포악한 독사
야수
밀려날 수 없음
공격 속도 25% 감폭
공격 속도 25% 감폭
Vicious Serpent
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, 시전, flesh_armour, immobile, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, reptile_beast |
생명력
300%
Ailment Threshold
300%
저항
0 0 0 0
Damage
170%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 22
Attack Time
1.005 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
UltimatumSerpent
Metadata
SnakeHeadMelee
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
19,300
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
635
주문 피해
635
정확도
290
Attack Time
1.005
경험치
20,510
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 508–762
치명타 확률: 5%
Attack Time: 1.005 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
UltimatumSnakeBurrow
재사용 대기시간: 6 초
기본 지속시간 1초
UltimatumSnakeEmerge
Attack
Base Damage: 508–762
치명타 확률: 5%
Attack Time: 1.005 초
주는 피해 20% 감폭
GSUltimatumSnakeNova
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
1555~2333 번개 피해
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Actor { basic_action = "Emerge" } Life { corpse_usable = false } Pathfinding { immobile = true } BaseEvents { on_construction_complete = "FaceNearestPlayer();" } StateMachine { define_shared_state = " charged; no_ruin_epk; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Actor { on_start_RootSpiderBurrow = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charge_submerge.epk );" on_end_or_destroy_RootSpiderBurrow = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charge_submerge.epk );" on_start_RootSpiderEmerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charged.epk );" } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charged.epk ); Delay( 1, { mound.PlayAnimation( mound_end ); mound.Delay( 2, { Delete(); } ); } ); " } StateMachine { on_state_charged_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charged.epk );" } Animated { on_emerge = " this.mound = SpawnEffect( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_snakehead/mound.ao ); mound.QueueAnimation( mound_loop ); " on_submerge = " mound.PlayAnimation( mound_end ); mound.Delay( 2, { Delete(); } ); " } BaseEvents { on_sleep = "mound.Delete();" } Render { selection_height_override = 300.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Serpent/SnakeHeadMelee"] = { name = "Vicious Serpent", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 22, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "UltimatumSnakeBurrow", "UltimatumSnakeEmerge", "GSUltimatumSnakeNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UltimatumSnakeBurrow"] = { name = "UltimatumSnakeBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UltimatumSnakeEmerge"] = { name = "UltimatumSnakeEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSUltimatumSnakeNova"] = { name = "GSUltimatumSnakeNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
밀려날 수 없음
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
공격 속도 25% 감폭
Id | MonsterSlowerAttacksRareUnique |
---|---|
Family | IncreasedAttackSpeed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
포악한 독사
야수
밀려날 수 없음
공격 속도 25% 감폭
공격 속도 25% 감폭
Vicious Serpent
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, 시전, flesh_armour, immobile, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, reptile_beast |
생명력
300%
Ailment Threshold
300%
저항
0 0 0 0
Damage
170%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 22
Attack Time
1.005 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
UltimatumSerpent
Metadata
SnakeHeadMeleeRuin
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
19,300
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
635
주문 피해
635
정확도
290
Attack Time
1.005
경험치
20,510
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 508–762
치명타 확률: 5%
Attack Time: 1.005 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
UltimatumSnakeBurrow
재사용 대기시간: 6 초
기본 지속시간 1초
UltimatumSnakeEmerge
Attack
Base Damage: 508–762
치명타 확률: 5%
Attack Time: 1.005 초
주는 피해 20% 감폭
GSUltimatumSnakeNovaRuin
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
1555~2333 번개 피해
apply ultimatum ruin on hit [1]
is area damage [1]
apply ultimatum ruin on hit [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Actor { basic_action = "Emerge" } Life { corpse_usable = false } Pathfinding { immobile = true } BaseEvents { on_construction_complete = "FaceNearestPlayer();" } StateMachine { define_shared_state = "charged" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Actor { on_start_RootSpiderBurrow = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charge_submerge_ruin.epk );" on_end_or_destroy_RootSpiderBurrow = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charge_submerge_ruin.epk );" on_start_RootSpiderEmerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charged_ruin.epk );" } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charged_ruin.epk ); Delay( 1, { mound.PlayAnimation( mound_end ); mound.Delay( 2, { Delete(); } ); } ); " } StateMachine { on_state_charged_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_snake_charged_ruin.epk );" } Animated { on_emerge = " this.mound = SpawnEffect( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_snakehead/mound.ao ); mound.QueueAnimation( mound_loop ); " on_submerge = " mound.PlayAnimation( mound_end ); mound.Delay( 2, { Delete(); } ); " } BaseEvents { on_sleep = "mound.Delete();" } Render { selection_height_override = 300.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Serpent/SnakeHeadMeleeRuin"] = { name = "Vicious Serpent", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 22, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "UltimatumSnakeBurrow", "UltimatumSnakeEmerge", "GSUltimatumSnakeNovaRuin", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UltimatumSnakeBurrow"] = { name = "UltimatumSnakeBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UltimatumSnakeEmerge"] = { name = "UltimatumSnakeEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSUltimatumSnakeNovaRuin"] = { name = "GSUltimatumSnakeNovaRuin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "apply_ultimatum_ruin_on_hit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
밀려날 수 없음
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
공격 속도 25% 감폭
Id | MonsterSlowerAttacksRareUnique |
---|---|
Family | IncreasedAttackSpeed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |