Serpiente feroz
Bestia
No puede ser empujado
25% menos Velocidad de Ataque
25% menos Velocidad de Ataque
Vicious Serpent
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, Lanzador de hechizos, flesh_armour, immobile, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, reptile_beast |
Vida
300%
Ailment Threshold
300%
Resistencia
0 0 0 0
Damage
170%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 22
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
UltimatumSerpent
Metadata
SnakeHeadMelee
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
19,300
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
635
Daño de hechizos
635
Precisión
290
Attack Time
1.005
Experiencia
20,510
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 508–762
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
UltimatumSnakeBurrow
Tiempo de recarga: 6 seg
La duración base es de 1 segundos
UltimatumSnakeEmerge
Attack
Base Damage: 508–762
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
Inflige un 20% menos de daño
GSUltimatumSnakeNova
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 1555 a 2333 de daño de rayo
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Actor { basic_action = "Emerge" } Life { corpse_usable = false } Pathfinding { immobile = true } BaseEvents { on_construction_complete = "FaceNearestPlayer();" } StateMachine { define_shared_state = " charged; no_ruin_epk; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Actor { on_start_RootSpiderBurrow = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charge_submerge.epk );" on_end_or_destroy_RootSpiderBurrow = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charge_submerge.epk );" on_start_RootSpiderEmerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charged.epk );" } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charged.epk ); Delay( 1, { mound.PlayAnimation( mound_end ); mound.Delay( 2, { Delete(); } ); } ); " } StateMachine { on_state_charged_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charged.epk );" } Animated { on_emerge = " this.mound = SpawnEffect( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_snakehead/mound.ao ); mound.QueueAnimation( mound_loop ); " on_submerge = " mound.PlayAnimation( mound_end ); mound.Delay( 2, { Delete(); } ); " } BaseEvents { on_sleep = "mound.Delete();" } Render { selection_height_override = 300.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Serpent/SnakeHeadMelee"] = { name = "Vicious Serpent", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 22, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "UltimatumSnakeBurrow", "UltimatumSnakeEmerge", "GSUltimatumSnakeNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UltimatumSnakeBurrow"] = { name = "UltimatumSnakeBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UltimatumSnakeEmerge"] = { name = "UltimatumSnakeEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSUltimatumSnakeNova"] = { name = "GSUltimatumSnakeNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
25% menos Velocidad de Ataque
Id | MonsterSlowerAttacksRareUnique |
---|---|
Family | IncreasedAttackSpeed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
Serpiente feroz
Bestia
No puede ser empujado
25% menos Velocidad de Ataque
25% menos Velocidad de Ataque
Vicious Serpent
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, Lanzador de hechizos, flesh_armour, immobile, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, reptile_beast |
Vida
300%
Ailment Threshold
300%
Resistencia
0 0 0 0
Damage
170%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 22
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
UltimatumSerpent
Metadata
SnakeHeadMeleeRuin
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
19,300
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
635
Daño de hechizos
635
Precisión
290
Attack Time
1.005
Experiencia
20,510
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 508–762
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
UltimatumSnakeBurrow
Tiempo de recarga: 6 seg
La duración base es de 1 segundos
UltimatumSnakeEmerge
Attack
Base Damage: 508–762
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
Inflige un 20% menos de daño
GSUltimatumSnakeNovaRuin
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 1555 a 2333 de daño de rayo
apply ultimatum ruin on hit [1]
is area damage [1]
apply ultimatum ruin on hit [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Actor { basic_action = "Emerge" } Life { corpse_usable = false } Pathfinding { immobile = true } BaseEvents { on_construction_complete = "FaceNearestPlayer();" } StateMachine { define_shared_state = "charged" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Actor { on_start_RootSpiderBurrow = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charge_submerge_ruin.epk );" on_end_or_destroy_RootSpiderBurrow = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charge_submerge_ruin.epk );" on_start_RootSpiderEmerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charged_ruin.epk );" } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charged_ruin.epk ); Delay( 1, { mound.PlayAnimation( mound_end ); mound.Delay( 2, { Delete(); } ); } ); " } StateMachine { on_state_charged_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charged_ruin.epk );" } Animated { on_emerge = " this.mound = SpawnEffect( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_snakehead/mound.ao ); mound.QueueAnimation( mound_loop ); " on_submerge = " mound.PlayAnimation( mound_end ); mound.Delay( 2, { Delete(); } ); " } BaseEvents { on_sleep = "mound.Delete();" } Render { selection_height_override = 300.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Serpent/SnakeHeadMeleeRuin"] = { name = "Vicious Serpent", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 22, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "UltimatumSnakeBurrow", "UltimatumSnakeEmerge", "GSUltimatumSnakeNovaRuin", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UltimatumSnakeBurrow"] = { name = "UltimatumSnakeBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UltimatumSnakeEmerge"] = { name = "UltimatumSnakeEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSUltimatumSnakeNovaRuin"] = { name = "GSUltimatumSnakeNovaRuin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "apply_ultimatum_ruin_on_hit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
25% menos Velocidad de Ataque
Id | MonsterSlowerAttacksRareUnique |
---|---|
Family | IncreasedAttackSpeed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |