骷髏瓦爾信徒
人形
Risen Vaal Zealot
幽魂Y
地區阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿
標籤cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Packs
  • 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿: 骷髏瓦爾信徒, 骷髏瓦爾狂熱者, 骷髏瓦爾信徒, 骷髏瓦爾擁戴者
  • 生命
    240%
    護甲
    +25%
    閃避
    +40%
    異常狀態臨界值
    240%
    抗性
    20 20 20 0
    傷害
    100%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    1.245 秒
    傷害分佈
    ±20%
    經驗值
    50%
    Model Size
    100%
    類型
    VaalCultistDaggersTemple
    Metadata
    VaalCultistDaggersFireTemple
    等級
    55
    生命
    6,427
    護甲
    10,090
    閃避
    2,948
    能量護盾
    0
    傷害
    191
    法術傷害
    191
    命中
    0
    攻擊間隔
    1.245
    經驗值
    3,430
    異常狀態臨界值
    6,427
    冰緩
    20
    感電
    20
    易碎
    115
    焦灼
    20
    殘喘
    56
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 153–230
    暴擊率: 5%
    攻擊間隔: 1.245 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersFireTemple"] = {
        name = "Risen Vaal Zealot",
        life = 2.4,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    骷髏瓦爾信徒
    人形
    Risen Vaal Zealot
    幽魂Y
    地區阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿
    標籤cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
    Packs
  • 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿: 骷髏瓦爾信徒, 骷髏瓦爾狂熱者, 骷髏瓦爾信徒, 骷髏瓦爾擁戴者
  • 生命
    240%
    護甲
    +25%
    閃避
    +40%
    異常狀態臨界值
    240%
    抗性
    20 20 20 0
    傷害
    100%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    1.245 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    100%
    類型
    VaalCultistDaggersTempleMap
    Metadata
    VaalCultistDaggersFireTempleMap
    等級
    78
    生命
    43,771
    護甲
    62,934
    閃避
    6,667
    能量護盾
    0
    傷害
    675
    法術傷害
    675
    命中
    0
    攻擊間隔
    1.245
    經驗值
    12,377
    異常狀態臨界值
    43,771
    冰緩
    138
    感電
    138
    易碎
    783
    焦灼
    138
    殘喘
    382
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 540–810
    暴擊率: 5%
    攻擊間隔: 1.245 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersFireTempleMap"] = {
        name = "Risen Vaal Zealot",
        life = 2.4,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    骷髏瓦爾信徒
    人形
    Risen Vaal Zealot
    幽魂Y
    地區阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿
    標籤cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
    Packs
  • 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿: 骷髏瓦爾信徒, 骷髏瓦爾狂熱者, 骷髏瓦爾信徒, 骷髏瓦爾擁戴者
  • 生命
    240%
    護甲
    +25%
    閃避
    +40%
    異常狀態臨界值
    240%
    抗性
    20 20 20 0
    傷害
    100%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    1.245 秒
    傷害分佈
    ±20%
    經驗值
    50%
    Model Size
    100%
    類型
    VaalCultistDaggersTemple
    Metadata
    VaalCultistDaggersLightningTemple
    等級
    55
    生命
    6,427
    護甲
    10,090
    閃避
    2,948
    能量護盾
    0
    傷害
    191
    法術傷害
    191
    命中
    0
    攻擊間隔
    1.245
    經驗值
    3,430
    異常狀態臨界值
    6,427
    冰緩
    20
    感電
    20
    易碎
    115
    焦灼
    20
    殘喘
    56
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 153–230
    暴擊率: 5%
    攻擊間隔: 1.245 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersLightningTemple"] = {
        name = "Risen Vaal Zealot",
        life = 2.4,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    骷髏瓦爾信徒
    人形
    Risen Vaal Zealot
    幽魂Y
    地區阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿
    標籤cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
    Packs
  • 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿: 骷髏瓦爾信徒, 骷髏瓦爾狂熱者, 骷髏瓦爾信徒, 骷髏瓦爾擁戴者
  • 生命
    240%
    護甲
    +25%
    閃避
    +40%
    異常狀態臨界值
    240%
    抗性
    20 20 20 0
    傷害
    100%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    1.245 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    100%
    類型
    VaalCultistDaggersTempleMap
    Metadata
    VaalCultistDaggersLightningTempleMap
    等級
    78
    生命
    43,771
    護甲
    62,934
    閃避
    6,667
    能量護盾
    0
    傷害
    675
    法術傷害
    675
    命中
    0
    攻擊間隔
    1.245
    經驗值
    12,377
    異常狀態臨界值
    43,771
    冰緩
    138
    感電
    138
    易碎
    783
    焦灼
    138
    殘喘
    382
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 540–810
    暴擊率: 5%
    攻擊間隔: 1.245 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersLightningTempleMap"] = {
        name = "Risen Vaal Zealot",
        life = 2.4,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    骷髏瓦爾信徒
    人形
    Risen Vaal Zealot
    幽魂Y
    地區阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿
    標籤cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
    Packs
  • 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿: 骷髏瓦爾信徒, 骷髏瓦爾狂熱者, 骷髏瓦爾信徒, 骷髏瓦爾擁戴者
  • 生命
    240%
    護甲
    +25%
    閃避
    +40%
    異常狀態臨界值
    240%
    抗性
    20 20 20 0
    傷害
    100%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    1.245 秒
    傷害分佈
    ±20%
    經驗值
    50%
    Model Size
    100%
    類型
    VaalCultistDaggersTemple
    Metadata
    VaalCultistDaggersBloodTemple
    等級
    55
    生命
    6,427
    護甲
    10,090
    閃避
    2,948
    能量護盾
    0
    傷害
    191
    法術傷害
    191
    命中
    0
    攻擊間隔
    1.245
    經驗值
    3,430
    異常狀態臨界值
    6,427
    冰緩
    20
    感電
    20
    易碎
    115
    焦灼
    20
    殘喘
    56
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 153–230
    暴擊率: 5%
    攻擊間隔: 1.245 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersBloodTemple"] = {
        name = "Risen Vaal Zealot",
        life = 2.4,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    骷髏瓦爾信徒
    人形
    Risen Vaal Zealot
    幽魂Y
    地區阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿
    標籤cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
    Packs
  • 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿: 骷髏瓦爾信徒, 骷髏瓦爾狂熱者, 骷髏瓦爾信徒, 骷髏瓦爾擁戴者
  • 生命
    240%
    護甲
    +25%
    閃避
    +40%
    異常狀態臨界值
    240%
    抗性
    20 20 20 0
    傷害
    100%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    1.245 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    100%
    類型
    VaalCultistDaggersTempleMap
    Metadata
    VaalCultistDaggersBloodTempleMap
    等級
    78
    生命
    43,771
    護甲
    62,934
    閃避
    6,667
    能量護盾
    0
    傷害
    675
    法術傷害
    675
    命中
    0
    攻擊間隔
    1.245
    經驗值
    12,377
    異常狀態臨界值
    43,771
    冰緩
    138
    感電
    138
    易碎
    783
    焦灼
    138
    殘喘
    382
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 540–810
    暴擊率: 5%
    攻擊間隔: 1.245 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersBloodTempleMap"] = {
        name = "Risen Vaal Zealot",
        life = 2.4,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    骷髏瓦爾信徒
    人形
    Risen Vaal Zealot
    幽魂Y
    標籤cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
    生命
    240%
    護甲
    +25%
    閃避
    +40%
    異常狀態臨界值
    240%
    抗性
    20 20 20 0
    傷害
    100%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    1.245 秒
    傷害分佈
    ±20%
    經驗值
    50%
    Model Size
    100%
    類型
    VaalCultistDaggersTemple
    Metadata
    VaalCultistDaggersChaosTemple
    等級
    68
    生命
    15,440
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    374
    法術傷害
    374
    命中
    0
    攻擊間隔
    1.245
    經驗值
    5,128
    異常狀態臨界值
    15,440
    冰緩
    49
    感電
    49
    易碎
    276
    焦灼
    49
    殘喘
    135
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 299–448
    暴擊率: 5%
    攻擊間隔: 1.245 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersChaosTemple"] = {
        name = "Risen Vaal Zealot",
        life = 2.4,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    骷髏瓦爾信徒
    人形
    Risen Vaal Zealot
    幽魂Y
    地區阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿
    標籤cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
    Packs
  • 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿: 骷髏瓦爾信徒, 骷髏瓦爾狂熱者, 骷髏瓦爾信徒, 骷髏瓦爾擁戴者
  • 生命
    240%
    護甲
    +25%
    閃避
    +40%
    異常狀態臨界值
    240%
    抗性
    20 20 20 0
    傷害
    100%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    1.245 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    100%
    類型
    VaalCultistDaggersTempleMap
    Metadata
    VaalCultistDaggersChaosTempleMap_
    等級
    78
    生命
    43,771
    護甲
    62,934
    閃避
    6,667
    能量護盾
    0
    傷害
    675
    法術傷害
    675
    命中
    0
    攻擊間隔
    1.245
    經驗值
    12,377
    異常狀態臨界值
    43,771
    冰緩
    138
    感電
    138
    易碎
    783
    焦灼
    138
    殘喘
    382
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 540–810
    暴擊率: 5%
    攻擊間隔: 1.245 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersChaosTempleMap_"] = {
        name = "Risen Vaal Zealot",
        life = 2.4,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    骷髏瓦爾信徒
    人形
    Risen Vaal Zealot
    幽魂Y
    地區阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿
    標籤cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
    Packs
  • 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿: 骷髏瓦爾信徒, 骷髏瓦爾狂熱者, 骷髏瓦爾信徒, 骷髏瓦爾擁戴者
  • 生命
    264%
    護甲
    +25%
    閃避
    +40%
    異常狀態臨界值
    264%
    抗性
    20 20 20 0
    傷害
    110%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    55%
    Model Size
    100%
    類型
    VaalCultistKnifestickTemple
    Metadata
    VaalCultistKnifestickFireTemple
    等級
    55
    生命
    7,070
    護甲
    10,090
    閃避
    2,948
    能量護盾
    0
    傷害
    210
    法術傷害
    210
    命中
    0
    攻擊間隔
    1.5
    經驗值
    3,772
    異常狀態臨界值
    7,070
    冰緩
    22
    感電
    22
    易碎
    126
    焦灼
    22
    殘喘
    62
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 168–253
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MeleeThrustAttackIncursionFire
    攻擊, 傷害, 可觸發
    基本傷害: 168–253
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    冷卻時間: 6 秒
    你的擊中必定點燃
    造成 81.41% 更多傷害
    75% 物理傷害轉化至火焰傷害
    33% 更少攻擊速度
    300% 更多點燃傷害
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickFireTemple"] = {
        name = "Risen Vaal Zealot",
        life = 2.64,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "Melee",
            "MeleeThrustAttackIncursionFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeThrustAttackIncursionFire"] = {
        name = "MeleeThrustAttackIncursionFire",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_attack_speed_+%_final",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0, -33, 300, 75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, -33, 300, 75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [3] = {1, -33, 300, 75, levelRequirement = 21, statInterpolation = {2},  cost = { }, },
            [4] = {150, -33, 300, 75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    
    骷髏瓦爾信徒
    人形
    Risen Vaal Zealot
    幽魂Y
    地區阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿
    標籤cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
    Packs
  • 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿: 骷髏瓦爾信徒, 骷髏瓦爾狂熱者, 骷髏瓦爾信徒, 骷髏瓦爾擁戴者
  • 生命
    264%
    護甲
    +25%
    閃避
    +40%
    異常狀態臨界值
    264%
    抗性
    20 20 20 0
    傷害
    110%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    110%
    Model Size
    100%
    類型
    VaalCultistKnifestickTempleMap
    Metadata
    VaalCultistKnifestickFireTempleMap
    等級
    78
    生命
    48,149
    護甲
    62,934
    閃避
    6,667
    能量護盾
    0
    傷害
    743
    法術傷害
    743
    命中
    0
    攻擊間隔
    1.5
    經驗值
    13,615
    異常狀態臨界值
    48,149
    冰緩
    152
    感電
    152
    易碎
    861
    焦灼
    152
    殘喘
    421
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 594–891
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MeleeThrustAttackIncursionFire
    攻擊, 傷害, 可觸發
    基本傷害: 594–891
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    冷卻時間: 6 秒
    你的擊中必定點燃
    造成 135.8% 更多傷害
    75% 物理傷害轉化至火焰傷害
    33% 更少攻擊速度
    300% 更多點燃傷害
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickFireTempleMap"] = {
        name = "Risen Vaal Zealot",
        life = 2.64,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "Melee",
            "MeleeThrustAttackIncursionFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeThrustAttackIncursionFire"] = {
        name = "MeleeThrustAttackIncursionFire",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_attack_speed_+%_final",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0, -33, 300, 75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, -33, 300, 75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [3] = {1, -33, 300, 75, levelRequirement = 21, statInterpolation = {2},  cost = { }, },
            [4] = {150, -33, 300, 75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    
    骷髏瓦爾信徒
    人形
    Risen Vaal Zealot
    幽魂Y
    地區阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿
    標籤cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
    Packs
  • 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿: 骷髏瓦爾信徒, 骷髏瓦爾狂熱者, 骷髏瓦爾信徒, 骷髏瓦爾擁戴者
  • 生命
    264%
    護甲
    +25%
    閃避
    +40%
    異常狀態臨界值
    264%
    抗性
    20 20 20 0
    傷害
    110%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    55%
    Model Size
    100%
    類型
    VaalCultistKnifestickTemple
    Metadata
    VaalCultistKnifestickLightningTemple
    等級
    55
    生命
    7,070
    護甲
    10,090
    閃避
    2,948
    能量護盾
    0
    傷害
    210
    法術傷害
    210
    命中
    0
    攻擊間隔
    1.5
    經驗值
    3,772
    異常狀態臨界值
    7,070
    冰緩
    22
    感電
    22
    易碎
    126
    焦灼
    22
    殘喘
    62
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 168–253
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    IncursionLightningSlash
    可觸發, 攻擊
    基本傷害: 168–253
    暴擊率: 5%
    攻擊傷害: 150%
    攻擊間隔: 1.5 秒
    冷卻時間: 6 秒
    75% 物理傷害轉換為閃電傷害
    造成 50% 更多攻擊傷害
    造成 108.4% 更多傷害
    25% 更少攻擊速度
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickLightningTemple"] = {
        name = "Risen Vaal Zealot",
        life = 2.64,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "Melee",
            "IncursionLightningSlash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionLightningSlash"] = {
        name = "IncursionLightningSlash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_attack_speed_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0, 75, -25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, -25, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, -25, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, -25, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    
    骷髏瓦爾信徒
    人形
    Risen Vaal Zealot
    幽魂Y
    地區阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿
    標籤cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
    Packs
  • 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿: 骷髏瓦爾信徒, 骷髏瓦爾狂熱者, 骷髏瓦爾信徒, 骷髏瓦爾擁戴者
  • 生命
    264%
    護甲
    +25%
    閃避
    +40%
    異常狀態臨界值
    264%
    抗性
    20 20 20 0
    傷害
    110%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    110%
    Model Size
    100%
    類型
    VaalCultistKnifestickTempleMap
    Metadata
    VaalCultistKnifestickLightningTempleMap
    等級
    78
    生命
    48,149
    護甲
    62,934
    閃避
    6,667
    能量護盾
    0
    傷害
    743
    法術傷害
    743
    命中
    0
    攻擊間隔
    1.5
    經驗值
    13,615
    異常狀態臨界值
    48,149
    冰緩
    152
    感電
    152
    易碎
    861
    焦灼
    152
    殘喘
    421
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 594–891
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    IncursionLightningSlash
    可觸發, 攻擊
    基本傷害: 594–891
    暴擊率: 5%
    攻擊傷害: 150%
    攻擊間隔: 1.5 秒
    冷卻時間: 6 秒
    75% 物理傷害轉換為閃電傷害
    造成 50% 更多攻擊傷害
    造成 181% 更多傷害
    25% 更少攻擊速度
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickLightningTempleMap"] = {
        name = "Risen Vaal Zealot",
        life = 2.64,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "Melee",
            "IncursionLightningSlash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionLightningSlash"] = {
        name = "IncursionLightningSlash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_attack_speed_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0, 75, -25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, -25, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, -25, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, -25, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    
    骷髏瓦爾信徒
    人形
    Risen Vaal Zealot
    幽魂Y
    地區阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿
    標籤cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
    Packs
  • 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿: 骷髏瓦爾信徒, 骷髏瓦爾狂熱者, 骷髏瓦爾信徒, 骷髏瓦爾擁戴者
  • 生命
    264%
    護甲
    +25%
    閃避
    +40%
    異常狀態臨界值
    264%
    抗性
    20 20 20 0
    傷害
    110%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    55%
    Model Size
    100%
    類型
    VaalCultistKnifestickTemple
    Metadata
    VaalCultistKnifestickBloodTemple
    等級
    55
    生命
    7,070
    護甲
    10,090
    閃避
    2,948
    能量護盾
    0
    傷害
    210
    法術傷害
    210
    命中
    0
    攻擊間隔
    1.5
    經驗值
    3,772
    異常狀態臨界值
    7,070
    冰緩
    22
    感電
    22
    易碎
    126
    焦灼
    22
    殘喘
    62
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 168–253
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MeleeThrustAttackCultistIncursion
    攻擊, 傷害, 可觸發
    基本傷害: 168–253
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    冷卻時間: 6 秒
    33% 更少攻擊速度
    造成流血
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickBloodTemple"] = {
        name = "Risen Vaal Zealot",
        life = 2.64,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "Melee",
            "MeleeThrustAttackCultistIncursion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeThrustAttackCultistIncursion"] = {
        name = "MeleeThrustAttackCultistIncursion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "is_area_damage",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-25, -33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    骷髏瓦爾信徒
    人形
    Risen Vaal Zealot
    幽魂Y
    地區阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿
    標籤cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
    Packs
  • 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿: 骷髏瓦爾信徒, 骷髏瓦爾狂熱者, 骷髏瓦爾信徒, 骷髏瓦爾擁戴者
  • 生命
    264%
    護甲
    +25%
    閃避
    +40%
    異常狀態臨界值
    264%
    抗性
    20 20 20 0
    傷害
    110%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    110%
    Model Size
    100%
    類型
    VaalCultistKnifestickTempleMap
    Metadata
    VaalCultistKnifestickBloodTempleMap
    等級
    78
    生命
    48,149
    護甲
    62,934
    閃避
    6,667
    能量護盾
    0
    傷害
    743
    法術傷害
    743
    命中
    0
    攻擊間隔
    1.5
    經驗值
    13,615
    異常狀態臨界值
    48,149
    冰緩
    152
    感電
    152
    易碎
    861
    焦灼
    152
    殘喘
    421
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 594–891
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MeleeThrustAttackCultistIncursion
    攻擊, 傷害, 可觸發
    基本傷害: 594–891
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    冷卻時間: 6 秒
    33% 更少攻擊速度
    造成流血
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickBloodTempleMap"] = {
        name = "Risen Vaal Zealot",
        life = 2.64,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "Melee",
            "MeleeThrustAttackCultistIncursion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeThrustAttackCultistIncursion"] = {
        name = "MeleeThrustAttackCultistIncursion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "is_area_damage",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-25, -33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    骷髏瓦爾信徒
    人形
    Risen Vaal Zealot
    幽魂Y
    標籤chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
    生命
    264%
    護甲
    +25%
    閃避
    +40%
    異常狀態臨界值
    264%
    抗性
    20 20 20 0
    傷害
    110%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    55%
    Model Size
    100%
    類型
    VaalCultistKnifestickTemple
    Metadata
    VaalCultistKnifestickChaosTemple
    等級
    68
    生命
    16,984
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    411
    法術傷害
    411
    命中
    0
    攻擊間隔
    1.5
    經驗值
    5,640
    異常狀態臨界值
    16,984
    冰緩
    54
    感電
    54
    易碎
    304
    焦灼
    54
    殘喘
    148
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 329–493
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    IncursionChaosGroundSlam
    可觸發, 攻擊
    基本傷害: 329–493
    暴擊率: 5%
    攻擊傷害: 150%
    攻擊間隔: 1.5 秒
    冷卻時間: 6 秒
    造成 50% 更多攻擊傷害
    25% 物理傷害轉化至混沌傷害
    10% 更少攻擊速度
    is area damage [1]
    IncursionChaosGroundSlam2
    可觸發, 攻擊
    基本傷害: 329–493
    暴擊率: 5%
    攻擊傷害: 50%
    攻擊間隔: 1.5 秒
    造成 50% 更少攻擊傷害
    25% 物理傷害轉化至混沌傷害
    active skill area of effect radius +% final [100]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickChaosTemple"] = {
        name = "Risen Vaal Zealot",
        life = 2.64,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "Melee",
            "IncursionChaosGroundSlam",
            "IncursionChaosGroundSlam2",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionChaosGroundSlam"] = {
        name = "IncursionChaosGroundSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_chaos",
            "active_skill_attack_speed_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {25, -10, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionChaosGroundSlam2"] = {
        name = "IncursionChaosGroundSlam2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_chaos",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {25, 100, baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    編輯

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