Острый кристалл льда
Механизм
monster no drops or experience [1]
Не может быть отброшен
Crystal Ice Spires
SpectreN
TagsЧародейский, cold_affinity, construct, immobile, is_unarmed, large_height, mud_blood, no_pantheon_mod, not_dex, ranged, stone_armour
Здоровье
1376%
Energy Shield From Life
50%
Броня
+50%
Ailment Threshold
1376%
Сопротивление
20 20 20 0
Damage
200%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
200%
Model Size
170%
Type
BreachBossTotemCold
Metadata
BreachBossIceTotem
Уровень
68
Здоровье
88,523
Броня
43,185
Уклонение
4,739
Энергетический щит
3,064
Damage
747
Урон от чар
747
Точность
290
Attack Time
1.5
Опыт
20,510
Ailment Threshold
88,523
Chill
280
Shock
280
Brittle
1,584
Scorch
280
Sap
773
BreachIceTotemProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 0.5 сек.
Перезарядка: 5 сек.
Наносит от 2116 до 2821 урона от холода
Умения повторяются ещё 2 раз(-а)
Всегда замораживает врагов
base is projectile [1]
monster projectile variation [16]
spell maximum action distance +% [100]

Object Type

version 2
extends "Metadata/Monsters/Totems/TotemBase"

Stats
{
	set_item_drop_slots = 1
	set_monster_no_drops_or_experience = 0
	set_cannot_be_dominated = 0
	set_immune_vaal_lighting_warp = 1
	set_immune_to_curses = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/TotemBase"

Render
{
     //turn_duration = 300.0
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/BreachBossIceTotem"] = {
    name = "Crystal Ice Spires",
    life = 13.76,
    energyShield = 0.5,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BreachIceTotemProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BreachIceTotemProjectile"] = {
    name = "BreachIceTotemProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "skill_repeat_count",
        "always_freeze",
        "base_is_projectile",
    },
    levels = {
        [1] = {1.2000000476837, 1.6000000238419, 16, 100, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Не может быть отброшен
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Острый кристалл льда
    Механизм
    monster no drops or experience [1]
    Crystal Ice Spires
    SpectreN
    TagsЧародейский, cold_affinity, construct, immobile, is_unarmed, medium_height, mud_blood, no_pantheon_mod, not_dex, ranged, stone_armour
    Здоровье
    1000%
    Energy Shield From Life
    50%
    Броня
    +50%
    Ailment Threshold
    1000%
    Сопротивление
    20 20 20 0
    Damage
    200%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    200%
    Model Size
    100%
    Type
    BreachTotemCold
    Metadata
    BreachIceTotem
    Уровень
    68
    Здоровье
    64,334
    Броня
    43,185
    Уклонение
    4,739
    Энергетический щит
    3,064
    Damage
    747
    Урон от чар
    747
    Точность
    290
    Attack Time
    1.5
    Опыт
    20,510
    Ailment Threshold
    64,334
    Chill
    203
    Shock
    203
    Brittle
    1,151
    Scorch
    203
    Sap
    562
    BreachIceTotemProjectileCommander
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Время применения: 1.5 сек.
    Наносит от 1004 до 1406 урона от холода
    250% повышение скорости снаряда
    base is projectile [1]
    monster projectile variation [18]

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotem"
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotem"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/BreachIceTotem"] = {
        name = "Crystal Ice Spires",
        life = 10,
        energyShield = 0.5,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "BreachIceTotemProjectileCommander",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachIceTotemProjectileCommander"] = {
        name = "BreachIceTotemProjectileCommander",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_projectile_speed_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 18, 250, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {1, 1.3999999761581, 18, 250, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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