膿液之母
惡魔
不能被擊退
The Mother of Pus
幽魂 | N |
---|---|
標籤 | 法術, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height |
生命
263%
異常狀態臨界值
263%
抗性
42 42 42 0
傷害
98%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
150%
Model Size
105%
類型
EyeSpawnerBoss
Metadata
EyeSpawnerBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
16,920
護甲
28,790
閃避
4,739
能量護盾
0
傷害
366
法術傷害
366
命中
290
攻擊間隔
1.5
經驗值
15,383
異常狀態臨界值
16,920
冰緩
54
感電
54
易碎
303
焦灼
54
殘喘
148
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SummonEye
法術
施放時間: 1 秒
冷卻時間: 5 秒
技能重複施放 2 次
EyeSpawnerFleshCall
法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 可觸發, 法術可重複, 閃電, 可秘能爆發, 可齊射, 範圍法術
風暴呼喚
暴擊率: 5%
施放時間: 0.5 秒
冷卻時間: 0.75 秒
在一個位置設置一個標記。經過短暫的時間後,閃電會打擊該標記附近,並在你施放的任何其他標記處也引發雷擊。
造成 273.7 至 508.3 物理傷害
當你承受來自擊中總傷害 10 時,觸發被輔助的法術
造成 40% 更多傷害
+2.5 秒基礎持續時間
active skill area of effect radius +% final [-20]
base skill show average damage instead of dps [1]
cast on damage taken also tracks dot [1]
is area damage [1]
monster stormcall individually trigger [1]
當你承受來自擊中總傷害 10 時,觸發被輔助的法術
造成 40% 更多傷害
+2.5 秒基礎持續時間
active skill area of effect radius +% final [-20]
base skill show average damage instead of dps [1]
cast on damage taken also tracks dot [1]
is area damage [1]
monster stormcall individually trigger [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/EyeSpawner/EyeSpawnerBoss"] = { name = "The Mother of Pus", life = 2.63, fireResist = 42, coldResist = 42, lightningResist = 42, chaosResist = 0, damage = 0.98, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EyeSpawnerFleshCall", "SummonEye", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EyeSpawnerFleshCall"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "cast_on_damage_taken_%", "cast_on_damage_taken_threshold", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_skill_show_average_damage_instead_of_dps", "monster_stormcall_individually_trigger", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 2500, 100, 10, 40, -20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonEye"] = { name = "SummonEye", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_repeat_count", }, levels = { [1] = {2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
膿液之母
惡魔
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Mother of Pus
幽魂 | N |
---|---|
標籤 | 法術, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height |
生命
350%
異常狀態臨界值
350%
抗性
40 40 40 25
傷害
130%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
105%
類型
EyeSpawnerMapBoss
Metadata
EyeSpawnerMapBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
22,517
護甲
28,790
閃避
4,739
能量護盾
0
傷害
486
法術傷害
486
命中
290
攻擊間隔
1.5
經驗值
20,510
異常狀態臨界值
22,517
冰緩
71
感電
71
易碎
403
焦灼
71
殘喘
197
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SummonEye
法術
施放時間: 1 秒
冷卻時間: 5 秒
技能重複施放 2 次
EyeSpawnerFleshCall
法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 可觸發, 法術可重複, 閃電, 可秘能爆發, 可齊射, 範圍法術
風暴呼喚
暴擊率: 5%
施放時間: 0.5 秒
冷卻時間: 0.75 秒
在一個位置設置一個標記。經過短暫的時間後,閃電會打擊該標記附近,並在你施放的任何其他標記處也引發雷擊。
造成 273.7 至 508.3 物理傷害
當你承受來自擊中總傷害 10 時,觸發被輔助的法術
造成 40% 更多傷害
+2.5 秒基礎持續時間
active skill area of effect radius +% final [-20]
base skill show average damage instead of dps [1]
cast on damage taken also tracks dot [1]
is area damage [1]
monster stormcall individually trigger [1]
當你承受來自擊中總傷害 10 時,觸發被輔助的法術
造成 40% 更多傷害
+2.5 秒基礎持續時間
active skill area of effect radius +% final [-20]
base skill show average damage instead of dps [1]
cast on damage taken also tracks dot [1]
is area damage [1]
monster stormcall individually trigger [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/EyeSpawner/EyeSpawnerMapBoss"] = { name = "The Mother of Pus", life = 3.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EyeSpawnerFleshCall", "SummonEye", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EyeSpawnerFleshCall"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "cast_on_damage_taken_%", "cast_on_damage_taken_threshold", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_skill_show_average_damage_instead_of_dps", "monster_stormcall_individually_trigger", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 2500, 100, 10, 40, -20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonEye"] = { name = "SummonEye", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_repeat_count", }, levels = { [1] = {2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |