Agujas de cristal de hielo
Constructo
monster no drops or experience [1]
No puede ser empujado
Crystal Ice Spires
SpectreN
TagsLanzador de hechizos, cold_affinity, construct, immobile, is_unarmed, large_height, mud_blood, no_pantheon_mod, not_dex, ranged, stone_armour
Vida
1376%
Energy Shield From Life
50%
Armadura
+50%
Ailment Threshold
1376%
Resistencia
20 20 20 0
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
200%
Model Size
170%
Type
BreachBossTotemCold
Metadata
BreachBossIceTotem
Nivel
68
Vida
88,523
Armadura
43,185
Evasión
4,739
Escudo de energía
3,064
Damage
747
Daño de hechizos
747
Precisión
290
Attack Time
1.5
Experiencia
20,510
Ailment Threshold
88,523
Chill
280
Shock
280
Brittle
1,584
Scorch
280
Sap
773
BreachIceTotemProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.5 seg
Tiempo de recarga: 5 seg
Inflige de 2116 a 2821 de daño de hielo
Las Habilidades se Repiten 2 Veces más
Siempre congela a los enemigos
base is projectile [1]
monster projectile variation [16]
spell maximum action distance +% [100]

Object Type

version 2
extends "Metadata/Monsters/Totems/TotemBase"

Stats
{
	set_item_drop_slots = 1
	set_monster_no_drops_or_experience = 0
	set_cannot_be_dominated = 0
	set_immune_vaal_lighting_warp = 1
	set_immune_to_curses = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/TotemBase"

Render
{
     //turn_duration = 300.0
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/BreachBossIceTotem"] = {
    name = "Crystal Ice Spires",
    life = 13.76,
    energyShield = 0.5,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BreachIceTotemProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BreachIceTotemProjectile"] = {
    name = "BreachIceTotemProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "skill_repeat_count",
        "always_freeze",
        "base_is_projectile",
    },
    levels = {
        [1] = {1.2000000476837, 1.6000000238419, 16, 100, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domainsmonstruo (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • No puede ser empujado
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Agujas de cristal de hielo
    Constructo
    monster no drops or experience [1]
    Crystal Ice Spires
    SpectreN
    TagsLanzador de hechizos, cold_affinity, construct, immobile, is_unarmed, medium_height, mud_blood, no_pantheon_mod, not_dex, ranged, stone_armour
    Vida
    1000%
    Energy Shield From Life
    50%
    Armadura
    +50%
    Ailment Threshold
    1000%
    Resistencia
    20 20 20 0
    Damage
    200%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experiencia
    200%
    Model Size
    100%
    Type
    BreachTotemCold
    Metadata
    BreachIceTotem
    Nivel
    68
    Vida
    64,334
    Armadura
    43,185
    Evasión
    4,739
    Escudo de energía
    3,064
    Damage
    747
    Daño de hechizos
    747
    Precisión
    290
    Attack Time
    1.5
    Experiencia
    20,510
    Ailment Threshold
    64,334
    Chill
    203
    Shock
    203
    Brittle
    1,151
    Scorch
    203
    Sap
    562
    BreachIceTotemProjectileCommander
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Tiempo de lanzamiento: 1.5 seg
    Inflige de 1004 a 1406 de daño de hielo
    Velocidad de proyectiles aumentada un 250%
    base is projectile [1]
    monster projectile variation [18]

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotem"
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotem"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/BreachIceTotem"] = {
        name = "Crystal Ice Spires",
        life = 10,
        energyShield = 0.5,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "BreachIceTotemProjectileCommander",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachIceTotemProjectileCommander"] = {
        name = "BreachIceTotemProjectileCommander",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_projectile_speed_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 18, 250, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {1, 1.3999999761581, 18, 250, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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