傀儡女王瑞斯拉薩
野獸地區: 濕地
50% 物理傷害轉換為混沌傷害
display monster mod nemesis test [0]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
display monster mod nemesis test [0]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Ryslatha, the Puppet Mistress
| 幽魂 | N |
|---|---|
| 地區 | 濕地 |
| 標籤 | animal_claw_weapon, beast, 法術, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, very_slow_movement |
生命
1600%
異常狀態臨界值
1600%
抗性
傷害
130%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
121%
類型
Ryslatha
Metadata
InsectSpawnerParasiteBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
48
生命
26,960
護甲值
5,621
閃避值
2,239
傷害
171
法術傷害
171
命中
258
攻擊間隔
1.5
經驗值
10,172
召喚物生命
7,040
召喚物傷害
130
異常狀態臨界值
26,960
冰緩
85
感電
85
易碎
482
焦灼
85
殘喘
236
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
InsectSpawnerSpitParasiteBoss
攻擊, 投射物, 玩家投射物
基本傷害: 137–205
暴擊率: 5%
攻擊間隔: 1.5 秒
30% 物理傷害轉化至混沌傷害
33% 更少攻擊速度
base is projectile [1]
infest on hit chance % [100]
infest on hit duration ms [4000]
visual hit effect chaos is green [1]
FlamebreathParasiteBoss
法術, 傷害, 火焰, 投射物, 範圍, 範圍法術
火焰之息
施放時間: 2.3 秒
冷卻時間: 10 秒
造成 55 至 82.51 物理傷害
每秒造成 152.8 基本混沌傷害
+4 秒基礎持續時間
30% 物理傷害轉化至混沌傷害
減少 20% 投射物速度
active skill area of effect radius +% final [30]
ground caustic art variation [4]
is area damage [1]
projectile spread radius [5]
projectile uses contact position [1]
RyslathaSummonEgg
法術, 法術可重複, 可觸發
施放時間: 1.8 秒
冷卻時間: 8 秒
alternate minion [227]
monster no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [180]
summoned monsters are minions [1]
RyslathaSlide
攻擊
基本傷害: 137–205
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 12 秒
你的擊中不能暈眩敵人
造成75%更少傷害
+3 秒基礎持續時間
擊中時使敵人中毒
RyslathaSummonEggTriggered
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 1 秒
alternate minion [227]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
Object Type
version 2
extends "Metadata/Monsters/InsectSpawner/InsectSpawner"
Actor
{
basic_action = "Emerge"
}
Transitionable
{
}Object Type Codes
version 2
extends "Metadata/Monsters/InsectSpawner/InsectSpawner"
Transitionable
{
create_untransitioned = "PlayAnimation( idle_submerged );"
create_transitioned = "EnableTargetable();"
on_transition = "EnableTargetable();"
}
Targetable
{
targetable = false
}
Render
{
preload_buff_visual = "infested"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act7/Ryslatha/spit_parasite/ParasiteEggExplode.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/InsectSpawner/InsectSpawnerParasiteBoss"] = {
name = "Ryslatha, the Puppet Mistress",
life = 16,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"InsectSpawnerSpitParasiteBoss",
"RyslathaSummonEgg",
"RyslathaSummonEggTriggered",
"FlamebreathParasiteBoss",
"RyslathaSlide",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["InsectSpawnerSpitParasiteBoss"] = {
name = "InsectSpawnerSpitParasiteBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_chaos",
"infest_on_hit_chance_%",
"infest_on_hit_duration_ms",
"active_skill_attack_speed_+%_final",
"base_is_projectile",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {30, 100, 4000, -33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RyslathaSummonEgg"] = {
name = "RyslathaSummonEgg",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.8,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {3, 227, 180, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RyslathaSummonEggTriggered"] = {
name = "RyslathaSummonEggTriggered",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1, 227, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FlamebreathParasiteBoss"] = {
name = "Flame Breath",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Projectile] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.3,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_chaos_damage_to_deal_per_minute",
"projectile_spread_radius",
"base_projectile_speed_+%",
"base_skill_effect_duration",
"ground_caustic_art_variation",
"skill_physical_damage_%_to_convert_to_chaos",
"active_skill_area_of_effect_radius_+%_final",
"projectile_uses_contact_position",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8, 5, -20, 4000, 4, 30, 30, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RyslathaSlide"] = {
name = "RyslathaSlide",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"active_skill_damage_+%_final",
"global_poison_on_hit",
"cannot_stun",
},
levels = {
[1] = {3000, -75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
50% 物理傷害轉換為混沌傷害
| Family | ChaosDamageAsPortionOfDamage |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage chaos_damage 傷害 物理 混沌 |
display monster mod nemesis test [0]
| Family | Daemon |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
| Family | MonsterActBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
不能被擊退
| Family | CannotBeKnockedBack |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
heal aura owner % max life on death [0]
| Family | BossHealOnPlayerDeath |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
