Spectre | Y |
---|---|
Area | イノセンスの間, 永遠なる研究所, 街の広場のマップ, 聖堂のマップ, カランドラの湖 |
Tags | キャスター, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
Packs |
ライフ
96%
Energy Shield From Life
50%
Ailment Threshold
96%
耐性
20 20 20 0
Damage
120%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 40
Attack Time
1.995 Second
Damage Spread
±20%
経験値
120%
Model Size
85%
Type
AxisCleric
Metadata
BlackguardClericPure
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
76
ライフ
14,347
アーマー
53,896
回避力
6,235
エナジーシールド
5,015
Damage
721
スペルダメージ
721
命中
396
Attack Time
1.995
経験値
14,405
Ailment Threshold
14,347
Chill
45
Shock
45
Brittle
257
Scorch
45
Sap
125
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncinerateBlackguardCleric
Spell, Projectile, ProjectilesFromUser, Damage, Totemable, Fire, Channel
インシネレート
追加ダメージ効率: 30%
キャストタイム: 0.2 秒
クールダウン時間: 0.5 秒
手から火を大量に連続的に放つ。同じ位置で長い時間このスペルを使うほど、炎はより大きくなり与えるダメージが上昇する。
投射物は全ての対象を貫通する
177.1から265.6の火ダメージを与える
ステージごとにヒットと状態異常のダメージが50%上昇する
base is projectile [1]
skill can add multiple charges per action [1]
177.1から265.6の火ダメージを与える
ステージごとにヒットと状態異常のダメージが50%上昇する
base is projectile [1]
skill can add multiple charges per action [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/Cleric/BlackguardClericPure"] = { name = "Temple Scholar", life = 0.96, energyShield = 0.5, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.995, attackRange = 40, accuracy = 1, skillList = { "IncinerateBlackguardCleric", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncinerateBlackguardCleric"] = { name = "Incinerate", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Continuously launches a torrent of fire from your hand. The longer you channel this spell, the larger and more damaging the flames become.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "flamethrower_damage_+%_per_stage_final", "base_is_projectile", "always_pierce", "skill_can_add_multiple_charges_per_action", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 12, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 23, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 27, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 31, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 35, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 38, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 41, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 86, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 88, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, }, }
テンプル・スカラー
人型
Temple Scholar
Spectre | Y |
---|---|
Tags | キャスター, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
Packs |
ライフ
96%
Energy Shield From Life
50%
Ailment Threshold
96%
耐性
20 20 20 0
Damage
120%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 40
Attack Time
1.995 Second
Damage Spread
±20%
経験値
120%
Model Size
85%
Type
AxisCleric
Metadata
BlackguardClericPureMemoryLine
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
6,176
アーマー
28,790
回避力
4,739
エナジーシールド
3,064
Damage
448
スペルダメージ
448
命中
290
Attack Time
1.995
経験値
12,306
Ailment Threshold
6,176
Chill
20
Shock
20
Brittle
110
Scorch
20
Sap
54
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncinerateBlackguardCleric
Spell, Projectile, ProjectilesFromUser, Damage, Totemable, Fire, Channel
インシネレート
追加ダメージ効率: 30%
キャストタイム: 0.2 秒
クールダウン時間: 0.5 秒
手から火を大量に連続的に放つ。同じ位置で長い時間このスペルを使うほど、炎はより大きくなり与えるダメージが上昇する。
投射物は全ての対象を貫通する
137.6から206.5の火ダメージを与える
ステージごとにヒットと状態異常のダメージが50%上昇する
base is projectile [1]
skill can add multiple charges per action [1]
137.6から206.5の火ダメージを与える
ステージごとにヒットと状態異常のダメージが50%上昇する
base is projectile [1]
skill can add multiple charges per action [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/Cleric/BlackguardClericPureMemoryLine"] = { name = "Temple Scholar", life = 0.96, energyShield = 0.5, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.995, attackRange = 40, accuracy = 1, skillList = { "IncinerateBlackguardCleric", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncinerateBlackguardCleric"] = { name = "Incinerate", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Continuously launches a torrent of fire from your hand. The longer you channel this spell, the larger and more damaging the flames become.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "flamethrower_damage_+%_per_stage_final", "base_is_projectile", "always_pierce", "skill_can_add_multiple_charges_per_action", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 12, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 23, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 27, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 31, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 35, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 38, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 41, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 86, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 88, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, }, }