Prophezeiung Harbinger Rampage
Weihen Cluster-Juwel Das Pantheon Gegenstand Fertigkeitenbaum Fossil Katalysatoren Sphäre des Deliriums Skarabäus Breachstone Emblem Immerwährendes Juwel Weissagungskarte
Auferstandener Vaal-Eiferer
Vaal-Außenposten
Risen Vaal Zealot

Auferstandener Vaal-Eiferer

SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage100%
Leben240%
Ailment Threshold240%
Kritische Trefferchance5%
TypeVaalCultistDaggersTemple
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer143761186.71.24518285195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer128761058.61.24515202173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer9963840.51.2451024313594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer74026271.245651810018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer5384465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersFireTemple"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage100%
Leben240%
Ailment Threshold240%
Kritische Trefferchance5%
TypeVaalCultistDaggersTempleMap
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer287531186.71.24518285195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer257521058.61.24515202173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer19927840.51.2451024313594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer148046271.245651810018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersFireTempleMap"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage100%
Leben240%
Ailment Threshold240%
Kritische Trefferchance5%
TypeVaalCultistDaggersTemple
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer143761186.71.24518285195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer128761058.61.24515202173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer9963840.51.2451024313594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer74026271.245651810018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer5384465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersLightningTemple"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage100%
Leben240%
Ailment Threshold240%
Kritische Trefferchance5%
TypeVaalCultistDaggersTempleMap
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer287531186.71.24518285195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer257521058.61.24515202173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer19927840.51.2451024313594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer148046271.245651810018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersLightningTempleMap"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage100%
Leben240%
Ailment Threshold240%
Kritische Trefferchance5%
TypeVaalCultistDaggersTemple
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer143761186.71.24518285195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer128761058.61.24515202173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer9963840.51.2451024313594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer74026271.245651810018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer5384465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersBloodTemple"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage100%
Leben240%
Ailment Threshold240%
Kritische Trefferchance5%
TypeVaalCultistDaggersTempleMap
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer287531186.71.24518285195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer257521058.61.24515202173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer19927840.51.2451024313594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer148046271.245651810018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersBloodTempleMap"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage100%
Leben240%
Ailment Threshold240%
Kritische Trefferchance5%
TypeVaalCultistDaggersTemple
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer143761186.71.24518285195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer128761058.61.24515202173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer9963840.51.2451024313594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer74026271.245651810018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer5384465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersChaosTemple"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage100%
Leben240%
Ailment Threshold240%
Kritische Trefferchance5%
TypeVaalCultistDaggersTempleMap
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer287531186.71.24518285195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer257521058.61.24515202173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer19927840.51.2451024313594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer148046271.245651810018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersChaosTempleMap_"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage110%
Leben264%
Ailment Threshold264%
Kritische Trefferchance5%
TypeVaalCultistKnifestickTemple
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackIncursionFire
33% weniger Angriffsgeschwindigkeit
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [150]

is_area_damage always_ignite Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer158141572.81.520114195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackIncursionFire
33% weniger Angriffsgeschwindigkeit
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [145.3]

is_area_damage always_ignite Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer1416414031.516722173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackIncursionFire
33% weniger Angriffsgeschwindigkeit
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [135.8]

is_area_damage always_ignite Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer109601113.91.51126813594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackIncursionFire
33% weniger Angriffsgeschwindigkeit
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [124]

is_area_damage always_ignite Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer8142830.91.5716910018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackIncursionFire
33% weniger Angriffsgeschwindigkeit
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [112.2]

is_area_damage always_ignite Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer5922616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickFireTemple"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackIncursionFire",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackIncursionFire"] = {
    name = "MeleeThrustAttackIncursionFire",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {-33, 300, 75, 0, levelRequirement = 1, statInterpolation = {1, 1, 1, 2},  cost = { }, },
        [2] = {-33, 300, 75, 0, levelRequirement = 20, statInterpolation = {1, 1, 1, 2},  cost = { }, },
        [3] = {-33, 300, 75, 1, levelRequirement = 21, statInterpolation = {1, 1, 1, 2},  cost = { }, },
        [4] = {-33, 300, 75, 150, levelRequirement = 84, statInterpolation = {1, 1, 1, 2},  cost = { }, },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage110%
Leben264%
Ailment Threshold264%
Kritische Trefferchance5%
TypeVaalCultistKnifestickTempleMap
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackIncursionFire
33% weniger Angriffsgeschwindigkeit
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [150]

