Сатанист
ДемонОбласть: Тюремное подземелье, Тюремные помещения, Лаборатория вечных, Смертельные покои, Засекреченное хранилище, Карта грязевого гейзера, Карта трясины
monster raises undead text [1]
Diabolist
Здоровье
240%
Energy Shield From Life
100%
Ailment Threshold
240%
Сопротивление
Damage
135%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
Опыт
150%
Model Size
100%
Type
Necromancer
Metadata
NecromancerEnfeebleCurse
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
79
Здоровье
0
Броня
67,990
Уклонение
6,892
Энергетический щит
28,886
Damage
966
Урон от чар
966
Точность
888
Attack Time
1.17
Опыт
18,824
Minion Life
0
Minion Energy Shield
5,695
Minion Damage
803
Ailment Threshold
48,529
Chill
153
Shock
153
Brittle
868
Scorch
153
Sap
424
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 773–1159
Шанс критического удара: 5%
Attack Time: 1.17 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
NecromancerReviveSkeleton
Spell
Время применения: 1.1 сек.
NecromancerEnfeeble
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Слабость
Время применения: 1.1 сек.
Перезарядка: 10 сек.
Герой проклинает всех врагов в области, снижая их меткость и заставляя их наносить меньше урона.
Базовая длительность - 5 секунд(-ы)
Проклятые враги имеют 60% снижение меткости
Проклятые обычные или волшебные враги наносят на 60% меньше урона
Проклятые редкие или уникальные враги наносят на 23% меньше урона
active skill area of effect radius +% final [42]
AddBuffToTargetNecromancer
Triggerable, Spell
Время применения: 1.17 сек.
Перезарядка: 5 сек.
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
mana_regeneration_rate_per_minute_% = 180
hexes_not_tracked = 1
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_death = "RemoveEffects( );"
on_spawned_dead = "RemoveEffects( );"
}
Render
{
//turn_duration = 0.4
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Necromancer/NecromancerEnfeebleCurse"] = {
name = "Diabolist",
life = 2.4,
energyShield = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 75,
chaosResist = 0,
damage = 1.35,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"NecromancerEnfeeble",
"NecromancerReviveSkeleton",
"AddBuffToTargetNecromancer",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["NecromancerEnfeeble"] = {
name = "Enfeeble",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Curses all targets in an area, reducing their accuracy and making them deal less damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cascadable] = true,
[SkillType.AppliesCurse] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Hex] = true,
},
statDescriptionScope = "curse_skill_stat_descriptions",
castTime = 1.1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"accuracy_rating_+%",
"enfeeble_damage_+%_final",
"enfeeble_damage_+%_vs_rare_or_unique_final",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {5000, -60, -60, -23, 42, levelRequirement = 4, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["NecromancerReviveSkeleton"] = {
name = "NecromancerReviveSkeleton",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AddBuffToTargetNecromancer"] = {
name = "AddBuffToTargetNecromancer",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.17,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster raises undead text [1]
| Family | MonsterRaisesUndeadText |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
Сатанист
Демонmonster raises undead text [1]
Diabolist
| Spectre | Y |
|---|---|
| Tags | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Packs |
Здоровье
240%
Energy Shield From Life
100%
Ailment Threshold
240%
Сопротивление
Damage
135%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
Опыт
150%
Model Size
100%
Type
Necromancer
Metadata
NecromancerEnfeebleCurseHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
0
Броня
28,790
Уклонение
4,739
Энергетический щит
14,705
Damage
504
Урон от чар
504
Точность
580
Attack Time
1.17
Опыт
15,383
Minion Life
0
Minion Energy Shield
3,190
Minion Damage
403
Ailment Threshold
15,440
Chill
49
Shock
49
Brittle
276
Scorch
49
Sap
135
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 403–605
Шанс критического удара: 5%
Attack Time: 1.17 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
NecromancerReviveSkeleton
Spell
Время применения: 1.1 сек.
NecromancerEnfeeble
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Слабость
Время применения: 1.1 сек.
Перезарядка: 10 сек.
Герой проклинает всех врагов в области, снижая их меткость и заставляя их наносить меньше урона.
Базовая длительность - 5 секунд(-ы)
Проклятые враги имеют 60% снижение меткости
Проклятые обычные или волшебные враги наносят на 60% меньше урона
Проклятые редкие или уникальные враги наносят на 23% меньше урона
active skill area of effect radius +% final [42]
AddBuffToTargetNecromancer
Triggerable, Spell
Время применения: 1.17 сек.
Перезарядка: 5 сек.
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
mana_regeneration_rate_per_minute_% = 180
hexes_not_tracked = 1
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_death = "RemoveEffects( );"
on_spawned_dead = "RemoveEffects( );"
}
Render
{
//turn_duration = 0.4
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Necromancer/NecromancerEnfeebleCurseHellscape"] = {
name = "Diabolist",
life = 2.4,
energyShield = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 75,
chaosResist = 0,
damage = 1.35,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"NecromancerEnfeeble",
"NecromancerReviveSkeleton",
"AddBuffToTargetNecromancer",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["NecromancerEnfeeble"] = {
name = "Enfeeble",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Curses all targets in an area, reducing their accuracy and making them deal less damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cascadable] = true,
[SkillType.AppliesCurse] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Hex] = true,
},
statDescriptionScope = "curse_skill_stat_descriptions",
castTime = 1.1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"accuracy_rating_+%",
"enfeeble_damage_+%_final",
"enfeeble_damage_+%_vs_rare_or_unique_final",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {5000, -60, -60, -23, 42, levelRequirement = 4, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["NecromancerReviveSkeleton"] = {
name = "NecromancerReviveSkeleton",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AddBuffToTargetNecromancer"] = {
name = "AddBuffToTargetNecromancer",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.17,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster raises undead text [1]
| Family | MonsterRaisesUndeadText |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.