Благословенная сестра
Blessed Sister
Spectre | Y |
---|---|
Area | Обитель Невинности, Озеро Каландры |
Tags | Чародейский, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
Packs |
Здоровье
90%
Energy Shield From Life
70%
Ailment Threshold
90%
Сопротивление
40 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
1.8 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
BlessedSister
Metadata
BlessedSisterPure
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
43
Здоровье
1,078
Броня
3,658
Уклонение
1,819
Энергетический щит
839
Damage
100
Урон от чар
100
Точность
105
Attack Time
1.8
Опыт
3,993
Ailment Threshold
1,078
Chill
3
Shock
3
Brittle
19
Scorch
3
Sap
9
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 80–120
Шанс критического удара: 5%
Attack Time: 1.8 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
FlamebreathBlessedSister
Spell, Damage, Fire, Projectile, Area, AreaSpell
Дыхание пламени
Время применения: 2.97 сек.
Перезарядка: 4 сек.
Наносит 280.3 базового урона от огня в секунду
Базовая длительность - 3 секунд(-ы)
25% повышение скорости снаряда
ground fire art variation [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
Базовая длительность - 3 секунд(-ы)
25% повышение скорости снаряда
ground fire art variation [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
MotherOfFlamesMagmaOrb
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
Ползучая магма
Шанс критического удара: 5%
Время применения: 0.7 сек.
Перезарядка: 3 сек.
Герой выпускает огненный шар, который наносит урон по области при ударе о землю. Шар продолжает отскакивать вперёд и наносит урон несколько раз.
Наносит от 182.9 до 274.3 урона от огня
Поражает целей по цепи: +2
66% снижение скорости сотворения чар
base is projectile [1]
is area damage [1]
Поражает целей по цепи: +2
66% снижение скорости сотворения чар
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BlessedSister/BlessedSisterPure"] = { name = "Blessed Sister", life = 0.9, energyShield = 0.7, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.8, attackRange = 8, accuracy = 1, skillList = { "Melee", "MotherOfFlamesMagmaOrb", "FlamebreathBlessedSister", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MotherOfFlamesMagmaOrb"] = { name = "Rolling Magma", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_cast_speed_+%", "number_of_chains", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -66, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -66, 2, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FlamebreathBlessedSister"] = { name = "Flame Breath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.97, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "projectile_spread_radius", "base_projectile_speed_+%", "base_skill_effect_duration", "ground_fire_art_variation", "projectile_uses_contact_position", "is_area_damage", }, levels = { [1] = {8, 10, 25, 3000, 1, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
ignite art variation [1]
Id | IgniteArtVariation |
---|---|
Family | StatusAilmentArtVariation |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Благословенная сестра
Гуманоид
ignite art variation [1]
Blessed Sister
Spectre | Y |
---|---|
Tags | Чародейский, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
Packs |
Здоровье
90%
Energy Shield From Life
70%
Ailment Threshold
90%
Сопротивление
40 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
1.8 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
BlessedSister
Metadata
BlessedSisterPureMemoryLine
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
5,790
Броня
28,790
Уклонение
4,739
Энергетический щит
4,289
Damage
374
Урон от чар
374
Точность
290
Attack Time
1.8
Опыт
10,255
Ailment Threshold
5,790
Chill
18
Shock
18
Brittle
104
Scorch
18
Sap
51
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 299–448
Шанс критического удара: 5%
Attack Time: 1.8 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
FlamebreathBlessedSister
Spell, Damage, Fire, Projectile, Area, AreaSpell
Дыхание пламени
Время применения: 2.97 сек.
Перезарядка: 4 сек.
Наносит 1068.8 базового урона от огня в секунду
Базовая длительность - 3 секунд(-ы)
25% повышение скорости снаряда
ground fire art variation [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
Базовая длительность - 3 секунд(-ы)
25% повышение скорости снаряда
ground fire art variation [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
MotherOfFlamesMagmaOrb
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
Ползучая магма
Шанс критического удара: 5%
Время применения: 0.7 сек.
Перезарядка: 3 сек.
Герой выпускает огненный шар, который наносит урон по области при ударе о землю. Шар продолжает отскакивать вперёд и наносит урон несколько раз.
Наносит от 437.5 до 656.2 урона от огня
Поражает целей по цепи: +2
66% снижение скорости сотворения чар
base is projectile [1]
is area damage [1]
Поражает целей по цепи: +2
66% снижение скорости сотворения чар
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BlessedSister/BlessedSisterPureMemoryLine"] = { name = "Blessed Sister", life = 0.9, energyShield = 0.7, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.8, attackRange = 8, accuracy = 1, skillList = { "Melee", "MotherOfFlamesMagmaOrb", "FlamebreathBlessedSister", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MotherOfFlamesMagmaOrb"] = { name = "Rolling Magma", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_cast_speed_+%", "number_of_chains", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -66, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -66, 2, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FlamebreathBlessedSister"] = { name = "Flame Breath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.97, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "projectile_spread_radius", "base_projectile_speed_+%", "base_skill_effect_duration", "ground_fire_art_variation", "projectile_uses_contact_position", "is_area_damage", }, levels = { [1] = {8, 10, 25, 3000, 1, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
ignite art variation [1]
Id | IgniteArtVariation |
---|---|
Family | StatusAilmentArtVariation |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |