貴族遺體
| 幽魂 | Y |
|---|---|
| 地區 | 禁靈之間, 隱蔽密窖, 教堂翼側, 禁靈之間, 隱蔽密窖, 教堂翼側 |
| 標籤 | animal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
生命
108%
異常狀態臨界值
108%
抗性
傷害
180%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 8
攻擊間隔
2.4 秒
傷害分佈
±30%
經驗值
90%
Model Size
100%
類型
Zombie
Metadata
ZombieMummy
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,948
護甲值
28,790
閃避值
4,739
傷害
672
法術傷害
672
命中
580
攻擊間隔
2.4
經驗值
9,230
召喚物生命
1,507
召喚物傷害
537
異常狀態臨界值
6,948
冰緩
22
感電
22
易碎
124
焦灼
22
殘喘
61
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 471–874
暴擊率: 5%
攻擊間隔: 2.4 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Revive"
basic_action = "Emerge"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
//turn_duration = 0.5
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act3/pyro/trap_explode_poison.ao"
}
Preload
{
preload_ground_effect = "CausticCloud"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Zombies/ZombieMummy"] = {
name = "Wrapped Nobleman",
life = 1.08,
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
damage = 1.8,
damageSpread = 0.3,
attackTime = 2.4,
attackRange = 8,
accuracy = 1,
skillList = {
"Melee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
undead description [1]
| Family | MonsterNecromancerRaisable |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | necromancer_raisable |
死亡時擴散腐蝕地面
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
| Family | MonsterEffectOnDeath |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | chaos_damage 傷害 混沌 |
貴族遺體
不死undead description [1]
死亡時擴散腐蝕地面
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
死亡時擴散腐蝕地面
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
royale monster armour drop chance permyriad [80]
royale monster currency drop chance permyriad [200]
royale monster flask drop chance permyriad [0]
royale monster skill gem drop chance permyriad [300]
royale monster support gem drop chance permyriad [75]
royale monster unique drop chance permyriad [8]
royale monster weapon drop chance permyriad [80]
royale monster currency drop chance permyriad [200]
royale monster flask drop chance permyriad [0]
royale monster skill gem drop chance permyriad [300]
royale monster support gem drop chance permyriad [75]
royale monster unique drop chance permyriad [8]
royale monster weapon drop chance permyriad [80]
Wrapped Nobleman
| 幽魂 | Y |
|---|---|
| 標籤 | animal_claw_weapon, flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
生命
132%
異常狀態臨界值
132%
抗性
傷害
110%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 8
攻擊間隔
2.4 秒
傷害分佈
±30%
經驗值
110%
Model Size
100%
類型
ZombieRoyale
Metadata
ZombieMummyRoyale_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
8,492
護甲值
28,790
閃避值
4,739
傷害
411
法術傷害
411
命中
580
攻擊間隔
2.4
經驗值
11,281
召喚物生命
1,842
召喚物傷害
328
異常狀態臨界值
8,492
冰緩
27
感電
27
易碎
152
焦灼
27
殘喘
74
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 288–534
暴擊率: 5%
攻擊間隔: 2.4 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Revive"
basic_action = "Emerge"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
//turn_duration = 0.5
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act3/pyro/trap_explode_poison.ao"
}
Preload
{
preload_ground_effect = "CausticCloud"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Zombies/ZombieMummyRoyale_"] = {
name = "Wrapped Nobleman",
life = 1.32,
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
damage = 1.1,
damageSpread = 0.3,
attackTime = 2.4,
attackRange = 8,
accuracy = 1,
skillList = {
"Melee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
undead description [1]
| Family | MonsterNecromancerRaisable |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | necromancer_raisable |
死亡時擴散腐蝕地面
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
| Family | MonsterEffectOnDeath |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | chaos_damage 傷害 混沌 |
royale monster armour drop chance permyriad [80]
royale monster currency drop chance permyriad [200]
royale monster flask drop chance permyriad [0]
royale monster skill gem drop chance permyriad [300]
royale monster support gem drop chance permyriad [75]
royale monster unique drop chance permyriad [8]
royale monster weapon drop chance permyriad [80]
| Family | RoyaleAdditionalMonsterDrops |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
貴族遺體
不死undead description [1]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
死亡時擴散腐蝕地面
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Wrapped Nobleman
| 幽魂 | N |
|---|---|
| 標籤 | animal_claw_weapon, flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
生命
108%
異常狀態臨界值
108%
抗性
傷害
180%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 8
攻擊間隔
2.4 秒
傷害分佈
±30%
經驗值
90%
Model Size
100%
類型
Zombie
Metadata
ZombieMummyExpedition_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,948
護甲值
28,790
閃避值
4,739
傷害
672
法術傷害
672
命中
580
攻擊間隔
2.4
經驗值
9,230
召喚物生命
1,507
召喚物傷害
537
異常狀態臨界值
6,948
冰緩
22
感電
22
易碎
124
焦灼
22
殘喘
61
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 471–874
暴擊率: 5%
攻擊間隔: 2.4 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEmerge"
Actor
{
basic_action = "Emerge"
basic_action = "Revive"
}Object Type Codes
version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEmerge"
Render
{
//turn_duration = 0.5
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Zombies/ZombieMummyExpedition_"] = {
name = "Wrapped Nobleman",
life = 1.08,
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
damage = 1.8,
damageSpread = 0.3,
attackTime = 2.4,
attackRange = 8,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
undead description [1]
| Family | MonsterNecromancerRaisable |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | necromancer_raisable |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
| Family | BeyondPortalChance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
死亡時擴散腐蝕地面
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
| Family | MonsterEffectOnDeath |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | chaos_damage 傷害 混沌 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.