冰晶之尖
构造体
monster no drops or experience [1]
无法被击退
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
无法被击退
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Crystal Ice Spires
幽魂 | N |
---|---|
标签 | 施法, cold_affinity, construct, immobile, is_unarmed, large_height, mud_blood, no_pantheon_mod, not_dex, ranged, stone_armour |
生命
1376%
生命转为护盾
50%
护甲
+100%
异常状态临界值
1376%
抗性
20 20 20 0
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
200%
Model Size
170%
类型
BreachBossTotemCold
Metadata
BreachBossIceTotem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
88,523
护甲
57,580
闪避值
4,739
能量护盾
3,064
伤害
747
法术伤害
747
命中
290
攻击间隔
1.5
经验值
20,510
异常状态临界值
88,523
冰缓
280
Shock
280
Brittle
1,584
Scorch
280
Sap
773
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BreachIceTotemProjectile
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 0.5 秒
冷却时间: 5 秒
造成 2116 - 2821 冰霜伤害
技能可重复施放 2 次
对敌人始终造成冻结状态
base is projectile [1]
monster projectile variation [16]
spell maximum action distance +% [100]
技能可重复施放 2 次
对敌人始终造成冻结状态
base is projectile [1]
monster projectile variation [16]
spell maximum action distance +% [100]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_item_drop_slots = 1 set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 set_immune_vaal_lighting_warp = 1 set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" Render { //turn_duration = 300.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/BreachBossIceTotem"] = { name = "Crystal Ice Spires", life = 13.76, energyShield = 0.5, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 2, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BreachIceTotemProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BreachIceTotemProjectile"] = { name = "BreachIceTotemProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "skill_repeat_count", "always_freeze", "base_is_projectile", }, levels = { [1] = {1.2000000476837, 1.6000000238419, 16, 100, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
冰晶之尖
构造体
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Crystal Ice Spires
幽魂 | N |
---|---|
标签 | 施法, cold_affinity, construct, immobile, is_unarmed, medium_height, mud_blood, no_pantheon_mod, not_dex, ranged, stone_armour |
生命
1000%
生命转为护盾
50%
护甲
+100%
异常状态临界值
1000%
抗性
20 20 20 0
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
200%
Model Size
100%
类型
BreachTotemCold
Metadata
BreachIceTotem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
64,334
护甲
57,580
闪避值
4,739
能量护盾
3,064
伤害
747
法术伤害
747
命中
290
攻击间隔
1.5
经验值
20,510
异常状态临界值
64,334
冰缓
203
Shock
203
Brittle
1,151
Scorch
203
Sap
562
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BreachIceTotemProjectileCommander
法术, 投射物, 玩家投射物, 可触发
施放间隔: 1.5 秒
造成 1004 - 1406 冰霜伤害
投射物速度加快 250%
base is projectile [1]
monster projectile variation [18]
投射物速度加快 250%
base is projectile [1]
monster projectile variation [18]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/BreachIceTotem"] = { name = "Crystal Ice Spires", life = 10, energyShield = 0.5, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 2, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BreachIceTotemProjectileCommander", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BreachIceTotemProjectileCommander"] = { name = "BreachIceTotemProjectileCommander", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 18, 250, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {1, 1.3999999761581, 18, 250, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |