傀儡の女主人、リスラーサ
エリア: 湿地
物理ダメージの50%を混沌ダメージに変換する
display monster mod nemesis test [0]
モンスターの付与する経験値が250%増加する
ドロップするアイテムのレアリティが6000%増加する
ノックバックを受けることがない
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Ryslatha, the Puppet Mistress
SpectreN
Area湿地
Tagsanimal_claw_weapon, beast, キャスター, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, very_slow_movement
ライフ
1600%
Ailment Threshold
1600%
耐性
40 40 40 25
Damage
130%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
121%
Type
Ryslatha
Metadata
InsectSpawnerParasiteBoss
レベル
48
ライフ
26,960
アーマー
5,621
回避力
2,239
Damage
171
スペルダメージ
171
命中
258
Attack Time
1.5
経験値
10,172
Minion Life
7,040
Minion Damage
130
Ailment Threshold
26,960
Chill
85
Shock
85
Brittle
482
Scorch
85
Sap
236
InsectSpawnerSpitParasiteBoss
Attack, Projectile, ProjectilesFromUser
Base Damage: 137–205
クリティカル率: 5%
Attack Time: 1.5 秒
物理ダメージの30%を混沌ダメージに変換する
アタックスピードが33%低下する
base is projectile [1]
infest on hit chance % [100]
infest on hit duration ms [4000]
visual hit effect chaos is green [1]
FlamebreathParasiteBoss
Spell, Damage, Fire, Projectile, Area, AreaSpell
フレイムブレス
キャストタイム: 2.3 秒
クールダウン時間: 10 秒
55から82.51の物理ダメージを与える
毎秒152.8の基礎混沌ダメージを与える
基礎持続時間は4
物理ダメージの30%を混沌ダメージに変換する
投射物スピードが20%減少する
active skill area of effect radius +% final [30]
ground caustic art variation [4]
is area damage [1]
projectile spread radius [5]
projectile uses contact position [1]
RyslathaSummonEgg
Spell, Multicastable, Triggerable
キャストタイム: 1.8 秒
クールダウン時間: 8 秒
alternate minion [227]
monster no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [180]
summoned monsters are minions [1]
RyslathaSlide
Attack
Base Damage: 137–205
クリティカル率: 5%
Attack Time: 1.5 秒
クールダウン時間: 12 秒
プレイヤーによるヒットは敵をスタンさせることができない
ダメージが75%低下する
基礎持続時間は3
ヒット時に敵に毒を付与する
RyslathaSummonEggTriggered
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
キャストタイム: 1 秒
alternate minion [227]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/InsectSpawner/InsectSpawner"

Actor
{
	basic_action = "Emerge"
}


Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/InsectSpawner/InsectSpawner"

Transitionable
{
	create_untransitioned = "PlayAnimation( idle_submerged );"
	create_transitioned = "EnableTargetable();"
	on_transition = "EnableTargetable();"
}

