猛毒邪蛇
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不能被擊退
25% 更少攻擊速度
25% 更少攻擊速度
Vicious Serpent
幽魂 | N |
---|---|
標籤 | animal_claw_weapon, beast, 法術, flesh_armour, immobile, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, reptile_beast |
生命
300%
異常狀態臨界值
300%
抗性
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傷害
170%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 22
攻擊間隔
1.005 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
UltimatumSerpent
Metadata
SnakeHeadMelee
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
19,300
護甲
28,790
閃避值
4,739
傷害
635
法術傷害
635
命中
580
攻擊間隔
1.005
經驗值
20,510
Minion Life
4,186
Minion Damage
507
異常狀態臨界值
19,300
冰緩
61
感電
61
易碎
345
焦灼
61
殘喘
169
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 508–762
暴擊率: 5%
攻擊間隔: 1.005 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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UltimatumSnakeBurrow
冷卻時間: 6 秒
+1 秒基礎持續時間
UltimatumSnakeEmerge
攻擊
基本傷害: 508–762
暴擊率: 5%
攻擊間隔: 1.005 秒
造成 20% 更少傷害
GSUltimatumSnakeNova
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1555 至 2333 閃電傷害
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Actor { basic_action = "Emerge" } Life { corpse_usable = false } Pathfinding { immobile = true } BaseEvents { on_construction_complete = "FaceNearestPlayer();" } StateMachine { define_shared_state = " charged; no_ruin_epk; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Actor { on_start_RootSpiderBurrow = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charge_submerge.epk );" on_end_or_destroy_RootSpiderBurrow = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charge_submerge.epk );" on_start_RootSpiderEmerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charged.epk );" } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charged.epk ); Delay( 1, { mound.PlayAnimation( mound_end ); mound.Delay( 2, { Delete(); } ); } ); " } StateMachine { on_state_charged_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charged.epk );" } Animated { on_emerge = " this.mound = SpawnEffect( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_snakehead/mound.ao ); mound.QueueAnimation( mound_loop ); " on_submerge = " mound.PlayAnimation( mound_end ); mound.Delay( 2, { Delete(); } ); " } BaseEvents { on_sleep = "mound.Delete();" } Render { selection_height_override = 300.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Serpent/SnakeHeadMelee"] = { name = "Vicious Serpent", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 22, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "UltimatumSnakeBurrow", "UltimatumSnakeEmerge", "GSUltimatumSnakeNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UltimatumSnakeBurrow"] = { name = "UltimatumSnakeBurrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UltimatumSnakeEmerge"] = { name = "UltimatumSnakeEmerge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSUltimatumSnakeNova"] = { name = "GSUltimatumSnakeNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
25% 更少攻擊速度
Id | MonsterSlowerAttacksRareUnique |
---|---|
Family | IncreasedAttackSpeed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
猛毒邪蛇
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不能被擊退
25% 更少攻擊速度
25% 更少攻擊速度
Vicious Serpent
幽魂 | N |
---|---|
標籤 | animal_claw_weapon, beast, 法術, flesh_armour, immobile, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, reptile_beast |
生命
300%
異常狀態臨界值
300%
抗性
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傷害
170%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 22
攻擊間隔
1.005 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
UltimatumSerpent
Metadata
SnakeHeadMeleeRuin
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
19,300
護甲
28,790
閃避值
4,739
傷害
635
法術傷害
635
命中
580
攻擊間隔
1.005
經驗值
20,510
Minion Life
4,186
Minion Damage
507
異常狀態臨界值
19,300
冰緩
61
感電
61
易碎
345
焦灼
61
殘喘
169
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 508–762
暴擊率: 5%
攻擊間隔: 1.005 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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UltimatumSnakeBurrow
冷卻時間: 6 秒
+1 秒基礎持續時間
UltimatumSnakeEmerge
攻擊
基本傷害: 508–762
暴擊率: 5%
攻擊間隔: 1.005 秒
造成 20% 更少傷害
GSUltimatumSnakeNovaRuin
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1555 至 2333 閃電傷害
apply ultimatum ruin on hit [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Actor { basic_action = "Emerge" } Life { corpse_usable = false } Pathfinding { immobile = true } BaseEvents { on_construction_complete = "FaceNearestPlayer();" } StateMachine { define_shared_state = "charged" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Actor { on_start_RootSpiderBurrow = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charge_submerge_ruin.epk );" on_end_or_destroy_RootSpiderBurrow = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charge_submerge_ruin.epk );" on_start_RootSpiderEmerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charged_ruin.epk );" } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charged_ruin.epk ); Delay( 1, { mound.PlayAnimation( mound_end ); mound.Delay( 2, { Delete(); } ); } ); " } StateMachine { on_state_charged_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charged_ruin.epk );" } Animated { on_emerge = " this.mound = SpawnEffect( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_snakehead/mound.ao ); mound.QueueAnimation( mound_loop ); " on_submerge = " mound.PlayAnimation( mound_end ); mound.Delay( 2, { Delete(); } ); " } BaseEvents { on_sleep = "mound.Delete();" } Render { selection_height_override = 300.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Serpent/SnakeHeadMeleeRuin"] = { name = "Vicious Serpent", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 22, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "UltimatumSnakeBurrow", "UltimatumSnakeEmerge", "GSUltimatumSnakeNovaRuin", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UltimatumSnakeBurrow"] = { name = "UltimatumSnakeBurrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UltimatumSnakeEmerge"] = { name = "UltimatumSnakeEmerge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSUltimatumSnakeNovaRuin"] = { name = "GSUltimatumSnakeNovaRuin", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "apply_ultimatum_ruin_on_hit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
25% 更少攻擊速度
Id | MonsterSlowerAttacksRareUnique |
---|---|
Family | IncreasedAttackSpeed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
編輯
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.