Modifiers
Old: Yueren 2021-09-17 00:41:22
New: Yueren 2021-09-17 11:45:14
| Old | New | Differences | |
|---|---|---|---|
| 29 | 29 | ## 術語 | |
| 30 | 30 | In general modifiers are referred to as such, however there are many special cases of modifiers that correspond to specific sets and Modifiers#Conditions : | |
| 31 | 31 | ||
| 32 | - | **術語** | |
| 32 | + | **術語** |**解釋** | |
| 33 | 33 | -|- | |
| 34 | 34 | 固定 |<ul><li>Any innate modifier of an entity. Most commonly used in reference to items.</li><li>On items, this is the effect above the line separating modifiers. They can also be replaced via certain effects such as corruption.</li></ul> | |
| 35 | 35 | 變動 |<ul><li>Any generated modifier of an entity that has a non-normal rarity (i.e. <span class="magic">Magic</span>, <span class="rare">Rare</span>or <span class="unique">Unique</span>).</li><li>May be randomized (such as prefixes, suffixes) or fixed (e.x. on unique items).</li></ul> |