Noble momifié
Mort-vivant
undead description [1]
Répand du Sol caustique en Mourant
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Répand du Sol caustique en Mourant
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Wrapped Nobleman
Spectre | Y |
---|---|
Area | Chambre interdite, Chambre inhumée, Chapelle latérale, Chambre interdite, Chambre inhumée, Chapelle latérale |
Tags | animal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Vie
108%
Ailment Threshold
108%
Résistance
0 40 0 0
Damage
180%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
2.4 Second
Damage Spread
±30%
Expérience
90%
Model Size
100%
Type
Zombie
Metadata
ZombieMummy
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
6,948
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
672
Dégâts des sorts
672
Précision
290
Attack Time
2.4
Expérience
9,230
Ailment Threshold
6,948
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 471–874
Chances de coup critique: 5%
Attack Time: 2.4 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Revive" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act3/pyro/trap_explode_poison.ao" } Preload { preload_ground_effect = "CausticCloud" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Zombies/ZombieMummy"] = { name = "Wrapped Nobleman", life = 1.08, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.3, attackTime = 2.4, attackRange = 8, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Répand du Sol caustique en Mourant
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Id | MonsterCausticCloudOnDeath |
---|---|
Family | MonsterEffectOnDeath |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos_damage damage chaos |
Noble momifié
Mort-vivant
undead description [1]
Répand du Sol caustique en Mourant
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
royale monster armour drop chance permyriad [80]
royale monster currency drop chance permyriad [200]
royale monster flask drop chance permyriad [0]
royale monster skill gem drop chance permyriad [300]
royale monster support gem drop chance permyriad [75]
royale monster unique drop chance permyriad [8]
royale monster weapon drop chance permyriad [80]
Répand du Sol caustique en Mourant
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
royale monster armour drop chance permyriad [80]
royale monster currency drop chance permyriad [200]
royale monster flask drop chance permyriad [0]
royale monster skill gem drop chance permyriad [300]
royale monster support gem drop chance permyriad [75]
royale monster unique drop chance permyriad [8]
royale monster weapon drop chance permyriad [80]
Wrapped Nobleman
Spectre | Y |
---|---|
Tags | animal_claw_weapon, flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Vie
132%
Ailment Threshold
132%
Résistance
0 40 0 0
Damage
110%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
2.4 Second
Damage Spread
±30%
Expérience
110%
Model Size
100%
Type
ZombieRoyale
Metadata
ZombieMummyRoyale_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
8,492
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
411
Dégâts des sorts
411
Précision
290
Attack Time
2.4
Expérience
11,281
Ailment Threshold
8,492
Chill
27
Shock
27
Brittle
152
Scorch
27
Sap
74
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 288–534
Chances de coup critique: 5%
Attack Time: 2.4 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Revive" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act3/pyro/trap_explode_poison.ao" } Preload { preload_ground_effect = "CausticCloud" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Zombies/ZombieMummyRoyale_"] = { name = "Wrapped Nobleman", life = 1.32, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.3, attackTime = 2.4, attackRange = 8, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Répand du Sol caustique en Mourant
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Id | MonsterCausticCloudOnDeath |
---|---|
Family | MonsterEffectOnDeath |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos_damage damage chaos |
royale monster armour drop chance permyriad [80]
royale monster currency drop chance permyriad [200]
royale monster flask drop chance permyriad [0]
royale monster skill gem drop chance permyriad [300]
royale monster support gem drop chance permyriad [75]
royale monster unique drop chance permyriad [8]
royale monster weapon drop chance permyriad [80]
Id | RoyaleAdditionalMonsterDrops |
---|---|
Family | RoyaleAdditionalMonsterDrops |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Noble momifié
Mort-vivant
undead description [1]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Répand du Sol caustique en Mourant
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Répand du Sol caustique en Mourant
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Wrapped Nobleman
Spectre | N |
---|---|
Tags | animal_claw_weapon, flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Vie
108%
Ailment Threshold
108%
Résistance
0 40 0 0
Damage
180%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
2.4 Second
Damage Spread
±30%
Expérience
90%
Model Size
100%
Type
Zombie
Metadata
ZombieMummyExpedition_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
6,948
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
672
Dégâts des sorts
672
Précision
290
Attack Time
2.4
Expérience
9,230
Ailment Threshold
6,948
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 471–874
Chances de coup critique: 5%
Attack Time: 2.4 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEmerge" Actor { basic_action = "Emerge" basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEmerge" Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Zombies/ZombieMummyExpedition_"] = { name = "Wrapped Nobleman", life = 1.08, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.3, attackTime = 2.4, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Répand du Sol caustique en Mourant
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Id | MonsterCausticCloudOnDeath |
---|---|
Family | MonsterEffectOnDeath |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos_damage damage chaos |