Vitesse des Projectiles
    active skill area of effect radius +% final [-75]
    spell maximum action distance +% [-40]
    SummonedSparkDaemonLightning
    Spell, Multicastable, Triggerable
    Temps d'incantation: 1 sec.
    25% d'Augmentation de la Vitesse des Projectiles
    alternate minion [340]
    cast on delayed skill trigger % [100]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-90]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearLightningChampionTempleMap"] = {
        name = "Risen Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionLightning",
            "DelayedLightningSpark",
            "SummonedSparkDaemonLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionLightning"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelayedLightningSpark"] = {
        name = "DelayedLightningSpark",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_projectile_speed_+%",
        },
        levels = {
            [1] = {0.5, 1.5, 500, -40, -75, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonedSparkDaemonLightning"] = {
        name = "SummonedSparkDaemonLightning",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "cast_on_delayed_skill_trigger_%",
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "base_projectile_speed_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {100, 340, 1, -90, 25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Séide vaal réanimé
    Humanoïde
    Risen Vaal Advocate
    SpectreY
    TagsLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    Vie
    360%
    Armure
    +25%
    Évasion
    +40%
    Ailment Threshold
    360%
    Résistance
    35 35 35 20
    Damage
    150%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    75%
    Model Size
    120%
    Type
    VaalCultistSpearChampionTempleSpectre
    Metadata
    VaalCultistSpearLightningChampionTempleSpectre
    Niveau
    68
    Vie
    23,160
    Armure
    35,988
    Évasion
    6,635
    Bouclier d'énergie
    0
    Damage
    560
    Dégâts des sorts
    560
    Précision
    290
    Attack Time
    1.5
    Expérience
    7,691
    Ailment Threshold
    23,160
    Chill
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    FireballIncusionLightning
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
    Boule de feu
    Chances de coup critique: 6%
    Temps d'incantation: 1.2 sec.
    Libère une boule de feu vers une cible qui explose à l'impact, endommageant les ennemis à proximité.
    Inflige 335.5 à 1006 Dégâts de foudre
    Le Rayon de base est de 0.9 mètres
    base is projectile [1]
    spell maximum action distance +% [-40]
    DelayedLightningSpark
    Spell, Triggerable
    Temps d'incantation: 1.2 sec.
    Temps de recharge: 6 sec.
    Inflige 334.1 à 1002 Dégâts de foudre
    La Durée de base est de 0.5 secondes
    25% d'Augmentation de la Vitesse des Projectiles
    active skill area of effect radius +% final [-75]
    spell maximum action distance +% [-40]
    SummonedSparkDaemonLightning
    Spell, Multicastable, Triggerable
    Temps d'incantation: 1 sec.
    25% d'Augmentation de la Vitesse des Projectiles
    alternate minion [340]
    cast on delayed skill trigger % [100]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-90]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearLightningChampionTempleSpectre"] = {
        name = "Risen Vaal Advocate",
        life = 3.6,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionLightning",
            "DelayedLightningSpark",
            "SummonedSparkDaemonLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionLightning"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelayedLightningSpark"] = {
        name = "DelayedLightningSpark",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_projectile_speed_+%",
        },
        levels = {
            [1] = {0.5, 1.5, 500, -40, -75, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonedSparkDaemonLightning"] = {
        name = "SummonedSparkDaemonLightning",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "cast_on_delayed_skill_trigger_%",
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "base_projectile_speed_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {100, 340, 1, -90, 25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Séide vaal réanimé
    Humanoïde
    Risen Vaal Advocate
    SpectreY
    TagsLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    Vie
    360%
    Armure
    +25%
    Évasion
    +40%
    Ailment Threshold
    360%
    Résistance
    35 35 35 20
    Damage
    150%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    120%
    Type
    VaalCultistSpearChampionTempleMapSpectre
    Metadata
    VaalCultistSpearLightningChampionTempleMapSpectre
    Niveau
    68
    Vie
    23,160
    Armure
    35,988
    Évasion
    6,635
    Bouclier d'énergie
    0
    Damage
    560
    Dégâts des sorts
    560
    Précision
    290
    Attack Time
    1.5
    Expérience
    15,383
    Ailment Threshold
    23,160
    Chill
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    FireballIncusionLightning
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
    Boule de feu
    Chances de coup critique: 6%
    Temps d'incantation: 1.2 sec.
    Libère une boule de feu vers une cible qui explose à l'impact, endommageant les ennemis à proximité.
    Inflige 335.5 à 1006 Dégâts de foudre
    Le Rayon de base est de 0.9 mètres
    base is projectile [1]
    spell maximum action distance +% [-40]
    DelayedLightningSpark
    Spell, Triggerable
    Temps d'incantation: 1.2 sec.
    Temps de recharge: 6 sec.
    Inflige 334.1 à 1002 Dégâts de foudre
    La Durée de base est de 0.5 secondes
    25% d'Augmentation de la Vitesse des Projectiles
    active skill area of effect radius +% final [-75]
    spell maximum action distance +% [-40]
    SummonedSparkDaemonLightning
    Spell, Multicastable, Triggerable
    Temps d'incantation: 1 sec.
    25% d'Augmentation de la Vitesse des Projectiles
    alternate minion [340]
    cast on delayed skill trigger % [100]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-90]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearLightningChampionTempleMapSpectre"] = {
        name = "Risen Vaal Advocate",
        life = 3.6,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionLightning",
            "DelayedLightningSpark",
            "SummonedSparkDaemonLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionLightning"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelayedLightningSpark"] = {
        name = "DelayedLightningSpark",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_projectile_speed_+%",
        },
        levels = {
            [1] = {0.5, 1.5, 500, -40, -75, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonedSparkDaemonLightning"] = {
        name = "SummonedSparkDaemonLightning",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "cast_on_delayed_skill_trigger_%",
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "base_projectile_speed_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {100, 340, 1, -90, 25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Séide vaal réanimé
    Humanoïde
    Risen Vaal Advocate
    SpectreY
    Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistSpearFireChampionTempleSpectre
    AreaLe Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl
    TagsLanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    Packs
  • Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl: Zélote vaal réanimé, Fanatique vaal réanimé, Zélote vaal réanimé, Séide vaal réanimé
  • Vie
    405%
    Armure
    +25%
    Évasion
    +40%
    Ailment Threshold
    405%
    Résistance
    35 35 35 20
    Damage
    150%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    75%
    Model Size
    120%
    Type
    VaalCultistSpearChampionTemple
    Metadata
    VaalCultistSpearFireChampionTemple
    Niveau
    55
    Vie
    10,846
    Armure
    12,613
    Évasion
    4,127
    Bouclier d'énergie
    0
    Damage
    287
    Dégâts des sorts
    287
    Précision
    172
    Attack Time
    1.5
    Expérience
    5,144
    Ailment Threshold
    10,846
    Chill
    34
    Shock
    34
    Brittle
    194
    Scorch
    34
    Sap
    95
    FireballIncusionFire
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
    Boule de feu
    Chances de coup critique: 6%
    Temps d'incantation: 1.2 sec.
    Libère une boule de feu vers une cible qui explose à l'impact, endommageant les ennemis à proximité.
    Inflige 253 à 379.5 Dégâts de feu
    Le Rayon de base est de 0.9 mètres
    base is projectile [1]
    spell maximum action distance +% [-40]
    VaalIncursionFirestorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Tempête de feu
    Temps d'incantation: 1.2 sec.
    Temps de recharge: 6 sec.
    Des globes de feu s'abattent sur la zone ciblée. Ils explosent en touchant le sol, infligeant des dégâts aux ennemis à proximité.
    La Durée de base est de 0.6 secondes
    Inflige 689.9 à 1035 Dégâts de feu
    Un impact toutes les 0.2 secondes
    Le Rayon de base est de 1 mètre
    firestorm base area of effect +% [100]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearFireChampionTemple"] = {
        name = "Risen Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionFire",
            "VaalIncursionFirestorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionFire"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionFirestorm"] = {
        name = "Firestorm",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 600, 200, 100, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Séide vaal réanimé
    Humanoïde
    Risen Vaal Advocate
    SpectreY
    Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistSpearFireChampionTempleMapSpectre_
    AreaLe Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl
    TagsLanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    Packs
  • Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl: Zélote vaal réanimé, Fanatique vaal réanimé, Zélote vaal réanimé, Séide vaal réanimé
  • Vie
    405%
    Armure
    +25%
    Évasion
    +40%
    Ailment Threshold
    405%
    Résistance
    35 35 35 20
    Damage
    150%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    120%
    Type
    VaalCultistSpearChampionTempleMap
    Metadata
    VaalCultistSpearFireChampionTempleMap
    Niveau
    78
    Vie
    73,864
    Armure
    78,668
    Évasion
    9,334
    Bouclier d'énergie
    0
    Damage
    1,013
    Dégâts des sorts
    1,013
    Précision
    428
    Attack Time
    1.5
    Expérience
    18,566
    Ailment Threshold
    73,864
    Chill
    234
    Shock
    234
    Brittle
    1,321
    Scorch
    234
    Sap
    645
    FireballIncusionFire
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
    Boule de feu
    Chances de coup critique: 6%
    Temps d'incantation: 1.2 sec.
    Libère une boule de feu vers une cible qui explose à l'impact, endommageant les ennemis à proximité.
    Inflige 777.1 à 1166 Dégâts de feu
    Le Rayon de base est de 0.9 mètres
    base is projectile [1]
    spell maximum action distance +% [-40]
    VaalIncursionFirestorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Tempête de feu
    Temps d'incantation: 1.2 sec.
    Temps de recharge: 6 sec.
    Des globes de feu s'abattent sur la zone ciblée. Ils explosent en touchant le sol, infligeant des dégâts aux ennemis à proximité.
    La Durée de base est de 0.6 secondes
    Inflige 1700 à 2551 Dégâts de feu
    Un impact toutes les 0.2 secondes
    Le Rayon de base est de 1 mètre
    firestorm base area of effect +% [100]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearFireChampionTempleMap"] = {
        name = "Risen Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionFire",
            "VaalIncursionFirestorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionFire"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionFirestorm"] = {
        name = "Firestorm",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 600, 200, 100, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Séide vaal réanimé
    Humanoïde
    Risen Vaal Advocate
    SpectreY
    TagsLanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    Vie
    360%
    Armure
    +25%
    Évasion
    +40%
    Ailment Threshold
    360%
    Résistance
    35 35 35 20
    Damage
    150%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    75%
    Model Size
    120%
    Type
    VaalCultistSpearChampionTempleSpectre
    Metadata
    VaalCultistSpearFireChampionTempleSpectre
    Niveau
    68
    Vie
    23,160
    Armure
    35,988
    Évasion
    6,635
    Bouclier d'énergie
    0
    Damage
    560
    Dégâts des sorts
    560
    Précision
    290
    Attack Time
    1.5
    Expérience
    7,691
    Ailment Threshold
    23,160
    Chill
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    FireballIncusionFire
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
    Boule de feu
    Chances de coup critique: 6%
    Temps d'incantation: 1.2 sec.
    Libère une boule de feu vers une cible qui explose à l'impact, endommageant les ennemis à proximité.
    Inflige 477.1 à 715.6 Dégâts de feu
    Le Rayon de base est de 0.9 mètres
    base is projectile [1]
    spell maximum action distance +% [-40]
    VaalIncursionFirestorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Tempête de feu
    Temps d'incantation: 1.2 sec.
    Temps de recharge: 6 sec.
    Des globes de feu s'abattent sur la zone ciblée. Ils explosent en touchant le sol, infligeant des dégâts aux ennemis à proximité.
    La Durée de base est de 0.6 secondes
    Inflige 1149 à 1723 Dégâts de feu
    Un impact toutes les 0.2 secondes
    Le Rayon de base est de 1 mètre
    firestorm base area of effect +% [100]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearFireChampionTempleSpectre"] = {
        name = "Risen Vaal Advocate",
        life = 3.6,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionFire",
            "VaalIncursionFirestorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionFire"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionFirestorm"] = {
        name = "Firestorm",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 600, 200, 100, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Séide vaal réanimé
    Humanoïde
    Risen Vaal Advocate
    SpectreY
    TagsLanceur de sorts, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    Vie
    360%
    Armure
    +25%
    Évasion
    +40%
    Ailment Threshold
    360%
    Résistance
    35 35 35 20
    Damage
    150%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    120%
    Type
    VaalCultistSpearChampionTempleMapSpectre
    Metadata
    VaalCultistSpearFireChampionTempleMapSpectre_
    Niveau
    68
    Vie
    23,160
    Armure
    35,988
    Évasion
    6,635
    Bouclier d'énergie
    0
    Damage
    560
    Dégâts des sorts
    560
    Précision
    290
    Attack Time
    1.5
    Expérience
    15,383
    Ailment Threshold
    23,160
    Chill
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    FireballIncusionFire
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
    Boule de feu
    Chances de coup critique: 6%
    Temps d'incantation: 1.2 sec.
    Libère une boule de feu vers une cible qui explose à l'impact, endommageant les ennemis à proximité.
    Inflige 477.1 à 715.6 Dégâts de feu
    Le Rayon de base est de 0.9 mètres
    base is projectile [1]
    spell maximum action distance +% [-40]
    VaalIncursionFirestorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Tempête de feu
    Temps d'incantation: 1.2 sec.
    Temps de recharge: 6 sec.
    Des globes de feu s'abattent sur la zone ciblée. Ils explosent en touchant le sol, infligeant des dégâts aux ennemis à proximité.
    La Durée de base est de 0.6 secondes
    Inflige 1149 à 1723 Dégâts de feu
    Un impact toutes les 0.2 secondes
    Le Rayon de base est de 1 mètre
    firestorm base area of effect +% [100]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearFireChampionTempleMapSpectre_"] = {
        name = "Risen Vaal Advocate",
        life = 3.6,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionFire",
            "VaalIncursionFirestorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionFire"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionFirestorm"] = {
        name = "Firestorm",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 600, 200, 100, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Séide vaal réanimé
    Humanoïde
    Risen Vaal Advocate
    SpectreY
    Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistSpearBloodChampionTempleSpectre
    AreaLe Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl
    TagsLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
    Packs
  • Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl: Zélote vaal réanimé, Fanatique vaal réanimé, Zélote vaal réanimé, Séide vaal réanimé
  • Vie
    405%
    Armure
    +25%
    Évasion
    +40%
    Ailment Threshold
    405%
    Résistance
    35 35 35 20
    Damage
    150%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    75%
    Model Size
    120%
    Type
    VaalCultistSpearChampionTemple
    Metadata
    VaalCultistSpearBloodChampionTemple
    Niveau
    55
    Vie
    10,846
    Armure
    12,613
    Évasion
    4,127
    Bouclier d'énergie
    0
    Damage
    287
    Dégâts des sorts
    287
    Précision
    172
    Attack Time
    1.5
    Expérience
    5,144
    Ailment Threshold
    10,846
    Chill
    34
    Shock
    34
    Brittle
    194
    Scorch
    34
    Sap
    95
    VaalincursionMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Temps d'incantation: 1.2 sec.
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 233.9 à 350.9 Dégâts physiques
    active skill area of effect radius +% final [-40]
    base is projectile [1]
    is area damage [1]
    projectile minimum range [10]
    projectile spread radius [10]
    projectile spread radius per additional projectile [5]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    VaalIncursionSpecialBeamCannonBlood
    Spell, Damage
    Temps d'incantation: 1.5 sec.
    Temps de recharge: 8 sec.
