膿の母
悪魔
ノックバックを受けることがない
The Mother of Pus
SpectreN
Tagsキャスター, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height
ライフ
263%
Ailment Threshold
263%
耐性
42 42 42 0
Damage
98%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
経験値
150%
Model Size
105%
Type
EyeSpawnerBoss
Metadata
EyeSpawnerBoss
レベル
68
ライフ
16,920
アーマー
28,790
回避力
4,739
Damage
366
スペルダメージ
366
命中
580
Attack Time
1.5
経験値
15,383
Minion Life
3,670
Minion Damage
292
Ailment Threshold
16,920
Chill
54
Shock
54
Brittle
303
Scorch
54
Sap
148
SummonEye
Spell
キャストタイム: 1 秒
クールダウン時間: 5 秒
スキルは追加で2回繰り返す
EyeSpawnerFleshCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
ストームコール
クリティカル率: 5%
キャストタイム: 0.5 秒
クールダウン時間: 0.75 秒
指定地点にマーカーを設置する。短い時間の後に雷がそのマーカーに落ち、周囲にダメージを与える。このとき、すでに設置した他のマーカーにも雷が落ちる。
273.7から508.3の物理ダメージを与える
プレイヤーが合計10ダメージをヒットから受けた時にサポートされたスペルをトリガーする
ダメージが40%上昇する
基礎持続時間は2.5
active skill area of effect radius +% final [-20]
base skill show average damage instead of dps [1]
cast on damage taken also tracks dot [1]
is area damage [1]
monster stormcall individually trigger [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/EyeSpawner/EyeSpawnerBoss"] = {
    name = "The Mother of Pus",
    life = 2.63,
    fireResist = 42,
    coldResist = 42,
    lightningResist = 42,
    chaosResist = 0,
    damage = 0.98,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "EyeSpawnerFleshCall",
        "SummonEye",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EyeSpawnerFleshCall"] = {
    name = "Storm Call",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Lightning] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "cast_on_damage_taken_%",
        "cast_on_damage_taken_threshold",
        "active_skill_damage_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_skill_show_average_damage_instead_of_dps",
        "monster_stormcall_individually_trigger",
        "cast_on_damage_taken_also_tracks_dot",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 2500, 100, 10, 40, -20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonEye"] = {
    name = "SummonEye",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_repeat_count",
    },
    levels = {
        [1] = {2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
ノックバックを受けることがない
IdImmuneToKnockback
FamilyImmuneToKnockback
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • 膿の母
    悪魔
    ノックバックを受けることがない
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    The Mother of Pus
    SpectreN
    Tagsキャスター, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height
    ライフ
    350%
    Ailment Threshold
    350%
    耐性
    40 40 40 25
    Damage
    130%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    200%
    Model Size
    105%
    Type
    EyeSpawnerMapBoss
    Metadata
    EyeSpawnerMapBoss
    レベル
    68
    ライフ
    22,517
    アーマー
    28,790
    回避力
    4,739
    Damage
    486
    スペルダメージ
    486
    命中
    580
    Attack Time
    1.5
    経験値
    20,510
    Minion Life
    4,884
    Minion Damage
    388
    Ailment Threshold
    22,517
    Chill
    71
    Shock
    71
    Brittle
    403
    Scorch
    71
    Sap
    197
    SummonEye
    Spell
    キャストタイム: 1 秒
    クールダウン時間: 5 秒
    スキルは追加で2回繰り返す
    EyeSpawnerFleshCall
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
    ストームコール
    クリティカル率: 5%
    キャストタイム: 0.5 秒
    クールダウン時間: 0.75 秒
    指定地点にマーカーを設置する。短い時間の後に雷がそのマーカーに落ち、周囲にダメージを与える。このとき、すでに設置した他のマーカーにも雷が落ちる。
    273.7から508.3の物理ダメージを与える
    プレイヤーが合計10ダメージをヒットから受けた時にサポートされたスペルをトリガーする
    ダメージが40%上昇する
    基礎持続時間は2.5
    active skill area of effect radius +% final [-20]
    base skill show average damage instead of dps [1]
    cast on damage taken also tracks dot [1]
    is area damage [1]
    monster stormcall individually trigger [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Life
    {
    	corpse_usable = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/EyeSpawner/EyeSpawnerMapBoss"] = {
        name = "The Mother of Pus",
        life = 3.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EyeSpawnerFleshCall",
            "SummonEye",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EyeSpawnerFleshCall"] = {
        name = "Storm Call",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "cast_on_damage_taken_%",
            "cast_on_damage_taken_threshold",
            "active_skill_damage_+%_final",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_skill_show_average_damage_instead_of_dps",
            "monster_stormcall_individually_trigger",
            "cast_on_damage_taken_also_tracks_dot",
        },
        levels = {
            [1] = {0.69999998807907, 1.2999999523163, 2500, 100, 10, 40, -20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonEye"] = {
        name = "SummonEye",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_repeat_count",
        },
        levels = {
            [1] = {2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ノックバックを受けることがない
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 編集

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