Game_mechanics
Old: Yueren 2021-10-02 10:51:52
New: Yueren 2021-10-02 16:01:20
| Old | New | Differences | |
|---|---|---|---|
| 9 | 9 | ||
| 10 | 10 | ||
| 11 | 11 | ||
| 12 | - | 待翻譯:[[Elemental_proliferation]]、[[Stationary]]、[[Cooldown]]、[[Movement_speed]]、[[Action_speed]]、[[Kill]]、[[Stun]]、[[Damage_reflection]]、[[Reservation]]、[[Weapon]]、[[Dual_wielding]]、[[Unarmed]]、[[Area_of_effect]]、[[Slam]]、[[Aura]]、[[Vaal_skill]]、[[Melee_skill]]、[[Trigger]]、[[Overkill_damage]]、[[Duration]]、[[Damage_over_time]]、[[Critical_strike]]、[[Attack_speed]]、[[Cast_speed]]、[[Explode]]、[[Resistance_penetration]]、[[Damage_conversion]]、[[Accuracy]]、[[Mine]]、[[Totem]]、[[Brand]]、[[Projectile]]、[[Pierce]]、[[Fork]]、[[Chain]]、[[Return]]、[[Defences]]、[[Recovery]]、[[Physical_damage_reduction]]、[[Mana_before_Life]]、[[Block]]、[[Evasion]]、[[Dodge]]、[[Resistance]]、[[Damage_taken | |
| 12 | + | 待翻譯:[[Elemental_proliferation]]、[[Stationary]]、[[Cooldown]]、[[Movement_speed]]、[[Action_speed]]、[[Kill]]、[[Stun]]、[[Damage_reflection]]、[[Reservation]]、[[Weapon]]、[[Dual_wielding]]、[[Unarmed]]、[[Area_of_effect]]、[[Slam]]、[[Aura]]、[[Vaal_skill]]、[[Melee_skill]]、[[Trigger]]、[[Overkill_damage]]、[[Duration]]、[[Damage_over_time]]、[[Critical_strike]]、[[Attack_speed]]、[[Cast_speed]]、[[Explode]]、[[Resistance_penetration]]、[[Damage_conversion]]、[[Accuracy]]、[[Mine]]、[[Totem]]、[[Brand]]、[[Projectile]]、[[Pierce]]、[[Fork]]、[[Chain]]、[[Return]]、[[Defences]]、[[Recovery]]、[[Physical_damage_reduction]]、[[Mana_before_Life]]、[[Block]]、[[Evasion]]、[[Dodge]]、[[Resistance]]、[[Damage_taken_as]]、[[Energy_shield]]、[[Gain_on_hit]]、[[Leech]]、[[Curse]]、[[Shock]]、[[Rarity]]、[[Experience]]、[[Partying]]、[[Luck]]、[[Modifiers]]、[[Distance]]、[[Range]]、[[物品等級]]、[[物品插槽]]、[[掉落率]]、[[怪物等級]]、[[護甲]]、[[燃燒地面]]、[[冰緩地面]]、[[冰凍地面]]、[[感電地面]] |