    Inflige 239.3 à 359 Dégâts physiques
    active skill area of effect radius +% final [-40]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearBloodChampionTemple"] = {
        name = "Risen Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "VaalincursionMortar",
            "VaalIncursionSpecialBeamCannonBlood",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalincursionMortar"] = {
        name = "VaalincursionMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius_per_additional_projectile",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, -40, 5, 10, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionSpecialBeamCannonBlood"] = {
        name = "VaalIncursionSpecialBeamCannonBlood",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Séide vaal réanimé
    Humanoïde
    Risen Vaal Advocate
    SpectreY
    Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistSpearBloodChampionTempleMapSpectre
    AreaLe Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl
    TagsLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
    Packs
  • Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl: Zélote vaal réanimé, Fanatique vaal réanimé, Zélote vaal réanimé, Séide vaal réanimé
  • Vie
    405%
    Armure
    +25%
    Évasion
    +40%
    Ailment Threshold
    405%
    Résistance
    35 35 35 20
    Damage
    150%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    120%
    Type
    VaalCultistSpearChampionTempleMap
    Metadata
    VaalCultistSpearBloodChampionTempleMap
    Niveau
    78
    Vie
    73,864
    Armure
    78,668
    Évasion
    9,334
    Bouclier d'énergie
    0
    Damage
    1,013
    Dégâts des sorts
    1,013
    Précision
    428
    Attack Time
    1.5
    Expérience
    18,566
    Ailment Threshold
    73,864
    Chill
    234
    Shock
    234
    Brittle
    1,321
    Scorch
    234
    Sap
    645
    VaalincursionMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Temps d'incantation: 1.2 sec.
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 516.1 à 774.1 Dégâts physiques
    active skill area of effect radius +% final [-40]
    base is projectile [1]
    is area damage [1]
    projectile minimum range [10]
    projectile spread radius [10]
    projectile spread radius per additional projectile [5]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    VaalIncursionSpecialBeamCannonBlood
    Spell, Damage
    Temps d'incantation: 1.5 sec.
    Temps de recharge: 8 sec.
    Inflige 528 à 791.9 Dégâts physiques
    active skill area of effect radius +% final [-40]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearBloodChampionTempleMap"] = {
        name = "Risen Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "VaalincursionMortar",
            "VaalIncursionSpecialBeamCannonBlood",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalincursionMortar"] = {
        name = "VaalincursionMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius_per_additional_projectile",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, -40, 5, 10, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionSpecialBeamCannonBlood"] = {
        name = "VaalIncursionSpecialBeamCannonBlood",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Séide vaal réanimé
    Humanoïde
    Risen Vaal Advocate
    SpectreY
    TagsLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
    Vie
    360%
    Armure
    +25%
    Évasion
    +40%
    Ailment Threshold
    360%
    Résistance
    35 35 35 20
    Damage
    150%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    75%
    Model Size
    120%
    Type
    VaalCultistSpearChampionTempleSpectre
    Metadata
    VaalCultistSpearBloodChampionTempleSpectre
    Niveau
    68
    Vie
    23,160
    Armure
    35,988
    Évasion
    6,635
    Bouclier d'énergie
    0
    Damage
    560
    Dégâts des sorts
    560
    Précision
    290
    Attack Time
    1.5
    Expérience
    7,691
    Ailment Threshold
    23,160
    Chill
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    VaalincursionMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Temps d'incantation: 1.2 sec.
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 365.9 à 548.8 Dégâts physiques
    active skill area of effect radius +% final [-40]
    base is projectile [1]
    is area damage [1]
    projectile minimum range [10]
    projectile spread radius [10]
    projectile spread radius per additional projectile [5]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    VaalIncursionSpecialBeamCannonBlood
    Spell, Damage
    Temps d'incantation: 1.5 sec.
    Temps de recharge: 8 sec.
    Inflige 374.3 à 561.4 Dégâts physiques
    active skill area of effect radius +% final [-40]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearBloodChampionTempleSpectre"] = {
        name = "Risen Vaal Advocate",
        life = 3.6,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "VaalincursionMortar",
            "VaalIncursionSpecialBeamCannonBlood",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalincursionMortar"] = {
        name = "VaalincursionMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius_per_additional_projectile",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, -40, 5, 10, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionSpecialBeamCannonBlood"] = {
        name = "VaalIncursionSpecialBeamCannonBlood",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Séide vaal réanimé
    Humanoïde
    Risen Vaal Advocate
    SpectreY
    TagsLanceur de sorts, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
    Vie
    360%
    Armure
    +25%
    Évasion
    +40%
    Ailment Threshold
    360%
    Résistance
    35 35 35 20
    Damage
    150%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    120%
    Type
    VaalCultistSpearChampionTempleMapSpectre
    Metadata
    VaalCultistSpearBloodChampionTempleMapSpectre
    Niveau
    68
    Vie
    23,160
    Armure
    35,988
    Évasion
    6,635
    Bouclier d'énergie
    0
    Damage
    560
    Dégâts des sorts
    560
    Précision
    290
    Attack Time
    1.5
    Expérience
    15,383
    Ailment Threshold
    23,160
    Chill
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    VaalincursionMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Temps d'incantation: 1.2 sec.
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 365.9 à 548.8 Dégâts physiques
    active skill area of effect radius +% final [-40]
    base is projectile [1]
    is area damage [1]
    projectile minimum range [10]
    projectile spread radius [10]
    projectile spread radius per additional projectile [5]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    VaalIncursionSpecialBeamCannonBlood
    Spell, Damage
    Temps d'incantation: 1.5 sec.
    Temps de recharge: 8 sec.
    Inflige 374.3 à 561.4 Dégâts physiques
    active skill area of effect radius +% final [-40]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearBloodChampionTempleMapSpectre"] = {
        name = "Risen Vaal Advocate",
        life = 3.6,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "VaalincursionMortar",
            "VaalIncursionSpecialBeamCannonBlood",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalincursionMortar"] = {
        name = "VaalincursionMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius_per_additional_projectile",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, -40, 5, 10, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionSpecialBeamCannonBlood"] = {
        name = "VaalIncursionSpecialBeamCannonBlood",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Séide vaal réanimé
    Humanoïde
    Risen Vaal Advocate
    SpectreY
    Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistSpearChaosChampionTempleSpectre
    TagsLanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    Vie
    405%
    Armure
    +25%
    Évasion
    +40%
    Ailment Threshold
    405%
    Résistance
    35 35 35 20
    Damage
    150%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    75%
    Model Size
    120%
    Type
    VaalCultistSpearChampionTemple
    Metadata
    VaalCultistSpearChaosChampionTemple
    Niveau
    68
    Vie
    26,055
    Armure
    35,988
    Évasion
    6,635
    Bouclier d'énergie
    0
    Damage
    560
    Dégâts des sorts
    560
    Précision
    290
    Attack Time
    1.5
    Expérience
    7,691
    Ailment Threshold
    26,055
    Chill
    82
    Shock
    82
    Brittle
    466
    Scorch
    82
    Sap
    228
    FireballIncursionChaos
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
    Boule de feu
    Chances de coup critique: 6%
    Temps d'incantation: 1.2 sec.
    Libère une boule de feu vers une cible qui explose à l'impact, endommageant les ennemis à proximité.
    Inflige 195.3 à 292.9 Dégâts de chaos
    Le Rayon de base est de 0.9 mètres
    base is projectile [1]
    spell maximum action distance +% [-40]
    IncursionSummonPhantasms
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Temps d'incantation: 2 sec.
    Temps de recharge: 15 sec.
    alternate minion [351]
    number of monsters to summon [4]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    IncursionMeteorUpheaval
    Spell, Damage, Fire, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 2.5 sec.
    Temps de recharge: 8 sec.
    Inflige 186.5 à 279.8 Dégâts physiques
    30% des Dégâts physiques sont Convertis en Dégâts de chaos
    Génère +8 Éruptions
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/chaos/chaos_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/chaos/chaos_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearChaosChampionTemple"] = {
        name = "Risen Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncursionChaos",
            "IncursionSummonPhantasms",
            "IncursionMeteorUpheaval",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncursionChaos"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionSummonPhantasms"] = {
        name = "IncursionSummonPhantasms",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {4, 351, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionMeteorUpheaval"] = {
        name = "IncursionMeteorUpheaval",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "upheaval_number_of_spikes",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 8, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Séide vaal réanimé
    Humanoïde
    Risen Vaal Advocate
    SpectreY
    Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistSpearChaosChampionTempleMapSpectre
    AreaLe Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl
    TagsLanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    Packs
  • Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl: Zélote vaal réanimé, Fanatique vaal réanimé, Zélote vaal réanimé, Séide vaal réanimé
  • Vie
    405%
    Armure
    +25%
    Évasion
    +40%
    Ailment Threshold
    405%
    Résistance
    35 35 35 20
    Damage
    150%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    120%
    Type
    VaalCultistSpearChampionTempleMap
    Metadata
    VaalCultistSpearChaosChampionTempleMap
    Niveau
    78
    Vie
    73,864
    Armure
    78,668
    Évasion
    9,334
    Bouclier d'énergie
    0
    Damage
    1,013
    Dégâts des sorts
    1,013
    Précision
    428
    Attack Time
    1.5
    Expérience
    18,566
    Ailment Threshold
    73,864
    Chill
    234
    Shock
    234
    Brittle
    1,321
    Scorch
    234
    Sap
    645
    FireballIncursionChaos
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
    Boule de feu
    Chances de coup critique: 6%
    Temps d'incantation: 1.2 sec.
    Libère une boule de feu vers une cible qui explose à l'impact, endommageant les ennemis à proximité.
    Inflige 250 à 375 Dégâts de chaos
    Le Rayon de base est de 0.9 mètres
    base is projectile [1]
    spell maximum action distance +% [-40]
    IncursionSummonPhantasms
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Temps d'incantation: 2 sec.
    Temps de recharge: 15 sec.
    alternate minion [351]
    number of monsters to summon [4]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    IncursionMeteorUpheaval
    Spell, Damage, Fire, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 2.5 sec.
    Temps de recharge: 8 sec.
    Inflige 233 à 349.6 Dégâts physiques
    30% des Dégâts physiques sont Convertis en Dégâts de chaos
    Génère +8 Éruptions
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/chaos/chaos_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/chaos/chaos_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearChaosChampionTempleMap"] = {
        name = "Risen Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncursionChaos",
            "IncursionSummonPhantasms",
            "IncursionMeteorUpheaval",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncursionChaos"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionSummonPhantasms"] = {
        name = "IncursionSummonPhantasms",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {4, 351, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionMeteorUpheaval"] = {
        name = "IncursionMeteorUpheaval",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "upheaval_number_of_spikes",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 8, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Séide vaal réanimé
    Humanoïde
    Risen Vaal Advocate
    SpectreY
    TagsLanceur de sorts, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    Vie
    360%
    Armure
    +25%
    Évasion
    +40%
    Ailment Threshold
    360%
    Résistance
    35 35 35 20
    Damage
    150%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    75%
    Model Size
    120%
    Type
    VaalCultistSpearChampionTempleSpectre
    Metadata
    VaalCultistSpearChaosChampionTempleSpectre
    Niveau
    68
    Vie
    23,160
    Armure
    35,988
    Évasion
    6,635
    Bouclier d'énergie
    0
    Damage
    560
    Dégâts des sorts
    560
    Précision
    290
    Attack Time
    1.5
    Expérience
    7,691
    Ailment Threshold
    23,160
    Chill
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    FireballIncursionChaos
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
    Boule de feu
    Chances de coup critique: 6%
    Temps d'incantation: 1.2 sec.
    Libère une boule de feu vers une cible qui explose à l'impact, endommageant les ennemis à proximité.
    Inflige 195.3 à 292.9 Dégâts de chaos
    Le Rayon de base est de 0.9 mètres
    base is projectile [1]
    spell maximum action distance +% [-40]
    IncursionSummonPhantasms
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Temps d'incantation: 2 sec.
    Temps de recharge: 15 sec.
    alternate minion [351]
    number of monsters to summon [4]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    IncursionMeteorUpheaval
    Spell, Damage, Fire, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 2.5 sec.
    Temps de recharge: 8 sec.
    Inflige 186.5 à 279.8 Dégâts physiques
    30% des Dégâts physiques sont Convertis en Dégâts de chaos
    Génère +8 Éruptions
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/chaos/chaos_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/chaos/chaos_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearChaosChampionTempleSpectre"] = {
        name = "Risen Vaal Advocate",
        life = 3.6,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncursionChaos",
            "IncursionSummonPhantasms",
            "IncursionMeteorUpheaval",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncursionChaos"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionSummonPhantasms"] = {
        name = "IncursionSummonPhantasms",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {4, 351, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionMeteorUpheaval"] = {
        name = "IncursionMeteorUpheaval",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "upheaval_number_of_spikes",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 8, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }