SpectreY
Areaโถงแห่งอินโนเซน, ห้องทดลองนิรันดร, City Square Map, Basilica Map, ทะเลสาบคาลานดรา
Tagsนักเวท, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar
Packs
  • โถงแห่งอินโนเซน: Temple Scholar, Blessed Sister, Temple Adjudicator
  • โถงแห่งอินโนเซน: Temple Scholar, Blessed Sister, Temple Justicar
  • ห้องทดลองนิรันดร: Temple Scholar, Flame Mother
  • Blessed Sister, Flame Mother, Temple Scholar
  • พลังชีวิต
    96%
    Energy Shield From Life
    50%
    Ailment Threshold
    96%
    ค่าต้านทาน
    20 20 20 0
    Damage
    120%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    120%
    Model Size
    85%
    Type
    AxisCleric
    Metadata
    BlackguardClericPure
    เลเวล
    76
    พลังชีวิต
    14,347
    ค่าเกราะ
    53,896
    การหลบหลีก
    6,235
    โล่พลังงาน
    5,015
    Damage
    721
    ความเสียหายเวท
    721
    ความแม่นยำ
    396
    Attack Time
    1.995
    ค่าประสบการณ์
    14,405
    Ailment Threshold
    14,347
    Chill
    45
    Shock
    45
    Brittle
    257
    Scorch
    45
    Sap
    125
    IncinerateBlackguardCleric
    Spell, Projectile, ProjectilesFromUser, Damage, Totemable, Fire, Channel
    เผาให้สิ้น (Incinerate)
    ประสิทธิภาพการเสริมความเสียหาย: 30%
    เวลาร่าย: 0.2 วินาที
    คูลดาวน์: 0.5 วินาที
    ปล่อยฝนเพลิงจากมือของคุณ ออกไปอย่างซ้ำๆ ร่ายเวทลงบนตำแหน่งเดียวกัน ให้มีขนาดใหญ่และสร้างความเสียหายมากขึ้นกลายเป็นเปลวไฟ
    กระสุน เจาะทะลุ ทุกเป้าหมาย
    สร้างความเสียหาย ไฟ 177.1 ถึง 265.6
    เพิ่มความเสียหาย ปะทะและเจ็บป่วย อีก 50% ต่อจำนวนสเตจ
    base is projectile [1]
    skill can add multiple charges per action [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/Cleric/BlackguardClericPure"] = {
        name = "Temple Scholar",
        life = 0.96,
        energyShield = 0.5,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 40,
        accuracy = 1,
        skillList = {
            "IncinerateBlackguardCleric",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncinerateBlackguardCleric"] = {
        name = "Incinerate",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Continuously launches a torrent of fire from your hand. The longer you channel this spell, the larger and more damaging the flames become.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Totemable] = true,
            [SkillType.Fire] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "flamethrower_damage_+%_per_stage_final",
            "base_is_projectile",
            "always_pierce",
            "skill_can_add_multiple_charges_per_action",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 12, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 15, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 23, statInterpolation = {3, 3},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 27, statInterpolation = {3, 3},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 31, statInterpolation = {3, 3},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 35, statInterpolation = {3, 3},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 38, statInterpolation = {3, 3},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 41, statInterpolation = {3, 3},  cost = { }, },
            [10] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 44, statInterpolation = {3, 3},  cost = { }, },
            [11] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 47, statInterpolation = {3, 3},  cost = { }, },
            [12] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 50, statInterpolation = {3, 3},  cost = { }, },
            [13] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 53, statInterpolation = {3, 3},  cost = { }, },
            [14] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 56, statInterpolation = {3, 3},  cost = { }, },
            [15] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 59, statInterpolation = {3, 3},  cost = { }, },
            [16] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 62, statInterpolation = {3, 3},  cost = { }, },
            [17] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
            [18] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
            [19] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [20] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [21] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 72, statInterpolation = {3, 3},  cost = { }, },
            [22] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 74, statInterpolation = {3, 3},  cost = { }, },
            [23] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 76, statInterpolation = {3, 3},  cost = { }, },
            [24] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 78, statInterpolation = {3, 3},  cost = { }, },
            [25] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
            [26] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [27] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [28] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 86, statInterpolation = {3, 3},  cost = { }, },
            [29] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 88, statInterpolation = {3, 3},  cost = { }, },
            [30] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 90, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Temple Scholar
    มนุษย์
    SpectreY
    Tagsนักเวท, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar
    Packs
  • Temple Justicar, Temple Scholar, Blessed Sister
  • พลังชีวิต
    96%
    Energy Shield From Life
    50%
    Ailment Threshold
    96%
    ค่าต้านทาน
    20 20 20 0
    Damage
    120%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    120%
    Model Size
    85%
    Type
    AxisCleric
    Metadata
    BlackguardClericPureMemoryLine
    เลเวล
    68
    พลังชีวิต
    6,176
    ค่าเกราะ
    28,790
    การหลบหลีก
    4,739
    โล่พลังงาน
    3,064
    Damage
    448
    ความเสียหายเวท
    448
    ความแม่นยำ
    290
    Attack Time
    1.995
    ค่าประสบการณ์
    12,306
    Ailment Threshold
    6,176
    Chill
    20
    Shock
    20
    Brittle
    110
    Scorch
    20
    Sap
    54
    IncinerateBlackguardCleric
    Spell, Projectile, ProjectilesFromUser, Damage, Totemable, Fire, Channel
    เผาให้สิ้น (Incinerate)
    ประสิทธิภาพการเสริมความเสียหาย: 30%
    เวลาร่าย: 0.2 วินาที
    คูลดาวน์: 0.5 วินาที
    ปล่อยฝนเพลิงจากมือของคุณ ออกไปอย่างซ้ำๆ ร่ายเวทลงบนตำแหน่งเดียวกัน ให้มีขนาดใหญ่และสร้างความเสียหายมากขึ้นกลายเป็นเปลวไฟ
    กระสุน เจาะทะลุ ทุกเป้าหมาย
    สร้างความเสียหาย ไฟ 137.6 ถึง 206.5
    เพิ่มความเสียหาย ปะทะและเจ็บป่วย อีก 50% ต่อจำนวนสเตจ
    base is projectile [1]
    skill can add multiple charges per action [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/Cleric/BlackguardClericPureMemoryLine"] = {
        name = "Temple Scholar",
        life = 0.96,
        energyShield = 0.5,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 40,
        accuracy = 1,
        skillList = {
            "IncinerateBlackguardCleric",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncinerateBlackguardCleric"] = {
        name = "Incinerate",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Continuously launches a torrent of fire from your hand. The longer you channel this spell, the larger and more damaging the flames become.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Totemable] = true,
            [SkillType.Fire] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "flamethrower_damage_+%_per_stage_final",
            "base_is_projectile",
            "always_pierce",
            "skill_can_add_multiple_charges_per_action",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 12, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 15, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 23, statInterpolation = {3, 3},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 27, statInterpolation = {3, 3},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 31, statInterpolation = {3, 3},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 35, statInterpolation = {3, 3},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 38, statInterpolation = {3, 3},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 41, statInterpolation = {3, 3},  cost = { }, },
            [10] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 44, statInterpolation = {3, 3},  cost = { }, },
            [11] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 47, statInterpolation = {3, 3},  cost = { }, },
            [12] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 50, statInterpolation = {3, 3},  cost = { }, },
            [13] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 53, statInterpolation = {3, 3},  cost = { }, },
            [14] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 56, statInterpolation = {3, 3},  cost = { }, },
            [15] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 59, statInterpolation = {3, 3},  cost = { }, },
            [16] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 62, statInterpolation = {3, 3},  cost = { }, },
            [17] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
            [18] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
            [19] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [20] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [21] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 72, statInterpolation = {3, 3},  cost = { }, },
            [22] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 74, statInterpolation = {3, 3},  cost = { }, },
            [23] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 76, statInterpolation = {3, 3},  cost = { }, },
            [24] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 78, statInterpolation = {3, 3},  cost = { }, },
            [25] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
            [26] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [27] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 84, statInterpolation = {3, 3},  cost = { }, },
            [28] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 86, statInterpolation = {3, 3},  cost = { }, },
            [29] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 88, statInterpolation = {3, 3},  cost = { }, },
            [30] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 90, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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