冬季賞金

冬季賞金
鈷藍珠寶
珠寶
僅限: 1
範圍: 中 (1200)
增加 (10–15)% 冰冷傷害
若範圍內含 40 點智慧,敵人死於霜暴範圍時獲得暴擊球,而不是狂怒球
若範圍內含 40 點智慧,霜暴的冷卻時間可以使用暴擊球無視,而不是狂怒球
早在男孩時,狼王就被教導著如何狩獵
過了冬天的初雪
野獸們已經填飽了肚皮
準備闔上雙眼進入長時間的鼾睡
放置到一個天賦樹的珠寶插槽中以產生效果。右鍵點擊以移出插槽。
Winter's Bounty
冬季賞金 Attr /9
名字顯示物品素質
Limit「Drop disabled」限定掉落
市集市集
關鍵字冷卻
IconArt/2DItems/Jewels/ColdSnapModifier
Icon
Release Version魔符
BaseType鈷藍珠寶
技能霜暴
Referencepoe.ninja, Community Wiki
若範圍內含 40 點智慧,敵人死於霜暴範圍時獲得暴擊球,而不是狂怒球
若範圍內含 40 點智慧,霜暴的冷卻時間可以使用暴擊球無視,而不是狂怒球
local jewel effect base radius [1200]
FamilyColdSnapThresholdJewel
DomainsJewel (10)
GenerationType傳奇 (3)
Req. level1
Stats
  • local jewel effect base radius Min: 1200 Max: 1200 地區
  • local unique jewel cold snap uses gains power charges instead of frenzy with 40 int in radius Min: 50 Max: 50 地區
  • Craft Tagscaster
    增加 (10–15)% 冰冷傷害
    FamilyColdDamagePercentage
    DomainsJewel (10)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cold damage +% Min: 10 Max: 15 全域
  • Craft Tagselemental_damage damage elemental cold
    FamilyLocalItemLimit
    DomainsJewel (10)
    GenerationType傳奇 (3)
    Req. level1
    Patchnotes /3
    Title描述
    20180605 版本 3.3.0
  • 冬季賞金:將消耗狂怒球繞過冷卻時間以及技能產生狂怒球的效果轉變為消耗 / 獲得暴擊球。現在僅限 1。現存的珠寶會自動更新為新的效果。
  • 20170309 版本 2.6.0
  • 冬季賞金」門檻珠寶,現在使霜爆擊殺時有 50% 機率獲得力量球。最多同時使用兩顆此珠寶。
  • 20151217 版本 2.1.0
  • 新增 4 個傳奇鈷藍珠寶:滾動烈焰冬季賞金先祖回音死亡清算
  • { "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvSmV3ZWxzL0NvbGRTbmFwTW9kaWZpZXIiLCJ3IjoxLCJoIjoxLCJzY2FsZSI6MX1d/2317d5b5a8/ColdSnapModifier.png", "league": "Standard", "name": "Winter's Bounty", "typeLine": "Cobalt Jewel", "baseType": "Cobalt Jewel", "ilvl": 75, "properties": [ { "name": "Limited to", "values": [ [ "1", 0 ] ], "displayMode": 0 }, { "name": "Radius", "values": [ [ "Medium", 0 ] ], "displayMode": 0, "type": 25 } ], "explicitMods": [ "8% increased Cold Damage", "With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in its Area\nWith at least 40 Intelligence in Radius, Cold Snap's Cooldown can be bypassed by Power Charges instead of Frenzy Charges" ], "descrText": "Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.", "flavourText": [ "As a boy, Rigwald was taught to hunt,\r", "Through the first snows of winter,\r", "When beasts have gorged their fill,\r", "And see nothing but the long slumber ahead." ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3291658075", "min": 10, "max": 15 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2560038623", "min": 50, "max": 50 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_3291658075", [ 0 ] ], [ "explicit.stat_2560038623", [ 1 ] ] ] }, "text": "Item Class: Jewels
    Rarity: Unique
    Winter's Bounty
    Cobalt Jewel
    --------
    Limited to: 1
    Radius: Medium
    --------
    Item Level: 75
    --------
    8% increased Cold Damage
    With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in its Area\nWith at least 40 Intelligence in Radius, Cold Snap's Cooldown can be bypassed by Power Charges instead of Frenzy Charges
    --------
    As a boy, Rigwald was taught to hunt,
    Through the first snows of winter,
    When beasts have gorged their fill,
    And see nothing but the long slumber ahead.
    --------
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    --------
    Note: ~price 1 alch
    " } }
    不朽 /1
    名字Version不朽
    冬季賞金
    2.6.0若範圍內配置了 50 點智慧,霜暴有 25% 機率在擊殺時獲得暴擊球
    local_jewel_effect_base_radius [1200]
    增加 (10–15)% 冰冷傷害

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    Winter's Bounty

    Version history

    VersionChanges
    3.20.0
  • The availability of existing Unique Jewels has been reviewed, and many (including Replica versions) can no longer be obtained.
  • 3.3.0
  • Winter's Bounty: Now changes the skill from generating and having a cooldown override of Frenzy Charges to Power Charges. It now has a limit of 1. Existing copies of this jewel will automatically be updated to this new behaviour.
  • 2.6.0
  • Increased Cold Damage mod increased to 10-15% (up from 5-15%).
  • Now grants a 50% chance for Cold Snap to grant a power charge on kill (up from 25).
  • Now limited to 2.
  • Intelligence requirement in radius reduced to 40.
  • No longer requires intelligence in radius to be allocated.
  • 2.1.0
  • Introduced to the game.

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