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Erudito de Templo
El Aposento de Inocencia
Temple Scholar

Erudito de Templo

SpectreY
AreaEl Aposento de Inocencia
Tagsred_blood, templar, human, not_str, not_dex
Damage60%
Vida96%
Energy Shield From Life50%
Ailment Threshold96%
Daño de golpe crítico5%
TypeAxisCleric
Attack Distance6 ~ 40
Attack Time1.995 Second
Damage Spread20%
Precisión+100%

IncinerateBlackguardCleric
flamethrower
Incinerar
Continuamente lanza un torrente de fuego de tu mano. Cuanto más tiempo canalices este hechizo, las llamas serán más grandes e infligirán más daño.
Inflige 249.1 a 373.6 de Daño de Fuego
flamethrower damage +% per stage final [50]

base_is_projectile always_pierce skill_can_add_multiple_charges_per_action Spell Projectile SkillCanVolley Hit SkillCanTotem FireSkill Channelled
Tiempo de lanzamiento: 0.2 Second
Tiempo de recarga: 0.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Erudito de Templo3450311411.995731416265854836572020200

IncinerateBlackguardCleric
flamethrower
Incinerar
Continuamente lanza un torrente de fuego de tu mano. Cuanto más tiempo canalices este hechizo, las llamas serán más grandes e infligirán más daño.
Inflige 228.9 a 343.3 de Daño de Fuego
flamethrower damage +% per stage final [50]

base_is_projectile always_pierce skill_can_add_multiple_charges_per_action Spell Projectile SkillCanVolley Hit SkillCanTotem FireSkill Channelled
Tiempo de lanzamiento: 0.2 Second
Tiempo de recarga: 0.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Erudito de Templo309021017.81.995608114425794530412020200

IncinerateBlackguardCleric
flamethrower
Incinerar
Continuamente lanza un torrente de fuego de tu mano. Cuanto más tiempo canalices este hechizo, las llamas serán más grandes e infligirán más daño.
Inflige 193 a 289.5 de Daño de Fuego
flamethrower damage +% per stage final [50]

base_is_projectile always_pierce skill_can_add_multiple_charges_per_action Spell Projectile SkillCanVolley Hit SkillCanTotem FireSkill Channelled
Tiempo de lanzamiento: 0.2 Second
Tiempo de recarga: 0.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Erudito de Templo23912808.11.995409711328685220492020200

IncinerateBlackguardCleric
flamethrower
Incinerar
Continuamente lanza un torrente de fuego de tu mano. Cuanto más tiempo canalices este hechizo, las llamas serán más grandes e infligirán más daño.
Inflige 155.5 a 233.2 de Daño de Fuego
flamethrower damage +% per stage final [50]

base_is_projectile always_pierce skill_can_add_multiple_charges_per_action Spell Projectile SkillCanVolley Hit SkillCanTotem FireSkill Channelled
Tiempo de lanzamiento: 0.2 Second
Tiempo de recarga: 0.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Erudito de Templo17765602.81.99526078348567613042020200

IncinerateBlackguardCleric
flamethrower
Incinerar
Continuamente lanza un torrente de fuego de tu mano. Cuanto más tiempo canalices este hechizo, las llamas serán más grandes e infligirán más daño.
Inflige 124.8 a 187.2 de Daño de Fuego
flamethrower damage +% per stage final [50]

base_is_projectile always_pierce skill_can_add_multiple_charges_per_action Spell Projectile SkillCanVolley Hit SkillCanTotem FireSkill Channelled
Tiempo de lanzamiento: 0.2 Second
Tiempo de recarga: 0.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Erudito de Templo12921447.11.9951653612746818272020200

IncinerateBlackguardCleric
flamethrower
Incinerar
Continuamente lanza un torrente de fuego de tu mano. Cuanto más tiempo canalices este hechizo, las llamas serán más grandes e infligirán más daño.
Inflige 38.54 a 57.8 de Daño de Fuego
flamethrower damage +% per stage final [50]

base_is_projectile always_pierce skill_can_add_multiple_charges_per_action Spell Projectile SkillCanVolley Hit SkillCanTotem FireSkill Channelled
Tiempo de lanzamiento: 0.2 Second
Tiempo de recarga: 0.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
43Erudito de Templo4792119.51.995430119816282150000
FlamethrowerChannelled80TargetMediumNear ForceTargetEnemy IAmNotChannelling
FlamethrowerChannelled50TargetMediumNear ForceTargetEnemy OnlyLastTarget IHaveBeenChannellingForLessThan3Seconds
StrafeLeft10TargetMediumNear OnlyLastTarget IHaveBeenChannellingFor3Seconds
Flee2TargetNear TargetIsEnemy
Advance10TargetNotNear TargetIsEnemy
StrafeLeft2TargetNotNear TargetIsEnemy
StrafeRight2TargetNotNear TargetIsEnemy

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/Cleric/BlackguardClericPure"] = {
    name = "Temple Scholar",
    life = 0.96,
    energyShield = 0.5,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 0.6,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 40,
    accuracy = 1,
    skillList = {
        "IncinerateBlackguardCleric",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncinerateBlackguardCleric"] = {
    name = "Incinerate",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.6747,
    incrementalEffectiveness = 0.032,
    description = "Continuously launches a torrent of fire from your hand. The longer you channel this spell, the larger and more damaging the flames become.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Channelled] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "flamethrower_damage_+%_per_stage_final",
        "base_is_projectile",
        "always_pierce",
        "skill_can_add_multiple_charges_per_action",
    },
    levels = {
        [1] = {0.8, 1.2, 50, levelRequirement = 12, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.8, 1.2, 50, levelRequirement = 15, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.8, 1.2, 50, levelRequirement = 19, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.8, 1.2, 50, levelRequirement = 23, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {0.8, 1.2, 50, levelRequirement = 27, statInterpolation = {3, 3, 1},  cost = { }, },
        [6] = {0.8, 1.2, 50, levelRequirement = 31, statInterpolation = {3, 3, 1},  cost = { }, },
        [7] = {0.8, 1.2, 50, levelRequirement = 35, statInterpolation = {3, 3, 1},  cost = { }, },
        [8] = {0.8, 1.2, 50, levelRequirement = 38, statInterpolation = {3, 3, 1},  cost = { }, },
        [9] = {0.8, 1.2, 50, levelRequirement = 41, statInterpolation = {3, 3, 1},  cost = { }, },
        [10] = {0.8, 1.2, 50, levelRequirement = 44, statInterpolation = {3, 3, 1},  cost = { }, },
        [11] = {0.8, 1.2, 50, levelRequirement = 47, statInterpolation = {3, 3, 1},  cost = { }, },
        [12] = {0.8, 1.2, 50, levelRequirement = 50, statInterpolation = {3, 3, 1},  cost = { }, },
        [13] = {0.8, 1.2, 50, levelRequirement = 53, statInterpolation = {3, 3, 1},  cost = { }, },
        [14] = {0.8, 1.2, 50, levelRequirement = 56, statInterpolation = {3, 3, 1},  cost = { }, },
        [15] = {0.8, 1.2, 50, levelRequirement = 59, statInterpolation = {3, 3, 1},  cost = { }, },
        [16] = {0.8, 1.2, 50, levelRequirement = 62, statInterpolation = {3, 3, 1},  cost = { }, },
        [17] = {0.8, 1.2, 50, levelRequirement = 64, statInterpolation = {3, 3, 1},  cost = { }, },
        [18] = {0.8, 1.2, 50, levelRequirement = 66, statInterpolation = {3, 3, 1},  cost = { }, },
        [19] = {0.8, 1.2, 50, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        [20] = {0.8, 1.2, 50, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
        [21] = {0.8, 1.2, 50, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
        [22] = {0.8, 1.2, 50, levelRequirement = 74, statInterpolation = {3, 3, 1},  cost = { }, },
        [23] = {0.8, 1.2, 50, levelRequirement = 76, statInterpolation = {3, 3, 1},  cost = { }, },
        [24] = {0.8, 1.2, 50, levelRequirement = 78, statInterpolation = {3, 3, 1},  cost = { }, },
        [25] = {0.8, 1.2, 50, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        [26] = {0.8, 1.2, 50, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        [27] = {0.8, 1.2, 50, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        [28] = {0.8, 1.2, 50, levelRequirement = 86, statInterpolation = {3, 3, 1},  cost = { }, },
        [29] = {0.8, 1.2, 50, levelRequirement = 88, statInterpolation = {3, 3, 1},  cost = { }, },
        [30] = {0.8, 1.2, 50, levelRequirement = 90, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}