Monolito maldito
Constructo
No te pueden aturdir
No puede ser empujado
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No puede ser empujado
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Accursed Monolith
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Vida
1000%
Ailment Threshold
1000%
Resistencia
40 40 40 25
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
DoedreStonePillar
Metadata
DoedreStonePillarVulnerability
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
64,334
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
64,334
Chill
203
Shock
203
Brittle
1,151
Scorch
203
Sap
562
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionSpellDoedreCursePillar
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 4 seg
Object Type
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Render { preload_buff_visual = "doedre_pillar_red_aura" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarVulnerability"] = { name = "Accursed Monolith", life = 10, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EmptyActionSpellDoedreCursePillar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDoedreCursePillar"] = { name = "EmptyActionSpellDoedreCursePillar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
No te pueden aturdir
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Monolito maldito
Constructo
No te pueden aturdir
No puede ser empujado
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No puede ser empujado
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Accursed Monolith
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Vida
600%
Ailment Threshold
600%
Resistencia
40 40 40 25
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
DoedreStonePillarUber
Metadata
DoedreStonePillarVulnerabilityUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
38,600
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionSpellDoedreCursePillar
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 4 seg
Object Type
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Actor { basic_action = "Emerge" } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Render { preload_buff_visual = "doedre_pillar_red_aura" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarVulnerabilityUber"] = { name = "Accursed Monolith", life = 6, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EmptyActionSpellDoedreCursePillar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDoedreCursePillar"] = { name = "EmptyActionSpellDoedreCursePillar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
No te pueden aturdir
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Monolito maldito
Constructo
No te pueden aturdir
No puede ser empujado
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No puede ser empujado
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Accursed Monolith
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Vida
1000%
Ailment Threshold
1000%
Resistencia
40 40 40 25
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
DoedreStonePillar
Metadata
DoedreStonePillarTemporalChains
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
64,334
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
64,334
Chill
203
Shock
203
Brittle
1,151
Scorch
203
Sap
562
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionSpellDoedreCursePillar
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 4 seg
Object Type
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Render { preload_buff_visual = "doedre_pillar_purple_aura" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarTemporalChains"] = { name = "Accursed Monolith", life = 10, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EmptyActionSpellDoedreCursePillar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDoedreCursePillar"] = { name = "EmptyActionSpellDoedreCursePillar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
No te pueden aturdir
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Monolito maldito
Constructo
No te pueden aturdir
No puede ser empujado
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No puede ser empujado
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Accursed Monolith
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Vida
600%
Ailment Threshold
600%
Resistencia
40 40 40 25
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
DoedreStonePillarUber
Metadata
DoedreStonePillarTemporalChainsUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
38,600
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionSpellDoedreCursePillar
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 4 seg
Object Type
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Actor { basic_action = "Emerge" } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Render { preload_buff_visual = "doedre_pillar_purple_aura" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarTemporalChainsUber"] = { name = "Accursed Monolith", life = 6, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EmptyActionSpellDoedreCursePillar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDoedreCursePillar"] = { name = "EmptyActionSpellDoedreCursePillar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
No te pueden aturdir
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Monolito maldito
Constructo
No te pueden aturdir
No puede ser empujado
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No puede ser empujado
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Accursed Monolith
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Vida
1000%
Ailment Threshold
1000%
Resistencia
40 40 40 25
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
DoedreStonePillar
Metadata
DoedreStonePillarEnfeeble
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
64,334
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
64,334
Chill
203
Shock
203
Brittle
1,151
Scorch
203
Sap
562
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionSpellDoedreCursePillar
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 4 seg
Object Type
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Render { preload_buff_visual = "doedre_pillar_green_aura" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarEnfeeble"] = { name = "Accursed Monolith", life = 10, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EmptyActionSpellDoedreCursePillar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDoedreCursePillar"] = { name = "EmptyActionSpellDoedreCursePillar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
No te pueden aturdir
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Monolito maldito
Constructo
No te pueden aturdir
No puede ser empujado
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No puede ser empujado
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Accursed Monolith
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Vida
600%
Ailment Threshold
600%
Resistencia
40 40 40 25
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
DoedreStonePillarUber
Metadata
DoedreStonePillarEnfeebleUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
38,600
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionSpellDoedreCursePillar
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 4 seg
Object Type
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Actor { basic_action = "Emerge" } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Render { preload_buff_visual = "doedre_pillar_green_aura" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarEnfeebleUber"] = { name = "Accursed Monolith", life = 6, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EmptyActionSpellDoedreCursePillar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDoedreCursePillar"] = { name = "EmptyActionSpellDoedreCursePillar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
No te pueden aturdir
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Monolito maldito
Constructo
No te pueden aturdir
No puede ser empujado
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No puede ser empujado
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Accursed Monolith
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
Vida
1000%
Ailment Threshold
1000%
Resistencia
40 40 40 25
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
DoedreStonePillar
Metadata
DoedreStonePillarVulnerabilityStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
64,334
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
64,334
Chill
203
Shock
203
Brittle
1,151
Scorch
203
Sap
562
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionSpellDoedreCursePillarStandalone
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 1.8 seg
Object Type
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Actor { basic_action = "Emerge" } DiesAfterTime {}
Object Type Codes
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Render { preload_buff_visual = "doedre_pillar_red_aura" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarVulnerabilityStandalone"] = { name = "Accursed Monolith", life = 10, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EmptyActionSpellDoedreCursePillarStandalone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDoedreCursePillarStandalone"] = { name = "EmptyActionSpellDoedreCursePillarStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
No te pueden aturdir
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Monolito maldito
Constructo
No te pueden aturdir
No puede ser empujado
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No puede ser empujado
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Accursed Monolith
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
Vida
1000%
Ailment Threshold
1000%
Resistencia
40 40 40 25
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
DoedreStonePillar
Metadata
DoedreStonePillarTemporalChainsStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
64,334
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
64,334
Chill
203
Shock
203
Brittle
1,151
Scorch
203
Sap
562
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionSpellDoedreCursePillarStandalone
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 1.8 seg
Object Type
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Actor { basic_action = "Emerge" } DiesAfterTime {}
Object Type Codes
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Render { preload_buff_visual = "doedre_pillar_purple_aura" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarTemporalChainsStandalone"] = { name = "Accursed Monolith", life = 10, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EmptyActionSpellDoedreCursePillarStandalone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDoedreCursePillarStandalone"] = { name = "EmptyActionSpellDoedreCursePillarStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
No te pueden aturdir
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Monolito maldito
Constructo
No te pueden aturdir
No puede ser empujado
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No puede ser empujado
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Accursed Monolith
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
Vida
1000%
Ailment Threshold
1000%
Resistencia
40 40 40 25
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
DoedreStonePillar
Metadata
DoedreStonePillarEnfeebleStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
64,334
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
64,334
Chill
203
Shock
203
Brittle
1,151
Scorch
203
Sap
562
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionSpellDoedreCursePillarStandalone
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 1.8 seg
Object Type
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Actor { basic_action = "Emerge" } DiesAfterTime {}
Object Type Codes
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" Render { preload_buff_visual = "doedre_pillar_green_aura" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarEnfeebleStandalone"] = { name = "Accursed Monolith", life = 10, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EmptyActionSpellDoedreCursePillarStandalone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDoedreCursePillarStandalone"] = { name = "EmptyActionSpellDoedreCursePillarStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
No te pueden aturdir
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |