伊瑟斯
惡魔地區: 長草遺跡
monster penalty against minions damage +% final vs player minions [-20]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Visceris
| 幽魂 | |
|---|---|
| 地區 | 長草遺跡, 長草遺跡 |
| 標籤 | bone_armour, 法術, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_height, large_model, melee, non_unique_map_boss, not_str, physical_affinity, red_blood, slashing_weapon |
生命
400%
生命轉為護盾
35%
閃避
+35%
異常狀態臨界值
400%
抗性
傷害
160%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
115%
類型
Maligaro2Map
Metadata
Maligaro2Map
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
82
生命
8,370,908
護甲值
85,651
閃避值
10,271
能量護盾
20,195
傷害
1,550
法術傷害
2,313
命中
998
攻擊間隔
1.005
經驗值
143,066
召喚物生命
1,609,187
Minion Energy Shield
3,882
召喚物傷害
1,304
異常狀態臨界值
3,934,327
冰緩
12,440
感電
12,440
易碎
70,381
焦灼
12,440
殘喘
34,370
Phys Convert Ele
300%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 2461—3691
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
MaligaroComboAttack
攻擊, 傷害
基本傷害: 2461—3691
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 7 秒
is area damage [1]
MaligaroTeleportSlam
攻擊, 傷害
基本傷害: 2461—3691
暴擊率: 5%
攻擊傷害: 150%
攻擊傷害: 150%
攻擊間隔: 1.5 秒
冷卻時間: 10 秒
造成50%更多攻擊傷害
25% 物理傷害轉化至混沌傷害
擊中時使敵人中毒
擊中時癱瘓
active skill area of effect radius +% final [-50]
is area damage [1]
MaligaroVanish
法術
施放時間: 1 秒
冷卻時間: 5 秒
skill cannot be interrupted [1]
skill cannot be stunned [1]
MaligaroWhirlingBlades
攻擊, 近戰, 位移
基本傷害: 2461—3691
暴擊率: 5%
攻擊傷害: 80%
攻擊傷害: 80%
攻擊間隔: 1.5 秒
冷卻時間: 14 秒
造成20%更少攻擊傷害
MaligaroTelekineticBladesMap
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 5 秒
造成 463.9 至 695.8 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
MaligaroSlam
攻擊, 範圍, 可觸發
基本傷害: 2461—3691
暴擊率: 5%
攻擊傷害: 150%
攻擊傷害: 150%
攻擊間隔: 1.5 秒
冷卻時間: 8 秒
造成50%更多攻擊傷害
50% 更少攻擊速度
擊中時使敵人中毒
擊中時癱瘓
is area damage [1]
MaligaroTelekineticBladesHiddenMap
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 5 秒
造成 463.9 至 695.8 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesInFrontMap
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 10 秒
造成 463.9 至 695.8 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesBehindMap
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 10 秒
造成 463.9 至 695.8 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
slow_animations_go_to_idle = false
}
Transitionable
{
// 1. Before Fight
// 2. Phase1
// 3. SubBoss #1, invisible
// 2. Phase2
// 3. SubBoss #2, invisible
// 4. Phase3
num_states = 4
on_transition_to_3 = "ChangeStance(stance2);" // Vanish
}
Animated
{
on_emerge_01 = "ChangeStance(default);"
on_end_emerge_01 = "MakeCollidable();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Maligaro/Maligaro2Map"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Visceris",
life = 4,
energyShield = 0.35,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
weaponType1 = "Dagger",
skillList = {
"Melee",
"MaligaroSlam",
"MaligaroTeleportSlam",
"MaligaroComboAttack",
"MaligaroTelekineticBladesMap",
"MaligaroTelekineticBladesHiddenMap",
"MaligaroTelekineticBladesInFrontMap",
"MaligaroTelekineticBladesBehindMap",
"MaligaroVanish",
"MaligaroWhirlingBlades",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroSlam"] = {
name = "MaligaroSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"is_area_damage",
"global_maim_on_hit",
"global_poison_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTeleportSlam"] = {
name = "MaligaroTeleportSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.2,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_chaos",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_maim_on_hit",
"global_poison_on_hit",
},
levels = {
[1] = {25, -50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroComboAttack"] = {
name = "MaligaroComboAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBladesMap"] = {
name = "MaligaroTelekineticBladesMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBladesHiddenMap"] = {
name = "MaligaroTelekineticBladesHiddenMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBladesInFrontMap"] = {
name = "MaligaroTelekineticBladesInFrontMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBladesBehindMap"] = {
name = "MaligaroTelekineticBladesBehindMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroVanish"] = {
name = "MaligaroVanish",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroWhirlingBlades"] = {
name = "MaligaroWhirlingBlades",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster penalty against minions damage +% final vs player minions [-20]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 傷害 |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge |
| Actor.slow_animations_go_to_idle | true, false |
| Transitionable.num_states | 4 |
| Transitionable.on_transition_to_3 | "ChangeStance(stance2);" // Vanish |
| Animated.on_emerge_01 | ChangeStance(default); |
| Animated.on_end_emerge_01 | MakeCollidable(); |
伊瑟斯
惡魔monster penalty against minions damage +% final vs player minions [-20]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Visceris
| 幽魂 | |
|---|---|
| 標籤 | bone_armour, 法術, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_height, large_model, melee, not_str, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
生命
400%
生命轉為護盾
35%
閃避
+35%
異常狀態臨界值
400%
抗性
傷害
160%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
115%
類型
Maligaro2Map
Metadata
Maligaro2MapStandalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
557,385
護甲值
28,790
閃避值
6,398
能量護盾
8,578
傷害
681
法術傷害
1,016
命中
580
攻擊間隔
1.005
經驗值
112,805
召喚物生命
120,902
Minion Energy Shield
1,861
召喚物傷害
544
異常狀態臨界值
351,153
冰緩
1,110
感電
1,110
易碎
6,282
焦灼
1,110
殘喘
3,068
Phys Convert Ele
240%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1081—1622
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
MaligaroComboAttack
攻擊, 傷害
基本傷害: 1081—1622
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 7 秒
is area damage [1]
MaligaroTeleportSlam
攻擊, 傷害
基本傷害: 1081—1622
暴擊率: 5%
攻擊傷害: 150%
攻擊傷害: 150%
攻擊間隔: 1.5 秒
冷卻時間: 10 秒
造成50%更多攻擊傷害
25% 物理傷害轉化至混沌傷害
擊中時使敵人中毒
擊中時癱瘓
active skill area of effect radius +% final [-50]
is area damage [1]
MaligaroWhirlingBlades
攻擊, 近戰, 位移
基本傷害: 1081—1622
暴擊率: 5%
攻擊傷害: 80%
攻擊傷害: 80%
攻擊間隔: 1.5 秒
冷卻時間: 14 秒
造成20%更少攻擊傷害
MaligaroTelekineticBladesMap
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 5 秒
造成 259.9 至 389.8 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
MaligaroSlam
攻擊, 範圍, 可觸發
基本傷害: 1081—1622
暴擊率: 5%
攻擊傷害: 150%
攻擊傷害: 150%
攻擊間隔: 1.5 秒
冷卻時間: 8 秒
造成50%更多攻擊傷害
50% 更少攻擊速度
擊中時使敵人中毒
擊中時癱瘓
is area damage [1]
MaligaroTelekineticBladesHiddenMap
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 5 秒
造成 259.9 至 389.8 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesInFrontMap
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 10 秒
造成 259.9 至 389.8 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesBehindMap
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 10 秒
造成 259.9 至 389.8 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
//basic_action = "Emerge"
slow_animations_go_to_idle = false
}
Animated
{
on_emerge_01 = "ChangeStance(default);"
on_end_emerge_01 = "MakeCollidable();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Maligaro/Maligaro2MapStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Visceris",
life = 4,
energyShield = 0.35,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
weaponType1 = "Dagger",
skillList = {
"Melee",
"MaligaroSlam",
"MaligaroTeleportSlam",
"MaligaroComboAttack",
"MaligaroTelekineticBladesMap",
"MaligaroTelekineticBladesHiddenMap",
"MaligaroTelekineticBladesInFrontMap",
"MaligaroTelekineticBladesBehindMap",
"MaligaroWhirlingBlades",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroSlam"] = {
name = "MaligaroSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"is_area_damage",
"global_maim_on_hit",
"global_poison_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTeleportSlam"] = {
name = "MaligaroTeleportSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.2,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_chaos",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_maim_on_hit",
"global_poison_on_hit",
},
levels = {
[1] = {25, -50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroComboAttack"] = {
name = "MaligaroComboAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBladesMap"] = {
name = "MaligaroTelekineticBladesMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBladesHiddenMap"] = {
name = "MaligaroTelekineticBladesHiddenMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBladesInFrontMap"] = {
name = "MaligaroTelekineticBladesInFrontMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBladesBehindMap"] = {
name = "MaligaroTelekineticBladesBehindMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroWhirlingBlades"] = {
name = "MaligaroWhirlingBlades",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster penalty against minions damage +% final vs player minions [-20]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 傷害 |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| Actor.slow_animations_go_to_idle | false |
| Animated.on_emerge_01 | ChangeStance(default); |
| Animated.on_end_emerge_01 | MakeCollidable(); |
伊瑟斯
惡魔monster penalty against minions damage +% final vs player minions [-20]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Visceris
| 幽魂 | |
|---|---|
| 標籤 | bone_armour, demon, elder_map_boss, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_height, large_model, non_attacking, not_str, red_blood, slashing_weapon |
生命
400%
生命轉為護盾
35%
閃避
+35%
異常狀態臨界值
400%
抗性
傷害
160%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
115%
類型
Maligaro2Map
Metadata
Maligaro2MapElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Maligaro/Maligaro2MapElder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Visceris",
life = 4,
energyShield = 0.35,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
weaponType1 = "Dagger",
skillList = {
},
modList = {
},
}
monster penalty against minions damage +% final vs player minions [-20]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 傷害 |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















