禁锢石像
构造体
免疫晕眩
无法被击退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
无法被击退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Accursed Monolith
幽魂 | N |
---|---|
标签 | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
生命
1000%
异常状态临界值
1000%
抗性
40 40 40 25
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
DoedreStonePillar
Metadata
DoedreStonePillarVulnerability
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
64,334
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
64,334
冰缓
203
Shock
203
Brittle
1,151
Scorch
203
Sap
562
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionSpellDoedreCursePillar
法术
施放间隔: 1 秒
冷却时间: 4 秒
Object Type
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Render { preload_buff_visual = "doedre_pillar_red_aura" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarVulnerability"] = { name = "Accursed Monolith", life = 10, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EmptyActionSpellDoedreCursePillar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDoedreCursePillar"] = { name = "EmptyActionSpellDoedreCursePillar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
免疫晕眩
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
禁锢石像
构造体
免疫晕眩
无法被击退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
无法被击退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Accursed Monolith
幽魂 | N |
---|---|
标签 | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
生命
600%
异常状态临界值
600%
抗性
40 40 40 25
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
DoedreStonePillarUber
Metadata
DoedreStonePillarVulnerabilityUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
38,600
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
38,600
冰缓
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionSpellDoedreCursePillar
法术
施放间隔: 1 秒
冷却时间: 4 秒
Object Type
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Actor { basic_action = "Emerge" } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Render { preload_buff_visual = "doedre_pillar_red_aura" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarVulnerabilityUber"] = { name = "Accursed Monolith", life = 6, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EmptyActionSpellDoedreCursePillar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDoedreCursePillar"] = { name = "EmptyActionSpellDoedreCursePillar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
免疫晕眩
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
禁锢石像
构造体
免疫晕眩
无法被击退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
无法被击退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Accursed Monolith
幽魂 | N |
---|---|
标签 | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
生命
1000%
异常状态临界值
1000%
抗性
40 40 40 25
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
DoedreStonePillar
Metadata
DoedreStonePillarTemporalChains
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
64,334
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
64,334
冰缓
203
Shock
203
Brittle
1,151
Scorch
203
Sap
562
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionSpellDoedreCursePillar
法术
施放间隔: 1 秒
冷却时间: 4 秒
Object Type
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Render { preload_buff_visual = "doedre_pillar_purple_aura" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarTemporalChains"] = { name = "Accursed Monolith", life = 10, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EmptyActionSpellDoedreCursePillar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDoedreCursePillar"] = { name = "EmptyActionSpellDoedreCursePillar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
免疫晕眩
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
禁锢石像
构造体
免疫晕眩
无法被击退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
无法被击退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Accursed Monolith
幽魂 | N |
---|---|
标签 | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
生命
600%
异常状态临界值
600%
抗性
40 40 40 25
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
DoedreStonePillarUber
Metadata
DoedreStonePillarTemporalChainsUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
38,600
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
38,600
冰缓
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionSpellDoedreCursePillar
法术
施放间隔: 1 秒
冷却时间: 4 秒
Object Type
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Actor { basic_action = "Emerge" } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Render { preload_buff_visual = "doedre_pillar_purple_aura" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarTemporalChainsUber"] = { name = "Accursed Monolith", life = 6, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EmptyActionSpellDoedreCursePillar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDoedreCursePillar"] = { name = "EmptyActionSpellDoedreCursePillar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
免疫晕眩
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
禁锢石像
构造体
免疫晕眩
无法被击退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
无法被击退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Accursed Monolith
幽魂 | N |
---|---|
标签 | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
生命
1000%
异常状态临界值
1000%
抗性
40 40 40 25
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
DoedreStonePillar
Metadata
DoedreStonePillarEnfeeble
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
64,334
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
64,334
冰缓
203
Shock
203
Brittle
1,151
Scorch
203
Sap
562
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionSpellDoedreCursePillar
法术
施放间隔: 1 秒
冷却时间: 4 秒
Object Type
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Render { preload_buff_visual = "doedre_pillar_green_aura" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarEnfeeble"] = { name = "Accursed Monolith", life = 10, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EmptyActionSpellDoedreCursePillar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDoedreCursePillar"] = { name = "EmptyActionSpellDoedreCursePillar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
免疫晕眩
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
禁锢石像
构造体
免疫晕眩
无法被击退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
无法被击退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Accursed Monolith
幽魂 | N |
---|---|
标签 | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
生命
600%
异常状态临界值
600%
抗性
40 40 40 25
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
DoedreStonePillarUber
Metadata
DoedreStonePillarEnfeebleUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
38,600
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
38,600
冰缓
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionSpellDoedreCursePillar
法术
施放间隔: 1 秒
冷却时间: 4 秒
Object Type
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Actor { basic_action = "Emerge" } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Render { preload_buff_visual = "doedre_pillar_green_aura" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarEnfeebleUber"] = { name = "Accursed Monolith", life = 6, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EmptyActionSpellDoedreCursePillar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDoedreCursePillar"] = { name = "EmptyActionSpellDoedreCursePillar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
免疫晕眩
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
禁锢石像
构造体
免疫晕眩
无法被击退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
无法被击退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Accursed Monolith
幽魂 | N |
---|---|
标签 | construct, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
生命
1000%
异常状态临界值
1000%
抗性
40 40 40 25
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
DoedreStonePillar
Metadata
DoedreStonePillarVulnerabilityStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
64,334
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
64,334
冰缓
203
Shock
203
Brittle
1,151
Scorch
203
Sap
562
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionSpellDoedreCursePillarStandalone
法术
施放间隔: 1 秒
冷却时间: 1.8 秒
Object Type
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Actor { basic_action = "Emerge" } DiesAfterTime {}
Object Type Codes
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Render { preload_buff_visual = "doedre_pillar_red_aura" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarVulnerabilityStandalone"] = { name = "Accursed Monolith", life = 10, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EmptyActionSpellDoedreCursePillarStandalone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDoedreCursePillarStandalone"] = { name = "EmptyActionSpellDoedreCursePillarStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
免疫晕眩
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
禁锢石像
构造体
免疫晕眩
无法被击退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
无法被击退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Accursed Monolith
幽魂 | N |
---|---|
标签 | construct, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
生命
1000%
异常状态临界值
1000%
抗性
40 40 40 25
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
DoedreStonePillar
Metadata
DoedreStonePillarTemporalChainsStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
64,334
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
64,334
冰缓
203
Shock
203
Brittle
1,151
Scorch
203
Sap
562
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionSpellDoedreCursePillarStandalone
法术
施放间隔: 1 秒
冷却时间: 1.8 秒
Object Type
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Actor { basic_action = "Emerge" } DiesAfterTime {}
Object Type Codes
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Render { preload_buff_visual = "doedre_pillar_purple_aura" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarTemporalChainsStandalone"] = { name = "Accursed Monolith", life = 10, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EmptyActionSpellDoedreCursePillarStandalone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDoedreCursePillarStandalone"] = { name = "EmptyActionSpellDoedreCursePillarStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
免疫晕眩
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
禁锢石像
构造体
免疫晕眩
无法被击退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
无法被击退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Accursed Monolith
幽魂 | N |
---|---|
标签 | construct, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
生命
1000%
异常状态临界值
1000%
抗性
40 40 40 25
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
DoedreStonePillar
Metadata
DoedreStonePillarEnfeebleStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
64,334
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
64,334
冰缓
203
Shock
203
Brittle
1,151
Scorch
203
Sap
562
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionSpellDoedreCursePillarStandalone
法术
施放间隔: 1 秒
冷却时间: 1.8 秒
Object Type
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Actor { basic_action = "Emerge" } DiesAfterTime {}
Object Type Codes
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Render { preload_buff_visual = "doedre_pillar_green_aura" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarEnfeebleStandalone"] = { name = "Accursed Monolith", life = 10, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EmptyActionSpellDoedreCursePillarStandalone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDoedreCursePillarStandalone"] = { name = "EmptyActionSpellDoedreCursePillarStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
免疫晕眩
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.