Проклятый монолит
Механизм
Не может быть оглушен
Не может быть отброшен
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Accursed Monolith
SpectreN
Tagsconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
Здоровье
1000%
Ailment Threshold
1000%
Сопротивление
40 40 40 25
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
DoedreStonePillar
Metadata
DoedreStonePillarVulnerability
Уровень
68
Здоровье
64,334
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
64,334
Chill
203
Shock
203
Brittle
1,151
Scorch
203
Sap
562
EmptyActionSpellDoedreCursePillar
Spell
Время применения: 1 сек.
Перезарядка: 4 сек.

Object Type

version 2
extends "Metadata/Monsters/Doedre/DoedreStonePillar"

Actor 
{ 
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Doedre/DoedreStonePillar"

Render
{
	preload_buff_visual = "doedre_pillar_red_aura"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarVulnerability"] = {
    name = "Accursed Monolith",
    life = 10,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "EmptyActionSpellDoedreCursePillar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellDoedreCursePillar"] = {
    name = "EmptyActionSpellDoedreCursePillar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Не может быть оглушен
IdMonsterImplicitCannotBeStunned1
FamilyMonsterCannotBeStunned
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Не может быть отброшен
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Проклятый монолит
    Механизм
    Не может быть оглушен
    Не может быть отброшен
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Accursed Monolith
    SpectreN
    Tagsconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
    Здоровье
    600%
    Ailment Threshold
    600%
    Сопротивление
    40 40 40 25
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    DoedreStonePillarUber
    Metadata
    DoedreStonePillarVulnerabilityUber
    Уровень
    68
    Здоровье
    38,600
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    374
    Урон от чар
    374
    Точность
    290
    Attack Time
    1.5
    Опыт
    10,255
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    EmptyActionSpellDoedreCursePillar
    Spell
    Время применения: 1 сек.
    Перезарядка: 4 сек.

    Object Type

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Actor 
    { 
    	basic_action = "Emerge"
    }
    
    Stats
    {
    	set_monster_uses_map_boss_difficulty_scaling = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Render
    {
    	preload_buff_visual = "doedre_pillar_red_aura"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarVulnerabilityUber"] = {
        name = "Accursed Monolith",
        life = 6,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellDoedreCursePillar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellDoedreCursePillar"] = {
        name = "EmptyActionSpellDoedreCursePillar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Не может быть оглушен
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Не может быть отброшен
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Проклятый монолит
    Механизм
    Не может быть оглушен
    Не может быть отброшен
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Accursed Monolith
    SpectreN
    Tagsconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
    Здоровье
    1000%
    Ailment Threshold
    1000%
    Сопротивление
    40 40 40 25
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    DoedreStonePillar
    Metadata
    DoedreStonePillarTemporalChains
    Уровень
    68
    Здоровье
    64,334
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    374
    Урон от чар
    374
    Точность
    290
    Attack Time
    1.5
    Опыт
    10,255
    Ailment Threshold
    64,334
    Chill
    203
    Shock
    203
    Brittle
    1,151
    Scorch
    203
    Sap
    562
    EmptyActionSpellDoedreCursePillar
    Spell
    Время применения: 1 сек.
    Перезарядка: 4 сек.

    Object Type

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Actor 
    { 
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Render
    {
    	preload_buff_visual = "doedre_pillar_purple_aura"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarTemporalChains"] = {
        name = "Accursed Monolith",
        life = 10,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellDoedreCursePillar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellDoedreCursePillar"] = {
        name = "EmptyActionSpellDoedreCursePillar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Не может быть оглушен
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Не может быть отброшен
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Проклятый монолит
    Механизм
    Не может быть оглушен
    Не может быть отброшен
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Accursed Monolith
    SpectreN
    Tagsconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
    Здоровье
    600%
    Ailment Threshold
    600%
    Сопротивление
    40 40 40 25
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    DoedreStonePillarUber
    Metadata
    DoedreStonePillarTemporalChainsUber
    Уровень
    68
    Здоровье
    38,600
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    374
    Урон от чар
    374
    Точность
    290
    Attack Time
    1.5
    Опыт
    10,255
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    EmptyActionSpellDoedreCursePillar
    Spell
    Время применения: 1 сек.
    Перезарядка: 4 сек.

    Object Type

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Actor 
    { 
    	basic_action = "Emerge"
    }
    
    Stats
    {
    	set_monster_uses_map_boss_difficulty_scaling = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Render
    {
    	preload_buff_visual = "doedre_pillar_purple_aura"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarTemporalChainsUber"] = {
        name = "Accursed Monolith",
        life = 6,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellDoedreCursePillar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellDoedreCursePillar"] = {
        name = "EmptyActionSpellDoedreCursePillar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Не может быть оглушен
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Не может быть отброшен
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Проклятый монолит
    Механизм
    Не может быть оглушен
    Не может быть отброшен
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Accursed Monolith
    SpectreN
    Tagsconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
    Здоровье
    1000%
    Ailment Threshold
    1000%
    Сопротивление
    40 40 40 25
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    DoedreStonePillar
    Metadata
    DoedreStonePillarEnfeeble
    Уровень
    68
    Здоровье
    64,334
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    374
    Урон от чар
    374
    Точность
    290
    Attack Time
    1.5
    Опыт
    10,255
    Ailment Threshold
    64,334
    Chill
    203
    Shock
    203
    Brittle
    1,151
    Scorch
    203
    Sap
    562
    EmptyActionSpellDoedreCursePillar
    Spell
    Время применения: 1 сек.
    Перезарядка: 4 сек.

    Object Type

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    Actor 
    { 
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Render
    {
    	preload_buff_visual = "doedre_pillar_green_aura"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarEnfeeble"] = {
        name = "Accursed Monolith",
        life = 10,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellDoedreCursePillar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellDoedreCursePillar"] = {
        name = "EmptyActionSpellDoedreCursePillar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Не может быть оглушен
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Не может быть отброшен
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Проклятый монолит
    Механизм
    Не может быть оглушен
    Не может быть отброшен
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Accursed Monolith
    SpectreN
    Tagsconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
    Здоровье
    600%
    Ailment Threshold
    600%
    Сопротивление
    40 40 40 25
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    DoedreStonePillarUber
    Metadata
    DoedreStonePillarEnfeebleUber
    Уровень
    68
    Здоровье
    38,600
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    374
    Урон от чар
    374
    Точность
    290
    Attack Time
    1.5
    Опыт
    10,255
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    EmptyActionSpellDoedreCursePillar
    Spell
    Время применения: 1 сек.
    Перезарядка: 4 сек.

    Object Type

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Actor 
    { 
    	basic_action = "Emerge"
    }
    
    Stats
    {
    	set_monster_uses_map_boss_difficulty_scaling = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Render
    {
    	preload_buff_visual = "doedre_pillar_green_aura"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarEnfeebleUber"] = {
        name = "Accursed Monolith",
        life = 6,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellDoedreCursePillar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellDoedreCursePillar"] = {
        name = "EmptyActionSpellDoedreCursePillar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Не может быть оглушен
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Не может быть отброшен
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Проклятый монолит
    Механизм
    Не может быть оглушен
    Не может быть отброшен
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Accursed Monolith
    SpectreN
    Tagsconstruct, immobile, is_unarmed, mud_blood, non_attacking, stone_armour
    Здоровье
    1000%
    Ailment Threshold
    1000%
    Сопротивление
    40 40 40 25
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    DoedreStonePillar
    Metadata
    DoedreStonePillarVulnerabilityStandalone
    Уровень
    68
    Здоровье
    64,334
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    374
    Урон от чар
    374
    Точность
    290
    Attack Time
    1.5
    Опыт
    10,255
    Ailment Threshold
    64,334
    Chill
    203
    Shock
    203
    Brittle
    1,151
    Scorch
    203
    Sap
    562
    EmptyActionSpellDoedreCursePillarStandalone
    Spell
    Время применения: 1 сек.
    Перезарядка: 1.8 сек.

    Object Type

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Actor 
    { 
    	basic_action = "Emerge"
    }
    
    DiesAfterTime {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Render
    {
    	preload_buff_visual = "doedre_pillar_red_aura"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarVulnerabilityStandalone"] = {
        name = "Accursed Monolith",
        life = 10,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellDoedreCursePillarStandalone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellDoedreCursePillarStandalone"] = {
        name = "EmptyActionSpellDoedreCursePillarStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Не может быть оглушен
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Не может быть отброшен
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Проклятый монолит
    Механизм
    Не может быть оглушен
    Не может быть отброшен
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Accursed Monolith
    SpectreN
    Tagsconstruct, immobile, is_unarmed, mud_blood, non_attacking, stone_armour
    Здоровье
    1000%
    Ailment Threshold
    1000%
    Сопротивление
    40 40 40 25
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    DoedreStonePillar
    Metadata
    DoedreStonePillarTemporalChainsStandalone
    Уровень
    68
    Здоровье
    64,334
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    374
    Урон от чар
    374
    Точность
    290
    Attack Time
    1.5
    Опыт
    10,255
    Ailment Threshold
    64,334
    Chill
    203
    Shock
    203
    Brittle
    1,151
    Scorch
    203
    Sap
    562
    EmptyActionSpellDoedreCursePillarStandalone
    Spell
    Время применения: 1 сек.
    Перезарядка: 1.8 сек.

    Object Type

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Actor 
    { 
    	basic_action = "Emerge"
    }
    
    DiesAfterTime {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Render
    {
    	preload_buff_visual = "doedre_pillar_purple_aura"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarTemporalChainsStandalone"] = {
        name = "Accursed Monolith",
        life = 10,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellDoedreCursePillarStandalone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellDoedreCursePillarStandalone"] = {
        name = "EmptyActionSpellDoedreCursePillarStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Не может быть оглушен
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Не может быть отброшен
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Проклятый монолит
    Механизм
    Не может быть оглушен
    Не может быть отброшен
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Accursed Monolith
    SpectreN
    Tagsconstruct, immobile, is_unarmed, mud_blood, non_attacking, stone_armour
    Здоровье
    1000%
    Ailment Threshold
    1000%
    Сопротивление
    40 40 40 25
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    DoedreStonePillar
    Metadata
    DoedreStonePillarEnfeebleStandalone
    Уровень
    68
    Здоровье
    64,334
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    374
    Урон от чар
    374
    Точность
    290
    Attack Time
    1.5
    Опыт
    10,255
    Ailment Threshold
    64,334
    Chill
    203
    Shock
    203
    Brittle
    1,151
    Scorch
    203
    Sap
    562
    EmptyActionSpellDoedreCursePillarStandalone
    Spell
    Время применения: 1 сек.
    Перезарядка: 1.8 сек.

    Object Type

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    DiesAfterTime {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Doedre/DoedreStonePillar"
    
    Render
    {
    	preload_buff_visual = "doedre_pillar_green_aura"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarEnfeebleStandalone"] = {
        name = "Accursed Monolith",
        life = 10,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EmptyActionSpellDoedreCursePillarStandalone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellDoedreCursePillarStandalone"] = {
        name = "EmptyActionSpellDoedreCursePillarStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Не может быть оглушен
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Не может быть отброшен
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.