Modifiers

Old: Yueren 2021-09-21 15:26:02

New: Yueren 2021-09-21 15:39:39

OldNewDifferences
11 # 詞綴
2-**詞綴** generally change various aspects of the entity they are affecting. Most commonly modifiers apply [[stat]]s, however they can also apply buffs or grant skills and can often be found on items, monsters, strongboxes or areas.
3-
4-A modifier should be seen as an instance of change applied to an entity. A basic modifier does nothing on its own, it is given the effect by the associated [[stat]]s (and their values), buffs and skills.
2+**詞綴**通常會各方面改變影響的物品,附加[[stat]]為最常見的詞綴,也可以附加[增益](Buff)或技能, 經常在物品、 [[monster]]、[[Strongbox]]或各區域看到。
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64 ## 機制概述
75 A modifier applies statistics, a buff or grants a skill to an entity. Modifiers are specific to items, monsters, strongboxes or areas.
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5250 <tr>
5351 <td style="vertical-align: middle; text-align: center">後綴</td>
54- <td style="vertical-align: middle"><ul><li>指在後綴生成的類型。</li><li>在稀有度<span class="magic">魔法</span>的物品上,可以直接查看,例如,<span class="explicitMod">穿透之</span>在[[Broad Sword]]上將會顯示<span class="explicitMod">穿透之 闊劍</span>.</li></ul></td>
52+ <td style="vertical-align: middle"><ul><li>指在後綴生成的類型。</li><li>在稀有度<span class="magic">魔法</span>的物品上,可以直接查看,例如,<span class="explicitMod">穿透之</span>在[[Broad Sword]]上將會顯示<span class="explicitMod">穿透之 闊劍</span></li></ul></td>
5553 </tr>
5654 <tr>
5755 <td style="vertical-align: middle; text-align: center">腐化</td>
58- <td style="vertical-align: middle"><ul><li>指"[[corrupted]]"後生成的類型。</li><li>腐化會取代固定詞綴,[[Vaal Orb]]是最常見的腐化生成方式,詳細的腐化詞綴,請參閱<a href="https://poedb.tw/tw/mod.php?cn=Sacrifice_of_the_Vaal">腐化詞綴</a></li></ul></td>
56+ <td style="vertical-align: middle"><ul><li>指"[[corrupted]]"後生成的類型。</li><li>腐化會取代固定詞綴,[[Vaal Orb]]是最常見的腐化生成方式,詳細的腐化詞綴,請參閱<a href="https://poedb.tw/tw/mod.php?cn=Sacrifice_of_the_Vaal">腐化詞綴</a></li></ul></td>
5957 </tr>
6058 <tr>
6159 <td style="vertical-align: middle; text-align: center">附魔</td>
62- <td style="vertical-align: middle"><ul><li>Refers to the "enchantment" generation type</li><li>Enchantments use their own modifier slot to the item and will not replace implicit modifiers. Gloves, boots, helmets and belts can have [[Labyrinth Enchantment]]s, which can be acquired from the Labyrinth. Rings, amulets, and Blight uniques can be Anointed to add an enchantment. Weapons and body armour can have enchantments from [[Harvest]] craft.</li></ul></td>
60+ <td style="vertical-align: middle"><ul><li>指"附魔"的生成的類型。</li><li>附魔詞綴有自己的詞綴槽,並不會取代固定詞綴,手套、鞋子、頭部、腰帶可以透過[[帝王試煉迷宮]]取得,戒指、項鍊、凋落傳奇可以透過<a href="https://poedb.tw/tw/Oil">油瓶塗抹</a>取得,武器和胸甲則可以透過<a href="https://poedb.tw/tw/Horticrafting">豐收園藝</a>取得。</li></ul></td>
6361 </tr>
6462 <tr>
6563 <td style="vertical-align: middle; text-align: center">聖戰士</td>
155153 - Weapons and body armour with enchantments are possible rewards in Grand Heists. The enchantments can be added by using [[Tailoring Orb]] or [[Tempering Orb]] which drops from [[Heist league]].
156154 - Jewels with enchantments can be found in Heists. The enchantment modifiers pool apparently the same as Harvest jewel implicit.
157155
158-### 變動詞綴
156+### 隨機詞綴
159157 Explicit modifiers are generally dynamically generated by changing the rarity of the entity or by other modification.
160158
161159 The number of affixes given by [[rarity]] depends on the rarity class: