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Fanático Vaal Erguido(Risen Vaal Zealot)

SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage100%
Vida240%
Ailment Threshold240%
Chance de Crítico5%
TypeVaalCultistDaggersTemple
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido143761186.71.24518285195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido128761058.61.24515202173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido9963840.51.2451024313594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido74026271.245651810018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido5384465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersFireTemple"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage100%
Vida240%
Ailment Threshold240%
Chance de Crítico5%
TypeVaalCultistDaggersTempleMap
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido287531186.71.24518285195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido257521058.61.24515202173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido19927840.51.2451024313594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido148046271.245651810018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersFireTempleMap"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage100%
Vida240%
Ailment Threshold240%
Chance de Crítico5%
TypeVaalCultistDaggersTemple
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido143761186.71.24518285195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido128761058.61.24515202173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido9963840.51.2451024313594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido74026271.245651810018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido5384465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersLightningTemple"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage100%
Vida240%
Ailment Threshold240%
Chance de Crítico5%
TypeVaalCultistDaggersTempleMap
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido287531186.71.24518285195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido257521058.61.24515202173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido19927840.51.2451024313594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido148046271.245651810018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersLightningTempleMap"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage100%
Vida240%
Ailment Threshold240%
Chance de Crítico5%
TypeVaalCultistDaggersTemple
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido143761186.71.24518285195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido128761058.61.24515202173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido9963840.51.2451024313594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido74026271.245651810018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido5384465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersBloodTemple"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage100%
Vida240%
Ailment Threshold240%
Chance de Crítico5%
TypeVaalCultistDaggersTempleMap
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido287531186.71.24518285195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido257521058.61.24515202173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido19927840.51.2451024313594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido148046271.245651810018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersBloodTempleMap"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage100%
Vida240%
Ailment Threshold240%
Chance de Crítico5%
TypeVaalCultistDaggersTemple
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido143761186.71.24518285195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido128761058.61.24515202173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido9963840.51.2451024313594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido74026271.245651810018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido5384465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersChaosTemple"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage100%
Vida240%
Ailment Threshold240%
Chance de Crítico5%
TypeVaalCultistDaggersTempleMap
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido287531186.71.24518285195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido257521058.61.24515202173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido19927840.51.2451024313594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido148046271.245651810018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersChaosTempleMap_"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage110%
Vida264%
Ailment Threshold264%
Chance de Crítico5%
TypeVaalCultistKnifestickTemple
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackIncursionFire
33% menos Velocidade de Ataque
active skill ignite damage +% final []
skill physical damage % to convert to fire []
active skill damage +% final []

is_area_damage always_ignite Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido158141572.81.520114195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackIncursionFire
33% menos Velocidade de Ataque
active skill ignite damage +% final []
skill physical damage % to convert to fire []
active skill damage +% final []

is_area_damage always_ignite Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido1416414031.516722173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackIncursionFire
33% menos Velocidade de Ataque
active skill ignite damage +% final []
skill physical damage % to convert to fire []
active skill damage +% final []

is_area_damage always_ignite Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido109601113.91.51126813594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackIncursionFire
33% menos Velocidade de Ataque
active skill ignite damage +% final []
skill physical damage % to convert to fire []
active skill damage +% final []

is_area_damage always_ignite Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido8142830.91.5716910018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackIncursionFire
33% menos Velocidade de Ataque
active skill ignite damage +% final []
skill physical damage % to convert to fire []
active skill damage +% final []

is_area_damage always_ignite Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido5922616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickFireTemple"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackIncursionFire",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackIncursionFire"] = {
    name = "MeleeThrustAttackIncursionFire",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {-33, 300, 75, 0, levelRequirement = 1, statInterpolation = {1, 1, 1, 2},  },
        [2] = {-33, 300, 75, 0, levelRequirement = 20, statInterpolation = {1, 1, 1, 2},  },
        [3] = {-33, 300, 75, 1, levelRequirement = 21, statInterpolation = {1, 1, 1, 2},  },
        [4] = {-33, 300, 75, 150, levelRequirement = 84, statInterpolation = {1, 1, 1, 2},  },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage110%
Vida264%
Ailment Threshold264%
Chance de Crítico5%
TypeVaalCultistKnifestickTempleMap
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackIncursionFire
33% menos Velocidade de Ataque
active skill ignite damage +% final []
skill physical damage % to convert to fire []
active skill damage +% final []

is_area_damage always_ignite Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido316281572.81.520114195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackIncursionFire
33% menos Velocidade de Ataque
active skill ignite damage +% final []
skill physical damage % to convert to fire []
active skill damage +% final []

is_area_damage always_ignite Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido2832714031.516722173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackIncursionFire
33% menos Velocidade de Ataque
active skill ignite damage +% final []
skill physical damage % to convert to fire []
active skill damage +% final []

is_area_damage always_ignite Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido219201113.91.51126813594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackIncursionFire
33% menos Velocidade de Ataque
active skill ignite damage +% final []
skill physical damage % to convert to fire []
active skill damage +% final []

is_area_damage always_ignite Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido16285830.91.5716910018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackIncursionFire
33% menos Velocidade de Ataque
active skill ignite damage +% final []
skill physical damage % to convert to fire []
active skill damage +% final []

is_area_damage always_ignite Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickFireTempleMap"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackIncursionFire",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackIncursionFire"] = {
    name = "MeleeThrustAttackIncursionFire",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {-33, 300, 75, 0, levelRequirement = 1, statInterpolation = {1, 1, 1, 2},  },
        [2] = {-33, 300, 75, 0, levelRequirement = 20, statInterpolation = {1, 1, 1, 2},  },
        [3] = {-33, 300, 75, 1, levelRequirement = 21, statInterpolation = {1, 1, 1, 2},  },
        [4] = {-33, 300, 75, 150, levelRequirement = 84, statInterpolation = {1, 1, 1, 2},  },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage110%
Vida264%
Ailment Threshold264%
Chance de Crítico5%
TypeVaalCultistKnifestickTemple
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionLightningSlash
skill physical damage % to convert to lightning []
25% menos Velocidade de Ataque
active skill damage +% final []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido158141572.81.520114195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionLightningSlash
skill physical damage % to convert to lightning []
25% menos Velocidade de Ataque
active skill damage +% final []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido1416414031.516722173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionLightningSlash
skill physical damage % to convert to lightning []
25% menos Velocidade de Ataque
active skill damage +% final []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido109601113.91.51126813594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionLightningSlash
skill physical damage % to convert to lightning []
25% menos Velocidade de Ataque
active skill damage +% final []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido8142830.91.5716910018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionLightningSlash
skill physical damage % to convert to lightning []
25% menos Velocidade de Ataque
active skill damage +% final []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido5922616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickLightningTemple"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "IncursionLightningSlash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionLightningSlash"] = {
    name = "IncursionLightningSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {75, -25, 0, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {1, 1, 2},  },
        [2] = {75, -25, 0, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {1, 1, 2},  },
        [3] = {75, -25, 1, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {1, 1, 2},  },
        [4] = {75, -25, 200, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {1, 1, 2},  },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage110%
Vida264%
Ailment Threshold264%
Chance de Crítico5%
TypeVaalCultistKnifestickTempleMap
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionLightningSlash
skill physical damage % to convert to lightning []
25% menos Velocidade de Ataque
active skill damage +% final []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido316281572.81.520114195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionLightningSlash
skill physical damage % to convert to lightning []
25% menos Velocidade de Ataque
active skill damage +% final []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido2832714031.516722173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionLightningSlash
skill physical damage % to convert to lightning []
25% menos Velocidade de Ataque
active skill damage +% final []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido219201113.91.51126813594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionLightningSlash
skill physical damage % to convert to lightning []
25% menos Velocidade de Ataque
active skill damage +% final []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido16285830.91.5716910018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionLightningSlash
skill physical damage % to convert to lightning []
25% menos Velocidade de Ataque
active skill damage +% final []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickLightningTempleMap"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "IncursionLightningSlash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionLightningSlash"] = {
    name = "IncursionLightningSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {75, -25, 0, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {1, 1, 2},  },
        [2] = {75, -25, 0, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {1, 1, 2},  },
        [3] = {75, -25, 1, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {1, 1, 2},  },
        [4] = {75, -25, 200, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {1, 1, 2},  },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage110%
Vida264%
Ailment Threshold264%
Chance de Crítico5%
TypeVaalCultistKnifestickTemple
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% menos Velocidade de Ataque

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido158141572.81.520114195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% menos Velocidade de Ataque

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido1416414031.516722173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% menos Velocidade de Ataque

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido109601113.91.51126813594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% menos Velocidade de Ataque

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido8142830.91.5716910018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% menos Velocidade de Ataque

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido5922616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickBloodTemple"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackCultistIncursion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackCultistIncursion"] = {
    name = "MeleeThrustAttackCultistIncursion",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {-25, -33, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage110%
Vida264%
Ailment Threshold264%
Chance de Crítico5%
TypeVaalCultistKnifestickTempleMap
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% menos Velocidade de Ataque

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido316281572.81.520114195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% menos Velocidade de Ataque

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido2832714031.516722173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% menos Velocidade de Ataque

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido219201113.91.51126813594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% menos Velocidade de Ataque

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido16285830.91.5716910018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% menos Velocidade de Ataque

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickBloodTempleMap"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackCultistIncursion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackCultistIncursion"] = {
    name = "MeleeThrustAttackCultistIncursion",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {-25, -33, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage110%
Vida264%
Ailment Threshold264%
Chance de Crítico5%
TypeVaalCultistKnifestickTemple
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionChaosGroundSlam
skill physical damage % to convert to chaos []
10% menos Velocidade de Ataque
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos []
active skill attack damage final permyriad [-5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido158141572.81.520114195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionChaosGroundSlam
skill physical damage % to convert to chaos []
10% menos Velocidade de Ataque
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos []
active skill attack damage final permyriad [-5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido1416414031.516722173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionChaosGroundSlam
skill physical damage % to convert to chaos []
10% menos Velocidade de Ataque
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos []
active skill attack damage final permyriad [-5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido109601113.91.51126813594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionChaosGroundSlam
skill physical damage % to convert to chaos []
10% menos Velocidade de Ataque
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos []
active skill attack damage final permyriad [-5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido8142830.91.5716910018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionChaosGroundSlam
skill physical damage % to convert to chaos []
10% menos Velocidade de Ataque
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos []
active skill attack damage final permyriad [-5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido5922616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickChaosTemple"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "IncursionChaosGroundSlam",
        "IncursionChaosGroundSlam2",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionChaosGroundSlam"] = {
    name = "IncursionChaosGroundSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {25, -10, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionChaosGroundSlam2"] = {
    name = "IncursionChaosGroundSlam2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {25, 0, baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {1, 1},  },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage110%
Vida264%
Ailment Threshold264%
Chance de Crítico5%
TypeVaalCultistKnifestickTempleMap
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionChaosGroundSlam
skill physical damage % to convert to chaos []
10% menos Velocidade de Ataque
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos []
active skill attack damage final permyriad [-5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido316281572.81.520114195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionChaosGroundSlam
skill physical damage % to convert to chaos []
10% menos Velocidade de Ataque
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos []
active skill attack damage final permyriad [-5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido2832714031.516722173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionChaosGroundSlam
skill physical damage % to convert to chaos []
10% menos Velocidade de Ataque
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos []
active skill attack damage final permyriad [-5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido219201113.91.51126813594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionChaosGroundSlam
skill physical damage % to convert to chaos []
10% menos Velocidade de Ataque
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos []
active skill attack damage final permyriad [-5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido16285830.91.5716910018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionChaosGroundSlam
skill physical damage % to convert to chaos []
10% menos Velocidade de Ataque
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos []
active skill attack damage final permyriad [-5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickChaosTempleMap"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "IncursionChaosGroundSlam",
        "IncursionChaosGroundSlam2",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionChaosGroundSlam"] = {
    name = "IncursionChaosGroundSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {25, -10, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionChaosGroundSlam2"] = {
    name = "IncursionChaosGroundSlam2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {25, 0, baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {1, 1},  },
    },
}
SpectreY
Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistDaggersFireTempleMap
Area[4] Campo Avançado Vaal [8] Campo Avançado Vaal [12] Campo Avançado Vaal [18] Campo Avançado Vaal [25] Campo Avançado Vaal [40] Campo Avançado Vaal [55] Campo Avançado Vaal [68] Campo Avançado Vaal
Modmonster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
Tagsred_blood, cultist, human, not_int
Damage100%
Vida240%
Ailment Threshold240%
Chance de Crítico5%
TypeVaalCultistDaggersTempleMap
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido287531186.71.24518285195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido257521058.61.24515202173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido19927840.51.2451024313594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido148046271.245651810018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersFireDelve"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Immunemonster no map drops [1]
Damage100%
Vida240%
Ailment Threshold240%
Chance de Crítico5%
TypeVaalCultistDaggersTempleMap
Attack Distance6 ~ 11
Attack Time1.245 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