Targetable
{
	targetable = false
}

Render
{
	preload_buff_visual = "infested"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act7/Ryslatha/spit_parasite/ParasiteEggExplode.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InsectSpawner/InsectSpawnerParasiteBoss"] = {
    name = "Ryslatha, the Puppet Mistress",
    life = 16,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.3,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "InsectSpawnerSpitParasiteBoss",
        "RyslathaSummonEgg",
        "RyslathaSummonEggTriggered",
        "FlamebreathParasiteBoss",
        "RyslathaSlide",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["InsectSpawnerSpitParasiteBoss"] = {
    name = "InsectSpawnerSpitParasiteBoss",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "infest_on_hit_chance_%",
        "infest_on_hit_duration_ms",
        "active_skill_attack_speed_+%_final",
        "base_is_projectile",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {30, 100, 4000, -33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RyslathaSummonEgg"] = {
    name = "RyslathaSummonEgg",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.8,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {3, 227, 180, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RyslathaSummonEggTriggered"] = {
    name = "RyslathaSummonEggTriggered",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 227, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FlamebreathParasiteBoss"] = {
    name = "Flame Breath",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Fire] = true,
        [SkillType.Projectile] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_chaos_damage_to_deal_per_minute",
        "projectile_spread_radius",
        "base_projectile_speed_+%",
        "base_skill_effect_duration",
        "ground_caustic_art_variation",
        "skill_physical_damage_%_to_convert_to_chaos",
        "active_skill_area_of_effect_radius_+%_final",
        "projectile_uses_contact_position",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 8, 5, -20, 4000, 4, 30, 30, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RyslathaSlide"] = {
    name = "RyslathaSlide",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_damage_+%_final",
        "global_poison_on_hit",
        "cannot_stun",
    },
    levels = {
        [1] = {3000, -75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
物理ダメージの50%を混沌ダメージに変換する
IdMonsterConvertToChaos1
FamilyChaosDamageAsPortionOfDamage
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • base physical damage % to convert to chaos Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage chaos_damage damage physical chaos
    display monster mod nemesis test [0]
    IdRyslathaSpawnEggsDaemon
    FamilyDaemon
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • display monster mod nemesis test Min: 0 Max: 0 Global
  • モンスターの付与する経験値が250%増加する
    ドロップするアイテムのレアリティが6000%増加する
    IdMonsterQuestBossAct6
    FamilyMonsterActBoss
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 250 Max: 250 Global
  • monster dropped item rarity +% Min: 6000 Max: 6000 Global
  • ノックバックを受けることがない
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • heal aura owner % max life on death [0]
    IdBossHealOnPlayerDeath
    FamilyBossHealOnPlayerDeath
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • heal aura owner % max life on death Min: 0 Max: 0 Global
  • heal_on_nearby_death
    半径: 120
    heal aura owner % max life on death [0]
    傀儡の女主人、リスラーサ
    物理ダメージの50%を混沌ダメージに変換する
    display monster mod nemesis test [0]
    モンスターの付与する経験値が250%増加する
    ドロップするアイテムのレアリティが6000%増加する
    ノックバックを受けることがない
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Ryslatha, the Puppet Mistress
    SpectreN
    Tagsanimal_claw_weapon, beast, キャスター, chaos_affinity, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, very_slow_movement
    ライフ
    1600%
    Ailment Threshold
    1600%
    耐性
    40 40 40 25
    Damage
    130%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    200%
    Model Size
    121%
    Type
    Ryslatha
    Metadata
    InsectSpawnerParasiteBossStandalone
    レベル
    68
    ライフ
    102,934
    アーマー
    28,790
    回避力
    4,739
    Damage
    486
    スペルダメージ
    486
    命中
    580
    Attack Time
    1.5
    経験値
    20,510
    Minion Life
    22,327
    Minion Damage
    388
    Ailment Threshold
    102,934
    Chill
    325
    Shock
    325
    Brittle
    1,841
    Scorch
    325
    Sap
    899
    InsectSpawnerSpitParasiteBoss
    Attack, Projectile, ProjectilesFromUser
    Base Damage: 388–583
    クリティカル率: 5%
    Attack Time: 1.5 秒
    物理ダメージの30%を混沌ダメージに変換する
    アタックスピードが33%低下する
    base is projectile [1]
    infest on hit chance % [100]
    infest on hit duration ms [4000]
    visual hit effect chaos is green [1]
    FlamebreathParasiteBoss
    Spell, Damage, Fire, Projectile, Area, AreaSpell
    フレイムブレス
    キャストタイム: 2.3 秒
    クールダウン時間: 10 秒
    160.5から240.7の物理ダメージを与える
    毎秒445.8の基礎混沌ダメージを与える
    基礎持続時間は4
    物理ダメージの30%を混沌ダメージに変換する
    投射物スピードが20%減少する
    active skill area of effect radius +% final [30]
    ground caustic art variation [4]
    is area damage [1]
    projectile spread radius [5]
    projectile uses contact position [1]
    RyslathaSummonEgg
    Spell, Multicastable, Triggerable
    キャストタイム: 1.8 秒
    クールダウン時間: 8 秒
    alternate minion [227]
    monster no drops or experience [1]
    number of monsters to summon [3]
    summon specific monsters radius +% [180]
    summoned monsters are minions [1]
    RyslathaStandaloneBurrow
    Attack, Area
    Base Damage: 388–583
    クリティカル率: 5%
    アタックダメージ: 99.25%
    Attack Time: 1.5 秒
    クールダウン時間: 12 秒
    プレイヤーによるヒットは敵をスタンさせることができない
    アタックダメージが0.75%低下する
    ヒット時に敵に毒を付与する
    emerge speed +% [300]
    is area damage [1]
    shield charge extra distance [45]
    RyslathaSummonEggTriggeredStandalone
    Spell, Multicastable, Triggerable
    キャストタイム: 1 秒
    alternate minion [227]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-50]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/InsectSpawner/InsectSpawner"
    extends "Metadata/Monsters/StandaloneMonster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/InsectSpawner/InsectSpawner"
    extends "Metadata/Monsters/StandaloneMonster"
    
