Risen Vaal Zealot
Humanoid
SpectreY
AreaThe Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl
Tagscultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
Packs
  • The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl: Risen Vaal Zealot, Risen Vaal Fanatic, Risen Vaal Zealot, Risen Vaal Advocate
  • Life
    240%
    Armour
    +25%
    Evasion
    +40%
    Ailment Threshold
    240%
    Resistance
    20 20 20 0
    Damage
    100%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.245 Second
    Damage Spread
    ±20%
    Experience
    50%
    Model Size
    100%
    Type
    VaalCultistDaggersTemple
    Metadata
    VaalCultistDaggersFireTemple
    Level
    55
    Life
    6,427
    Armour
    10,090
    Evasion
    2,948
    Energy Shield
    0
    Damage
    191
    Spell Damage
    191
    Accuracy
    0
    Attack Time
    1.245
    Experience
    3,430
    Ailment Threshold
    6,427
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 153–230
    Critical Strike Chance: 5%
    Attack Time: 1.245 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersFireTemple"] = {
        name = "Risen Vaal Zealot",
        life = 2.4,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Risen Vaal Zealot
    Humanoid
    SpectreY
    AreaThe Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl
    Tagscultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
    Packs
  • The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl: Risen Vaal Zealot, Risen Vaal Fanatic, Risen Vaal Zealot, Risen Vaal Advocate
  • Life
    240%
    Armour
    +25%
    Evasion
    +40%
    Ailment Threshold
    240%
    Resistance
    20 20 20 0
    Damage
    100%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.245 Second
    Damage Spread
    ±20%
    Experience
    100%
    Model Size
    100%
    Type
    VaalCultistDaggersTempleMap
    Metadata
    VaalCultistDaggersFireTempleMap
    Level
    78
    Life
    43,771
    Armour
    62,934
    Evasion
    6,667
    Energy Shield
    0
    Damage
    675
    Spell Damage
    675
    Accuracy
    0
    Attack Time
    1.245
    Experience
    12,377
    Ailment Threshold
    43,771
    Chill
    138
    Shock
    138
    Brittle
    783
    Scorch
    138
    Sap
    382
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 540–810
    Critical Strike Chance: 5%
    Attack Time: 1.245 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersFireTempleMap"] = {
        name = "Risen Vaal Zealot",
        life = 2.4,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Risen Vaal Zealot
    Humanoid
    SpectreY
    AreaThe Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl
    Tagscultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
    Packs
  • The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl: Risen Vaal Zealot, Risen Vaal Fanatic, Risen Vaal Zealot, Risen Vaal Advocate
  • Life
    240%
    Armour
    +25%
    Evasion
    +40%
    Ailment Threshold
    240%
    Resistance
    20 20 20 0
    Damage
    100%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.245 Second
    Damage Spread
    ±20%
    Experience
    50%
    Model Size
    100%
    Type
    VaalCultistDaggersTemple
    Metadata
    VaalCultistDaggersLightningTemple
    Level
    55
    Life
    6,427
    Armour
    10,090
    Evasion
    2,948
    Energy Shield
    0
    Damage
    191
    Spell Damage
    191
    Accuracy
    0
    Attack Time
    1.245
    Experience
    3,430
    Ailment Threshold
    6,427
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 153–230
    Critical Strike Chance: 5%
    Attack Time: 1.245 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersLightningTemple"] = {
        name = "Risen Vaal Zealot",
        life = 2.4,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Risen Vaal Zealot
    Humanoid
    SpectreY
    AreaThe Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl
    Tagscultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
    Packs
  • The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl: Risen Vaal Zealot, Risen Vaal Fanatic, Risen Vaal Zealot, Risen Vaal Advocate
  • Life
    240%
    Armour
    +25%
    Evasion
    +40%
    Ailment Threshold
    240%
    Resistance
    20 20 20 0
    Damage
    100%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.245 Second
    Damage Spread
    ±20%
    Experience
    100%
    Model Size
    100%
    Type
    VaalCultistDaggersTempleMap
    Metadata
    VaalCultistDaggersLightningTempleMap
    Level
    78
    Life
    43,771
    Armour
    62,934
    Evasion
    6,667
    Energy Shield
    0
    Damage
    675
    Spell Damage
    675
    Accuracy
    0
    Attack Time
    1.245
    Experience
    12,377
    Ailment Threshold
    43,771
    Chill
    138
    Shock
    138
    Brittle
    783
    Scorch
    138
    Sap
    382
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 540–810
    Critical Strike Chance: 5%
    Attack Time: 1.245 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersLightningTempleMap"] = {
        name = "Risen Vaal Zealot",