MeleeAtAnimationSpeedFire
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
75% do Dano Físico Convertido para Dano de Fogo
Causa 200% mais Dano
Causa 25% menos Dano de Ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido287531186.71.24518285195181196702020200

MeleeAtAnimationSpeedFire
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
75% do Dano Físico Convertido para Dano de Fogo
Causa 193.8% mais Dano
Causa 25% menos Dano de Ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido257521058.61.24515202173101112302020200

MeleeAtAnimationSpeedFire
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
75% do Dano Físico Convertido para Dano de Fogo
Causa 181.3% mais Dano
Causa 25% menos Dano de Ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido19927840.51.2451024313594959302020200

MeleeAtAnimationSpeedFire
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
75% do Dano Físico Convertido para Dano de Fogo
Causa 165.8% mais Dano
Causa 25% menos Dano de Ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido148046271.245651810018794602020200

MeleeAtAnimationSpeedFire
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
75% do Dano Físico Convertido para Dano de Fogo
Causa 150.3% mais Dano
Causa 25% menos Dano de Ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersFireExpedition"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 11,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "MeleeAtAnimationSpeedFire",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedFire"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {75, 0, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1, 2},  },
        [2] = {75, 0, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {1, 2},  },
        [3] = {75, 1, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {1, 2},  },
        [4] = {75, 200, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {1, 2},  },
    },
}
SpectreY
Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistDaggersLightningTempleMap
Area[4] Campo Avançado Vaal [8] Campo Avançado Vaal [12] Campo Avançado Vaal [18] Campo Avançado Vaal [25] Campo Avançado Vaal [40] Campo Avançado Vaal [55] Campo Avançado Vaal [68] Campo Avançado Vaal
Modmonster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
Tagsred_blood, cultist, human, not_int
Damage100%
Vida240%
Ailment Threshold240%
Chance de Crítico5%
TypeVaalCultistDaggersTempleMap
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido287531186.71.24518285195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido257521058.61.24515202173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido19927840.51.2451024313594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido148046271.245651810018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersLightningDelve"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Immunemonster no map drops [1]
Damage100%
Vida240%
Ailment Threshold240%
Chance de Crítico5%
TypeVaalCultistDaggersTempleMap
Attack Distance6 ~ 11
Attack Time1.245 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

MeleeAtAnimationSpeedLightning
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
75% do Dano Físico Convertido em Dano de Raio
Causa 200% mais Dano
Causa 25% menos Dano de Ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido287531186.71.24518285195181196702020200

MeleeAtAnimationSpeedLightning
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
75% do Dano Físico Convertido em Dano de Raio
Causa 193.8% mais Dano
Causa 25% menos Dano de Ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido257521058.61.24515202173101112302020200

MeleeAtAnimationSpeedLightning
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
75% do Dano Físico Convertido em Dano de Raio
Causa 181.3% mais Dano
Causa 25% menos Dano de Ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido19927840.51.2451024313594959302020200

MeleeAtAnimationSpeedLightning
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
75% do Dano Físico Convertido em Dano de Raio
Causa 165.8% mais Dano
Causa 25% menos Dano de Ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido148046271.245651810018794602020200

