Buff

Old: horsepowerhsu 2021-09-10 13:28:32

New: Yueren 2021-09-08 14:39:48

OldNewDifferences
1-# 格擋
1+# 增益效果
2+**增益效果** are a type of [[effect]] that can modify a creature's statistics and can be identified by having a specific green border around the icon. Those with primarily detrimental effects are typically referred to as debuffs and have a red border.
3+
4+## Identifying a buff
5+Each buff affecting the player will display an icon with green border in the top-left of the screen. This is one way to determine whether or not an effect is a buff - if it does not show an icon, it is not a buff that is attached to the player. For other icons shown there see active and temporary effects.
6+
7+## The functioning of buffs
8+A buff simply adds statistics and modifiers to the creature it is attached to. Although a buff may increase the damage of the that the affected creature deals with hits, a buff itself cannot deliver hits or take any action. A buff may include degeneration or damage-over-time effects. For example, if a monster is attacked by a player using the [[Wrath]] aura, the monster is not "hit" by the aura, or the buff, it is the player that hits the monster:
9+1. Wrath is a spell that is cast by the player.
10+2. The spell creates an aura that applies a buff to any allies within range.
11+3. The buff contains a modifier that adds lightning damage to the player's attacks
12+4.The player hits the monster, dealing the added lightning damage
13+
14+## 增益持續時間
15+All buffs have a duration, which can be infinite (as in the case of auras). This duration is affected by <span class="explicitMod">Buff Duration</span> modifiers, and can also be affected by <span class="explicitMod">Skill Effect Duration</span> modifiers if the buff was applied by a skill.
16+
17+The passive skills which increase buff and debuff duration apply not to buffs on you but to buffs (including debuffs) you create, either on yourself or other entities. This includes all the above as well as such things as the debuffs placed on cursed monsters.
18+
19+**Buff expiration** - Being cursed with Temporal Chains and having the Shaper's Presence buff can make <span class="explicitMod">Other effects on Cursed enemies expire % slower</span>. These 2 mods are additive with one another and capped at 75%.
20+
21+- **Example** At 50% <span class="explicitMod">Other effects on Cursed enemies expire % slower</span> all buffs expire 2 times slower. This is equivalent too 100% more buff duration for calculating total buff duration.
22+
23+## 增益效果狀態
24+The effect of a buff can also be increased or reduced. Modifiers that increases Buff Effect increase the bonuses from buffs that affect yourself, that includes both positive and negative bonuses. Therefore one has to be careful when amplifying two-sided buffs.
25+
26+Currently, the only source of <span class="explicitMod">#% increased Effect of Buffs on you</span> comes from [[Ichimonji]]. This will for example increase:
27+- The amount of mana regeneration granted by the [[Clarity]] aura.
28+- The amount of <span class="explicitMod">Fire Damage per second</span> taken by the player using [[Righteous Fire]]. It does not increase the amount of <span class="explicitMod">Fire Damage per second</span> dealt to enemies since the mod specifies "on you".
29+- The spell damage bonus provided by a player using [[Righteous Fire]].
30+- [[Blood Rage]] increases the life leech amount as well as the attack speed on you, but also increases the total amount of Life and Energy Shields lost.
31+
32+### Buff copies
33+- Multiple copies of the same buff do no stack with each other. When multiples copies of the same buff are on one character, the game will only count the strongest buff as active.
34+
35+## 減益效果
36+A debuff is a type of effect that only provides a detrimental effect to the debuffed creature and can be identified by having a specific red border around the icon. For instance the damage over time from Bleed or Poison are considered debuffs.
37+
38+### 例外
39+Standing on enemy's consecrated ground is displayed without red border and is displayed as normal skill effect. Only such case.
40+
41+## 互動
42+### 怪物可以移除增益效果
43+復仇怪物有特殊詞綴<span class="explicitMod">靈能滅魔</span>, 角色每次擊中此怪物,都將移除所有臨時性的增益效果。
44+
45+## 增益效果相關
46+傳奇珠寶[[Mantra of Flames]]有著特殊詞綴,<span class="explicitMod">你身上的每個增益效果為你的攻擊附加 (3–5) 至 (8–12) 火焰傷害</span>和<span class="explicitMod">你身上的每個增益效果為你的法術附加 (2–3) 至 (5–8) 火焰傷害</span>。
47+
48+## 增益效果與減益效果列表
49+### 增益效果
50+**技能**:
51+- 所有的[[aura]]
52+- 捷光環的附加傷害
53+- [[Molten Shell]]的護甲
54+- [[Blood Rage]]的攻擊速度和生命偷取
55+- [[Explosive Arrow]]的傷害充能
56+- The duration effect placed on enemies by [[Dominating Blow]] that turns them into minions.
57+- The effect placed on enemies hit by [[Dominating Blow]], [[Infernal Blow]], or [[Power Siphon]] that causes the skill's effects (domination, detonation, and gain power charge respectively) to activate if the enemy dies within a short time after the hit.
58+- The damage reduction of [[Arctic Armour]].
59+- [[Golem]]s grant buffs as long as they are alive.
60+- The life regeneration granted by [[Rejuvenation Totem]].
61+- The [[Punisher]] buff granted by monsters cursed with [[Punishment]].
62+- The increased damage and mana regeneration from [[Rallying Cry]].
63+- [[Enduring Cry]]的生命回復、元素抗性和物理減免
64+
65+**其它**:
66+- [腎上腺素](Adrenaline)
67+- [[Fortify]]
68+- [[Onslaught]]
69+- [[Phasing]]
70+- [[Unholy Might]]
71+- [[Unholy Damage]]
72+- [[Soul Eater]]
73+- [[Shaper's Presence]]
74+- [衰退之像](Maddening_Presence)
75+- [[Glimpse of Eternity]]
76+- [[conflux]]
77+- [[slipstream]]
78+- 傳奇物品的光環,[[Kingmaker]]、[[Dying Breath]]、[[Leer Cast]]、[[Replica Leer Cast]]、[[Victario's Flight]]和 [[Shaper's Seed]]
79+- 各種昇華職業天賦帶來的增益效果等
80+- 召喚[[喚醒幽魂]]的增益,如[[Snow Cloak]]等
81+- 祭祀神壇的增益
82+ - [[Speed Gale]]
83+
84+### 減益效果
85+- [[Blind]]
86+- [[Maim]]
87+- [[Hinder]]
88+- [[Intimidate]]
89+- [[Unnerve]]
90+- [[Ash]]
91+- [[Exposure]]
92+- [[Taunt]]
93+- 所有的[[curse]]
94+- Debuffs applied by monster skills: for example Screech, Suppressing Fire, Corrupted Blood, Gruthkul's Despair, Infested, Crystalised Fear, Sprouting Madness, Malignant Madness, Covered in Spiders, Coated in Azurite, Omnitect's Thruster, Corruption of the Awakener, Dark Vortex, Effluents, ethereal tendrils, [[Heretical Flare]], [[Galvanic Flare]], [[Divine Flare status]] etc.
95+ - Debuffs applied by monster auras: Degeneration aura, Slow aura, Endless Pain, Covered in Webs, Webbed etc.
96+ - Monsters possessed by essences would sometimes apply debuff of the same name: Essence of Anger, Essence of Hatred, Essence of Wrath, Essence of Misery, etc.
97+ - Monsters from Delirium league could trigger various debuffs: Diluting Touch, Eroding Touch, Paralysing Touch, Wasting Touch, -
98+Explosive Retch, etc.
99+- Debuffs applied by environmental effects: for example Creeping Darkness, Arc Trap, Creeping Ice, Inner/Outer Deatomization Storm, Fearful, Sewage Toxins, Shrink, Tidal Wave etc.
100+- Debuffs applied by item: Eye of Malice, Cold/Fire/Lightning/Chaos Resistance Loss
101+
102+## 天賦點
103+沒有任何天賦點給予<span class="explicitMod">增加 # % 你身上的增益效果</span>,目前唯一的來源只有使用[[Ichimonji]]。
104+
105+
106+