Blessed Sister
Spectre | Y |
---|---|
Area | โถงแห่งอินโนเซน, ทะเลสาบคาลานดรา |
Tags | นักเวท, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
Packs |
พลังชีวิต
90%
Energy Shield From Life
70%
Ailment Threshold
90%
ค่าต้านทาน
40 0 0 0
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.8 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
BlessedSister
Metadata
BlessedSisterPure
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
43
พลังชีวิต
1,078
ค่าเกราะ
3,658
การหลบหลีก
1,819
โล่พลังงาน
839
Damage
100
ความเสียหายเวท
100
ความแม่นยำ
105
Attack Time
1.8
ค่าประสบการณ์
3,993
Ailment Threshold
1,078
Chill
3
Shock
3
Brittle
19
Scorch
3
Sap
9
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 80–120
โอกาสคริติคอล: 5%
Attack Time: 1.8 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
FlamebreathBlessedSister
Spell, Damage, Fire, Projectile, Area, AreaSpell
หายใจพ่นไฟ (Flame Breath)
เวลาร่าย: 2.97 วินาที
คูลดาวน์: 4 วินาที
สร้างความเสียหาย ไฟ พื้นฐาน 280.3 ต่อวินาที
ระยะเวลาพื้นฐาน 3 วินาที
เพิ่มความเร็วกระสุน 25%
ground fire art variation [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
ระยะเวลาพื้นฐาน 3 วินาที
เพิ่มความเร็วกระสุน 25%
ground fire art variation [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
MotherOfFlamesMagmaOrb
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
กระสุนหินหลอม (Rolling Magma)
โอกาสคริติคอล: 5%
เวลาร่าย: 0.7 วินาที
คูลดาวน์: 3 วินาที
ปล่อยลูกไฟที่สร้างความเสียหาย พื้นที่ เมื่อตกถึงพื้น สกิลนี้จะเด้งไปข้างหน้าเพื่อสร้างความเสียหายหลายครั้ง
สร้างความเสียหาย ไฟ 182.9 ถึง 274.3
ชิ่ง +2 ครั้ง
ลดความเร็วในการร่าย 66%
base is projectile [1]
is area damage [1]
ชิ่ง +2 ครั้ง
ลดความเร็วในการร่าย 66%
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BlessedSister/BlessedSisterPure"] = { name = "Blessed Sister", life = 0.9, energyShield = 0.7, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.8, attackRange = 8, accuracy = 1, skillList = { "Melee", "MotherOfFlamesMagmaOrb", "FlamebreathBlessedSister", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MotherOfFlamesMagmaOrb"] = { name = "Rolling Magma", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_cast_speed_+%", "number_of_chains", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -66, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -66, 2, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FlamebreathBlessedSister"] = { name = "Flame Breath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.97, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "projectile_spread_radius", "base_projectile_speed_+%", "base_skill_effect_duration", "ground_fire_art_variation", "projectile_uses_contact_position", "is_area_damage", }, levels = { [1] = {8, 10, 25, 3000, 1, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
ignite art variation [1]
Id | IgniteArtVariation |
---|---|
Family | StatusAilmentArtVariation |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Blessed Sister
มนุษย์
ignite art variation [1]
Spectre | Y |
---|---|
Tags | นักเวท, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
Packs |
พลังชีวิต
90%
Energy Shield From Life
70%
Ailment Threshold
90%
ค่าต้านทาน
40 0 0 0
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.8 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
BlessedSister
Metadata
BlessedSisterPureMemoryLine
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
5,790
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
4,289
Damage
374
ความเสียหายเวท
374
ความแม่นยำ
290
Attack Time
1.8
ค่าประสบการณ์
10,255
Ailment Threshold
5,790
Chill
18
Shock
18
Brittle
104
Scorch
18
Sap
51
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 299–448
โอกาสคริติคอล: 5%
Attack Time: 1.8 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
FlamebreathBlessedSister
Spell, Damage, Fire, Projectile, Area, AreaSpell
หายใจพ่นไฟ (Flame Breath)
เวลาร่าย: 2.97 วินาที
คูลดาวน์: 4 วินาที
สร้างความเสียหาย ไฟ พื้นฐาน 1068.8 ต่อวินาที
ระยะเวลาพื้นฐาน 3 วินาที
เพิ่มความเร็วกระสุน 25%
ground fire art variation [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
ระยะเวลาพื้นฐาน 3 วินาที
เพิ่มความเร็วกระสุน 25%
ground fire art variation [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
MotherOfFlamesMagmaOrb
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
กระสุนหินหลอม (Rolling Magma)
โอกาสคริติคอล: 5%
เวลาร่าย: 0.7 วินาที
คูลดาวน์: 3 วินาที
ปล่อยลูกไฟที่สร้างความเสียหาย พื้นที่ เมื่อตกถึงพื้น สกิลนี้จะเด้งไปข้างหน้าเพื่อสร้างความเสียหายหลายครั้ง
สร้างความเสียหาย ไฟ 437.5 ถึง 656.2
ชิ่ง +2 ครั้ง
ลดความเร็วในการร่าย 66%
base is projectile [1]
is area damage [1]
ชิ่ง +2 ครั้ง
ลดความเร็วในการร่าย 66%
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BlessedSister/BlessedSisterPureMemoryLine"] = { name = "Blessed Sister", life = 0.9, energyShield = 0.7, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.8, attackRange = 8, accuracy = 1, skillList = { "Melee", "MotherOfFlamesMagmaOrb", "FlamebreathBlessedSister", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MotherOfFlamesMagmaOrb"] = { name = "Rolling Magma", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_cast_speed_+%", "number_of_chains", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -66, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -66, 2, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FlamebreathBlessedSister"] = { name = "Flame Breath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.97, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "projectile_spread_radius", "base_projectile_speed_+%", "base_skill_effect_duration", "ground_fire_art_variation", "projectile_uses_contact_position", "is_area_damage", }, levels = { [1] = {8, 10, 25, 3000, 1, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
ignite art variation [1]
Id | IgniteArtVariation |
---|---|
Family | StatusAilmentArtVariation |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.