預言 普蘭德斯 暴怒
塗抹 星團珠寶 眾神殿系統 物品 天賦樹 化石 催化劑 譫妄玉 聖甲蟲 裂痕石 徽印 永恆珠寶 命運卡
骷髏瓦爾信徒
瓦爾哨站
Risen Vaal Zealot

骷髏瓦爾信徒

幽魂Y
地區
標籤red_blood, cultist, human, not_int
傷害100%
生命240%
Ailment Threshold240%
暴擊率5%
類型VaalCultistDaggersTemple
攻擊距離6 ~ 10
攻擊間隔1.245 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒143761186.71.24518285195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒128761058.61.24515202173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒9963840.51.2451024313594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒74026271.245651810018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒5384465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersFireTemple"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
幽魂Y
地區
標籤red_blood, cultist, human, not_int
傷害100%
生命240%
Ailment Threshold240%
暴擊率5%
類型VaalCultistDaggersTempleMap
攻擊距離6 ~ 10
攻擊間隔1.245 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒287531186.71.24518285195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒257521058.61.24515202173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒19927840.51.2451024313594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒148046271.245651810018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersFireTempleMap"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
幽魂Y
地區
標籤red_blood, cultist, human, not_int
傷害100%
生命240%
Ailment Threshold240%
暴擊率5%
類型VaalCultistDaggersTemple
攻擊距離6 ~ 10
攻擊間隔1.245 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒143761186.71.24518285195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒128761058.61.24515202173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒9963840.51.2451024313594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒74026271.245651810018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒5384465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersLightningTemple"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
幽魂Y
地區
標籤red_blood, cultist, human, not_int
傷害100%
生命240%
Ailment Threshold240%
暴擊率5%
類型VaalCultistDaggersTempleMap
攻擊距離6 ~ 10
攻擊間隔1.245 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒287531186.71.24518285195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒257521058.61.24515202173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒19927840.51.2451024313594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒148046271.245651810018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersLightningTempleMap"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
幽魂Y
地區
標籤red_blood, cultist, human, not_int
傷害100%
生命240%
Ailment Threshold240%
暴擊率5%
類型VaalCultistDaggersTemple
攻擊距離6 ~ 10
攻擊間隔1.245 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒143761186.71.24518285195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒128761058.61.24515202173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒9963840.51.2451024313594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒74026271.245651810018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒5384465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersBloodTemple"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
幽魂Y
地區
標籤red_blood, cultist, human, not_int
傷害100%
生命240%
Ailment Threshold240%
暴擊率5%
類型VaalCultistDaggersTempleMap
攻擊距離6 ~ 10
攻擊間隔1.245 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒287531186.71.24518285195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒257521058.61.24515202173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒19927840.51.2451024313594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒148046271.245651810018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersBloodTempleMap"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
幽魂Y
地區
標籤red_blood, cultist, human, not_int
傷害100%
生命240%
Ailment Threshold240%
暴擊率5%
類型VaalCultistDaggersTemple
攻擊距離6 ~ 10
攻擊間隔1.245 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒143761186.71.24518285195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒128761058.61.24515202173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒9963840.51.2451024313594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒74026271.245651810018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒5384465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersChaosTemple"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
幽魂Y
地區
標籤red_blood, cultist, human, not_int
傷害100%
生命240%
Ailment Threshold240%
暴擊率5%
類型VaalCultistDaggersTempleMap
攻擊距離6 ~ 10
攻擊間隔1.245 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒287531186.71.24518285195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒257521058.61.24515202173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒19927840.51.2451024313594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒148046271.245651810018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersChaosTempleMap_"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
幽魂Y
地區
標籤red_blood, cultist, human, not_int
傷害110%
生命264%
Ailment Threshold264%
暴擊率5%
類型VaalCultistKnifestickTemple
攻擊距離6 ~ 14
攻擊間隔1.5 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackIncursionFire
33% 較少攻擊速度
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [150]

is_area_damage always_ignite 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒158141572.81.520114195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackIncursionFire
33% 較少攻擊速度
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [145.3]

is_area_damage always_ignite 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒1416414031.516722173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackIncursionFire
33% 較少攻擊速度
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [135.8]

is_area_damage always_ignite 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒109601113.91.51126813594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackIncursionFire
33% 較少攻擊速度
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [124]

is_area_damage always_ignite 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒8142830.91.5716910018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackIncursionFire
33% 較少攻擊速度
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [112.2]

is_area_damage always_ignite 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒5922616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickFireTemple"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackIncursionFire",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackIncursionFire"] = {
    name = "MeleeThrustAttackIncursionFire",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {-33, 300, 75, 0, levelRequirement = 1, statInterpolation = {1, 1, 1, 2},  },
        [2] = {-33, 300, 75, 0, levelRequirement = 20, statInterpolation = {1, 1, 1, 2},  },
        [3] = {-33, 300, 75, 1, levelRequirement = 21, statInterpolation = {1, 1, 1, 2},  },
        [4] = {-33, 300, 75, 150, levelRequirement = 84, statInterpolation = {1, 1, 1, 2},  },
    },
}
幽魂Y
地區
標籤red_blood, cultist, human, not_int
傷害110%
生命264%
Ailment Threshold264%
暴擊率5%
類型VaalCultistKnifestickTempleMap
攻擊距離6 ~ 14
攻擊間隔1.5 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackIncursionFire
33% 較少攻擊速度
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [150]

is_area_damage always_ignite 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒316281572.81.520114195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackIncursionFire
33% 較少攻擊速度
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [145.3]

is_area_damage always_ignite 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒2832714031.516722173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackIncursionFire
33% 較少攻擊速度
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [135.8]

is_area_damage always_ignite 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒219201113.91.51126813594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackIncursionFire
33% 較少攻擊速度
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [124]

is_area_damage always_ignite 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒16285830.91.5716910018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackIncursionFire
33% 較少攻擊速度
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [112.2]

is_area_damage always_ignite 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickFireTempleMap"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackIncursionFire",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackIncursionFire"] = {
    name = "MeleeThrustAttackIncursionFire",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {-33, 300, 75, 0, levelRequirement = 1, statInterpolation = {1, 1, 1, 2},  },
        [2] = {-33, 300, 75, 0, levelRequirement = 20, statInterpolation = {1, 1, 1, 2},  },
        [3] = {-33, 300, 75, 1, levelRequirement = 21, statInterpolation = {1, 1, 1, 2},  },
        [4] = {-33, 300, 75, 150, levelRequirement = 84, statInterpolation = {1, 1, 1, 2},  },
    },
}
幽魂Y
地區
標籤red_blood, cultist, human, not_int
傷害110%
生命264%
Ailment Threshold264%
暴擊率5%
類型VaalCultistKnifestickTemple
攻擊距離6 ~ 14
攻擊間隔1.5 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% 較少攻擊速度
active skill damage +% final [200]
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒158141572.81.520114195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% 較少攻擊速度
active skill damage +% final [193.7]
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒1416414031.516722173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% 較少攻擊速度
active skill damage +% final [181]
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒109601113.91.51126813594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% 較少攻擊速度
active skill damage +% final [165.3]
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒8142830.91.5716910018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% 較少攻擊速度
active skill damage +% final [149.5]
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒5922616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickLightningTemple"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "IncursionLightningSlash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionLightningSlash"] = {
    name = "IncursionLightningSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {75, -25, 0, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {1, 1, 2},  },
        [2] = {75, -25, 0, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {1, 1, 2},  },
        [3] = {75, -25, 1, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {1, 1, 2},  },
        [4] = {75, -25, 200, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {1, 1, 2},  },
    },
}
幽魂Y
地區
標籤red_blood, cultist, human, not_int
傷害110%
生命264%
Ailment Threshold264%
暴擊率5%
類型VaalCultistKnifestickTempleMap
攻擊距離6 ~ 14
攻擊間隔1.5 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% 較少攻擊速度
active skill damage +% final [200]
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒316281572.81.520114195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% 較少攻擊速度
active skill damage +% final [193.7]
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒2832714031.516722173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% 較少攻擊速度
active skill damage +% final [181]
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒219201113.91.51126813594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% 較少攻擊速度
active skill damage +% final [165.3]
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒16285830.91.5716910018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% 較少攻擊速度
active skill damage +% final [149.5]
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickLightningTempleMap"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "IncursionLightningSlash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionLightningSlash"] = {
    name = "IncursionLightningSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {75, -25, 0, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {1, 1, 2},  },
        [2] = {75, -25, 0, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {1, 1, 2},  },
        [3] = {75, -25, 1, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {1, 1, 2},  },
        [4] = {75, -25, 200, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {1, 1, 2},  },
    },
}
幽魂Y
地區
標籤red_blood, cultist, human, not_int
傷害110%
生命264%
Ailment Threshold264%
暴擊率5%
類型VaalCultistKnifestickTemple
攻擊距離6 ~ 14
攻擊間隔1.5 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% 較少攻擊速度

is_area_damage global_bleed_on_hit 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒158141572.81.520114195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% 較少攻擊速度

is_area_damage global_bleed_on_hit 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒1416414031.516722173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% 較少攻擊速度

is_area_damage global_bleed_on_hit 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒109601113.91.51126813594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% 較少攻擊速度

is_area_damage global_bleed_on_hit 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒8142830.91.5716910018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% 較少攻擊速度

is_area_damage global_bleed_on_hit 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒5922616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickBloodTemple"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackCultistIncursion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackCultistIncursion"] = {
    name = "MeleeThrustAttackCultistIncursion",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {-25, -33, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
幽魂Y
地區
標籤red_blood, cultist, human, not_int
傷害110%
生命264%
Ailment Threshold264%
暴擊率5%
類型VaalCultistKnifestickTempleMap
攻擊距離6 ~ 14
攻擊間隔1.5 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% 較少攻擊速度

is_area_damage global_bleed_on_hit 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒316281572.81.520114195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% 較少攻擊速度

is_area_damage global_bleed_on_hit 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒2832714031.516722173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% 較少攻擊速度

is_area_damage global_bleed_on_hit 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒219201113.91.51126813594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% 較少攻擊速度

is_area_damage global_bleed_on_hit 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒16285830.91.5716910018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% 較少攻擊速度

is_area_damage global_bleed_on_hit 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickBloodTempleMap"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackCultistIncursion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackCultistIncursion"] = {
    name = "MeleeThrustAttackCultistIncursion",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {-25, -33, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
幽魂Y
地區
標籤red_blood, cultist, human, not_int
傷害110%
生命264%
Ailment Threshold264%
暴擊率5%
類型VaalCultistKnifestickTemple
攻擊距離6 ~ 14
攻擊間隔1.5 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionChaosGroundSlam
skill physical damage % to convert to chaos [25]
10% 較少攻擊速度
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos [25]
active skill attack damage final permyriad [-5000]

is_area_damage 可觸發 攻擊
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒158141572.81.520114195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionChaosGroundSlam
skill physical damage % to convert to chaos [25]
10% 較少攻擊速度
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos [25]
active skill attack damage final permyriad [-5000]

is_area_damage 可觸發 攻擊
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒1416414031.516722173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionChaosGroundSlam
skill physical damage % to convert to chaos [25]
10% 較少攻擊速度
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos [25]
active skill attack damage final permyriad [-5000]

is_area_damage 可觸發 攻擊
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒109601113.91.51126813594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionChaosGroundSlam
skill physical damage % to convert to chaos [25]
10% 較少攻擊速度
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos [25]
active skill attack damage final permyriad [-5000]

is_area_damage 可觸發 攻擊
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒8142830.91.5716910018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionChaosGroundSlam
skill physical damage % to convert to chaos [25]
10% 較少攻擊速度
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos [25]
active skill attack damage final permyriad [-5000]

is_area_damage 可觸發 攻擊
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒5922616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickChaosTemple"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "IncursionChaosGroundSlam",
        "IncursionChaosGroundSlam2",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionChaosGroundSlam"] = {
    name = "IncursionChaosGroundSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {25, -10, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionChaosGroundSlam2"] = {
    name = "IncursionChaosGroundSlam2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {25, 0, baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {1, 1},  },
    },
}
幽魂Y
地區
標籤red_blood, cultist, human, not_int
傷害110%
生命264%
Ailment Threshold264%
暴擊率5%
類型VaalCultistKnifestickTempleMap
攻擊距離6 ~ 14
攻擊間隔1.5 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionChaosGroundSlam
skill physical damage % to convert to chaos [25]
10% 較少攻擊速度
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos [25]
active skill attack damage final permyriad [-5000]