        life = 2.4,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Risen Vaal Zealot
    Humanoid
    SpectreY
    AreaThe Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl
    Tagscultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
    Packs
  • The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl: Risen Vaal Zealot, Risen Vaal Fanatic, Risen Vaal Zealot, Risen Vaal Advocate
  • Life
    240%
    Armour
    +25%
    Evasion
    +40%
    Ailment Threshold
    240%
    Resistance
    20 20 20 0
    Damage
    100%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.245 Second
    Damage Spread
    ±20%
    Experience
    50%
    Model Size
    100%
    Type
    VaalCultistDaggersTemple
    Metadata
    VaalCultistDaggersBloodTemple
    Level
    55
    Life
    6,427
    Armour
    10,090
    Evasion
    2,948
    Energy Shield
    0
    Damage
    191
    Spell Damage
    191
    Accuracy
    0
    Attack Time
    1.245
    Experience
    3,430
    Ailment Threshold
    6,427
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 153–230
    Critical Strike Chance: 5%
    Attack Time: 1.245 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersBloodTemple"] = {
        name = "Risen Vaal Zealot",
        life = 2.4,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Risen Vaal Zealot
    Humanoid
    SpectreY
    AreaThe Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl
    Tagscultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
    Packs
  • The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl: Risen Vaal Zealot, Risen Vaal Fanatic, Risen Vaal Zealot, Risen Vaal Advocate
  • Life
    240%
    Armour
    +25%
    Evasion
    +40%
    Ailment Threshold
    240%
    Resistance
    20 20 20 0
    Damage
    100%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.245 Second
    Damage Spread
    ±20%
    Experience
    100%
    Model Size
    100%
    Type
    VaalCultistDaggersTempleMap
    Metadata
    VaalCultistDaggersBloodTempleMap
    Level
    78
    Life
    43,771
    Armour
    62,934
    Evasion
    6,667
    Energy Shield
    0
    Damage
    675
    Spell Damage
    675
    Accuracy
    0
    Attack Time
    1.245
    Experience
    12,377
    Ailment Threshold
    43,771
    Chill
    138
    Shock
    138
    Brittle
    783
    Scorch
    138
    Sap
    382
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 540–810
    Critical Strike Chance: 5%
    Attack Time: 1.245 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersBloodTempleMap"] = {
        name = "Risen Vaal Zealot",
        life = 2.4,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Risen Vaal Zealot
    Humanoid
    SpectreY
    Tagscultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
    Life
    240%
    Armour
    +25%
    Evasion
    +40%
    Ailment Threshold
    240%
    Resistance
    20 20 20 0
    Damage
    100%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.245 Second
    Damage Spread
    ±20%
    Experience
    50%
    Model Size
    100%
    Type
    VaalCultistDaggersTemple
    Metadata
    VaalCultistDaggersChaosTemple
    Level
    68
    Life
    15,440
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    374
    Spell Damage
    374
    Accuracy
    0
    Attack Time
    1.245
    Experience
    5,128
    Ailment Threshold
    15,440
    Chill
    49
    Shock
    49
    Brittle
    276
    Scorch
    49
    Sap
    135
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 299–448
    Critical Strike Chance: 5%
    Attack Time: 1.245 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersChaosTemple"] = {
        name = "Risen Vaal Zealot",
        life = 2.4,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Risen Vaal Zealot
    Humanoid
    SpectreY
    AreaThe Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl
    Tagscultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon
    Packs
  • The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl: Risen Vaal Zealot, Risen Vaal Fanatic, Risen Vaal Zealot, Risen Vaal Advocate
  • Life
    240%
    Armour
    +25%
    Evasion
    +40%
    Ailment Threshold
    240%
    Resistance
    20 20 20 0
    Damage
    100%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.245 Second
    Damage Spread
    ±20%
    Experience
    100%
    Model Size
    100%
    Type
    VaalCultistDaggersTempleMap
    Metadata
    VaalCultistDaggersChaosTempleMap_
    Level
    78
    Life
    43,771
    Armour
    62,934
    Evasion
    6,667
    Energy Shield
    0
    Damage
    675
    Spell Damage
    675
    Accuracy
    0
    Attack Time
    1.245
    Experience
    12,377
    Ailment Threshold
    43,771
    Chill
    138
    Shock
    138
    Brittle
    783
    Scorch
    138
    Sap
    382
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 540–810
    Critical Strike Chance: 5%
    Attack Time: 1.245 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistDaggersChaosTempleMap_"] = {
        name = "Risen Vaal Zealot",
        life = 2.4,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Risen Vaal Zealot
    Humanoid
    SpectreY
    AreaThe Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl
    Tagscultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
    Packs
  • The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl: Risen Vaal Zealot, Risen Vaal Fanatic, Risen Vaal Zealot, Risen Vaal Advocate
  • Life
    264%
    Armour
    +25%
    Evasion
    +40%
    Ailment Threshold
    264%
    Resistance
    20 20 20 0
    Damage
    110%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    55%
    Model Size
    100%
    Type
    VaalCultistKnifestickTemple
    Metadata
    VaalCultistKnifestickFireTemple
    Level
    55
    Life
    7,070
    Armour
    10,090
    Evasion
    2,948
    Energy Shield
    0
    Damage
    210
    Spell Damage
    210
    Accuracy
    0
    Attack Time
    1.5
    Experience
    3,772
    Ailment Threshold
    7,070
    Chill
    22
    Shock
    22
    Brittle
    126
    Scorch
    22
    Sap
    62
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 168–253
    Critical Strike Chance: 5%
    Attack Time: 1.5 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MeleeThrustAttackIncursionFire
    Attack, Damage, Triggerable
    Base Damage: 168–253
    Critical Strike Chance: 5%
    Attack Time: 1.5 sec
    Cooldown Time: 6 sec
    Hits always Ignite
    Deals 81.41% more Damage
    75% of Physical Damage Converted to Fire Damage
    33% less Attack Speed
    300% more Damage with Ignite
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickFireTemple"] = {
        name = "Risen Vaal Zealot",
        life = 2.64,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "Melee",
            "MeleeThrustAttackIncursionFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeThrustAttackIncursionFire"] = {
        name = "MeleeThrustAttackIncursionFire",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_attack_speed_+%_final",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0, -33, 300, 75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, -33, 300, 75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [3] = {1, -33, 300, 75, levelRequirement = 21, statInterpolation = {2},  cost = { }, },
            [4] = {150, -33, 300, 75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    
    Risen Vaal Zealot
    Humanoid
    SpectreY
    AreaThe Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl
    Tagscultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
    Packs
  • The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl: Risen Vaal Zealot, Risen Vaal Fanatic, Risen Vaal Zealot, Risen Vaal Advocate
  • Life
    264%
    Armour
    +25%
    Evasion
    +40%
    Ailment Threshold
    264%
    Resistance
    20 20 20 0
    Damage
    110%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    110%
    Model Size
    100%
    Type
    VaalCultistKnifestickTempleMap
    Metadata
    VaalCultistKnifestickFireTempleMap
    Level
    78
    Life
    48,149
    Armour
    62,934
    Evasion
    6,667
    Energy Shield
    0
    Damage
    743
    Spell Damage
    743
    Accuracy
    0
    Attack Time
    1.5
    Experience
    13,615
    Ailment Threshold
    48,149
    Chill
    152
    Shock
    152
    Brittle
    861
    Scorch
    152
    Sap
    421
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 594–891
    Critical Strike Chance: 5%
    Attack Time: 1.5 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MeleeThrustAttackIncursionFire
    Attack, Damage, Triggerable
    Base Damage: 594–891
    Critical Strike Chance: 5%
    Attack Time: 1.5 sec
    Cooldown Time: 6 sec
    Hits always Ignite
    Deals 135.8% more Damage
    75% of Physical Damage Converted to Fire Damage
    33% less Attack Speed
    300% more Damage with Ignite
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickFireTempleMap"] = {
        name = "Risen Vaal Zealot",
        life = 2.64,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "Melee",
            "MeleeThrustAttackIncursionFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeThrustAttackIncursionFire"] = {
        name = "MeleeThrustAttackIncursionFire",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_attack_speed_+%_final",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0, -33, 300, 75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, -33, 300, 75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [3] = {1, -33, 300, 75, levelRequirement = 21, statInterpolation = {2},  cost = { }, },
            [4] = {150, -33, 300, 75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    
    Risen Vaal Zealot
    Humanoid
    SpectreY
    AreaThe Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl
    Tagscultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
    Packs
  • The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl: Risen Vaal Zealot, Risen Vaal Fanatic, Risen Vaal Zealot, Risen Vaal Advocate
  • Life
    264%
    Armour
    +25%
    Evasion
    +40%
    Ailment Threshold
    264%
    Resistance
    20 20 20 0
    Damage
    110%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    55%
    Model Size
    100%
    Type
    VaalCultistKnifestickTemple
    Metadata
    VaalCultistKnifestickLightningTemple
    Level
    55
    Life
    7,070
    Armour
    10,090
    Evasion
    2,948
    Energy Shield
    0
    Damage
    210
    Spell Damage
    210
    Accuracy
    0
    Attack Time
    1.5
    Experience
    3,772
    Ailment Threshold
    7,070
    Chill
    22
    Shock
    22
    Brittle
    126
    Scorch
    22
    Sap
    62
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 168–253
    Critical Strike Chance: 5%
    Attack Time: 1.5 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    IncursionLightningSlash
    Triggerable, Attack
    Base Damage: 168–253
    Critical Strike Chance: 5%
    Attack Damage: 150%
    Attack Time: 1.5 sec
    Cooldown Time: 6 sec
    75% of Physical Damage Converted to Lightning Damage
    Deals 50% more Attack Damage
    Deals 108.4% more Damage
    25% less Attack Speed
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickLightningTemple"] = {
        name = "Risen Vaal Zealot",
        life = 2.64,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "Melee",
            "IncursionLightningSlash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionLightningSlash"] = {
        name = "IncursionLightningSlash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_attack_speed_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0, 75, -25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, -25, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, -25, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, -25, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    
    Risen Vaal Zealot
    Humanoid
    SpectreY
    AreaThe Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl
    Tagscultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
    Packs
  • The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl: Risen Vaal Zealot, Risen Vaal Fanatic, Risen Vaal Zealot, Risen Vaal Advocate
  • Life
    264%
    Armour
    +25%
    Evasion
    +40%
    Ailment Threshold
    264%
    Resistance
    20 20 20 0
    Damage
    110%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    110%
    Model Size
    100%
    Type
    VaalCultistKnifestickTempleMap
    Metadata
    VaalCultistKnifestickLightningTempleMap
    Level
    78
    Life
    48,149
    Armour
    62,934
    Evasion
    6,667
    Energy Shield
    0
    Damage
    743
    Spell Damage
    743
    Accuracy
    0
    Attack Time
    1.5
    Experience
    13,615
    Ailment Threshold
    48,149
    Chill
    152
    Shock
    152
    Brittle
    861
    Scorch
    152
    Sap
    421
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 594–891
    Critical Strike Chance: 5%
    Attack Time: 1.5 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    IncursionLightningSlash
    Triggerable, Attack
    Base Damage: 594–891
    Critical Strike Chance: 5%
    Attack Damage: 150%
    Attack Time: 1.5 sec
    Cooldown Time: 6 sec
    75% of Physical Damage Converted to Lightning Damage
    Deals 50% more Attack Damage
    Deals 181% more Damage
    25% less Attack Speed
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickLightningTempleMap"] = {
        name = "Risen Vaal Zealot",
        life = 2.64,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "Melee",
            "IncursionLightningSlash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionLightningSlash"] = {
        name = "IncursionLightningSlash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_attack_speed_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0, 75, -25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, -25, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, -25, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, -25, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    
    Risen Vaal Zealot
    Humanoid
    SpectreY
    AreaThe Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl
    Tagscultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
    Packs
  • The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl: Risen Vaal Zealot, Risen Vaal Fanatic, Risen Vaal Zealot, Risen Vaal Advocate
  • Life
    264%
    Armour
    +25%
    Evasion
    +40%
    Ailment Threshold
    264%
    Resistance
    20 20 20 0
    Damage
    110%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    55%
    Model Size
    100%
    Type
    VaalCultistKnifestickTemple
    Metadata
    VaalCultistKnifestickBloodTemple
    Level
    55
    Life
    7,070
    Armour
    10,090
    Evasion
    2,948
    Energy Shield
    0
    Damage
    210
    Spell Damage
    210
    Accuracy
    0
    Attack Time
    1.5
    Experience
    3,772
    Ailment Threshold
    7,070
    Chill
    22
    Shock
    22
    Brittle
    126
    Scorch
    22
    Sap
    62
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 168–253
    Critical Strike Chance: 5%
    Attack Time: 1.5 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MeleeThrustAttackCultistIncursion
    Attack, Damage, Triggerable
    Base Damage: 168–253
    Critical Strike Chance: 5%
    Attack Time: 1.5 sec
    Cooldown Time: 6 sec
    33% less Attack Speed
    Causes Bleeding
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickBloodTemple"] = {
        name = "Risen Vaal Zealot",
        life = 2.64,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "Melee",
            "MeleeThrustAttackCultistIncursion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeThrustAttackCultistIncursion"] = {
        name = "MeleeThrustAttackCultistIncursion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "is_area_damage",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-25, -33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Risen Vaal Zealot
    Humanoid
    SpectreY
    AreaThe Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl
    Tagscultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
    Packs
  • The Temple of Atzoatl, The Temple of Atzoatl, The Temple of Atzoatl: Risen Vaal Zealot, Risen Vaal Fanatic, Risen Vaal Zealot, Risen Vaal Advocate
  • Life
    264%
    Armour
    +25%
    Evasion
    +40%
    Ailment Threshold
    264%
    Resistance
    20 20 20 0
    Damage
    110%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    110%
    Model Size
    100%
    Type
    VaalCultistKnifestickTempleMap
    Metadata
    VaalCultistKnifestickBloodTempleMap
    Level
    78
    Life
    48,149
    Armour
    62,934
    Evasion
    6,667
    Energy Shield
    0
    Damage
    743
    Spell Damage
    743
    Accuracy
    0
    Attack Time
    1.5
    Experience
    13,615
    Ailment Threshold
    48,149
    Chill
    152
    Shock
    152
    Brittle
    861
    Scorch
    152
    Sap
    421
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 594–891
    Critical Strike Chance: 5%
    Attack Time: 1.5 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MeleeThrustAttackCultistIncursion
    Attack, Damage, Triggerable
    Base Damage: 594–891
    Critical Strike Chance: 5%
    Attack Time: 1.5 sec
    Cooldown Time: 6 sec
    33% less Attack Speed
    Causes Bleeding
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickBloodTempleMap"] = {
        name = "Risen Vaal Zealot",
        life = 2.64,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "Melee",
            "MeleeThrustAttackCultistIncursion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeThrustAttackCultistIncursion"] = {
        name = "MeleeThrustAttackCultistIncursion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "is_area_damage",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-25, -33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Risen Vaal Zealot
    Humanoid
    SpectreY
    Tagschaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood
    Life
    264%
    Armour
    +25%
    Evasion
    +40%
    Ailment Threshold
    264%
    Resistance
    20 20 20 0
    Damage
    110%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    55%
    Model Size
    100%
    Type
    VaalCultistKnifestickTemple
    Metadata
    VaalCultistKnifestickChaosTemple
    Level
    68
    Life
    16,984
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    411
    Spell Damage
    411
    Accuracy
    0
    Attack Time
    1.5
    Experience
    5,640
    Ailment Threshold
    16,984
    Chill
    54
    Shock
    54
    Brittle
    304
    Scorch
    54
    Sap
    148
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 329–493
    Critical Strike Chance: 5%
    Attack Time: 1.5 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    IncursionChaosGroundSlam
    Triggerable, Attack
    Base Damage: 329–493
    Critical Strike Chance: 5%
    Attack Damage: 150%
    Attack Time: 1.5 sec
    Cooldown Time: 6 sec
    Deals 50% more Attack Damage
    25% of Physical Damage Converted to Chaos Damage
    10% less Attack Speed
    is area damage [1]
    IncursionChaosGroundSlam2
    Triggerable, Attack
    Base Damage: 329–493
    Critical Strike Chance: 5%
    Attack Damage: 50%
    Attack Time: 1.5 sec
    Deals 50% less Attack Damage
    25% of Physical Damage Converted to Chaos Damage
    active skill area of effect radius +% final [100]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultistTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistKnifestickChaosTemple"] = {
        name = "Risen Vaal Zealot",
        life = 2.64,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "Melee",
            "IncursionChaosGroundSlam",
            "IncursionChaosGroundSlam2",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionChaosGroundSlam"] = {
        name = "IncursionChaosGroundSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_chaos",
            "active_skill_attack_speed_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {25, -10, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionChaosGroundSlam2"] = {
        name = "IncursionChaosGroundSlam2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_chaos",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {25, 100, baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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