heal_on_nearby_death
範圍: 120
heal aura owner % max life on death [0]
傀儡女王瑞斯拉薩
野獸50% 物理傷害轉換為混沌傷害
display monster mod nemesis test [0]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
display monster mod nemesis test [0]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ryslatha, the Puppet Mistress
| 幽魂 | N |
|---|---|
| 標籤 | animal_claw_weapon, beast, 法術, chaos_affinity, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, very_slow_movement |
生命
1600%
異常狀態臨界值
1600%
抗性
傷害
130%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
121%
類型
Ryslatha
Metadata
InsectSpawnerParasiteBossStandalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
102,934
護甲值
28,790
閃避值
4,739
傷害
486
法術傷害
486
命中
580
攻擊間隔
1.5
經驗值
20,510
召喚物生命
22,327
召喚物傷害
388
異常狀態臨界值
102,934
冰緩
325
感電
325
易碎
1,841
焦灼
325
殘喘
899
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
InsectSpawnerSpitParasiteBoss
攻擊, 投射物, 玩家投射物
基本傷害: 388–583
暴擊率: 5%
攻擊間隔: 1.5 秒
30% 物理傷害轉化至混沌傷害
33% 更少攻擊速度
base is projectile [1]
infest on hit chance % [100]
infest on hit duration ms [4000]
visual hit effect chaos is green [1]
FlamebreathParasiteBoss
法術, 傷害, 火焰, 投射物, 範圍, 範圍法術
火焰之息
施放時間: 2.3 秒
冷卻時間: 10 秒
造成 216 至 324.1 物理傷害
每秒造成 600.1 基本混沌傷害
+4 秒基礎持續時間
30% 物理傷害轉化至混沌傷害
減少 20% 投射物速度
active skill area of effect radius +% final [30]
ground caustic art variation [4]
is area damage [1]
projectile spread radius [5]
projectile uses contact position [1]
RyslathaSummonEgg
法術, 法術可重複, 可觸發
施放時間: 1.8 秒
冷卻時間: 8 秒
alternate minion [227]
monster no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [180]
summoned monsters are minions [1]
RyslathaStandaloneBurrow
攻擊, 範圍
基本傷害: 388–583
暴擊率: 5%
攻擊傷害: 99.25%
攻擊間隔: 1.5 秒
冷卻時間: 12 秒
你的擊中不能暈眩敵人
造成0.75%更少攻擊傷害
擊中時使敵人中毒
emerge speed +% [300]
is area damage [1]
shield charge extra distance [45]
RyslathaSummonEggTriggeredStandalone
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [227]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/InsectSpawner/InsectSpawner" extends "Metadata/Monsters/StandaloneMonster"
Object Type Codes
version 2
extends "Metadata/Monsters/InsectSpawner/InsectSpawner"
extends "Metadata/Monsters/StandaloneMonster"
Render
{
preload_buff_visual = "infested"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act7/Ryslatha/spit_parasite/ParasiteEggExplode.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/InsectSpawner/InsectSpawnerParasiteBossStandalone"] = {
name = "Ryslatha, the Puppet Mistress",
life = 16,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"InsectSpawnerSpitParasiteBoss",
"RyslathaSummonEgg",
"RyslathaSummonEggTriggeredStandalone",
"RyslathaStandaloneBurrow",
"FlamebreathParasiteBoss",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["InsectSpawnerSpitParasiteBoss"] = {
name = "InsectSpawnerSpitParasiteBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_chaos",
"infest_on_hit_chance_%",
"infest_on_hit_duration_ms",
"active_skill_attack_speed_+%_final",
"base_is_projectile",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {30, 100, 4000, -33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RyslathaSummonEgg"] = {
name = "RyslathaSummonEgg",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.8,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {3, 227, 180, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RyslathaSummonEggTriggeredStandalone"] = {
name = "RyslathaSummonEggTriggeredStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1, 227, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RyslathaStandaloneBurrow"] = {
name = "RyslathaStandaloneBurrow",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"emerge_speed_+%",
"shield_charge_extra_distance",
"global_poison_on_hit",
"cannot_stun",
"is_area_damage",
},
levels = {
[1] = {300, 45, baseMultiplier = 0.9925, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FlamebreathParasiteBoss"] = {
name = "Flame Breath",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Projectile] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.3,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_chaos_damage_to_deal_per_minute",
"projectile_spread_radius",
"base_projectile_speed_+%",
"base_skill_effect_duration",
"ground_caustic_art_variation",
"skill_physical_damage_%_to_convert_to_chaos",
"active_skill_area_of_effect_radius_+%_final",
"projectile_uses_contact_position",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8, 5, -20, 4000, 4, 30, 30, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
50% 物理傷害轉換為混沌傷害
| Family | ChaosDamageAsPortionOfDamage |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage chaos_damage 傷害 物理 混沌 |
display monster mod nemesis test [0]
| Family | Daemon |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
| Family | MonsterActBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
不能被擊退
| Family | CannotBeKnockedBack |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.