Shock
Old: Yueren 2021-09-13 23:59:49
New: Yueren 2021-09-14 17:40:59
| Old | New | Differences | |
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| 6 | 6 | ||
| 7 | 7 | <br> | |
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| 9 | - | ## | |
| 9 | + | ## 機制 | |
| 10 | 10 | A [[hit]] of damage that has a <span class="explicitMod">X% chance to shock</span> is capable of inflicting shock. [[Critical strike]]s always inflict shock regardless of their chance to shock. Modifiers to chance to shock can be found on some gems, equipment, and the passive skill tree. By default, only lightning damage is able to inflict shock. Some skill effects and modifiers, such as [[Shocked Ground]] and [[Summon Skitterbots]], apply shock without dealing damage. | |
| 11 | 11 | ||
| 12 | 12 | The base duration of shock is 2 seconds and its effect is determined based on to the amount of Lightning damage dealt relative to the enemy's ailment threshold. Shock's effect is capped at 50%. Shock's minimum effect is 5%; any shock of lesser effect than that is discarded. The effect of shock is calculated using the following formula: |