Espirais de Cristais de Gelo
Construto
monster no drops or experience [1]
Não Pode ser Empurrado
Crystal Ice Spires
SpectreN
TagsConjurador, cold_affinity, construct, immobile, is_unarmed, large_height, mud_blood, no_pantheon_mod, not_dex, ranged, stone_armour
Vida
1376%
Energy Shield From Life
50%
Armadura
+50%
Ailment Threshold
1376%
Resistência
20 20 20 0
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
200%
Model Size
170%
Type
BreachBossTotemCold
Metadata
BreachBossIceTotem
Nível
68
Vida
88,523
Armadura
43,185
Evasão
4,739
Escudo de Energia
3,064
Damage
747
Dano Mágico
747
Precisão
290
Attack Time
1.5
Experiência
20,510
Ailment Threshold
88,523
Chill
280
Shock
280
Brittle
1,584
Scorch
280
Sap
773
BreachIceTotemProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 0.5 seg
Recarga: 5 seg
Causa 2116 a 2821 de Dano de Gelo
Habilidades se Repetem 2 Vezes mais
Sempre Congela inimigos
base is projectile [1]
monster projectile variation [16]
spell maximum action distance +% [100]

Object Type

version 2
extends "Metadata/Monsters/Totems/TotemBase"

Stats
{
	set_item_drop_slots = 1
	set_monster_no_drops_or_experience = 0
	set_cannot_be_dominated = 0
	set_immune_vaal_lighting_warp = 1
	set_immune_to_curses = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/TotemBase"

Render
{
     //turn_duration = 300.0
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/BreachBossIceTotem"] = {
    name = "Crystal Ice Spires",
    life = 13.76,
    energyShield = 0.5,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BreachIceTotemProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BreachIceTotemProjectile"] = {
    name = "BreachIceTotemProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "skill_repeat_count",
        "always_freeze",
        "base_is_projectile",
    },
    levels = {
        [1] = {1.2000000476837, 1.6000000238419, 16, 100, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Não Pode ser Empurrado
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Espirais de Cristais de Gelo
    Construto
    monster no drops or experience [1]
    Crystal Ice Spires
    SpectreN
    TagsConjurador, cold_affinity, construct, immobile, is_unarmed, medium_height, mud_blood, no_pantheon_mod, not_dex, ranged, stone_armour
    Vida
    1000%
    Energy Shield From Life
    50%
    Armadura
    +50%
    Ailment Threshold
    1000%
    Resistência
    20 20 20 0
    Damage
    200%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experiência
    200%
    Model Size
    100%
    Type
    BreachTotemCold
    Metadata
    BreachIceTotem
    Nível
    68
    Vida
    64,334
    Armadura
    43,185
    Evasão
    4,739
    Escudo de Energia
    3,064
    Damage
    747
    Dano Mágico
    747
    Precisão
    290
    Attack Time
    1.5
    Experiência
    20,510
    Ailment Threshold
    64,334
    Chill
    203
    Shock
    203
    Brittle
    1,151
    Scorch
    203
    Sap
    562
    BreachIceTotemProjectileCommander
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Tempo de Conjuração: 1.5 seg
    Causa 1004 a 1406 de Dano de Gelo
    Velocidade de Projéteis aumentada em 250%
    base is projectile [1]
    monster projectile variation [18]

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotem"
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotem"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/BreachIceTotem"] = {
        name = "Crystal Ice Spires",
        life = 10,
        energyShield = 0.5,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "BreachIceTotemProjectileCommander",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachIceTotemProjectileCommander"] = {
        name = "BreachIceTotemProjectileCommander",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_projectile_speed_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 18, 250, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {1, 1.3999999761581, 18, 250, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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