MeleeAtAnimationSpeedLightning
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
75% do Dano Físico Convertido em Dano de Raio
Causa 150.3% mais Dano
Causa 25% menos Dano de Ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersLightningExpedition"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 11,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "MeleeAtAnimationSpeedLightning",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedLightning"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_damage_+%_final",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {75, 0, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1, 2},  },
        [2] = {75, 0, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {1, 2},  },
        [3] = {75, 1, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {1, 2},  },
        [4] = {75, 200, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {1, 2},  },
    },
}
SpectreY
Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistDaggersBloodTempleMap
Area[4] Campo Avançado Vaal [8] Campo Avançado Vaal [12] Campo Avançado Vaal [18] Campo Avançado Vaal [25] Campo Avançado Vaal [40] Campo Avançado Vaal [55] Campo Avançado Vaal [68] Campo Avançado Vaal
Modmonster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
Tagsred_blood, cultist, human, not_int
Damage100%
Vida240%
Ailment Threshold240%
Chance de Crítico5%
TypeVaalCultistDaggersTempleMap
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido287531186.71.24518285195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido257521058.61.24515202173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido19927840.51.2451024313594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido148046271.245651810018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersBloodDelve"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Immunemonster no map drops [1]
Damage100%
Vida240%
Ailment Threshold240%
Chance de Crítico5%
TypeVaalCultistDaggersTempleMap
Attack Distance6 ~ 11
Attack Time1.245 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

MeleeAtAnimationSpeed
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido287531186.71.24518285195181196702020200

MeleeAtAnimationSpeed
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido257521058.61.24515202173101112302020200

MeleeAtAnimationSpeed
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido19927840.51.2451024313594959302020200

MeleeAtAnimationSpeed
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido148046271.245651810018794602020200

MeleeAtAnimationSpeed
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersBloodExpedition__"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 11,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
SpectreY
Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistDaggersChaosTempleMap_
Area[4] Campo Avançado Vaal [8] Campo Avançado Vaal [12] Campo Avançado Vaal [18] Campo Avançado Vaal [25] Campo Avançado Vaal [40] Campo Avançado Vaal [55] Campo Avançado Vaal [68] Campo Avançado Vaal
Modmonster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
Tagsred_blood, cultist, human, not_int
Damage100%
Vida240%
Ailment Threshold240%
Chance de Crítico5%
TypeVaalCultistDaggersTempleMap
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido287531186.71.24518285195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido257521058.61.24515202173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido19927840.51.2451024313594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido148046271.245651810018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersChaosDelve"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Immunemonster no map drops [1]
Damage100%
Vida240%
Ailment Threshold240%
Chance de Crítico5%
TypeVaalCultistDaggersTempleMap
Attack Distance6 ~ 11
Attack Time1.245 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

MeleeAtAnimationSpeedChaos
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
75% do Dano Físico Convertido para Dano de Caos
Causa 200% mais Dano
Causa 25% menos Dano de Ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido287531186.71.24518285195181196702020200

MeleeAtAnimationSpeedChaos
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
75% do Dano Físico Convertido para Dano de Caos
Causa 193.8% mais Dano
Causa 25% menos Dano de Ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido257521058.61.24515202173101112302020200

MeleeAtAnimationSpeedChaos
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
75% do Dano Físico Convertido para Dano de Caos
Causa 181.3% mais Dano
Causa 25% menos Dano de Ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido19927840.51.2451024313594959302020200

MeleeAtAnimationSpeedChaos
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
75% do Dano Físico Convertido para Dano de Caos
Causa 165.8% mais Dano
Causa 25% menos Dano de Ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido148046271.245651810018794602020200

MeleeAtAnimationSpeedChaos
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
75% do Dano Físico Convertido para Dano de Caos
Causa 150.3% mais Dano
Causa 25% menos Dano de Ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersChaosExpedition"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 11,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "MeleeAtAnimationSpeedChaos",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedChaos"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "active_skill_damage_+%_final",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {75, 0, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1, 2},  },
        [2] = {75, 0, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {1, 2},  },
        [3] = {75, 1, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {1, 2},  },
        [4] = {75, 200, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {1, 2},  },
    },
}
SpectreY
Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistKnifestickFireTempleMap
Area[4] Campo Avançado Vaal [8] Campo Avançado Vaal [12] Campo Avançado Vaal [18] Campo Avançado Vaal [25] Campo Avançado Vaal [40] Campo Avançado Vaal [55] Campo Avançado Vaal [68] Campo Avançado Vaal
Modmonster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
Tagsred_blood, cultist, human, not_int
Damage110%
Vida264%
Ailment Threshold264%
Chance de Crítico5%
TypeVaalCultistKnifestickTempleMap
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackIncursionFire
33% menos Velocidade de Ataque
active skill ignite damage +% final []
skill physical damage % to convert to fire []
active skill damage +% final []

is_area_damage always_ignite Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido316281572.81.520114195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackIncursionFire
33% menos Velocidade de Ataque
active skill ignite damage +% final []
skill physical damage % to convert to fire []
active skill damage +% final []

is_area_damage always_ignite Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido2832714031.516722173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackIncursionFire
33% menos Velocidade de Ataque
active skill ignite damage +% final []
skill physical damage % to convert to fire []
active skill damage +% final []

is_area_damage always_ignite Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido219201113.91.51126813594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackIncursionFire
33% menos Velocidade de Ataque
active skill ignite damage +% final []
skill physical damage % to convert to fire []
active skill damage +% final []

is_area_damage always_ignite Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido16285830.91.5716910018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackIncursionFire
33% menos Velocidade de Ataque
active skill ignite damage +% final []
skill physical damage % to convert to fire []
active skill damage +% final []

is_area_damage always_ignite Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickFireDelve"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackIncursionFire",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackIncursionFire"] = {
    name = "MeleeThrustAttackIncursionFire",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {-33, 300, 75, 0, levelRequirement = 1, statInterpolation = {1, 1, 1, 2},  },
        [2] = {-33, 300, 75, 0, levelRequirement = 20, statInterpolation = {1, 1, 1, 2},  },
        [3] = {-33, 300, 75, 1, levelRequirement = 21, statInterpolation = {1, 1, 1, 2},  },
        [4] = {-33, 300, 75, 150, levelRequirement = 84, statInterpolation = {1, 1, 1, 2},  },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Immunemonster no map drops [1]
Damage110%
Vida264%
Ailment Threshold264%
Chance de Crítico5%
TypeVaalCultistKnifestickTempleMap
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackIncursionFire
33% menos Velocidade de Ataque
active skill ignite damage +% final []
skill physical damage % to convert to fire []
active skill damage +% final []

is_area_damage always_ignite Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido316281572.81.520114195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackIncursionFire
33% menos Velocidade de Ataque
active skill ignite damage +% final []
skill physical damage % to convert to fire []
active skill damage +% final []

is_area_damage always_ignite Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido2832714031.516722173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackIncursionFire
33% menos Velocidade de Ataque
active skill ignite damage +% final []
skill physical damage % to convert to fire []
active skill damage +% final []

is_area_damage always_ignite Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido219201113.91.51126813594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackIncursionFire
33% menos Velocidade de Ataque
active skill ignite damage +% final []
skill physical damage % to convert to fire []
active skill damage +% final []

is_area_damage always_ignite Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido16285830.91.5716910018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackIncursionFire
33% menos Velocidade de Ataque
active skill ignite damage +% final []
skill physical damage % to convert to fire []
active skill damage +% final []