    Render
    {
    	preload_buff_visual = "infested"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act7/Ryslatha/spit_parasite/ParasiteEggExplode.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InsectSpawner/InsectSpawnerParasiteBossStandalone"] = {
        name = "Ryslatha, the Puppet Mistress",
        life = 16,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "InsectSpawnerSpitParasiteBoss",
            "RyslathaSummonEgg",
            "RyslathaSummonEggTriggeredStandalone",
            "RyslathaStandaloneBurrow",
            "FlamebreathParasiteBoss",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["InsectSpawnerSpitParasiteBoss"] = {
        name = "InsectSpawnerSpitParasiteBoss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_chaos",
            "infest_on_hit_chance_%",
            "infest_on_hit_duration_ms",
            "active_skill_attack_speed_+%_final",
            "base_is_projectile",
            "visual_hit_effect_chaos_is_green",
        },
        levels = {
            [1] = {30, 100, 4000, -33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RyslathaSummonEgg"] = {
        name = "RyslathaSummonEgg",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {3, 227, 180, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RyslathaSummonEggTriggeredStandalone"] = {
        name = "RyslathaSummonEggTriggeredStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 227, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RyslathaStandaloneBurrow"] = {
        name = "RyslathaStandaloneBurrow",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "emerge_speed_+%",
            "shield_charge_extra_distance",
            "global_poison_on_hit",
            "cannot_stun",
            "is_area_damage",
        },
        levels = {
            [1] = {300, 45, baseMultiplier = 0.9925, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FlamebreathParasiteBoss"] = {
        name = "Flame Breath",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Projectile] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.3,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_chaos_damage_to_deal_per_minute",
            "projectile_spread_radius",
            "base_projectile_speed_+%",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
            "skill_physical_damage_%_to_convert_to_chaos",
            "active_skill_area_of_effect_radius_+%_final",
            "projectile_uses_contact_position",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 8, 5, -20, 4000, 4, 30, 30, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    
    物理ダメージの50%を混沌ダメージに変換する
    IdMonsterConvertToChaos1
    FamilyChaosDamageAsPortionOfDamage
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • base physical damage % to convert to chaos Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage chaos_damage damage physical chaos
    display monster mod nemesis test [0]
    IdRyslathaSpawnEggsDaemon
    FamilyDaemon
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • display monster mod nemesis test Min: 0 Max: 0 Global
  • モンスターの付与する経験値が250%増加する
    ドロップするアイテムのレアリティが6000%増加する
    IdMonsterQuestBossAct6
    FamilyMonsterActBoss
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 250 Max: 250 Global
  • monster dropped item rarity +% Min: 6000 Max: 6000 Global
  • ノックバックを受けることがない
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 編集

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