Visceris
DemonArea: Overgrown Ruin
monster penalty against minions damage +% final vs player minions [-20]
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | |
|---|---|
| Area | Overgrown Ruin, Overgrown Ruin |
| Tags | bone_armour, Caster, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_height, large_model, melee, non_unique_map_boss, not_str, physical_affinity, red_blood, slashing_weapon |
Life
400%
Energy Shield From Life
35%
Evasion
+35%
Ailment Threshold
400%
Resistance
Damage
160%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
115%
Type
Maligaro2Map
Metadata
Maligaro2Map
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
82
Life
8,370,908
Armour
85,651
Evasion Rating
10,271
Energy Shield
20,195
Damage
1,550
Spell Damage
2,313
Accuracy
998
Attack Time
1.005
Experience
143,066
Minion Life
1,609,187
Minion Energy Shield
3,882
Minion Damage
1,304
Ailment Threshold
3,934,327
Chill
12,440
Shock
12,440
Brittle
70,381
Scorch
12,440
Sap
34,370
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2461—3691
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
MaligaroComboAttack
Attack, Damage
Base Damage: 2461—3691
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 7 sec
is area damage [1]
MaligaroTeleportSlam
Attack, Damage
Base Damage: 2461—3691
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.5 sec
Cooldown Time: 10 sec
Deals 50% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
Poisons Enemies on Hit
Maim on Hit
active skill area of effect radius +% final [-50]
is area damage [1]
MaligaroVanish
Spell
Cast Time: 1 sec
Cooldown Time: 5 sec
skill cannot be interrupted [1]
skill cannot be stunned [1]
MaligaroWhirlingBlades
Attack, Melee, Movement
Base Damage: 2461—3691
Critical Strike Chance: 5%
Attack Damage: 80%
Attack Damage: 80%
Attack Time: 1.5 sec
Cooldown Time: 14 sec
Deals 20% less Attack Damage
MaligaroTelekineticBladesMap
Spell, Damage, Projectile
Cast Time: 2.5 sec
Cooldown Time: 5 sec
Deals 463.9 to 695.8 Physical Damage
Projectiles Pierce all Targets
base is projectile [1]
projectile uses contact position [1]
MaligaroSlam
Attack, Area, Triggerable
Base Damage: 2461—3691
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.5 sec
Cooldown Time: 8 sec
Deals 50% more Attack Damage
50% less Attack Speed
Poisons Enemies on Hit
Maim on Hit
is area damage [1]
MaligaroTelekineticBladesHiddenMap
Spell, Damage, Projectile
Cast Time: 2.5 sec
Cooldown Time: 5 sec
Deals 463.9 to 695.8 Physical Damage
Projectiles Pierce all Targets
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesInFrontMap
Spell, Damage, Projectile
Cast Time: 2.5 sec
Cooldown Time: 10 sec
Deals 463.9 to 695.8 Physical Damage
Projectiles Pierce all Targets
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesBehindMap
Spell, Damage, Projectile
Cast Time: 2.5 sec
Cooldown Time: 10 sec
Deals 463.9 to 695.8 Physical Damage
Projectiles Pierce all Targets
base is projectile [1]
projectile uses contact position [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
slow_animations_go_to_idle = false
}
Transitionable
{
// 1. Before Fight
// 2. Phase1
// 3. SubBoss #1, invisible
// 2. Phase2
// 3. SubBoss #2, invisible
// 4. Phase3
num_states = 4
on_transition_to_3 = "ChangeStance(stance2);" // Vanish
}
Animated
{
on_emerge_01 = "ChangeStance(default);"
on_end_emerge_01 = "MakeCollidable();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Maligaro/Maligaro2Map"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Visceris",
life = 4,
energyShield = 0.35,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
weaponType1 = "Dagger",
skillList = {
"Melee",
"MaligaroSlam",
"MaligaroTeleportSlam",
"MaligaroComboAttack",
"MaligaroTelekineticBladesMap",
"MaligaroTelekineticBladesHiddenMap",
"MaligaroTelekineticBladesInFrontMap",
"MaligaroTelekineticBladesBehindMap",
"MaligaroVanish",
"MaligaroWhirlingBlades",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroSlam"] = {
name = "MaligaroSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"is_area_damage",
"global_maim_on_hit",
"global_poison_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTeleportSlam"] = {
name = "MaligaroTeleportSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.2,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_chaos",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_maim_on_hit",
"global_poison_on_hit",
},
levels = {
[1] = {25, -50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroComboAttack"] = {
name = "MaligaroComboAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBladesMap"] = {
name = "MaligaroTelekineticBladesMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBladesHiddenMap"] = {
name = "MaligaroTelekineticBladesHiddenMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBladesInFrontMap"] = {
name = "MaligaroTelekineticBladesInFrontMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBladesBehindMap"] = {
name = "MaligaroTelekineticBladesBehindMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroVanish"] = {
name = "MaligaroVanish",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroWhirlingBlades"] = {
name = "MaligaroWhirlingBlades",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster penalty against minions damage +% final vs player minions [-20]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Stats | |
| Craft Tags | Damage |
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Stats |
Stats.item_drop_slots
1
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge
Actor.slow_animations_go_to_idle
true, false
Transitionable.num_states
4
Transitionable.on_transition_to_3
"ChangeStance(stance2);" // Vanish
Animated.on_emerge_01
ChangeStance(default);
Animated.on_end_emerge_01
MakeCollidable();
Visceris
Demonmonster penalty against minions damage +% final vs player minions [-20]
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | |
|---|---|
| Tags | bone_armour, Caster, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_height, large_model, melee, not_str, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Life
400%
Energy Shield From Life
35%
Evasion
+35%
Ailment Threshold
400%
Resistance
Damage
160%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
115%
Type
Maligaro2Map
Metadata
Maligaro2MapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
557,385
Armour
28,790
Evasion Rating
6,398
Energy Shield
8,578
Damage
681
Spell Damage
1,016
Accuracy
580
Attack Time
1.005
Experience
112,805
Minion Life
120,902
Minion Energy Shield
1,861
Minion Damage
544
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1081—1622
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
MaligaroComboAttack
Attack, Damage
Base Damage: 1081—1622
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 7 sec
is area damage [1]
MaligaroTeleportSlam
Attack, Damage
Base Damage: 1081—1622
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.5 sec
Cooldown Time: 10 sec
Deals 50% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
Poisons Enemies on Hit
Maim on Hit
active skill area of effect radius +% final [-50]
is area damage [1]
MaligaroWhirlingBlades
Attack, Melee, Movement
Base Damage: 1081—1622
Critical Strike Chance: 5%
Attack Damage: 80%
Attack Damage: 80%
Attack Time: 1.5 sec
Cooldown Time: 14 sec
Deals 20% less Attack Damage
MaligaroTelekineticBladesMap
Spell, Damage, Projectile
Cast Time: 2.5 sec
Cooldown Time: 5 sec
Deals 259.9 to 389.8 Physical Damage
Projectiles Pierce all Targets
base is projectile [1]
projectile uses contact position [1]
MaligaroSlam
Attack, Area, Triggerable
Base Damage: 1081—1622
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.5 sec
Cooldown Time: 8 sec
Deals 50% more Attack Damage
50% less Attack Speed
Poisons Enemies on Hit
Maim on Hit
is area damage [1]
MaligaroTelekineticBladesHiddenMap
Spell, Damage, Projectile
Cast Time: 2.5 sec
Cooldown Time: 5 sec
Deals 259.9 to 389.8 Physical Damage
Projectiles Pierce all Targets
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesInFrontMap
Spell, Damage, Projectile
Cast Time: 2.5 sec
Cooldown Time: 10 sec
Deals 259.9 to 389.8 Physical Damage
Projectiles Pierce all Targets
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesBehindMap
Spell, Damage, Projectile
Cast Time: 2.5 sec
Cooldown Time: 10 sec
Deals 259.9 to 389.8 Physical Damage
Projectiles Pierce all Targets
base is projectile [1]
projectile uses contact position [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
//basic_action = "Emerge"
slow_animations_go_to_idle = false
}
Animated
{
on_emerge_01 = "ChangeStance(default);"
on_end_emerge_01 = "MakeCollidable();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Maligaro/Maligaro2MapStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Visceris",
life = 4,
energyShield = 0.35,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
weaponType1 = "Dagger",
skillList = {
"Melee",
"MaligaroSlam",
"MaligaroTeleportSlam",
"MaligaroComboAttack",
"MaligaroTelekineticBladesMap",
"MaligaroTelekineticBladesHiddenMap",
"MaligaroTelekineticBladesInFrontMap",
"MaligaroTelekineticBladesBehindMap",
"MaligaroWhirlingBlades",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroSlam"] = {
name = "MaligaroSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"is_area_damage",
"global_maim_on_hit",
"global_poison_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTeleportSlam"] = {
name = "MaligaroTeleportSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.2,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_chaos",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_maim_on_hit",
"global_poison_on_hit",
},
levels = {
[1] = {25, -50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroComboAttack"] = {
name = "MaligaroComboAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBladesMap"] = {
name = "MaligaroTelekineticBladesMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBladesHiddenMap"] = {
name = "MaligaroTelekineticBladesHiddenMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBladesInFrontMap"] = {
name = "MaligaroTelekineticBladesInFrontMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBladesBehindMap"] = {
name = "MaligaroTelekineticBladesBehindMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroWhirlingBlades"] = {
name = "MaligaroWhirlingBlades",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster penalty against minions damage +% final vs player minions [-20]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Stats | |
| Craft Tags | Damage |
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Stats |
Stats.monster_uses_map_boss_difficulty_scaling
1
Actor.slow_animations_go_to_idle
false
Animated.on_emerge_01
ChangeStance(default);
Animated.on_end_emerge_01
MakeCollidable();
Visceris
Demonmonster penalty against minions damage +% final vs player minions [-20]
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | |
|---|---|
| Tags | bone_armour, demon, elder_map_boss, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_height, large_model, non_attacking, not_str, red_blood, slashing_weapon |
Life
400%
Energy Shield From Life
35%
Evasion
+35%
Ailment Threshold
400%
Resistance
Damage
160%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
115%
Type
Maligaro2Map
Metadata
Maligaro2MapElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Maligaro/Maligaro2MapElder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Visceris",
life = 4,
energyShield = 0.35,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
weaponType1 = "Dagger",
skillList = {
},
modList = {
},
}
monster penalty against minions damage +% final vs player minions [-20]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Stats | |
| Craft Tags | Damage |
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