is_area_damage always_ignite Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickFireExpedition"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackIncursionFire",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackIncursionFire"] = {
    name = "MeleeThrustAttackIncursionFire",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {-33, 300, 75, 0, levelRequirement = 1, statInterpolation = {1, 1, 1, 2},  },
        [2] = {-33, 300, 75, 0, levelRequirement = 20, statInterpolation = {1, 1, 1, 2},  },
        [3] = {-33, 300, 75, 1, levelRequirement = 21, statInterpolation = {1, 1, 1, 2},  },
        [4] = {-33, 300, 75, 150, levelRequirement = 84, statInterpolation = {1, 1, 1, 2},  },
    },
}
SpectreY
Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistKnifestickLightningTempleMap
Area[4] Campo Avançado Vaal [8] Campo Avançado Vaal [12] Campo Avançado Vaal [18] Campo Avançado Vaal [25] Campo Avançado Vaal [40] Campo Avançado Vaal [55] Campo Avançado Vaal [68] Campo Avançado Vaal
Modmonster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
Tagsred_blood, cultist, human, not_int
Damage110%
Vida264%
Ailment Threshold264%
Chance de Crítico5%
TypeVaalCultistKnifestickTempleMap
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionLightningSlash
skill physical damage % to convert to lightning []
25% menos Velocidade de Ataque
active skill damage +% final []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido316281572.81.520114195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionLightningSlash
skill physical damage % to convert to lightning []
25% menos Velocidade de Ataque
active skill damage +% final []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido2832714031.516722173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionLightningSlash
skill physical damage % to convert to lightning []
25% menos Velocidade de Ataque
active skill damage +% final []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido219201113.91.51126813594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionLightningSlash
skill physical damage % to convert to lightning []
25% menos Velocidade de Ataque
active skill damage +% final []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido16285830.91.5716910018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionLightningSlash
skill physical damage % to convert to lightning []
25% menos Velocidade de Ataque
active skill damage +% final []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickLightningDelve"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "IncursionLightningSlash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionLightningSlash"] = {
    name = "IncursionLightningSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {75, -25, 0, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {1, 1, 2},  },
        [2] = {75, -25, 0, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {1, 1, 2},  },
        [3] = {75, -25, 1, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {1, 1, 2},  },
        [4] = {75, -25, 200, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {1, 1, 2},  },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Immunemonster no map drops [1]
Damage110%
Vida264%
Ailment Threshold264%
Chance de Crítico5%
TypeVaalCultistKnifestickTempleMap
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionLightningSlash
skill physical damage % to convert to lightning []
25% menos Velocidade de Ataque
active skill damage +% final []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido316281572.81.520114195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionLightningSlash
skill physical damage % to convert to lightning []
25% menos Velocidade de Ataque
active skill damage +% final []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido2832714031.516722173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionLightningSlash
skill physical damage % to convert to lightning []
25% menos Velocidade de Ataque
active skill damage +% final []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido219201113.91.51126813594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionLightningSlash
skill physical damage % to convert to lightning []
25% menos Velocidade de Ataque
active skill damage +% final []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido16285830.91.5716910018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

IncursionLightningSlash
skill physical damage % to convert to lightning []
25% menos Velocidade de Ataque
active skill damage +% final []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickLightningExpedition"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "IncursionLightningSlash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionLightningSlash"] = {
    name = "IncursionLightningSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {75, -25, 0, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {1, 1, 2},  },
        [2] = {75, -25, 0, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {1, 1, 2},  },
        [3] = {75, -25, 1, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {1, 1, 2},  },
        [4] = {75, -25, 200, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {1, 1, 2},  },
    },
}
SpectreY
Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistKnifestickBloodTempleMap
Area[4] Campo Avançado Vaal [8] Campo Avançado Vaal [12] Campo Avançado Vaal [18] Campo Avançado Vaal [25] Campo Avançado Vaal [40] Campo Avançado Vaal [55] Campo Avançado Vaal [68] Campo Avançado Vaal
Modmonster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
Tagsred_blood, cultist, human, not_int
Damage110%
Vida264%
Ailment Threshold264%
Chance de Crítico5%
TypeVaalCultistKnifestickTempleMap
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% menos Velocidade de Ataque

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido316281572.81.520114195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% menos Velocidade de Ataque

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido2832714031.516722173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% menos Velocidade de Ataque

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido219201113.91.51126813594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% menos Velocidade de Ataque

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido16285830.91.5716910018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% menos Velocidade de Ataque

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickBloodDelve"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackCultistIncursion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackCultistIncursion"] = {
    name = "MeleeThrustAttackCultistIncursion",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {-25, -33, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Immunemonster no map drops [1]
Damage110%
Vida264%
Ailment Threshold264%
Chance de Crítico5%
TypeVaalCultistKnifestickTempleMap
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Armadura+20%
Evasão+40%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% menos Velocidade de Ataque

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Fanático Vaal Erguido316281572.81.520114195181196702020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% menos Velocidade de Ataque

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Fanático Vaal Erguido2832714031.516722173101112302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% menos Velocidade de Ataque

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Fanático Vaal Erguido219201113.91.51126813594959302020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% menos Velocidade de Ataque

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Fanático Vaal Erguido16285830.91.5716910018794602020200

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% menos Velocidade de Ataque

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 6 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Fanático Vaal Erguido11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickBloodExpedition"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackCultistIncursion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackCultistIncursion"] = {
    name = "MeleeThrustAttackCultistIncursion",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {-25, -33, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}