is_area_damage 可觸發 攻擊
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒316281572.81.520114195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionChaosGroundSlam
skill physical damage % to convert to chaos [25]
10% 較少攻擊速度
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos [25]
active skill attack damage final permyriad [-5000]

is_area_damage 可觸發 攻擊
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒2832714031.516722173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionChaosGroundSlam
skill physical damage % to convert to chaos [25]
10% 較少攻擊速度
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos [25]
active skill attack damage final permyriad [-5000]

is_area_damage 可觸發 攻擊
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒219201113.91.51126813594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionChaosGroundSlam
skill physical damage % to convert to chaos [25]
10% 較少攻擊速度
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos [25]
active skill attack damage final permyriad [-5000]

is_area_damage 可觸發 攻擊
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒16285830.91.5716910018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionChaosGroundSlam
skill physical damage % to convert to chaos [25]
10% 較少攻擊速度
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos [25]
active skill attack damage final permyriad [-5000]

is_area_damage 可觸發 攻擊
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickChaosTempleMap"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "IncursionChaosGroundSlam",
        "IncursionChaosGroundSlam2",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionChaosGroundSlam"] = {
    name = "IncursionChaosGroundSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {25, -10, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionChaosGroundSlam2"] = {
    name = "IncursionChaosGroundSlam2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {25, 0, baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {1, 1},  },
    },
}
幽魂Y
幽魂 OverrideMetadata/Monsters/KitavaCultist/VaalCultistDaggersFireTempleMap
地區瓦爾哨站
詞綴monster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
標籤red_blood, cultist, human, not_int
傷害100%
生命240%
Ailment Threshold240%
暴擊率5%
類型VaalCultistDaggersTempleMap
攻擊距離6 ~ 10
攻擊間隔1.245 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒287531186.71.24518285195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒257521058.61.24515202173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒19927840.51.2451024313594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒148046271.245651810018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersFireDelve"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
幽魂Y
地區
標籤red_blood, cultist, human, not_int
免疫monster no map drops [1]
傷害100%
生命240%
Ailment Threshold240%
暴擊率5%
類型VaalCultistDaggersTempleMap
攻擊距離6 ~ 11
攻擊間隔1.245 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

MeleeAtAnimationSpeedFire
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
75% 物理傷害轉化至火焰傷害
造成 200% 更多傷害
造成 25% 更少攻擊傷害

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒287531186.71.24518285195181196702020200

MeleeAtAnimationSpeedFire
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
75% 物理傷害轉化至火焰傷害
造成 193.8% 更多傷害
造成 25% 更少攻擊傷害

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒257521058.61.24515202173101112302020200

MeleeAtAnimationSpeedFire
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
75% 物理傷害轉化至火焰傷害
造成 181.3% 更多傷害
造成 25% 更少攻擊傷害

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒19927840.51.2451024313594959302020200

MeleeAtAnimationSpeedFire
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
75% 物理傷害轉化至火焰傷害
造成 165.8% 更多傷害
造成 25% 更少攻擊傷害

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒148046271.245651810018794602020200

MeleeAtAnimationSpeedFire
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
75% 物理傷害轉化至火焰傷害
造成 150.3% 更多傷害
造成 25% 更少攻擊傷害

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersFireExpedition"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 11,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "MeleeAtAnimationSpeedFire",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedFire"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {75, 0, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1, 2},  },
        [2] = {75, 0, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {1, 2},  },
        [3] = {75, 1, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {1, 2},  },
        [4] = {75, 200, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {1, 2},  },
    },
}
幽魂Y
幽魂 OverrideMetadata/Monsters/KitavaCultist/VaalCultistDaggersLightningTempleMap
地區瓦爾哨站
詞綴monster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
標籤red_blood, cultist, human, not_int
傷害100%
生命240%
Ailment Threshold240%
暴擊率5%
類型VaalCultistDaggersTempleMap
攻擊距離6 ~ 10
攻擊間隔1.245 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒287531186.71.24518285195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒257521058.61.24515202173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒19927840.51.2451024313594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒148046271.245651810018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersLightningDelve"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
幽魂Y
地區
標籤red_blood, cultist, human, not_int
免疫monster no map drops [1]
傷害100%
生命240%
Ailment Threshold240%
暴擊率5%
類型VaalCultistDaggersTempleMap
攻擊距離6 ~ 11
攻擊間隔1.245 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

MeleeAtAnimationSpeedLightning
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
75% 物理傷害轉換為閃電傷害
造成 200% 更多傷害
造成 25% 更少攻擊傷害

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒287531186.71.24518285195181196702020200

MeleeAtAnimationSpeedLightning
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
75% 物理傷害轉換為閃電傷害
造成 193.8% 更多傷害
造成 25% 更少攻擊傷害

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒257521058.61.24515202173101112302020200

MeleeAtAnimationSpeedLightning
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
75% 物理傷害轉換為閃電傷害
造成 181.3% 更多傷害
造成 25% 更少攻擊傷害

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒19927840.51.2451024313594959302020200

MeleeAtAnimationSpeedLightning
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
75% 物理傷害轉換為閃電傷害
造成 165.8% 更多傷害
造成 25% 更少攻擊傷害

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒148046271.245651810018794602020200

MeleeAtAnimationSpeedLightning
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
75% 物理傷害轉換為閃電傷害
造成 150.3% 更多傷害
造成 25% 更少攻擊傷害

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersLightningExpedition"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 11,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "MeleeAtAnimationSpeedLightning",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedLightning"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_damage_+%_final",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {75, 0, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1, 2},  },
        [2] = {75, 0, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {1, 2},  },
        [3] = {75, 1, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {1, 2},  },
        [4] = {75, 200, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {1, 2},  },
    },
}
幽魂Y
幽魂 OverrideMetadata/Monsters/KitavaCultist/VaalCultistDaggersBloodTempleMap
地區瓦爾哨站
詞綴monster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
標籤red_blood, cultist, human, not_int
傷害100%
生命240%
Ailment Threshold240%
暴擊率5%
類型VaalCultistDaggersTempleMap
攻擊距離6 ~ 10
攻擊間隔1.245 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒287531186.71.24518285195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒257521058.61.24515202173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒19927840.51.2451024313594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒148046271.245651810018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersBloodDelve"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
幽魂Y
地區
標籤red_blood, cultist, human, not_int
免疫monster no map drops [1]
傷害100%
生命240%
Ailment Threshold240%
暴擊率5%
類型VaalCultistDaggersTempleMap
攻擊距離6 ~ 11
攻擊間隔1.245 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

MeleeAtAnimationSpeed
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒287531186.71.24518285195181196702020200

MeleeAtAnimationSpeed
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒257521058.61.24515202173101112302020200

MeleeAtAnimationSpeed
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒19927840.51.2451024313594959302020200

MeleeAtAnimationSpeed
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒148046271.245651810018794602020200

MeleeAtAnimationSpeed
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersBloodExpedition__"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 11,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
幽魂Y
幽魂 OverrideMetadata/Monsters/KitavaCultist/VaalCultistDaggersChaosTempleMap_
地區瓦爾哨站
詞綴monster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
標籤red_blood, cultist, human, not_int
傷害100%
生命240%
Ailment Threshold240%
暴擊率5%
類型VaalCultistDaggersTempleMap
攻擊距離6 ~ 10
攻擊間隔1.245 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒287531186.71.24518285195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒257521058.61.24515202173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒19927840.51.2451024313594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒148046271.245651810018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersChaosDelve"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
幽魂Y
地區
標籤red_blood, cultist, human, not_int
免疫monster no map drops [1]
傷害100%
生命240%
Ailment Threshold240%
暴擊率5%
類型VaalCultistDaggersTempleMap
攻擊距離6 ~ 11
攻擊間隔1.245 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

MeleeAtAnimationSpeedChaos
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
75% 物理傷害轉化至混沌傷害
造成 200% 更多傷害
造成 25% 更少攻擊傷害

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒287531186.71.24518285195181196702020200

MeleeAtAnimationSpeedChaos
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
75% 物理傷害轉化至混沌傷害
造成 193.8% 更多傷害
造成 25% 更少攻擊傷害

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒257521058.61.24515202173101112302020200

MeleeAtAnimationSpeedChaos
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
75% 物理傷害轉化至混沌傷害
造成 181.3% 更多傷害
造成 25% 更少攻擊傷害

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒19927840.51.2451024313594959302020200

MeleeAtAnimationSpeedChaos
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
75% 物理傷害轉化至混沌傷害
造成 165.8% 更多傷害
造成 25% 更少攻擊傷害

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒148046271.245651810018794602020200

MeleeAtAnimationSpeedChaos
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
75% 物理傷害轉化至混沌傷害
造成 150.3% 更多傷害
造成 25% 更少攻擊傷害

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersChaosExpedition"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 11,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "MeleeAtAnimationSpeedChaos",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedChaos"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "active_skill_damage_+%_final",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {75, 0, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1, 2},  },
        [2] = {75, 0, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {1, 2},  },
        [3] = {75, 1, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {1, 2},  },
        [4] = {75, 200, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {1, 2},  },
    },
}
幽魂Y
幽魂 OverrideMetadata/Monsters/KitavaCultist/VaalCultistKnifestickFireTempleMap
地區瓦爾哨站
詞綴monster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
標籤red_blood, cultist, human, not_int
傷害110%
生命264%
Ailment Threshold264%
暴擊率5%
類型VaalCultistKnifestickTempleMap
攻擊距離6 ~ 14
攻擊間隔1.5 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackIncursionFire
33% 較少攻擊速度
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [150]

is_area_damage always_ignite 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒316281572.81.520114195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackIncursionFire
33% 較少攻擊速度
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [145.3]

is_area_damage always_ignite 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒2832714031.516722173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackIncursionFire
33% 較少攻擊速度
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [135.8]

is_area_damage always_ignite 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒219201113.91.51126813594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackIncursionFire
33% 較少攻擊速度
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [124]

is_area_damage always_ignite 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒16285830.91.5716910018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackIncursionFire
33% 較少攻擊速度
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [112.2]

is_area_damage always_ignite 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickFireDelve"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackIncursionFire",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackIncursionFire"] = {
    name = "MeleeThrustAttackIncursionFire",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {-33, 300, 75, 0, levelRequirement = 1, statInterpolation = {1, 1, 1, 2},  },
        [2] = {-33, 300, 75, 0, levelRequirement = 20, statInterpolation = {1, 1, 1, 2},  },
        [3] = {-33, 300, 75, 1, levelRequirement = 21, statInterpolation = {1, 1, 1, 2},  },
        [4] = {-33, 300, 75, 150, levelRequirement = 84, statInterpolation = {1, 1, 1, 2},  },
    },
}
幽魂Y
地區
標籤red_blood, cultist, human, not_int
免疫monster no map drops [1]
傷害110%
生命264%
Ailment Threshold264%
暴擊率5%
類型VaalCultistKnifestickTempleMap
攻擊距離6 ~ 14
攻擊間隔1.5 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackIncursionFire
33% 較少攻擊速度
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [150]

is_area_damage always_ignite 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒316281572.81.520114195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackIncursionFire
33% 較少攻擊速度
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [145.3]

is_area_damage always_ignite 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒2832714031.516722173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackIncursionFire
33% 較少攻擊速度
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [135.8]

is_area_damage always_ignite 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒219201113.91.51126813594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackIncursionFire
33% 較少攻擊速度
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [124]

is_area_damage always_ignite 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒16285830.91.5716910018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackIncursionFire
33% 較少攻擊速度
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [112.2]

is_area_damage always_ignite 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickFireExpedition"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackIncursionFire",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackIncursionFire"] = {
    name = "MeleeThrustAttackIncursionFire",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {-33, 300, 75, 0, levelRequirement = 1, statInterpolation = {1, 1, 1, 2},  },
        [2] = {-33, 300, 75, 0, levelRequirement = 20, statInterpolation = {1, 1, 1, 2},  },
        [3] = {-33, 300, 75, 1, levelRequirement = 21, statInterpolation = {1, 1, 1, 2},  },
        [4] = {-33, 300, 75, 150, levelRequirement = 84, statInterpolation = {1, 1, 1, 2},  },
    },
}
幽魂Y
幽魂 OverrideMetadata/Monsters/KitavaCultist/VaalCultistKnifestickLightningTempleMap
地區瓦爾哨站
詞綴monster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
標籤red_blood, cultist, human, not_int
傷害110%
生命264%
Ailment Threshold264%
暴擊率5%
類型VaalCultistKnifestickTempleMap
攻擊距離6 ~ 14
攻擊間隔1.5 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% 較少攻擊速度
active skill damage +% final [200]
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒316281572.81.520114195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% 較少攻擊速度
active skill damage +% final [193.7]
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒2832714031.516722173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% 較少攻擊速度
active skill damage +% final [181]
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒219201113.91.51126813594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% 較少攻擊速度
active skill damage +% final [165.3]
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒16285830.91.5716910018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% 較少攻擊速度
active skill damage +% final [149.5]
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickLightningDelve"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "IncursionLightningSlash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionLightningSlash"] = {
    name = "IncursionLightningSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {75, -25, 0, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {1, 1, 2},  },
        [2] = {75, -25, 0, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {1, 1, 2},  },
        [3] = {75, -25, 1, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {1, 1, 2},  },
        [4] = {75, -25, 200, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {1, 1, 2},  },
    },
}
幽魂Y
地區
標籤red_blood, cultist, human, not_int
免疫monster no map drops [1]
傷害110%
生命264%
Ailment Threshold264%
暴擊率5%
類型VaalCultistKnifestickTempleMap
攻擊距離6 ~ 14
攻擊間隔1.5 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% 較少攻擊速度
active skill damage +% final [200]
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒316281572.81.520114195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% 較少攻擊速度
active skill damage +% final [193.7]
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒2832714031.516722173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% 較少攻擊速度
active skill damage +% final [181]
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒219201113.91.51126813594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% 較少攻擊速度
active skill damage +% final [165.3]
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒16285830.91.5716910018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% 較少攻擊速度
active skill damage +% final [149.5]
active skill attack damage final permyriad [5000]

is_area_damage 可觸發 攻擊
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickLightningExpedition"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "IncursionLightningSlash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionLightningSlash"] = {
    name = "IncursionLightningSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {75, -25, 0, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {1, 1, 2},  },
        [2] = {75, -25, 0, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {1, 1, 2},  },
        [3] = {75, -25, 1, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {1, 1, 2},  },
        [4] = {75, -25, 200, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {1, 1, 2},  },
    },
}
幽魂Y
幽魂 OverrideMetadata/Monsters/KitavaCultist/VaalCultistKnifestickBloodTempleMap
地區瓦爾哨站
詞綴monster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
標籤red_blood, cultist, human, not_int
傷害110%
生命264%
Ailment Threshold264%
暴擊率5%
類型VaalCultistKnifestickTempleMap
攻擊距離6 ~ 14
攻擊間隔1.5 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% 較少攻擊速度

is_area_damage global_bleed_on_hit 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒316281572.81.520114195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% 較少攻擊速度

is_area_damage global_bleed_on_hit 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒2832714031.516722173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% 較少攻擊速度

is_area_damage global_bleed_on_hit 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒219201113.91.51126813594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% 較少攻擊速度

is_area_damage global_bleed_on_hit 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒16285830.91.5716910018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% 較少攻擊速度

is_area_damage global_bleed_on_hit 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickBloodDelve"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackCultistIncursion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackCultistIncursion"] = {
    name = "MeleeThrustAttackCultistIncursion",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {-25, -33, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
幽魂Y
地區
標籤red_blood, cultist, human, not_int
免疫monster no map drops [1]
傷害110%
生命264%
Ailment Threshold264%
暴擊率5%
類型VaalCultistKnifestickTempleMap
攻擊距離6 ~ 14
攻擊間隔1.5 秒
傷害分佈20%
護甲+20%
閃避+40%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% 較少攻擊速度

is_area_damage global_bleed_on_hit 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84骷髏瓦爾信徒316281572.81.520114195181196702020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% 較少攻擊速度

is_area_damage global_bleed_on_hit 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82骷髏瓦爾信徒2832714031.516722173101112302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% 較少攻擊速度

is_area_damage global_bleed_on_hit 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78骷髏瓦爾信徒219201113.91.51126813594959302020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% 較少攻擊速度

is_area_damage global_bleed_on_hit 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73骷髏瓦爾信徒16285830.91.5716910018794602020200

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% 較少攻擊速度

is_area_damage global_bleed_on_hit 攻擊 擊中 可觸發
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68骷髏瓦爾信徒11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickBloodExpedition"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackCultistIncursion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackCultistIncursion"] = {
    name = "MeleeThrustAttackCultistIncursion",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {-25, -33, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}