is_area_damage always_ignite Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer316281572.81.520114195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackIncursionFire
33% weniger Angriffsgeschwindigkeit
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [145.3]

is_area_damage always_ignite Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer2832714031.516722173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackIncursionFire
33% weniger Angriffsgeschwindigkeit
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [135.8]

is_area_damage always_ignite Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer219201113.91.51126813594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackIncursionFire
33% weniger Angriffsgeschwindigkeit
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [124]

is_area_damage always_ignite Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer16285830.91.5716910018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackIncursionFire
33% weniger Angriffsgeschwindigkeit
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [112.2]

is_area_damage always_ignite Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickFireTempleMap"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackIncursionFire",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackIncursionFire"] = {
    name = "MeleeThrustAttackIncursionFire",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {-33, 300, 75, 0, levelRequirement = 1, statInterpolation = {1, 1, 1, 2},  cost = { }, },
        [2] = {-33, 300, 75, 0, levelRequirement = 20, statInterpolation = {1, 1, 1, 2},  cost = { }, },
        [3] = {-33, 300, 75, 1, levelRequirement = 21, statInterpolation = {1, 1, 1, 2},  cost = { }, },
        [4] = {-33, 300, 75, 150, levelRequirement = 84, statInterpolation = {1, 1, 1, 2},  cost = { }, },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage110%
Leben264%
Ailment Threshold264%
Kritische Trefferchance5%
TypeVaalCultistKnifestickTemple
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% weniger Angriffsgeschwindigkeit
active skill damage +% final [200]
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer158141572.81.520114195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% weniger Angriffsgeschwindigkeit
active skill damage +% final [193.7]
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer1416414031.516722173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% weniger Angriffsgeschwindigkeit
active skill damage +% final [181]
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer109601113.91.51126813594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% weniger Angriffsgeschwindigkeit
active skill damage +% final [165.3]
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer8142830.91.5716910018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% weniger Angriffsgeschwindigkeit
active skill damage +% final [149.5]
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer5922616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickLightningTemple"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "IncursionLightningSlash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionLightningSlash"] = {
    name = "IncursionLightningSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {75, -25, 0, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {1, 1, 2},  cost = { }, },
        [2] = {75, -25, 0, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {1, 1, 2},  cost = { }, },
        [3] = {75, -25, 1, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {1, 1, 2},  cost = { }, },
        [4] = {75, -25, 200, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {1, 1, 2},  cost = { }, },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage110%
Leben264%
Ailment Threshold264%
Kritische Trefferchance5%
TypeVaalCultistKnifestickTempleMap
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% weniger Angriffsgeschwindigkeit
active skill damage +% final [200]
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer316281572.81.520114195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% weniger Angriffsgeschwindigkeit
active skill damage +% final [193.7]
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer2832714031.516722173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% weniger Angriffsgeschwindigkeit
active skill damage +% final [181]
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer219201113.91.51126813594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% weniger Angriffsgeschwindigkeit
active skill damage +% final [165.3]
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer16285830.91.5716910018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% weniger Angriffsgeschwindigkeit
active skill damage +% final [149.5]
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickLightningTempleMap"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "IncursionLightningSlash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionLightningSlash"] = {
    name = "IncursionLightningSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {75, -25, 0, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {1, 1, 2},  cost = { }, },
        [2] = {75, -25, 0, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {1, 1, 2},  cost = { }, },
        [3] = {75, -25, 1, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {1, 1, 2},  cost = { }, },
        [4] = {75, -25, 200, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {1, 1, 2},  cost = { }, },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage110%
Leben264%
Ailment Threshold264%
Kritische Trefferchance5%
TypeVaalCultistKnifestickTemple
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% weniger Angriffsgeschwindigkeit

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer158141572.81.520114195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% weniger Angriffsgeschwindigkeit

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer1416414031.516722173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% weniger Angriffsgeschwindigkeit

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer109601113.91.51126813594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% weniger Angriffsgeschwindigkeit

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer8142830.91.5716910018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% weniger Angriffsgeschwindigkeit

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer5922616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickBloodTemple"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackCultistIncursion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackCultistIncursion"] = {
    name = "MeleeThrustAttackCultistIncursion",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {-25, -33, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage110%
Leben264%
Ailment Threshold264%
Kritische Trefferchance5%
TypeVaalCultistKnifestickTempleMap
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% weniger Angriffsgeschwindigkeit

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer316281572.81.520114195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% weniger Angriffsgeschwindigkeit

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer2832714031.516722173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% weniger Angriffsgeschwindigkeit

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer219201113.91.51126813594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% weniger Angriffsgeschwindigkeit

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer16285830.91.5716910018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% weniger Angriffsgeschwindigkeit

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickBloodTempleMap"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackCultistIncursion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackCultistIncursion"] = {
    name = "MeleeThrustAttackCultistIncursion",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {-25, -33, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage110%
Leben264%
Ailment Threshold264%
Kritische Trefferchance5%
TypeVaalCultistKnifestickTemple
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionChaosGroundSlam
skill physical damage % to convert to chaos [25]
10% weniger Angriffsgeschwindigkeit
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos [25]
active skill attack damage final permyriad [-5000]

is_area_damage Triggerable Attack
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer158141572.81.520114195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionChaosGroundSlam
skill physical damage % to convert to chaos [25]
10% weniger Angriffsgeschwindigkeit
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos [25]
active skill attack damage final permyriad [-5000]

is_area_damage Triggerable Attack
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer1416414031.516722173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionChaosGroundSlam
skill physical damage % to convert to chaos [25]
10% weniger Angriffsgeschwindigkeit
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos [25]
active skill attack damage final permyriad [-5000]

is_area_damage Triggerable Attack
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer109601113.91.51126813594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionChaosGroundSlam
skill physical damage % to convert to chaos [25]
10% weniger Angriffsgeschwindigkeit
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos [25]
active skill attack damage final permyriad [-5000]

is_area_damage Triggerable Attack
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer8142830.91.5716910018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionChaosGroundSlam
skill physical damage % to convert to chaos [25]
10% weniger Angriffsgeschwindigkeit
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos [25]
active skill attack damage final permyriad [-5000]

is_area_damage Triggerable Attack
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer5922616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickChaosTemple"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "IncursionChaosGroundSlam",
        "IncursionChaosGroundSlam2",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionChaosGroundSlam"] = {
    name = "IncursionChaosGroundSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {25, -10, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionChaosGroundSlam2"] = {
    name = "IncursionChaosGroundSlam2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {25, 0, baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {1, 1},  cost = { }, },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Damage110%
Leben264%
Ailment Threshold264%
Kritische Trefferchance5%
TypeVaalCultistKnifestickTempleMap
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionChaosGroundSlam
skill physical damage % to convert to chaos [25]
10% weniger Angriffsgeschwindigkeit
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos [25]
active skill attack damage final permyriad [-5000]

is_area_damage Triggerable Attack
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer316281572.81.520114195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionChaosGroundSlam
skill physical damage % to convert to chaos [25]
10% weniger Angriffsgeschwindigkeit
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos [25]
active skill attack damage final permyriad [-5000]

is_area_damage Triggerable Attack
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer2832714031.516722173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionChaosGroundSlam
skill physical damage % to convert to chaos [25]
10% weniger Angriffsgeschwindigkeit
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos [25]
active skill attack damage final permyriad [-5000]

is_area_damage Triggerable Attack
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer219201113.91.51126813594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionChaosGroundSlam
skill physical damage % to convert to chaos [25]
10% weniger Angriffsgeschwindigkeit
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos [25]
active skill attack damage final permyriad [-5000]

is_area_damage Triggerable Attack
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer16285830.91.5716910018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionChaosGroundSlam
skill physical damage % to convert to chaos [25]
10% weniger Angriffsgeschwindigkeit
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second

IncursionChaosGroundSlam2
skill physical damage % to convert to chaos [25]
active skill attack damage final permyriad [-5000]

is_area_damage Triggerable Attack
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickChaosTempleMap"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "IncursionChaosGroundSlam",
        "IncursionChaosGroundSlam2",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionChaosGroundSlam"] = {
    name = "IncursionChaosGroundSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {25, -10, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionChaosGroundSlam2"] = {
    name = "IncursionChaosGroundSlam2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {25, 0, baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {1, 1},  cost = { }, },
    },
}
SpectreY
Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistDaggersFireTempleMap
AreaVaal-Außenposten
Modmonster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
Tagsred_blood, cultist, human, not_int
Damage100%
Leben240%
Ailment Threshold240%
Kritische Trefferchance5%
TypeVaalCultistDaggersTempleMap
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer287531186.71.24518285195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer257521058.61.24515202173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer19927840.51.2451024313594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer148046271.245651810018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersFireDelve"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Immunemonster no map drops [1]
Damage100%
Leben240%
Ailment Threshold240%
Kritische Trefferchance5%
TypeVaalCultistDaggersTempleMap
Attack Distance6 ~ 11
Attack Time1.245 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

MeleeAtAnimationSpeedFire
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
75% des physischen Schadens werden in Feuerschaden umgewandelt
Verursacht 200% mehr Schaden
Verursacht 25% weniger Angriffsschaden

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer287531186.71.24518285195181196702020200

MeleeAtAnimationSpeedFire
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
75% des physischen Schadens werden in Feuerschaden umgewandelt
Verursacht 193.8% mehr Schaden
Verursacht 25% weniger Angriffsschaden

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer257521058.61.24515202173101112302020200

MeleeAtAnimationSpeedFire
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
75% des physischen Schadens werden in Feuerschaden umgewandelt
Verursacht 181.3% mehr Schaden
Verursacht 25% weniger Angriffsschaden

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer19927840.51.2451024313594959302020200

MeleeAtAnimationSpeedFire
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
75% des physischen Schadens werden in Feuerschaden umgewandelt
Verursacht 165.8% mehr Schaden
Verursacht 25% weniger Angriffsschaden

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer148046271.245651810018794602020200

MeleeAtAnimationSpeedFire
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
75% des physischen Schadens werden in Feuerschaden umgewandelt
Verursacht 150.3% mehr Schaden
Verursacht 25% weniger Angriffsschaden

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersFireExpedition"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 11,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "MeleeAtAnimationSpeedFire",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedFire"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {75, 0, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1, 2},  cost = { }, },
        [2] = {75, 0, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {1, 2},  cost = { }, },
        [3] = {75, 1, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {1, 2},  cost = { }, },
        [4] = {75, 200, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {1, 2},  cost = { }, },
    },
}
SpectreY
Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistDaggersLightningTempleMap
AreaVaal-Außenposten
Modmonster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
Tagsred_blood, cultist, human, not_int
Damage100%
Leben240%
Ailment Threshold240%
Kritische Trefferchance5%
TypeVaalCultistDaggersTempleMap
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer287531186.71.24518285195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer257521058.61.24515202173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer19927840.51.2451024313594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer148046271.245651810018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersLightningDelve"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Immunemonster no map drops [1]
Damage100%
Leben240%
Ailment Threshold240%
Kritische Trefferchance5%
TypeVaalCultistDaggersTempleMap
Attack Distance6 ~ 11
Attack Time1.245 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

MeleeAtAnimationSpeedLightning
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
75% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 200% mehr Schaden
Verursacht 25% weniger Angriffsschaden

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer287531186.71.24518285195181196702020200

MeleeAtAnimationSpeedLightning
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
75% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 193.8% mehr Schaden
Verursacht 25% weniger Angriffsschaden

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer257521058.61.24515202173101112302020200

MeleeAtAnimationSpeedLightning
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
75% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 181.3% mehr Schaden
Verursacht 25% weniger Angriffsschaden

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer19927840.51.2451024313594959302020200

MeleeAtAnimationSpeedLightning
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
75% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 165.8% mehr Schaden
Verursacht 25% weniger Angriffsschaden

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer148046271.245651810018794602020200

MeleeAtAnimationSpeedLightning
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
75% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 150.3% mehr Schaden
Verursacht 25% weniger Angriffsschaden

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersLightningExpedition"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 11,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "MeleeAtAnimationSpeedLightning",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedLightning"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_damage_+%_final",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {75, 0, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1, 2},  cost = { }, },
        [2] = {75, 0, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {1, 2},  cost = { }, },
        [3] = {75, 1, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {1, 2},  cost = { }, },
        [4] = {75, 200, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {1, 2},  cost = { }, },
    },
}
SpectreY
Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistDaggersBloodTempleMap
AreaVaal-Außenposten
Modmonster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
Tagsred_blood, cultist, human, not_int
Damage100%
Leben240%
Ailment Threshold240%
Kritische Trefferchance5%
TypeVaalCultistDaggersTempleMap
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer287531186.71.24518285195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer257521058.61.24515202173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer19927840.51.2451024313594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer148046271.245651810018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersBloodDelve"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Immunemonster no map drops [1]
Damage100%
Leben240%
Ailment Threshold240%
Kritische Trefferchance5%
TypeVaalCultistDaggersTempleMap
Attack Distance6 ~ 11
Attack Time1.245 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

MeleeAtAnimationSpeed
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer287531186.71.24518285195181196702020200

MeleeAtAnimationSpeed
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer257521058.61.24515202173101112302020200

MeleeAtAnimationSpeed
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer19927840.51.2451024313594959302020200

MeleeAtAnimationSpeed
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer148046271.245651810018794602020200

MeleeAtAnimationSpeed
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersBloodExpedition__"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 11,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
SpectreY
Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistDaggersChaosTempleMap_
AreaVaal-Außenposten
Modmonster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
Tagsred_blood, cultist, human, not_int
Damage100%
Leben240%
Ailment Threshold240%
Kritische Trefferchance5%
TypeVaalCultistDaggersTempleMap
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer287531186.71.24518285195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer257521058.61.24515202173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer19927840.51.2451024313594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer148046271.245651810018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersChaosDelve"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Immunemonster no map drops [1]
Damage100%
Leben240%
Ailment Threshold240%
Kritische Trefferchance5%
TypeVaalCultistDaggersTempleMap
Attack Distance6 ~ 11
Attack Time1.245 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

MeleeAtAnimationSpeedChaos
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
75% des physischen Schadens werden in Chaosschaden umgewandelt
Verursacht 200% mehr Schaden
Verursacht 25% weniger Angriffsschaden

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer287531186.71.24518285195181196702020200

MeleeAtAnimationSpeedChaos
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
75% des physischen Schadens werden in Chaosschaden umgewandelt
Verursacht 193.8% mehr Schaden
Verursacht 25% weniger Angriffsschaden

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer257521058.61.24515202173101112302020200

MeleeAtAnimationSpeedChaos
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
75% des physischen Schadens werden in Chaosschaden umgewandelt
Verursacht 181.3% mehr Schaden
Verursacht 25% weniger Angriffsschaden

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer19927840.51.2451024313594959302020200

MeleeAtAnimationSpeedChaos
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
75% des physischen Schadens werden in Chaosschaden umgewandelt
Verursacht 165.8% mehr Schaden
Verursacht 25% weniger Angriffsschaden

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer148046271.245651810018794602020200

MeleeAtAnimationSpeedChaos
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
75% des physischen Schadens werden in Chaosschaden umgewandelt
Verursacht 150.3% mehr Schaden
Verursacht 25% weniger Angriffsschaden

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer10768465.11.24541337352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersChaosExpedition"] = {
    name = "Risen Vaal Zealot",
    life = 2.4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 11,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "MeleeAtAnimationSpeedChaos",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedChaos"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "active_skill_damage_+%_final",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {75, 0, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1, 2},  cost = { }, },
        [2] = {75, 0, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {1, 2},  cost = { }, },
        [3] = {75, 1, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {1, 2},  cost = { }, },
        [4] = {75, 200, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {1, 2},  cost = { }, },
    },
}
SpectreY
Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistKnifestickFireTempleMap
AreaVaal-Außenposten
Modmonster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
Tagsred_blood, cultist, human, not_int
Damage110%
Leben264%
Ailment Threshold264%
Kritische Trefferchance5%
TypeVaalCultistKnifestickTempleMap
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackIncursionFire
33% weniger Angriffsgeschwindigkeit
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [150]

is_area_damage always_ignite Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer316281572.81.520114195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackIncursionFire
33% weniger Angriffsgeschwindigkeit
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [145.3]

is_area_damage always_ignite Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer2832714031.516722173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackIncursionFire
33% weniger Angriffsgeschwindigkeit
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [135.8]

is_area_damage always_ignite Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer219201113.91.51126813594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackIncursionFire
33% weniger Angriffsgeschwindigkeit
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [124]

is_area_damage always_ignite Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer16285830.91.5716910018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackIncursionFire
33% weniger Angriffsgeschwindigkeit
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [112.2]

is_area_damage always_ignite Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickFireDelve"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackIncursionFire",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackIncursionFire"] = {
    name = "MeleeThrustAttackIncursionFire",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {-33, 300, 75, 0, levelRequirement = 1, statInterpolation = {1, 1, 1, 2},  cost = { }, },
        [2] = {-33, 300, 75, 0, levelRequirement = 20, statInterpolation = {1, 1, 1, 2},  cost = { }, },
        [3] = {-33, 300, 75, 1, levelRequirement = 21, statInterpolation = {1, 1, 1, 2},  cost = { }, },
        [4] = {-33, 300, 75, 150, levelRequirement = 84, statInterpolation = {1, 1, 1, 2},  cost = { }, },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Immunemonster no map drops [1]
Damage110%
Leben264%
Ailment Threshold264%
Kritische Trefferchance5%
TypeVaalCultistKnifestickTempleMap
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackIncursionFire
33% weniger Angriffsgeschwindigkeit
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [150]

is_area_damage always_ignite Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer316281572.81.520114195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackIncursionFire
33% weniger Angriffsgeschwindigkeit
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [145.3]

is_area_damage always_ignite Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer2832714031.516722173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackIncursionFire
33% weniger Angriffsgeschwindigkeit
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [135.8]

is_area_damage always_ignite Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer219201113.91.51126813594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackIncursionFire
33% weniger Angriffsgeschwindigkeit
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [124]

is_area_damage always_ignite Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer16285830.91.5716910018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackIncursionFire
33% weniger Angriffsgeschwindigkeit
active skill ignite damage +% final [300]
skill physical damage % to convert to fire [75]
active skill damage +% final [112.2]

is_area_damage always_ignite Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickFireExpedition"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackIncursionFire",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackIncursionFire"] = {
    name = "MeleeThrustAttackIncursionFire",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {-33, 300, 75, 0, levelRequirement = 1, statInterpolation = {1, 1, 1, 2},  cost = { }, },
        [2] = {-33, 300, 75, 0, levelRequirement = 20, statInterpolation = {1, 1, 1, 2},  cost = { }, },
        [3] = {-33, 300, 75, 1, levelRequirement = 21, statInterpolation = {1, 1, 1, 2},  cost = { }, },
        [4] = {-33, 300, 75, 150, levelRequirement = 84, statInterpolation = {1, 1, 1, 2},  cost = { }, },
    },
}
SpectreY
Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistKnifestickLightningTempleMap
AreaVaal-Außenposten
Modmonster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
Tagsred_blood, cultist, human, not_int
Damage110%
Leben264%
Ailment Threshold264%
Kritische Trefferchance5%
TypeVaalCultistKnifestickTempleMap
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% weniger Angriffsgeschwindigkeit
active skill damage +% final [200]
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer316281572.81.520114195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% weniger Angriffsgeschwindigkeit
active skill damage +% final [193.7]
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer2832714031.516722173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% weniger Angriffsgeschwindigkeit
active skill damage +% final [181]
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer219201113.91.51126813594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% weniger Angriffsgeschwindigkeit
active skill damage +% final [165.3]
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer16285830.91.5716910018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% weniger Angriffsgeschwindigkeit
active skill damage +% final [149.5]
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickLightningDelve"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "IncursionLightningSlash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionLightningSlash"] = {
    name = "IncursionLightningSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {75, -25, 0, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {1, 1, 2},  cost = { }, },
        [2] = {75, -25, 0, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {1, 1, 2},  cost = { }, },
        [3] = {75, -25, 1, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {1, 1, 2},  cost = { }, },
        [4] = {75, -25, 200, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {1, 1, 2},  cost = { }, },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Immunemonster no map drops [1]
Damage110%
Leben264%
Ailment Threshold264%
Kritische Trefferchance5%
TypeVaalCultistKnifestickTempleMap
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% weniger Angriffsgeschwindigkeit
active skill damage +% final [200]
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer316281572.81.520114195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% weniger Angriffsgeschwindigkeit
active skill damage +% final [193.7]
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer2832714031.516722173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% weniger Angriffsgeschwindigkeit
active skill damage +% final [181]
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer219201113.91.51126813594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% weniger Angriffsgeschwindigkeit
active skill damage +% final [165.3]
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer16285830.91.5716910018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

IncursionLightningSlash
skill physical damage % to convert to lightning [75]
25% weniger Angriffsgeschwindigkeit
active skill damage +% final [149.5]
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickLightningExpedition"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "IncursionLightningSlash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionLightningSlash"] = {
    name = "IncursionLightningSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {75, -25, 0, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {1, 1, 2},  cost = { }, },
        [2] = {75, -25, 0, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {1, 1, 2},  cost = { }, },
        [3] = {75, -25, 1, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {1, 1, 2},  cost = { }, },
        [4] = {75, -25, 200, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {1, 1, 2},  cost = { }, },
    },
}
SpectreY
Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistKnifestickBloodTempleMap
AreaVaal-Außenposten
Modmonster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
Tagsred_blood, cultist, human, not_int
Damage110%
Leben264%
Ailment Threshold264%
Kritische Trefferchance5%
TypeVaalCultistKnifestickTempleMap
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% weniger Angriffsgeschwindigkeit

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer316281572.81.520114195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% weniger Angriffsgeschwindigkeit

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer2832714031.516722173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% weniger Angriffsgeschwindigkeit

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer219201113.91.51126813594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% weniger Angriffsgeschwindigkeit

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer16285830.91.5716910018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% weniger Angriffsgeschwindigkeit

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickBloodDelve"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackCultistIncursion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackCultistIncursion"] = {
    name = "MeleeThrustAttackCultistIncursion",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {-25, -33, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
SpectreY
Area
Tagsred_blood, cultist, human, not_int
Immunemonster no map drops [1]
Damage110%
Leben264%
Ailment Threshold264%
Kritische Trefferchance5%
TypeVaalCultistKnifestickTempleMap
Attack Distance6 ~ 14
Attack Time1.5 Second
Damage Spread20%
Rüstung+20%
Ausweichen+40%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% weniger Angriffsgeschwindigkeit

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Auferstandener Vaal-Eiferer316281572.81.520114195181196702020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% weniger Angriffsgeschwindigkeit

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Auferstandener Vaal-Eiferer2832714031.516722173101112302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% weniger Angriffsgeschwindigkeit

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Auferstandener Vaal-Eiferer219201113.91.51126813594959302020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% weniger Angriffsgeschwindigkeit

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Auferstandener Vaal-Eiferer16285830.91.5716910018794602020200

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MeleeThrustAttackCultistIncursion
monster penalty against minions damage +% final vs player minions [-25]
33% weniger Angriffsgeschwindigkeit

is_area_damage global_bleed_on_hit Attack Hit Triggerable
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Auferstandener Vaal-Eiferer11845616.41.545467352655302020200
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
MeleeThrustAttack40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
MeleeThrustAttack20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionLightningSlash40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionLightningSlash20ForceTargetEnemy GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam40ForceTargetEnemy TargetIsPlayer GlobalCooldown=500
GeometryAttack IncursionChaosGroundSlam20ForceTargetEnemy GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickBloodExpedition"] = {
    name = "Risen Vaal Zealot",
    life = 2.64,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackCultistIncursion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackCultistIncursion"] = {
    name = "MeleeThrustAttackCultistIncursion",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {-25, -33, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}