Effect
Old: Yueren 2021-08-24 03:16:08
New: Yueren 2021-08-27 12:22:48
| Old | New | Differences | |
|---|---|---|---|
| 1 | - | # Effect | |
| 1 | + | # Effect | |
| 2 | + | **Active and temporary effects** can be placed on characters. strengthening or weakening the character considerably. They are shown on the top left corner with a short description when hovered over. | |
| 3 | + | ||
| 4 | + | ## Types of effects | |
| 5 | + | Effects can both be negative or positive depending on if it was an enemy, the character or an ally that inflicted it. They're often inflicted by [[aura]]s, [[curse]]s, when within [[ground effect]]s or when the character is [[hit]] by special skills. Many of them are active for a short [[duration]], some of them can also stack leading to even stronger effects. | |
| 6 | + | ||
| 7 | + | ### Buffs | |
| 8 | + | ||
| 9 | + |  | |
| 10 | + | ||
| 11 | + | [[Buff]]s have a green border and are shown in one row at the upper left corner. These can originate from skill gems, passive skills and unique items. | |
| 12 | + | ||
| 13 | + | [[Minion]]s and [[totem]]s also generate icons. They always precede the temporary effects and are separated by a bar. | |
| 14 | + | ||
| 15 | + | ### Debuffs | |
| 16 | + | ||
| 17 | + |  | |
| 18 | + | ||
| 19 | + | [Debuffs](Buff) have a red border and are shown in separate row below Buffs / positive effects. These can originate from skill gems, passive skills and unique items. | |
| 20 | + | ||
| 21 | + | ### Flask Effects | |
| 22 | + | ||
| 23 | + |  | |
| 24 | + | ||
| 25 | + | For more information, see [[Flask]]. | |
| 26 | + | ||
| 27 | + | All the utility flasks and all the affixes on them can create gold bordered temporary effects. Futhermore certain uniques like [[Doryani's Invitation]] grant additional temporary effects while other flasks effects are active. Some unique flasks also grant additional effects like [[Divination Distillate]]. Flask effects overwrite each other the only exception is which shows the implicit mod of an [[Quicksilver Flask]] with a of Adrenaline suffix, both count as different effects. | |
| 28 | + | ||
| 29 | + | ### Charges | |
| 30 | + | ||
| 31 | + |  | |
| 32 | + | ||
| 33 | + | The first number show the duration left, after which the charges expire. The number below is the quantity of those [[charge]]s. | |
| 34 | + | ||
| 35 | + | ### Skills | |
| 36 | + | ||
| 37 | + |  | |
| 38 | + | ||
| 39 | + | Certain skills display a icon indicating the current state of some mechanic. The first shows [[Reave]] and the second a [shrine](Shrine), which is considered a skill as well. They have the same border color as charges. There's been no need to distinguish the two thus far. | |
| 40 | + | ||
| 41 | + | ### Minions & Totems | |
| 42 | + | ||
| 43 | + |  | |
| 44 | + | ||
| 45 | + | Shows a list of minions. The number indicates the number of minions of those kind, if there is only one a red life bar is shown instead. For more information, see the [[Minion]] and [[Totem]] articles. | |
| 46 | + |